In this turn-based strategy game, players wage interplanetary wars by developing their home planets and firing massive artilleries through the unpredictable gravity fields of the planetary system.
Потребителки рецензии: Много положителни (372 рецензии)
Дата на излизане: 12 май 2015

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Purchase Interplanetary for yourself and three friends.


Препоръчано от куратори

"What genre do those cannon games belong to? This is one...but set across a solar system...with gravity...and it's the best the genre offers."

Скорошни обновления Всички (33)

12 май

Interplanetary Released!

This is it! Interplanetary has spread its wings and left the cozy Early Access nest!

It's been quite a journey. Back in 2013, when we first started active development, we were still working from school, with no idea what would be in store for us. Our first alpha testing campaign, with a homemade key code system, was really the first thing that started drawing large scale attention to the game. This is where the ride started to get wild: the founding of our own company TJR Games, our Steam Greenlight adventure, Early Access release, development, development, development!

Now, we can finally say that Interplanetary has reached the point we determined to be "1.0", in the early days of development. It's actually more, since the ideas have expanded and our stay in Early Access gave us the chance to develop the game more towards the direction the players wanted.

Like we said before, we will keep supporting the game with patches and updates, as needed. There are even a couple of bigger features that we promised at various times, but which couldn't make it to the launch. Features, such as online save games, online AI bots, ranked matches, LAN game and the third superweapon, will be added in a later update.

Thank you for playing! We hope you will enjoy the 1.0 version of Interplanetary and do keep sending that feedback. Just because it's finished doesn't mean we're going to leave it!

Get the darn thing here:

10 коментара Прочетете още

6 май

Interplanetary 1.0 Launching Out of Early Access on May 12!

It's finally happening! After a year of hard work with Interplanetary on Early Access, we're getting ready to release the 1.0 on May 12th, 2015! Celebration!

Major Added Features

  • Online Matchmaking
    • A quick way of starting online matches with a push of a button
  • Match Customization Options
    • A nice amount of options to change up the rules of the game. These include the ability to choose the amount of Cities, change the size of the planets, modify the strength of gravity, disable certain weapons or gameplay elements and more.
  • City Projects
    • A new gameplay mechanic that allows players to assign Projects for cities. The projects generally have a set duration and give resource bonuses and other perks. The amount of population in each city determines the amount of projects the player is able to initiate.
  • AI Difficulty Levels
    • Four difficulty levels for the AI, including a stupid, impossible cheating AI for ultimate challenge
  • Saved Games
    • Matches might drag on a bit, so this should come in handy!
  • Damage Area Visualizations
    •  Hit area markers that show the exact area of damage dealt by the projectiles. They lend themselves to some interesting, advanced strategies.
  • New Event Log
    • A clearer, much less spammy event log. Also quite a bit prettier.
  • New Tech Tree
    • A lot of new techs have been added to house all the Building Upgrades and City Projects. Also a nice graphical update that helps visualizing the branches, paths and unlocks.
  • New Building
    • The Offshore Mine, an advanced resource building, buildable only on water
  • New Upgrades
    • A bunch of new upgrades, most of them having pros and cons to add some interesting choices and strategy paths.
  • New Intel Mechanics
    • Intel View UI completely redone. Players will be able to see the exact amount of Intel needed to see more of the enemy planets and also spy on their resource amounts.
  • New City Growth/Science Mechanics
    • The players will be able to boost their Cities' Population growth by using Projects or attaching Power Connectors to them. The amount of Population is also tied to the amount of Science generation, so the more citizens you have, the faster you will gain new Techs.
  • Achievements
    • 26 achievements for players to unlock. Won't be easy!
  • Improved UI and Graphics 
    • Lots of smaller changes

    Naturally, we have a lot of fixes and other improvements in store as well, but these are the most visible features for most players.

    After the game is finally released to the world, we won't just abandon it! No, we're going to watch over it and keep up the support! There are still a couple of relatively big features, such as ranked matches, online bots and online saving, that we have wanted to add, but didn't have a chance to do that before release. It's not really too late to give us some feedback either, just like you've been doing so far.

    Speaking of feedback, as we're getting closer to the end of our Early Access adventure, all of us would like to once more thank all the players and testers who have been involved with the project! Whether you came aboard last month or you've been following us since pre-Early Access public testing, you've all been a massive help, in one way or another. Giving excellent feedback, building the community or just silently supporting the development of Interplanetary are all things that we are genuinely grateful for. We hope you will enjoy the end product, and even if you don't, send some more feedback our way!

    One more thing. Starting from May 12th, Interplanetary will cost $14.99/€14.99. Don't panic! There is still one more week to get the game for yourself and friends for $9.99/€9.99, before it leaves Early Access.

    Thank you!
    ~Team Jolly Roger

    9 коментара Прочетете още

    Относно тази игра

    Interplanetary is a turn-based strategy artillery game based on a hard scifi setting. It offers players an interplanetary battlefield where they can develop their home planets and use massive artilleries to wage war.

    It's an arms race of interplanetary scale, with each planet developing increasingly powerful railguns, missiles and even beam weapons. Sometimes, the greatest foe is the unpredictable planetary system with its treacherous gravity wells. Mind your surroundings, use them to your advantage and blast your enemies back to the stone age!

    Key Features

    • Challenge your friends in hotseat or online matches or fight skirmishes against the AI.
    • Build and manage your planet's infrastructure.
    • Gather resources and decide the most efficient use for them.
    • Research and develop increasingly futuristic technologies.
    • Spy on your enemies to reveal their planets' weak points.
    • Use your artillery constructions to aim across the planetary system, avoiding other celestial bodies and their gravity.
    • Fire your railguns, missiles and beam weapons to annihilate the enemy and claim the planetary system for your civilization!

    Системни изисквания

    Mac OS X
    SteamOS + Linux
      • OS: Windows 7
      • Processor: DualCore AMD/Intel 2.3 GHz
      • Memory: 4 GB RAM
      • Graphics: AMD Radeon 4850 / Nvidia 8800 GTS 512 Mb or equivalent
      • DirectX: Version 10
      • Hard Drive: 1024 MB available space
      • OS: Windows 7
      • Processor: QuadCore AMD/Intel 3.0 GHz
      • Memory: 4 GB RAM
      • Graphics: AMD Radeon 5850 / Nvidia 9800 GTX 1 GB or equivalent
      • DirectX: Version 10
      • Network: Broadband Internet connection
      • Hard Drive: 1024 MB available space
      • OS: Os X 10.xx
      • Processor: DualCore Intel 1.5 GHz
      • Memory: 4 GB RAM
      • Graphics: Intel HD Graphics 5000
      • Hard Drive: 1024 MB available space
      • OS: Os X 10.xx
      • Processor: QuadCore Intel 3.0 GHz
      • Memory: 4 GB RAM
      • Graphics: Intel HD Graphics 5000
      • Network: Broadband Internet connection
      • Hard Drive: 1024 MB available space
      • OS: Ubuntu 13.xx
      • Processor: DualCore AMD/Intel 2.3 GHz
      • Memory: 4 GB RAM
      • Graphics: AMD Radeon 4850 / Nvidia 8800 GTS 512 Mb or equivalent
      • Hard Drive: 1024 MB available space
      • OS: Ubuntu 13.xx
      • Processor: QuadCore AMD/Intel 3.0 GHz
      • Memory: 4 GB RAM
      • Graphics: AMD Radeon 5850 / Nvidia 9800 GTX 1 GB or equivalent
      • Network: Broadband Internet connection
      • Hard Drive: 1024 MB available space
    Полезни рецензии от клиенти
    10 от 10 човека (100%) сметнаха тази рецензия за полезна
    1 човек намери тази рецензия за забавна
    8.1 изиграни часа
    Публикувани: 16 май
    A very fun game. It can be difficult for newer players because you have to allocate your resources wisely and have to take into account planet movement, spin and gravitational effects when firing a weapon. Also, you have to choose when it is the correct time to go on a complete offensive and give the enemy hell, or hold back and build buildings that generate power, minerals, intelligence and/or counter intelligence.
    A few of the many reasons I like this game is because it took only 13 minutes to download, and I have a down speed of 2.4 mb/s on a good day. Equally, the game is well-balanced and I have not yet encountered any bugs or performance issues.

    I must say, upgrading your buildings and cities, whilst handy, does not seem to give you much of an advantage. It appears that building more weapons can be more effective than improving existing ones. I would, therefore, say that this is something the developers would want to take into account, in the future.
    As well as this, I do not like the fact that each player can only control one planet. Admittedly, if this were a feature, it would be rather OP, however I do still feel a little disappointed that you and the AI are restricted to one planet.

    Overall, This is certainly a four-star game, if not five-star. I am greatly impressed and pleased that, although I am still playing on easy, it did not take me long to get the hang of the game. I would certainly recommend this game to anyone interested in turn-based, strategy and multiplayer games.
    Беше ли полезна тази рецензия? Да Не Забавна
    4 от 5 човека (80%) сметнаха тази рецензия за полезна
    74.4 изиграни часа
    Публикувани: 16 май
    Interplanetary is a great strategy game, as well as a great game for relaxing while simultaneously melting the faces of planet's surfaces. Hosting weekly matches with TIPPG is one of the highlights of my weekends. The mods are very generous and provide us with consistent updates. They have worked hard, and it looks like it's really paying off!

    Though there are more features that have yet to be implemented, and there are some bugs here and there, this game is absolutely fantastic, and I am excited to see where Interplanetary is going.

    10/10, Jolly Roger devs!
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    1 от 1 човека (100%) сметнаха тази рецензия за полезна
    10.6 изиграни часа
    Публикувани: 21 май
    This game is deceptively simple, while providing a very rich experience. There are some strategy elements to it which provide the depth, as you can manage resources, intel/counter-intel, weapons, and defense. Yet these elements are nicely streamlined so as to not overwhelm a player or make the game too complicated. The game is very accessible.

    Things like the fact that your planet rotates effects which weapons you can bear on your enemies during your turn, while your orbit around the sun effects where you are in relation to your enemies, the gravity wells you have to contend with, et cetera.

    Like I said, this game uses innovative and simple mechanics to provide a very rich gaming experience. I highly recommend this game.
    Беше ли полезна тази рецензия? Да Не Забавна
    101 от 104 човека (97%) сметнаха тази рецензия за полезна
    3 човека намериха тази рецензия за забавна
    12.6 изиграни часа
    Публикувани: 23 декември 2014
    Рецензия от „Ранен достъп“
    I bought Interplanetary on an impulse, because it was on sale and i wanted to play a new game with my friends.
    I didn't expect much from it, but it turns out to be a really good game!

    Even though it's an early release, the game is well balanced and looks and feels like a full release.
    Have yet to encounter any serious issues (had a little lag in a single player game, but that is to be expected with those amounts of calculations).

    Singleplayer is okay, the AI are a decent challenge. But where the game really excells, is in the multiplayer.
    Play with at least three people and watch the chaos unfold. Pacts are made, truces broken and backs are stabbed.

    The only recommendations i would make to the developers:
    - Add more research; the skill tree is largely resource boosters. Perhaps some more unlockable buildings or weapons?
    - Different difficulties for AI
    - The ability to set teams before launching a game
    - More variety in buildings would be nice too, and perhaps the option to upgrade/specialize a city

    The points mentioned are not essential to have in this game! All of them would, however, make the game better (in my opinion).


    8/10, this game has a lot of potential!
    Беше ли полезна тази рецензия? Да Не Забавна
    55 от 58 човека (95%) сметнаха тази рецензия за полезна
    1 човек намери тази рецензия за забавна
    123.2 изиграни часа
    Публикувани: 13 май
    I've been following this game since late 2013 when I got it, and since then it has turned out to be one of the best $5 I spent. Granted, that was on sale when it was in beta, so it's increased to 15, with a good sale going probably from 10-12, but the game is still a very good, if not an amazing buy.

    Pros (As of May 13, 2015. Initial release):

    +No issues with large lobbies anymore. Large lobbies are supported and quite awesome.

    +Cool graphics. You can see every shot with very little FPS drop.

    +From what my friends and I have tried and tested, the game seems decently balanced, from early rushes to late game turtle.

    +Full, 26 piece tech tree that ensures that you can't simply rush in one direction without feeling the loss in other sectors. For example, if you singlemindedly rush lasers, you won't be able to build any defenses to counter the railguns that someone else built for half the cost and time.

    +n-body physics on the main game map. Now I get it, a game about firing weapons through outer space better have a good physics engine, but this game is just awesome. Every massive (e.g. not weapons) body in the game exerts a force on projectiles, to the point where a gas giant that's behind your planet will mess up your firing arcs pointing in front of you. It can be frustrating, but its the best part and main attraction of the game.

    +Non-instantaneous projectiles mean that you have to do some aiming at your target rather than just pointing your guns at them.

    +Different level AI. Given that I haven't tried too many of them out, but still they offer training before you hit the scary players out there.

    +Intuitive building mechanics. Everything makes sense pretty much instantly. You have two resources, balance them.

    +Customizable lobbies. No more are games confined to 5 cities and 100000 minerals, but these are now modifiable for custom gaming. These, along with other things (like what weapons can be built, what size planets are, etc.), are nearly fully variable! This includes making games private so that only your friends can join.

    +Turn timers. This was important, because people could sit in a game, raging, and never passing their turn. That would cause the game to stall out, but now with turn timers, that happens no more! Eat it, sore losers.


    Turn timer only goes up to three minutes, which isn't enough in the late game.

    Music is very good, but it is on loop and there isn't too much variety (About 8ish minutes of it, I THINK), but you can mute it and play your own in the background.

    One game has a length of anywhere from 30 minutes to 3 hours, depending on how slow the starts are and how long it takes to get lucky with damage distributions.


    -Has two decently sized bugs. One freezes the turn permanently if everyone in the game has passed except one. If that one person leaves the game instead of ending his turn, the game bugs out, sadly. The other is minor and easily fixable if you hit enough random buttons: the missile lock is funky. If you don't click on a target planet fast enough you screen looses its UI and you have to hit escape to go to the pause menu. When you come back, everything is fixed.

    -Not a huge community. Before the game was fully released (i.e. beta) there was a very small community which could barely field a few pick-up games a day. Today there were lobbies open at all times though. Seems the release has breathed new life here.

    -Game incorporates randomness in play affecting areas. Everyone's population and science increase at slightly different rates, meaning that you can never quite have the same opener/information on all players. On turn 10 of one game, a certain tech may be 1 turn research, where in another game it is 2 turns. Not huge, but for the hardcore people like myself, this can, in theory, hurt a few games in a hundred.

    -Learning curve exists. While a pro to some people due to it's depth and skill based gaming, this means that you WILL lose your first game against random players. Hopefully you will be talking in chat the whole way with more experienced players who can teach you the ropes, but maybe not.

    -Slight runaway leader scenario. The player with the better economy on turn ten will also have a better econ on turn 20, and 30 and 40... If you try and build a ton of railguns or lasers to hit the guy who is shooting you every turn with 10+, you are going to lose the war. If you try and fight fire with fire, you are going to get burned. Sadly, this is the most intuitive way to go about playing, and some people might call certain strategies unbalanced as a result.

    All in all, if you like not-casual-but-not-super-competitive games about space, and/or artillery, and/or resource management, then this game could be for you. It certainly was for me. It is 100% worth the $11.99 on sale, and it's almost surely worth the $15 normal price. It's been a fun 80 hours, and I put in about 8 a week.
    (Buy this game.)
    (Do it.)
    Беше ли полезна тази рецензия? Да Не Забавна
    66 от 82 човека (80%) сметнаха тази рецензия за полезна
    1 човек намери тази рецензия за забавна
    5.9 изиграни часа
    Публикувани: 30 март
    Рецензия преди официалното излизане
    ***This review was written using a Press key provided by the Developer for review purposes***

    Interplanetary is a turn-based strategy game set in Space that is currently available through Steam Early Access. In Interplanetary you wage war against AI or human players across an entire solar system which is randomly generated each time you play so you'll never play the same game twice.

    A word of warning, if you want this game purely for a singleplayer experience I'd suggest holding out on it but if you're looking for a great multiplayer strategy experience you have found it.

    +The graphics are quite nice and even when you zoom in very close to the planets they look great
    +Nice visual effects when enemy planets or your own planet gets hit by enemy fire
    +The game has fantastic projectile physics but I'll come back to physics later
    +Thanks to the turn-based nature of the game you can really take your time with choosing what to build and where to attack to maximise your power
    +Despite the tutorial being several intimidating pages of text explaining core mechanics this game is relatively simple to understand and once you have a basic understanding of it you'll quickly improve and figure out how everything works
    +Buildings can be upgraded to improve them in a way which suits the building, for example extra damage for railguns, and each building can only have two upgrades which prevents AI and players alike from developing overpowered buildings
    +The resource management is very simple in Interplanetary and there are only two resources in the game so you often have to make simple but difficult decisions regarding what to build next
    +Trying to figure out the right trajectory for your attacks is incredibly challenging but also a whole load of fun though I did feel that it was too difficult at times especially when firing across the solar system with other planets in your way as the game gives you no indication of their speed so you have to guess where they'll be to avoid entering their gravitational fields
    +Even at this relatively early stage in development the tech tree is already quite good and it contains boosts to material, power etc. as well as the expected unlockable buildings
    +Even just loading up an empty game and shooting at nearby planets is fun
    +Good variety of weapons
    +The game's calculations take place impressively quickly

    -AI are overpowered and have no levels of difficulty. In my time playing this against AI I never once saw them miss a shot and as far as I can tell they also build much faster than you can, as I was struggling to build a second weapon I was already being bombarded by three weapons
    -Of course it is in Early Access and allowances should be made but it isn't overly realistic. First off not all of the planets orbit in the same direction. Secondly, and this is me perhaps being a little too critical, the type of planets you'll find in a solar system often don't match what should be found where they are orbiting, for example Earth-like planets orbiting very close to suns and barren Mars-like planets in outer orbits towards the edge of the solar system
    -There aren't many people playing this game so if you don't have friends who own it or you can't play local multiplayer you might struggle to find any matches
    -The defensive buildings in the game are almost entirely useless, particularly against AI
    -You can't save your progress

    Worth a mention:
    -The predicted paths that the game provides when you are choosing trajectories become entirely incorrect as soon as your weapon fires


    Despite the lack of a good AI this game is a fantastic strategy game and can be enjoyed in more than just the usual ways, I'd strongly recommend getting this to play with friends.

    If you liked this review or want to see more recommended games, be sure to follow our curator group: Follow Original Curator Group

    El K.
    Беше ли полезна тази рецензия? Да Не Забавна
    46 от 53 човека (87%) сметнаха тази рецензия за полезна
    8 човека намериха тази рецензия за забавна
    4.5 изиграни часа
    Публикувани: 13 декември 2014
    Рецензия от „Ранен достъп“
    Do not buy this game if you want to play it alone... You will... get your self destroyed. The AI cheats, they hit you with a 99.5% accuracy and hit your cities and buildings every time.

    Instead, play it with people, it is a very fun game.
    Беше ли полезна тази рецензия? Да Не Забавна
    35 от 43 човека (81%) сметнаха тази рецензия за полезна
    3 човека намериха тази рецензия за забавна
    25.2 изиграни часа
    Публикувани: 13 май
    Solar system sized tower defense rts sim topdown shooter turn based game? I don't know what you call it but this is a lot of fun. Potential here for a great LAN game during the action phase.

    Hit planet with asteroid to destroy city with a population of millions. Would hnnnggggg again. 10/10
    Беше ли полезна тази рецензия? Да Не Забавна
    36 от 49 човека (73%) сметнаха тази рецензия за полезна
    2 човека намериха тази рецензия за забавна
    4.4 изиграни часа
    Публикувани: 24 януари
    Рецензия от „Ранен достъп“
    Kerbal Space Program + Starcraft II + Universe Sandbox = Interplanetary

    1. Find this game on steam.
    2. Intensify your HYPE for the game by finding it before your paycheck arrives.
    3. Spam the "add to cart"-button and purchase this game as quickly as possible.

    I am a huge fan of space and physics. If you are too, buy this game. It combines the extreme beauty of space (I mean look at that title screen!) with physics. They are not as accurate as they could be, but as this is an early access review, I will not think of planets orbiting in different directions as a reason not to buy this.

    Interplanetary has great potential, if it gets more advanced features in the future. For example a larger playerbase and more buildings, weapons and systems.
    As I was a diamond-ranked Starcraft II player in the past, I find turnbased RTS' to be way more relaxing.
    This feels like a game again, not like a job.

    10/10 would buy again!
    Беше ли полезна тази рецензия? Да Не Забавна
    18 от 20 човека (90%) сметнаха тази рецензия за полезна
    3 човека намериха тази рецензия за забавна
    13.6 изиграни часа
    Публикувани: 23 декември 2014
    Рецензия от „Ранен достъп“
    I'm going to make this review short as I want to go keep playing it.
    This game is amazing! My friend bought him, 2 others and me a copy and we've been playing it for hours, and we will keep playing it for hours, it's kicked of feuds and arguments and betrayals and I've never lost 3 friends quicker in my life! It's like Monopoly 2.0
    It's great fun and I hope more people buy it so I can play with some more people :D
    This game is easy to learn and hard to master, so far we have come up with lot's of different strategies with varying levels of success. I can only hope for a more complex research tree and maybe some more building, me and my friend have discussed some ideas too, like irregular orbits or EMP missiles. anyway. If you have friends to play this with. buy it! its so much fun.
    Беше ли полезна тази рецензия? Да Не Забавна
    14 от 16 човека (88%) сметнаха тази рецензия за полезна
    5 човека намериха тази рецензия за забавна
    2.3 изиграни часа
    Публикувани: 12 май
    I never write reviews but this game... its just that good. You get lost in its very simple and easy to learn gameplay. no need for tutorials here basic economy and resources and limited weapons... also the notifications panel reminds me of endless space. Hopefully they will add colonization. But overall very addictive. Was on turn 60 and forgot to sleep for work.
    Беше ли полезна тази рецензия? Да Не Забавна
    13 от 16 човека (81%) сметнаха тази рецензия за полезна
    2 човека намериха тази рецензия за забавна
    1.6 изиграни часа
    Публикувани: 1 януари
    Рецензия от „Ранен достъп“
    Pretty solid foundation for an Early Access game. Hoping to see more great things added to it. If you've ever played any of the Worms games, or any tank battle turn based game, this game takes it to a new level. Build your interplanetary defenses and weapons and unlease a volley of attacks on other planets. Sounds easy, until you realize the red targeting line isn't going to take into account planetary movement and the influence of the gravitational pull of the other planets moving in the solar system. Takes a bit of though, but of gut calculation, and a bit of luck at times to really hit your enemies home with your weapons.

    - Awesome concept executed well
    - Resource management is simple, yet forces decision making. Do I want more new weapons or defenses next turn, or do I want to attempt to do more damage now?

    - I hope you'll be able to designate names for your missiles, because if you have half a dozen, but did specific upgrades to some and not others, it's hard to figure out which missile has the upgrades. And I didn't see a specific name for the individual missiles like I did in targeting mode.
    - Maybe have a variety of orbit types?
    - Take over other planets or moons?
    - More weapons
    Беше ли полезна тази рецензия? Да Не Забавна
    10 от 11 човека (91%) сметнаха тази рецензия за полезна
    1 човек намери тази рецензия за забавна
    12.7 изиграни часа
    Публикувани: 30 декември 2014
    Рецензия от „Ранен достъп“
    This game is still in development and is already great. The new AI added in .7.5 makes it more interesting, but may lead to your early demise if you are not careful or are learning the game. The tech tree may be a bit small. that remains to be seen via future plays. Worth buying now, even unfinished.
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    25 от 39 човека (64%) сметнаха тази рецензия за полезна
    1 човек намери тази рецензия за забавна
    9.4 изиграни часа
    Публикувани: 25 януари
    Рецензия от „Ранен достъп“
    I want to like this game a lot. There are a few key problems that keep me from doing so. Primarily the balance of weapons and defences is very far off. When your planet is hit with a railgun round, the round splits in atmo into 5 or so chunks that cause quite a bit of damage. Your kinetic defences that you've hopefully deployed cover a very small area... and guess what, railgun rounds have a large area of effect, so when a round hits even just outside of your defences, it causes damage everywhere. If you possess the power to hurtle cannon rounds across your solar system, you should have the ability to build defences that cover a much larger area of your planet. Another smaller issue I have is that when going up against more than one AI player, they are practically unbeatable. They build faster, and are far more accurate than you will ever be.

    TLDR: kinetic defences are almost useless, and shouldn't be. And the AI is very powerful. Like Matrix level.
    Беше ли полезна тази рецензия? Да Не Забавна
    6 от 6 човека (100%) сметнаха тази рецензия за полезна
    1 човек намери тази рецензия за забавна
    61.3 изиграни часа
    Публикувани: 17 април
    Рецензия от „Ранен достъп“
    To me this game feels like Worms in space!
    Some of the previous games i've seen from early access have made me very cautious of buying games before final release, but I can truly recommend this one.

    As others have stated in earlier reviews, this game truly shines when played against real people online or even better yet personal friend for true intrige ;) Appart from some slight issues / unclaritys in explanation this game doesn't feel like an early access at all but like an full game.
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    6 от 6 човека (100%) сметнаха тази рецензия за полезна
    1 човек намери тази рецензия за забавна
    8.8 изиграни часа
    Публикувани: 13 май
    This game is super-fun. We have been playing with 3 people and it has a lot of potential for metagaming (rushing to lasers, or using defense with shields and counter-intel).
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    7 от 8 човека (88%) сметнаха тази рецензия за полезна
    1 човек намери тази рецензия за забавна
    10.5 изиграни часа
    Публикувани: 30 ноември 2014
    Рецензия от „Ранен достъп“
    I like the game, but I wish there was a way to play against bots rather than only other people.
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    9 от 12 човека (75%) сметнаха тази рецензия за полезна
    1 човек намери тази рецензия за забавна
    18.7 изиграни часа
    Публикувани: 11 декември 2014
    Рецензия от „Ранен достъп“
    A very well concieved and executed (even in Early Access) artillery game. Highly recommended.
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    9 от 12 човека (75%) сметнаха тази рецензия за полезна
    5 човека намериха тази рецензия за забавна
    4.8 изиграни часа
    Публикувани: 15 май
    IT is very emotionally satisfying to Completely DECIMATE your Friends planet
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    5 от 5 човека (100%) сметнаха тази рецензия за полезна
    1 човек намери тази рецензия за забавна
    6.5 изиграни часа
    Публикувани: 12 май
    A shockingly fun party game with strategy and warfare in a small solar system. Super rewarding when you destroy a planet and reduce it to ashes.
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