Card City Nights is not a traditional card-trading game. It's an adventure game with zany characters to meet and weird locations to explore. In the center is our new card battle system that breaks away from the fantasy TCG mold with connecting cards to form combos.
用户评测:
最新:
特别好评 (12 篇评测) - 过去 30 天内的 12 篇用户评测中有 91% 为好评。
总体:
特别好评 (683 篇评测) - 683 篇用户的游戏评测中有 91% 为好评。
发行日期: 2014年2月14日

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购买 Card City Nights

夏日特卖!7月4日 截止

-50%
$3.99
$1.99
 

最近更新 查看所有(8)

2月17日

1.1 Valentine's update!

This version adds two new characters, Multifarious Mammal and Rock Enthusiast, who can be battled for a new Princess Remedy booster. They also come with a small optional sidequest, which is fully compatible with your existing savefile and can be experienced at any point in the main story. But make your choices carefully, as there is no going back on your word in this amorous sidequest!

There are also some other hacks thrown in that only apply when you start a new game, for the truly cardcore. Please see below for details.

Full changelist:
- Multifarious Mammal booster battle in Harbor Street.
- Rock Enthusiast booster battle in Big Chest Casino.
- New Princess Remedy booster with ten new cards, which can also be obtained through the Recycle Shop at random.
- Small Boss rematch deck tweaks.
- Renarama card buffed slightly (Cannot be disabled).
- Entering HardPlaya as your name begins the terribly unfair Hard Mode, where the player begins each match with 4 HP and the opponent with 8 HP. There is no reward for beating this mode and no other changes! Not recommended for new players!
- Entering ReallyPlaya as your name begins the farcical Impossible Mode, where the player begins each match with 1 HP and the opponent with 10 HP. There is no reward for beating this mode and no other changes! Not recommended for anyone!

18 条留言 了解更多

评测

“Effortlessly charming .. a simple yet rock-solid addition to the genre that's well worth a play.”
Jay Is Games

“The real hook is the CCG that serves as the game’s engine. Fortunately, it’s fantastic.”
Indie Game Reviewer

关于这款游戏

Card City Nights is an adventure through a city filled with card-nuts and lunatics. Battle for the 8 legendary cards to enter the biggest competition this city has seen yet.

CCN is not a traditional card-trading game. It's an adventure game with zany characters to meet and weird locations to explore. In the center is our new card battle system that breaks away from the fantasy TCG mold with connecting cards to form combos.

* 8+ hours of gameplay in a singleplayer adventure
* Connect cards to form combos
* 180 unique cards with characters from the Ludosity universe
* No IAP's in this game! You collect booster packs by simply playing the adventure from start to finish
* An amazing soundtrack in a blend of Jazz and Hiphop

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows XP
    • 处理器: 2 GHz
    • 内存: 1 GB RAM
    • 图形: Shader Model 2
    最低配置:
    • 操作系统: OSX 10.6
    • 处理器: 2 GHz
    • 内存: 1 GB RAM
    • 图形: Shader Model 2
    最低配置:
    • 操作系统: Debian 6.0 based distros
    • 处理器: 2 GHz
    • 内存: 1 GB RAM
    • 图形: Shader Model 2
消费者评测
消费者评测系统更新!了解更多
最新:
特别好评 (12 篇评测)
总体:
特别好评 (683 篇评测)
最近发布
kentagon_2000
( 86.2 小时(记录在案的) )
发布于:6月29日
Introduction:
The basics of the game is very simple, card placing with very nice highlighting with arrows pointing in the directions that is interesting. A few abilities to learn but they are introduced in a pace that make i very easy to change the tactics

Time:
Every game is based on best of 3 or 5 and the games does have natuaral ways to end if the game end up in som status quo.
Like if a opponent cannot play or deck is out of cards or board is full.

Variaty:
You can construct several decks with different card set ups and also the possiblity to continusly change them. I will say that you can almost vary until the infinity and back...

I think that the game is offering a lot of different ways of playing, also there is some small hideouts within the game as well as intresting NPCs. Upon that the art within the game is astonishing it really outside the box

是否有价值? 欢乐
aheinz57
( 22.3 小时(记录在案的) )
发布于:6月27日
A refreshing take on card games where the placement of cards deals damage, revives other cards, or heals you. Over 100 cards to collect, it basically has an entire booster ready to go.
是否有价值? 欢乐
Steve Winwood
( 7.4 小时(记录在案的) )
发布于:6月27日
>6 hours in-game
>4 hours spent trying to beat little dude
>not even the real ittle dew
0/10, worst game

[do actually recommend though]
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porygon.exe
( 13.4 小时(记录在案的) )
发布于:6月25日
WARNING: THIS REVIEW CONTAINS SPOILERS FOR THE END! SKIP DOWN TO THE BOTTOM FOR THE TLDR
playing threw this game i had plenty of good things to say. the art style is nice, its funny, and the card game itself is fairy balanced (if not having some useless cards but every game does). but all these positive things i had to say were over shadowed a bit by the final match. long story short your final match is against some one who is useing every legenday card and has multiples of rares. the ai seems to have every card needed to counter any strategy at each time. its made to be unfair and along with that it takes away the fun. yes you can probably beat them eventually but its an exercise in tedium where you will eventually get mad, put the game down and move on to something else or just fight older opponets. however the game is still fun to play just not fun to beat. however for a 5$ price tag you do get enough fun out of it to justify the purchase and its certainly more entertaining than most phone games of the same price.


TLDR: good visuals fun and occasionally challengeing gameplay marred by a overly difficult final fight. you could do much worse for the price.

full price: you can easily get your moneys worth of this game just expect some frustration if you intent to beat it.

sale: definaly! when this games on sale its like 2$ a must play for card game fans.
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K+
( 11.3 小时(记录在案的) )
发布于:6月24日
need multiplayer for this amazing game
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Mithalan Mithrarin
( 39.1 小时(记录在案的) )
发布于:6月22日
Card City Nights: sadly the only game with Iji in it to be on steam...
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Sarkoth
( 14.5 小时(记录在案的) )
发布于:6月11日
I really love trading card games. This one had an interesting idea for the field of play and mechanics, but the cards themselves and their properties aren't well balanced and lacking in diversity. Therefore the depth of gameplay is very casual, which means that unfortunately, I cannot recommend Card City Nights.
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SansCesse
( 38.3 小时(记录在案的) )
发布于:6月9日
A nice little puzzle game. The card game itself is fun and interesting. A fair amount of strategy & thought is required when playing, especially if you haven't tailored your deck for your opponent. The cards have a good variety of different and interesting effects.

The art is good, but the story is kind of basic.

If you play well, no grinding will be required, but it does take a *lot* of grinding to complete your card collection. You aren't particularly pushed toward completing your collection, though -- there isn't even an achievement for it.
是否有价值? 欢乐
senor_sombraro
( 9.8 小时(记录在案的) )
发布于:5月27日
Bit repetitive after a while but nevertheless good time waster with slight bit of strategy needed in deck creation.
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Space Ghost
( 34.3 小时(记录在案的) )
发布于:5月23日
Card City Nights is a great casual adventure that is worth several playthroughs. The soundtrack takes this game to a new level with a jazz/hiphop fusion that fits with the wacky and bizzare world your character inhabits.

The gameplay takes some getting used to as instead of fighting with monsters and spells, you have cards with directional arrows on them that connect and have different effects based on said connections. However, once understood Card City Nights takes on a new life as you try and figure out the optimal strategies against each opponent and craft the best cards available to make grinding packs quick and easy. Hope Ludosity makes another one soon.
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最有价值的评测  在过去的 30 天内
3 人中有 3 人(100%)觉得这篇评测有价值
推荐
38.3 小时(记录在案的)
发布于:6月9日
A nice little puzzle game. The card game itself is fun and interesting. A fair amount of strategy & thought is required when playing, especially if you haven't tailored your deck for your opponent. The cards have a good variety of different and interesting effects.

The art is good, but the story is kind of basic.

If you play well, no grinding will be required, but it does take a *lot* of grinding to complete your card collection. You aren't particularly pushed toward completing your collection, though -- there isn't even an achievement for it.
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1 人中有 1 人(100%)觉得这篇评测有价值
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22.3 小时(记录在案的)
发布于:6月27日
A refreshing take on card games where the placement of cards deals damage, revives other cards, or heals you. Over 100 cards to collect, it basically has an entire booster ready to go.
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最有价值的评测  总体
3 人中有 3 人(100%)觉得这篇评测有价值
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15.5 小时(记录在案的)
发布于:2014年2月18日
真心不错的卡牌游戏。
规则算是比较完整,3张卡片彼此之间箭头相连,就能消去,并产生能力。
卡牌分四种,分别是攻击(玩家或卡牌),防守(玩家加血),恢复(被攻击的卡片),特殊卡片。
按照卡牌的等级,由上而下是:传奇(整个卡牌只允许1张),唯一(允许放1张),非普通(允许放3张),普通(允许放5张)。
游戏的获胜方式基本2种:对方玩家HP->0,对方玩家无法在场上放牌,如果手牌用完,下一回合扣1点HP,扣血每回合递增1。
更贴心的一些特点,卡牌游戏随着游戏的进展,手上会有许多废牌。这个游戏提供了一些使用这些废牌的方法:
1、消耗20点(唯一3点,非普通2点,普通1点),随机抽一个5张卡的补充包。
2、合成,2张特定的卡可以合成另外1张卡。只要合成过,配方就会记下来。

对于一个价格4刀的游戏(打折后2刀),这个卡牌游戏绝对值得购买。
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2 人中有 2 人(100%)觉得这篇评测有价值
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1.0 小时(记录在案的)
发布于:2014年2月16日
买这个游戏是因为这个公司以前的一款ittle dew的游戏 手机上类似于塞尔达的小游戏 很有爱的画风 卡牌游戏应该也不错 .
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2 人中有 2 人(100%)觉得这篇评测有价值
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13.9 小时(记录在案的)
发布于:2014年2月16日
这个游戏的风格很奇特,卡牌是9宫格摆放达到3个标志就可以连击造成攻击,恢复,防御,和其他特效。我个人非常喜欢这款游戏和此公司的其他游戏。在此推荐一下
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2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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0.9 小时(记录在案的)
发布于:2015年6月2日
教程太容易赢,还不清楚机制就到了第一关,结果也赢了。
根据九宫格放满了卡片,而卡片之间未能产生反应而做出相应动作、导致无法放置新卡牌就输的这个设定。
我觉得自己玩了这么几局只输一场完全是RP护航。
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199 人中有 185 人(93%)觉得这篇评测有价值
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16.2 小时(记录在案的)
发布于:2014年2月14日
Summary: The game is quite good, but it's not perfect. There are minor hints at mobile heritage, but nothing that would stop anyone who might like a computerized card game from having plenty of fun.

Progress Disclosure: I finished the game and have every achievement. I didn't collect every card. That took about 14 hours. It could probably be done in 8-10 hours by someone hurrying.

Updates: It's over 2 months later, and this game is still getting free content additions.

The mechanics have clearly received attention and tuning; the basics work nicely on their own, and as more abilities are introduced they interact in interesting but not convoluted ways. The interface in general is good; however, it is full of tiny delays for animations and pointless confirmations of non-permanent actions. Combat animations can be set to anywhere between 100% and 200% speed in the options, at least.

The tutorial was good, even having heard and read nothing about the game except the store description before playing. The difficulty hasn't sharply spiked or stayed tutorial easy since; the AI can be observed getting steadily more competent in addition to having better cards. Most games are semi-close wins, and the occasional enemy provokes a new deck style. I have a win ratio around 5, and I doubt that's exceptional.

Deck size is allowed to vary between 25-40 and failing to draw causes damage, so milling is a somewhat viable strategy with the right cards.

There's an deterministic, seemingly associative 2-input alchemy system. The vast majority of combinations are disallowed, and this is indicated by dimming incompatible cards; there's still a pretty large space of recipes, though. A little experimentation produced some deck-worthy but not ridiculous cards. As an example, two Pancakes gives a pretty good milling card. I didn't find a guide, so I'll warn that in my experience combining a alchemy-created card and one of the ingredients used to craft it is allowed but just gets the created back, effectively throwing a card away.

There are 6 icon-identified deck slots; a card can be used in multiple decks. The deck building interface is passable if imperfect; it lacks bulk management options, and the sorting options are deficient. It could use a tweak to show more cards on a PC screen. Cards used in decks are hidden on store and alchemy menus (for good reason).

The art style is pleasant. The dialogue is mildly humorous overall and better in parts; the optional dialogues are pretty extensive, as well.

The achievements look to be quite doable, so it would probably be good for 100%ers. The non-trivial ones (10+ attack and 9 combo) are easy enough to manage once you have a 6+ arrow card and deliberately try.

As described, there are no hidden in-game currency, card, or booster purchases.

Accessibility: The game is fully turn-based with no time pressure ever. The interface doesn't require great precision, but it does require dragging. The interface is fully mouse-driven, except optionally entering your name. There are no vital sound-only cues. No lines are voiced; all dialogue is presented in text. Nothing relies purely on color for identification. As a non-expert, I see no problems.
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57 人中有 53 人(93%)觉得这篇评测有价值
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8.8 小时(记录在案的)
发布于:2014年2月14日
Initial impression:

Being a player of Magic the gathering I though that this game was going to be boring, however, due the low price and the Scot Piligrim art style I gave it a shot.

TL;DR:My thoughts were wrong, It's actually a pretty neat and nice game

Gameplay
***********
The gameplay it's really simple, the objective is to kill your opponent, you do it by placing and connecting cards that have different types in a 3x3 space.

Types of cards:
Attack: Hit the oponent or kill a Card in your opponent's board.
Defense: Give you life.
Resurrect: Resurrect a dead card.
Neutral: They don't do nothing, but these cards have multiple connection arrows allowing you to easly connect gaps.
in order to achieve different effects.

When 2 or 3 cards connect (Depending of the ammount of symbols of Attack, def, etc) they do the effect and dissappear.

You have to place a card mandatory each turn, so if you cannot place anymore you lose (Same for your opponent).

At first the game it's really easy since your opponents don't have combos and kill themself because they fill the grid, but after a while it becomes more challening.

Regarding progression, it seems that there are a lot of cards (Common, uncommon, rare and legendaries), you win booster packs by defeating other characters.

Art:
****
The art of the cards it's really cool, most of them are weird stuff (There's an avatar that's a Carrot with a hat). As stated before, the art style really looks like Scot Piligrim.

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35 人中有 33 人(94%)觉得这篇评测有价值
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25.7 小时(记录在案的)
发布于:2014年5月13日
The game is quite alright and priced fairly to boot. Easy to recommend for any card/pokemon (the beat the different bosses for their legendaries mechanic reminded me of the original games at least, and there's the cards to collect) gaming fans.

You won't go wrong with this one.
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50 人中有 42 人(84%)觉得这篇评测有价值
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3.3 小时(记录在案的)
发布于:2014年2月14日
I haven't played too much of it, but that doesn't mean I can't still give you my opinion! I really like it so far, and plan on putting a good bit more time into it. I'm gonna try to give you a good idea of the game becuase not too much is explained here or anywhere online so bear with me.

It's a very simple little card game wrapped in a Yu-Gi-Oh-esque adventure shell. You go through different locations battling people, getting more cards, getting new decks, all in an effort to get the 8 legendary cards and become super cool and powerful and make mad bank at a tournament.

The gameplay itself is simple. There's a world map that you click locations on to go there and interact with or battle people (also, click around the environment to find hidden coins!). The card game puts a heavy emphasis on positioning. All the cards have arrows on them, and you want to put your cards together so their arrows point at eachother. Connect (usually) 3 arrows and you can make a combo to either do damage, increase your defense(HP) or other effects. That's it. You win when your opponent has no defense or can't play another card. After you win, you generally get a pack of cards to build your deck with, and some money to buy more packs. Your deck must be at least 25 cards, but they can be bigger.

I really like the story, well what little of it I've seen so far. It's basic, you know, get the best cards and be the best. That's good enough for me though, and it should satisfy anyone who grew up watcing shows about kids playing card games. So far, it's bee pretty light-hearted, it's silly and kinda funny which I dig. The art style is childlike and well drawn in a good way, it fits the theme of the game very well. Now we move to the music, and ♥♥♥♥♥♥♥ do I love it. Seriously, I hope I can get the soundtrack, because it's probably my favorite part.

The last thing to mention is the price. It's 2 bucks right now. Yes, it's clearly a port of a tablet game. No, it doesn't have visual/sound options aside from a resolution changer and a window/fullscreen button. No, it does not have multiplayer. Let me bring this up again. IT'S 2 BUCKS. Even when it goes to full price at 4 bucks, it's still totally worth it. If you like card games, you should buy it. Even if you don't like card games, but cheap and charming games, buy it. Anyone can get into this, and you should get into it.
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