Vestes a pele de John T. Longy, um guarda noturno em JUPITER, uma base secreta, localizada numa velha unidade de investigação parcialmente abandonada, numa zona remota. JUPITER é o principal laboratório do OLYMPUS GROUP, um grupo de cientistas que está a realizar uma investigação sobre o ESPAÇO e o TEMPO.
Análises de utilizadores: Neutras (135 análises)
Data de lançamento: 10 Abr, 2015

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Recomendações de Curadores

"First person puzzle-heavy adventure set to a rich sci-fi style. A suspenseful setting that is detailed and vibrant in a grotesque, organic sort of way."
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Atualizações recentes Ver todas (24)

18 Agosto

Albedo heading to EGX, Birmingham, UK

Albedo: Eyes from Outer Space will be on show at the UK's biggest video game show, EGX. Running from September 24 thru 27 at the National Exhibition Centre in Birmingham, England.



Tickets are selling out very quickly but there are some still available (Saturday's sold out). Make sure you've got yours by heading over to the EGX Website. We look forward to seeing you there.

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11 Junho

Albedo Update - June 11th

Hi Everyone!

We've got another update for you. Check out the changelog below:

  • Bug fixes! Lot's of minor fixes.
  • Graphics update - Blur and darkness added to background for inventory icon.
  • Open / Close inventory
  • Help icons
  • Gamma settings

Thanks for playing! HF!

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Análises

“By the standards of many independent game titles, and most modern games for that matter, Albedo’s visuals are striking and extremely impressive.”
IndieGameMag

“Albedo: Eyes from Outer Space looks like something you'd get if you spliced together The Residents, BioShock and Myst, and it definitely stands out from the crowd.”
Destructoid

“Merge Games has just announced Albedo: Eyes from Outer Space, a first-person puzzle/first person shooter title set in a goofy sci-fi world.”
Polygon

Acerca deste jogo





Inspirado nos filmes de ficção científica dos anos 60, Albedo: Eyes From Outer Space é um jogo de aventura na primeira pessoa. És um guarda noturno que trabalha numa unidade de investigação secreta e parcialmente abandonada. Uma explosão nas proximidades deixa-te inconsciente. Acordas na cave do complexo, olhas para cima e vês um buraco no teto. Escapar do edifício danificado é apenas o início dos teus problemas e, à medida que exploras a base, encontras organismos estranhos e sobrenaturais. Será que tudo se deve a um tipo de experiência biológica que correu mal? Tens de lutar pela sobrevivência, desvendando os mistérios e resolvendo os problemas que te surgem pelo caminho.


  • Uma narrativa inspirada nos filmes B de ficção científica dos anos 60, repleta de mistério e suspense!
  • Deslumbrantes ambientes 3D e objetos pormenorizados para manipulares.
  • Efeitos sonoros realistas e absorventes que fazem com que te deixes envolver pelo ambiente.
  • Jogabilidade ao estilo aventura, com quebra-cabeças e ação shoot’em-up na primeira pessoa.
  • Vinte salas detalhadas para explorares, cada uma cheia de mistérios, visões estranhas e enigmas complexos para resolveres.
  • Um motor de física avançada que torna a interação com os objetos extremamente absorvente. Pega e usa os objetos tal como se estivesses no mundo real.
  • Mais de 100 objetos únicos para interagires.
  • Sistema de dicas original que utiliza um dispositivo para “ver o futuro” e te ajuda a resolver problemas complexos.
  • Vários minijogos e quebra-cabeças estimulantes.
  • Descortina áreas ocultas, descobre ovos da Páscoa e desbloqueia prémios.
  • Mais de 8 horas de uma jogabilidade desafiante!



Requisitos do Sistema

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2 or higher
    • Processor: 1.80GHz
    • Memory: 2 GB RAM
    • Graphics: Video card with 512MB of VRAM, shadermodel 3.0
    • DirectX: Version 9.0c
    • Hard Drive: 1100 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: Mouse with scroll wheel
    Recommended:
    • OS: Windows 7 / 8.1
    • Processor: Quad core 2.4GHz or higher
    • Memory: 4 GB RAM
    • Graphics: Video card with 1GB of VRAM, shadermodel 3.0
    • Hard Drive: 1100 MB available space
    • Additional Notes: Mouse with scroll wheel and right mouse button
    Minimum:
    • OS: Mac OSX 10.7 Lion or higher
    • Processor: 1.80GHz
    • Memory: 2 GB RAM
    • Graphics: Video card with 512 MB of VRAM
    • Hard Drive: 1100 MB available space
    • Additional Notes: Mouse with scroll wheel
    Recommended:
    • Processor: Quad core 2.4GHz or higher
    • Memory: 4 GB RAM
    • Graphics: Video card with 1GB of VRAM, shadermodel 3.0
    • Hard Drive: 1100 MB available space
    • Additional Notes: Mouse with scroll wheel and right mouse button
Análises úteis de clientes
5 de 5 pessoas (100%) acharam esta análise útil
5.3 hrs em registo
Publicada: 14 Julho
Análise a Albedo: Eyes from Outer Space em vídeo por Atecep
SATISFATÓRIO! 6/10

https://www.youtube.com/watch?v=jZzJAoZL_nE
Achaste esta análise útil? Sim Não Engraçada
18 de 21 pessoas (86%) acharam esta análise útil
14.0 hrs em registo
Publicada: 16 Março
Análise de Acesso Antecipado
Albedo – Eyes from Outer Space is essentially a first-person adventure game and I love it. It’s tricky too with the puzzles certainly giving your brain a workout, but lateral thinking will get you through and you’ll end up kicking yourself at the solution.

The 50s sci-fi graphics are spot on and the game oozes atmosphere. I encountered one or two minor ♥♥♥♥les but the game is in Early Access (out very soon I reckon) and the one-man team (yes, this game has been made by one guy!) is super fast with his updates.

I cannot recommend Albedo – Eyes from Outer Space highly enough, it rocks!
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11 de 11 pessoas (100%) acharam esta análise útil
4.5 hrs em registo
Publicada: 12 Junho
So, it's pretty obvious how much of an influence Sierra and Lucas Art adventure games inspired this (infact, make sure to keep looking at the tentacles...). It clearly tries to be as notoriously difficult as those games, but in some ways that doesn't work in its favor. Often times though, it does. The puzzles can be pretty esoteric, but none worse than some of those games. The controls are clunky. Not "clunky at times" just flat out clunky. But, they get the job done.

I really do like this game. The asthetic is perfect, and while I don't like the controls, I like the general idea and most of its execution. I want more first person "infinite pockets, use every item on everything" adventure games, and I think this a great place to start from.

Story is good and simple like those games as well, fits the atmosphere entirely.

Honestly, if you think you might like it, you probably will.
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10 de 12 pessoas (83%) acharam esta análise útil
6.5 hrs em registo
Publicada: 20 Maio
After over 5 hours of entertainment, I can proceed to write down my humble review.
What I liked:
- Puzzles are NOT too easy. Hurray!
- Well-crafted sci-fi graphics
- The detailed scenes full of ambience
- Uniqueness all-around.
- Frequent updates
What I didn't like:
- The controls for the inventory
- Some unpolished mechanics

To be honest these are merely silly details, the game is fun and challenging, nothing really holds you back from the full experience. Also, the publishers/developers are quite promising.

All in all, I find this to be a great game, and totally worth the money. It has something old fashioned (myst) but also something very new.

+1!
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11 de 14 pessoas (79%) acharam esta análise útil
3.1 hrs em registo
Publicada: 13 Junho
It really pains me to write a negative review for this game; it's got tons of style and great ideas, and it's clearly a labor of love for its creators; but as an experiment in how to do a first person graphic adventure, it unfortunately misses more than it hits.
Halfway through I had to start using walkthroughs. A little bit further, I got absolutely stuck even though I knew exactly what I needed to do, and ended up giving up on the game. The game's weird interface causes lots of problems and makes it almost impossible to figure things out at times - even when the underlying puzzle is solid (for example, there is a lovely puzzle involving building a ladder out of tube parts that is renderd too obscure by its execution). There is very little clarity, very little consistency in how interaction works, and it's not helped by very fiddly or clunky sections.
Oh, and there are time-sensitive puzzles and parts where you are attacked by unbeatable monsters.

All of this is a huge shame, because as said before, there is a lot of love and imagination in the game, and when it works, it can be pretty great. It's worth trying and supporting, just be aware of what you're getting into first.
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