Graviteam Tactics: Operation Star is a sequel to Achtung Panzer: Kharkov 1943. It’s an Eastern Front war game with solid graphics and sprawling battlefields that really emphasizes the scope of WWII tank combat. Want to step into the role of a commander in the very heart of Kharkov’s defense?
사용자 평가: 긍정적 (평가 33 개)
출시 날짜: 2012년 3월 22일

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2014년 10월 23일

Graviteam Tactics: Shield Of The Prophet new DLC released on Steam!

In the "Shield of the Prophet" DLC, you can become an active participant in the alternative history of the Soviet invasion into the Afghanistan in 1979.

And this story went like this through:
Iran's leadership is beginning to develop a plan of "exporting the Islamic revolution" in Afghanistan.
Taking advantage of the weakness of the central government of Afghanistan and the favorable geopolitical situation, in June 1979, Iran began a full-scale military invasion into the border provinces of Afghanistan.
In response, the Soviet Union began an emergency entering the armed forces in Afghanistan, in order to prevent the overthrow of the pro-Soviet government in Afghanistan.

The war begins between Iran and the Soviet Union for control of Afghanistan ...

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2014년 10월 20일

Graviteam Tactics New DLC - Operation Hooper Released!


Features:

1) New battle area - Angola, Cuito-Cuanavale district, 10 x 12 km.
2) Three new operations (February 1988) SADF, UNITA and Angolan army (FAPLA) with Cuban volunteers.
3) New weapons and vehicles made in USSR and SAR.

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게임에 대해

Graviteam Tactics: Operation Star is a sequel to Achtung Panzer: Kharkov 1943. It’s an Eastern Front war game with solid graphics and sprawling battlefields that really emphasizes the scope of WWII tank combat.
Want to step into the role of a commander in the very heart of Kharkov’s defense? You'll have everything the officers had back then: tanks, guns, and fearless soldiers. The success of each opposing force hangs in the balance every day. Your decisions will determine who wins the Battle of Kharkov.

8 operations for the Red Army and Wehrmacht

More than 60 detailed units of the Soviet Union, Germany and UK, including Pz IV "Tiger", MkII "Matilda" and KV-1 with various modifications.

Huge realistic landscapes (over 260 sq km), reconstructed by the topographic maps and photo.

Quick battle anywhere in the operation areas.

Mod utility set and campaign editor

Features:
High replayability and flexible AI. It chooses the best strategy based on behavior rather than a
script. Scenarios can be replayed using different tactics, as though playing against a human opponent.

Real soldier behavior: every soldier has several basic parameters, such as experience level,
fatigue, and morale, which affect their behavior and effectiveness

Detailed recreation of weapons and realistic ballistics: bullets and projectiles follow accurate trajectories

Comprehensive vehicle damage system: engine, suspension, weapons, and aiming mechanisms can all be damaged separately, affecting the combat capabilities of the vehicle

Destructible environment: nearly everything can be blasted and destroyed, from ground terrain to
houses and enemy defenses. All traces of previous battles remain on the battlefield

Dynamic day, night and weather effects, all of which affect combat through terrain traversability,
battlefield visibility, hidden force capabilities, and more, smoke screens, light flares e.t.c.

Military encyclopedia with 3D model viewer and detailed data on all units, describing their
historical and in-game characteristics

시스템 요구 사항

    Minimum:
    • OS: Windows XP SP2 / Vista
    • Processor: AMD Athlon x2 4200+ / Intel Pentium D 3GHz or Better
    • Memory: 1 GB RAM
    • Graphics: ATI Radeon x1600 256MB / Vidia GeForce 7600 256 MB video card or better
    • Hard Drive: 3 GB available space
    • Sound Card: DirectX 8 compatible sound card
유용한 고객 평가
33.0 시간 기록
i like the level of realism in this game , good AI that can be tricky and smart ,u need to adapt the right tactics to outcome the enemy , what i like the most about this game is the replayability in the campaign and the battle editor, great RTT.
게시 일시: 2014년 10월 24일
이 평가가 유용한가요? 아니요
94명 중 88명(94%)이 이 평가를 유용하다고 평가했습니다.
61.0 시간 기록
With help of the manual, tutorial messages and forum you have made it past the clunky UI of the operations map. Your units have been resupplied, at least most of them, and you figure out that it will have to do for whatever is coming next.
You arrive on the battlefield at 06:48 a.m., the morning mist creates a surreal look of the environment. Will you even be able to make contact with the enemy? You wanted to take your time and encircle him, at least secure your flanks. But he surprised you and attacked first...

Are his units as battered as yours or did he bring reinforcements in without you knowing it? You have no idea about what`s coming at you...

One thing is sure, however, you don`t want to let objectives Amethyst and Malachite fall into enemy hands. So, you decide to split your forces in two battlegroups. One is worn out, but has better equipment left and the other one... well, they are rookies, but you don`t have anything else. And the tank, what will you do with the tank? Should he try to break a possible attack in the first minutes or do you keep him in reserve, as a last option when everything else has failed?

You decide to leave the tank behind and use him as a wild card, if one of your battle groups is wavering. Both task forces are set up along the way to the objectives, based on the environment you found good ambush spots and hope that the enemy will pass through them. You are confident with the way you placed your forces, the only thing which makes you worry is ...both battlegroups are separated by around 3 kms.

07:14 a.m. and still no contact. You chose the most battered squad and send them on a recon run in the hope to get a position of the enemy`s assault force. 20 minutes later you are sure, the opponents main attack will hit the rookies...

What will you do with your units of the second road block? Should they hold their position in case of enemy activity, should they rush for aid to help their fellow comrades at the first road block? 5 minutes later you are still not sure, if you need the second ambush point at all? Meanwhile forward elements of the enemy have made contact with your weaker task force. Mortar rounds are pouring in on them, the whole task force is in danger of just being swept away.

You decide to mobilize the units of the second ambush point. It seems to be more important to support your buddies than waiting for an enemy who might not even arrive. But it`s 3 kms through rough terrain, will they make it in time? And what about the tank?

The tank will maintain his position and you decide to only use him in case of utmost emergency. In the meantime the mortar fire on the first task force has stopped and it looks like for the moment they can defend their position.

Battlegroup No. 2 is still on its way and around 1,5 kms out. Suddenly, they receive fire from a small forest and you think about dealing with them first or to continue to their original objective which was "helping out those rookie guys". It looks like the rookies earn their stripes and haven`t moved back an inch, you decide to clear out the forest to secure the flank of the rookies.

Halftracks are moving in, infantry disembarks and you follow them into the misty forest. The halftrack with the much needed 7,5 cm gun takes the first hit, it goes up in flames you can only feel pity for the ejecting guys. Yet, you don`t know what hit it. Infantry is continuing their march into the woods when they suddenly spot an AT gun, secured by an HMG. Your people are in the line of fire of both guns and hit the ground earlier than you could order them to fall back. They are pinned down, one by one is being taken out, but still, they are crawling towards the guns and still push forward.

Of course it has to be like this way, while your second task force plays hide-and-seek in the forest the rookies are giving in to the pressure and it looks like the line is ...vanished. Time for the tank!

You have high hopes for the steel beast to turn the tide of battle in your favor. Eagerly you follow your tank while it uses the road for faster movement. After about 100 m something explodes around the tank, you zoom in just to find out that the enemy has secretly managed to sneak engineers through your lines. The tank treads are gone... Why didn`t you at least spare a squad to secure the tank? You will never know, meanwhile the tank, stationary like a AT gun, is fighting for survival. The engineers throwing everything they have, ...but miss. Burning spots around the tank, but the crew inside manages to stay calm and takes out the enemy one by one until he surrenders. The tank didn`t live up to your expectations, but, at least he is not lost.

Unfortunately that can`t be said about the units in the forest. They have overcome both guns, but at what cost? After having sacrificed 70% of their strength you move them back to the halftracks, let them embark and try to save the rest of what`s left of task force 1. There is not much shooting anymore around the first ambush point, it seems both sides are exhausted.

A few minutes later the halftracks finally arrive at your first battlegroup and bring much needed support, though tiny in numbers. But, as soon as the first vehicles open fire the enemy is offering a cease-fire. Will you accept it and call it a day, ...or, what if, the enemy is close to break? Should you risk to go all-in with your tiny relieve force and take a not so glory victory back home?

You decide to go in for the kill and, at least this time you were right, soon after the transported infantry disembarks and joins the fight the enemy surrenders, the battle is won.

It is 08:33 a.m., you lost 85% of your combat strength and you think about, if there`s enough left to continue at all. Then you notice that your enemy lost even more...

For the battles to come you will adapt, ..and you will repair your tank. And you won`t make the same mistake twice.

And, since this round lasted almost 2 hours, there`s still laundry to do and your wife needs help with the kids, you decide to leave the game behind for now.

Yet, you surely will return. You lost 85% of your troops but you feel like General of the Month...

At least until your wife enters the room and recites the "today`s to-do list" in front of you...
게시 일시: 2014년 5월 20일
이 평가가 유용한가요? 아니요
23명 중 22명(96%)이 이 평가를 유용하다고 평가했습니다.
19.1 시간 기록
I had this game on Gamersgate and bought it again just for the convenience of Steam, and to support the devs. It is great! Imagine ... Total War with WWII soldiers, but smaller scale and very realistic ... imagine ... Company of Heroes but without all the silliness of spawning units.

You have a map, like a chessboard, on which you control various platoons. When battle occurs, you get a top down view from miles in the air, and you can zoom right in to see individual men. Tactics are paramount. Very tough! Unforgiving, but with great replayability, because small decisions can have big long-term effects, and dead men and broken vehicles don't just appear again next move. There is very detailed hit modelling for vehicles, and the devs patch to improve things like the way grenades interact with tree branches!

If you like real time strategy but don't like cartoonish exaggeration ... if you like realistic WWII games in which your tactical skill makes all the difference ... if you want to hear lonely dogs howl in the darkness of a Russian village as men die in the snow ... This is a game for you.
게시 일시: 2014년 6월 8일
이 평가가 유용한가요? 아니요
10명 중 10명(100%)이 이 평가를 유용하다고 평가했습니다.
14.8 시간 기록
I found this game by accident and read good reviews. So I downloaded it. What a great game. It has a steep learning curve but after I watched a couple of You Tube videos I was away. A reviewer said it plays out like Total War where you move counters on a map and then zoom into live action 3D when a battle occurs. As soon as I understood that it made things alot easier.

I love how battles are very organic and unexpected events constantly happen. You have to have your best strategy head on to get the upper hand in battles.

I love the game. It is one of the best 'wargames' I have played for along time. I wont say RTS game because it is so much more than that.
게시 일시: 2014년 5월 19일
이 평가가 유용한가요? 아니요
3명 중 3명(100%)이 이 평가를 유용하다고 평가했습니다.
22.1 시간 기록
"All that is gold does not glitter"
"Diamond in the rough"

its just about this game.
Casual gamers - run away from this page, this game is not for you.

Others, who wish to experience the true difficulties, complexities of being a battalion commander of ww2 on a 1-1 scale - welcome in.
If you stay long enough, you will see just how much ahead of its time this game is.

Worth every penny for hardcore strategists, who love thinking and ww2 history!

P.S. Played a lot of non-steam game, bought this to support the devs
게시 일시: 2014년 6월 2일
이 평가가 유용한가요? 아니요
3명 중 3명(100%)이 이 평가를 유용하다고 평가했습니다.
1.7 시간 기록
This is a hardcore rts set on the eastern front during world war 2.
the maps are huge to say the least where you can sometimes spend 30 minutes to even find the enemy but equally you both cuould stumble onto each other in the middle of a wood.

its accurate down to small details like weapon penetration, and tanks continuing to drive after they have been hit, slowly loosing a track while leaving a burning trail of fuel as the crew are incinerated. yes its brutal and realistic as the engine is basically a tank simulator converted for strategy game usage.

be aware its a russian game so expect the odd language issues
게시 일시: 2014년 6월 20일
이 평가가 유용한가요? 아니요
5명 중 4명(80%)이 이 평가를 유용하다고 평가했습니다.
6.4 시간 기록
A fantastic game, i love WW2 and strategy games in general and boy does this game push my buttons. Lovers of depth will find alot of joy here. Give it a punt and see
게시 일시: 2014년 5월 6일
이 평가가 유용한가요? 아니요
5명 중 4명(80%)이 이 평가를 유용하다고 평가했습니다.
25.3 시간 기록
Great war game if this is your jam. Nice balance between the strategic management and the high intensity combat.
게시 일시: 2014년 9월 1일
이 평가가 유용한가요? 아니요
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
117.4 시간 기록
The Bad:
Too easy - The AI isn't challenging in the slightest and does not make any real use of tactics beyond "charge straight ahead".
Doesn't have multiplayer, so you can never get an actual challenging match.
Default version on Steam has a game-breaking CTD when you increase game speed - requires hunting down a patch outside of Steam to fix.
Expensive DLC in the $10-$15 range, each of which only add a couple scenarios. (Perhaps ~4-8 hours of content each, at best) Not worth the price and over half the DLC isn't even available on Steam anyways.

The Good:
The fundamental core mechanics are good, the gameplay is good, the UI is good, and the game runs pretty well.

But the above issues, especially the lack of multiplayer, really hurts the game overall.

This is a game that absolutely necessitates multiplayer to overcome its greatest shortcomings: Easy AI and lack of content.

In light of the fact that I /have/ put a good number of hours into the game (though most on my record are from idling with the program open), I've decided to change my review to a recommendation. But know that without multiplayer support, this game is seriously missing out on replayability and challenge.
게시 일시: 2014년 9월 5일
이 평가가 유용한가요? 아니요
2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
36.6 시간 기록
ENG:

First of all - I had sceptical attitude to Graviteam tactics, but my friend recommended this game to me.
I've said - "Ok" and tried demo - it was a worst experience I've ever had with wargames.
In case with this game's demo, it is true. Demo version is unpatched and very unfriendly to new players.
But you know, I've bought it at Steam store, cause friend told me - "If you tried demo - you've tried nothing".

It's fun, but right after purchase I've spent my whole weekend trying to save 320th I.D. near Taranovka and this was best and fun experience what I had for the last year.
Developer's love to details are great - terrain is beautiful, units and especially APCs & Tanks are modeled in amazing detail, game mechanics offer you so much aproachs to the game in operational and especially in tactical mode, that every time you start new campaign you will have diffirent experience.


It's a shame that I have missed this title.
According to devs site Graviteam Tactics have lot of DLCs - as soon as they'll arive on Steam, they're instabuy for me ;)

Conclusion:
If you are intersted in tactical wargame with operational elements, good graphics and unique gameplay mechanics - Graviteam Tactics should be your choice!


RUS:

Начну с того, что этот варгейм мне порекомендовал друг, до его рекомендаций и последующего приобритения по отношению к Graviteam Tactics у меня было скептическое настроение.

Вначале я попробовал демо, но это было ужасно. Тем не менее, я приобрёл эту игру, т.к. по словам друга "Даже если ты попробовал демо - ты ничего не попробовал".
В общем он был прав, т.к. демо не пропатчена и с первого взгляда очень сильно отталкивает.
Вам покажется это смешным, но после приобретения я провёл все свои выходные спасая 320-ю пехотную дивизию из окружения и знайте,- это было шикарно, я давно не испытывал такого в играх.
Любовь разработчиков к деталям удивительна - местность выглядит отлично, боевые единицы и особенно БТРы и Танки смоделированы шикарно, игровая механика даёт игроку столько возможностей на оперативном и особенно на тактическом уровне, что каждый раз начиная кампанию можно быть уверенным, что вы получите новую порцию позитивным эмоций.

Очень жаль, что я пропустил мимо себя эту серию игр раньше - придётся навёрстывать.

Судя по оф. сайту, Graviteam Tactics имеет немало DLC, включая современные сценарии(прим. Ангола) - как только они появятся в Steam, для меня это моментальная покупка :).

Итог:
Если вы заинтересованы в тактическом варгейме с элементами оперативного уровня, хорошей графикой и уникальной игровой механикой - Graviteam Tactics это ваш выбор!
게시 일시: 2014년 8월 4일
이 평가가 유용한가요? 아니요
4명 중 3명(75%)이 이 평가를 유용하다고 평가했습니다.
7.2 시간 기록
Great realistic game.
게시 일시: 2014년 6월 15일
이 평가가 유용한가요? 아니요
4명 중 3명(75%)이 이 평가를 유용하다고 평가했습니다.
5.7 시간 기록
I LOVE THIS ♥♥♥♥ING GAME! Graphics are nice, models are brilliant for a stratagy. And once you get the hang of it, it is very fun!
게시 일시: 2014년 6월 26일
이 평가가 유용한가요? 아니요
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
8.3 시간 기록
For those who seek a more groggy experience in RTS games, check this game out. The UI is horrid but it works very well once you figure it out.
게시 일시: 2014년 7월 29일
이 평가가 유용한가요? 아니요
4명 중 2명(50%)이 이 평가를 유용하다고 평가했습니다.
148.3 시간 기록
You'll struggle at first, with the lack of a decent manual, pages of barely explained game settings and options, the intimidating mass of information that seems to be an impenetrable wall. You'll get frustrated and angry and you'll think seriously about walking away. But not before you try a campaign.

Staring blankly at the campaign map you'll try out a few buttons, maybe you'll begin moving unit counters around at random. Eventually you'll stumble through to the end of your first turn and then the AI, coldly and efficiently will make its moves.

Somewhere on the map a flashing icon, you click on it completely unaware that in a couple of hours your current understanding of what a strategy game can be will be utterly blown apart.
게시 일시: 2014년 7월 6일
이 평가가 유용한가요? 아니요
21명 중 3명(14%)이 이 평가를 유용하다고 평가했습니다.
0.8 시간 기록
All i can say is i wouldnt recommend this game for anyone with mid or low end computers because of how much cpu and gpu it takes up to play it, i bought this game but later found out it was to demanding on my computer to play and turned out to be a extremely hard thinking game with lots of strategy involved, more so then men of war. unfortunely i dont think i can get my money back but if you have a similar style of gaming or computer this game is probably not for you im afraid.
게시 일시: 2014년 5월 21일
이 평가가 유용한가요? 아니요
74명 중 65명(88%)이 이 평가를 유용하다고 평가했습니다.
0.1 시간 기록
(NOTE: Even if Steam says I've only played 0.1 hours of this game, I have played probably hundreds of hours before it was released here.)

If you are into deep, thoughtful tactical simulators this is the game for you.

GTOS is a game that allows you the time to consider the options and react accordingly. The battlefields are huge, and your resources usually limited, so you'll need to deploy and use your troops taking a lot of factors into consideration.

While GTOS is an RTS, this is not a game played with "clicks-per-minute" and macro spamming, but with thought and tactical finesse. But when the ♥♥♥♥ hits the fan you'd better know how to react or expect your troops to be suppressed and panic in no time. However there is no need to micro-manage, the AI will defend themselves.

The vehicles have proper penetration values - there are no instant fireball when tanks are hit here. What kills a tank is mostly unseen things - crew is killed by shrapnel, engine destroyed, internal fires, weapon broken. But devastating hits do happen, and a burning tank often leads to pretty explosions of ammo cooking off a long time afterwards. You get the feeling a tank is a really hard thing to kill - as it should be, but beware of getting too close to infantry - Molotovs and AT-grenades can still kill or disable a reckless tanker.

Weapons are realistically modeled, and guns can be fired over long distances. Artillery takes a long time to call in and needs to be planned correctly - but when it does hit it's truly devastating. Nothing says "we need to move NOW" like the blasts of artillery pinpointing your position.

The game is far from easy to get into - there is very little tutorial and hand-holding, and the manual can be hard to understand, in bad English or simply outdated. The AI can be on the quirky side or just plain stupid side at times, and the process of applying patches to the game is sometimes a challenge in itself...

But if you are into realistic war games, consider yourself a war gamer or "grognard", GTOS is well worth the investment.
게시 일시: 2014년 2월 12일
이 평가가 유용한가요? 아니요
37명 중 35명(95%)이 이 평가를 유용하다고 평가했습니다.
20.1 시간 기록
Let me preface this by getting the bad stuff out of the way because the bad stuff is nothing compared to how great this game is.
It is a little buggy. It is a Strategy First release. It is almost never on sale (except sometimes on Gamersgate).

Now for the good.
First of all, it has a demo. Try it. That was enough to convice me to buy the game.

This game is a turn-based/real-time strategy game. There are turn based planning phases with real time battles, which you can pause, speed up or slow down.
Due to the nature of variables this game has an inexhaustible amount of combinations possible for each battle. In other words, it is infinitely replayable and no two games are the same.
If you desire a change in campaign, Graviteam has you covered. There are some Eastern Front WW II DLC you can get... or you can purchase the China-Russia 1969 border conflict DLC, the 1979 Russia fighting Iran in Afghanistan DLC or the 1988 Angola Bush War DLC. These DLC are unfortunately not cheap, but there are sometimes sales.

This game will kick your ♥♥♥. The A.I. is superb at actually engaging in tactics, which is something that is missing in a lot of strategy games. I've had to rush in order to protect my flank because the A.I. actually learned that they weren't getting in the front door and they turned the tables on me in a way that I couldn't have anticipated, but at the same time it is fair. The A.I. doesn't cheat, unless you want it to (options menu setting).

The game also requires you to manage fatigue, morale, fuel and ammo.

If this sounds like something that would interest you then you cannot go wrong with this title.
게시 일시: 2014년 4월 3일
이 평가가 유용한가요? 아니요
30명 중 27명(90%)이 이 평가를 유용하다고 평가했습니다.
7.8 시간 기록
Definatly not for the average strategy gamer, if you don't like complex and realistic games, this one will probably not be in your taste. If you are a fan of Combat Mission, Close Combat, Theatre of War, or any other games of that nature, i would recomend it. It has excellent sound elements, good weapons balistics, and an overall feel of authenticity. Graphics are not overwhelming, but they go look nice on the large scale.
게시 일시: 2014년 2월 12일
이 평가가 유용한가요? 아니요
25명 중 23명(92%)이 이 평가를 유용하다고 평가했습니다.
53.2 시간 기록
A masterpiece of a WW2 game. Not for the impatient, as it has a steep learning-curve and a depth of realism not seen since combat mission (at a fraction of the price, i might add). I definitley recommend this for anyone looking for an in-depth strategy game that they can really sink their teeth into.

Would recommend watching the Let's Play videos on YouTube for a more in-depth tutorial if you're having trouble and the in-game is kind of lacking.
게시 일시: 2014년 2월 14일
이 평가가 유용한가요? 아니요
16명 중 15명(94%)이 이 평가를 유용하다고 평가했습니다.
286.0 시간 기록
A thinking mans real time with pause war game. Quite good. Been playing this thing since the English version was released a few years back. It is not for everyone, but if it clicks with you, it really clicks. Its been getting consent updates that sometimes inculdes new equipment. There are quite a number of DLC's out.

Some of the more positive aspects in my mind;

-No stupid hit points, life bars, or any of that. Everything has to go threw a penitration/damage check.
-Vary high replay value. Campaigns rarly if ever play out the same way twice.
-BIG maps. Not shoe box maps. Maps average out somewhere around 12 square kilometers. Battles take place in 3 square km bits.
-the land morphs with shell holes, infantry and vehicles can have trenches/dug in.
게시 일시: 2014년 4월 12일
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