Card City Nights is not a traditional card-trading game. It's an adventure game with zany characters to meet and weird locations to explore. In the center is our new card battle system that breaks away from the fantasy TCG mold with connecting cards to form combos.
Recenzje użytkowników:
Najnowsze:
Bardzo pozytywne (11) - 90% z 11 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Ogółem:
Bardzo pozytywne (682) - 91% z 682 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 14 Lut, 2014

Zaloguj się, aby dodać tę pozycję do listy życzeń, zacząć ją obserwować lub oznaczyć ją jako ignorowaną

Kup Card City Nights

LETNIA WYPRZEDAŻ! Koniec oferty: 4 lipca

-50%
$3.99
$1.99
 

Najnowsze aktualizacje Wyświetl wszystkie (8)

17 lutego

1.1 Valentine's update!

This version adds two new characters, Multifarious Mammal and Rock Enthusiast, who can be battled for a new Princess Remedy booster. They also come with a small optional sidequest, which is fully compatible with your existing savefile and can be experienced at any point in the main story. But make your choices carefully, as there is no going back on your word in this amorous sidequest!

There are also some other hacks thrown in that only apply when you start a new game, for the truly cardcore. Please see below for details.

Full changelist:
- Multifarious Mammal booster battle in Harbor Street.
- Rock Enthusiast booster battle in Big Chest Casino.
- New Princess Remedy booster with ten new cards, which can also be obtained through the Recycle Shop at random.
- Small Boss rematch deck tweaks.
- Renarama card buffed slightly (Cannot be disabled).
- Entering HardPlaya as your name begins the terribly unfair Hard Mode, where the player begins each match with 4 HP and the opponent with 8 HP. There is no reward for beating this mode and no other changes! Not recommended for new players!
- Entering ReallyPlaya as your name begins the farcical Impossible Mode, where the player begins each match with 1 HP and the opponent with 10 HP. There is no reward for beating this mode and no other changes! Not recommended for anyone!

Komentarzy: 18 Więcej

Recenzje

“Effortlessly charming .. a simple yet rock-solid addition to the genre that's well worth a play.”
Jay Is Games

“The real hook is the CCG that serves as the game’s engine. Fortunately, it’s fantastic.”
Indie Game Reviewer

O tej grze

Card City Nights is an adventure through a city filled with card-nuts and lunatics. Battle for the 8 legendary cards to enter the biggest competition this city has seen yet.

CCN is not a traditional card-trading game. It's an adventure game with zany characters to meet and weird locations to explore. In the center is our new card battle system that breaks away from the fantasy TCG mold with connecting cards to form combos.

* 8+ hours of gameplay in a singleplayer adventure
* Connect cards to form combos
* 180 unique cards with characters from the Ludosity universe
* No IAP's in this game! You collect booster packs by simply playing the adventure from start to finish
* An amazing soundtrack in a blend of Jazz and Hiphop

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    Minimalne:
    • System operacyjny: Windows XP
    • Procesor: 2 GHz
    • Pamięć: 1 GB RAM
    • Karta graficzna: Shader Model 2
    Minimalne:
    • System operacyjny: OSX 10.6
    • Procesor: 2 GHz
    • Pamięć: 1 GB RAM
    • Karta graficzna: Shader Model 2
    Minimalne:
    • System operacyjny: Debian 6.0 based distros
    • Procesor: 2 GHz
    • Pamięć: 1 GB RAM
    • Karta graficzna: Shader Model 2
Recenzje klientów
System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
Najnowsze:
Bardzo pozytywne (11)
Ogółem:
Bardzo pozytywne (682)
Niedawno opublikowane
aheinz57
( 22.3 godz. łącznie )
Zamieszczono: 27 czerwca
A refreshing take on card games where the placement of cards deals damage, revives other cards, or heals you. Over 100 cards to collect, it basically has an entire booster ready to go.
Przydatne? Tak Nie Zabawna
Steve Winwood
( 7.0 godz. łącznie )
Zamieszczono: 27 czerwca
>6 hours in-game
>4 hours spent trying to beat little dude
>not even the real ittle dew
0/10, worst game

[do actually recommend though]
Przydatne? Tak Nie Zabawna
porygon.exe
( 13.4 godz. łącznie )
Zamieszczono: 25 czerwca
WARNING: THIS REVIEW CONTAINS SPOILERS FOR THE END! SKIP DOWN TO THE BOTTOM FOR THE TLDR
playing threw this game i had plenty of good things to say. the art style is nice, its funny, and the card game itself is fairy balanced (if not having some useless cards but every game does). but all these positive things i had to say were over shadowed a bit by the final match. long story short your final match is against some one who is useing every legenday card and has multiples of rares. the ai seems to have every card needed to counter any strategy at each time. its made to be unfair and along with that it takes away the fun. yes you can probably beat them eventually but its an exercise in tedium where you will eventually get mad, put the game down and move on to something else or just fight older opponets. however the game is still fun to play just not fun to beat. however for a 5$ price tag you do get enough fun out of it to justify the purchase and its certainly more entertaining than most phone games of the same price.


TLDR: good visuals fun and occasionally challengeing gameplay marred by a overly difficult final fight. you could do much worse for the price.

full price: you can easily get your moneys worth of this game just expect some frustration if you intent to beat it.

sale: definaly! when this games on sale its like 2$ a must play for card game fans.
Przydatne? Tak Nie Zabawna
sea cancer
( 11.3 godz. łącznie )
Zamieszczono: 24 czerwca
need multiplayer for this amazing game
Przydatne? Tak Nie Zabawna
Mithalan Mithrarin
( 39.1 godz. łącznie )
Zamieszczono: 22 czerwca
Card City Nights: sadly the only game with Iji in it to be on steam...
Przydatne? Tak Nie Zabawna
Sarkoth
( 14.5 godz. łącznie )
Zamieszczono: 11 czerwca
I really love trading card games. This one had an interesting idea for the field of play and mechanics, but the cards themselves and their properties aren't well balanced and lacking in diversity. Therefore the depth of gameplay is very casual, which means that unfortunately, I cannot recommend Card City Nights.
Przydatne? Tak Nie Zabawna
SansCesse
( 38.3 godz. łącznie )
Zamieszczono: 9 czerwca
A nice little puzzle game. The card game itself is fun and interesting. A fair amount of strategy & thought is required when playing, especially if you haven't tailored your deck for your opponent. The cards have a good variety of different and interesting effects.

The art is good, but the story is kind of basic.

If you play well, no grinding will be required, but it does take a *lot* of grinding to complete your card collection. You aren't particularly pushed toward completing your collection, though -- there isn't even an achievement for it.
Przydatne? Tak Nie Zabawna
senor_sombraro
( 9.8 godz. łącznie )
Zamieszczono: 27 maja
Bit repetitive after a while but nevertheless good time waster with slight bit of strategy needed in deck creation.
Przydatne? Tak Nie Zabawna
Space Ghost
( 34.3 godz. łącznie )
Zamieszczono: 23 maja
Card City Nights is a great casual adventure that is worth several playthroughs. The soundtrack takes this game to a new level with a jazz/hiphop fusion that fits with the wacky and bizzare world your character inhabits.

The gameplay takes some getting used to as instead of fighting with monsters and spells, you have cards with directional arrows on them that connect and have different effects based on said connections. However, once understood Card City Nights takes on a new life as you try and figure out the optimal strategies against each opponent and craft the best cards available to make grinding packs quick and easy. Hope Ludosity makes another one soon.
Przydatne? Tak Nie Zabawna
Uptional
( 15.0 godz. łącznie )
Zamieszczono: 21 maja
Basic Overview
Gameplay? 9/10, one of a kind
Story? 6/10, straightforward, occasional funny dialogue
Replayability? 5/10, depends on person

Thoughts
It's a unique TCG game, I'd say it's a puzzle + TCG mix - it's not something that you would play absent-mindedly imo. You collect cards that have arrows on it and you line up the arrows to combo into different actions (attack/revive/defense). It sounds simple, but the game pulls it off really well and makes you consider if placing a certain card down into a certain position is the right thing to do. I'd say the level of difficulty really depends on the player, but I'd give it a medium difficulty. It's the uniqueness of this game that makes me recommend it, I can't think of any other TCG game currently that utilizes this style of gameplay. The storyline is average/straightforward, not particulary interesting but fun enough with humorous dialogue here and there. I wouldn't say this game is incredibly replayable - there aren't any "random" opponents to play that have really new strategies every single time, you'd be playing the same characters over and over again if you wanted to keep playing after defeating everyone. The AIs will stick to their playstyle - defensive, offensive, etc. I guess it really depends on if you *really* get sucked into the gameplay. For me, this is probably the only time I will be playing it through unless if new content was added. It was really compelling to finish the game and I found the experience thoroughly enjoyable; and here I am, writing a review days after buying the game and "completing" it - after completing it though, I just don't feel the urge to keep on playing and rebattling the revamped opponents (the game kicks up the difficulty a notch once you complete the storyline).
It took me around ~15 hours to achieve 100% but I'd say 2-3 of those hours I spent idle/afk, also, I could probably get another hour or two of new gameplay in if I went ahead and challenged the "revamped" characters.

Verdict?
This game is well worth the money regardless if it's on sale or not. Give it a try.
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
38.3 godz. łącznie
Zamieszczono: 9 czerwca
A nice little puzzle game. The card game itself is fun and interesting. A fair amount of strategy & thought is required when playing, especially if you haven't tailored your deck for your opponent. The cards have a good variety of different and interesting effects.

The art is good, but the story is kind of basic.

If you play well, no grinding will be required, but it does take a *lot* of grinding to complete your card collection. You aren't particularly pushed toward completing your collection, though -- there isn't even an achievement for it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
22.3 godz. łącznie
Zamieszczono: 27 czerwca
A refreshing take on card games where the placement of cards deals damage, revives other cards, or heals you. Over 100 cards to collect, it basically has an entire booster ready to go.
Czy ta recenzja była pomocna? Tak Nie Zabawna
Najbardziej przydatne recenzje  Ogółem
6 z 6 osób (100%) uważa, że ta recenzja jest pomocna
Polecane
3.2 godz. łącznie
Zamieszczono: 1 czerwca, 2014
https://www.youtube.com/watch?v=OKwTghlVNTw

Powiedzmy sobie szczerze - Card City Nights to nie Magic: The Gathering. Ba, nawet koło niego nie leżało! To prosta karcianka posiadająca dość ciekawą mechanikę, gdzie układamy karty na planszy o rozmiarach 3x3 i próbujemy tworzyć z nich combosy. Naszym głównym celem jest zdobycie ośmiu legendarnych kart i pokonanie finalnego bossa.

Nie ukrywam, że takie gry trzeba lubić ;) Dziecinna kreska bywa myląca - niektóre potyczki są faktycznie trudne. Cała gra nie powinna zająć więcej niż 10-12h, co w sumie jest atutem, bo po pewnym czasie rozgrywka może znużyć.

Jeśli szukacie taniej i szybkiej rozgrywki na wolną chwilę - CCN jest pozycją dla Was ;)
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 5 osób (60%) uważa, że ta recenzja jest pomocna
Polecane
13.1 godz. łącznie
Zamieszczono: 18 lutego, 2014
JEŚLI MASZ OSIEM ZŁOTYCH TO WYDAJ JE TUTAJ, NATYCHMIAST! Czekam na wersję papierową!
Czy ta recenzja była pomocna? Tak Nie Zabawna
184 z 198 osób (93%) uważa, że ta recenzja jest pomocna
Polecane
16.2 godz. łącznie
Zamieszczono: 14 lutego, 2014
Summary: The game is quite good, but it's not perfect. There are minor hints at mobile heritage, but nothing that would stop anyone who might like a computerized card game from having plenty of fun.

Progress Disclosure: I finished the game and have every achievement. I didn't collect every card. That took about 14 hours. It could probably be done in 8-10 hours by someone hurrying.

Updates: It's over 2 months later, and this game is still getting free content additions.

The mechanics have clearly received attention and tuning; the basics work nicely on their own, and as more abilities are introduced they interact in interesting but not convoluted ways. The interface in general is good; however, it is full of tiny delays for animations and pointless confirmations of non-permanent actions. Combat animations can be set to anywhere between 100% and 200% speed in the options, at least.

The tutorial was good, even having heard and read nothing about the game except the store description before playing. The difficulty hasn't sharply spiked or stayed tutorial easy since; the AI can be observed getting steadily more competent in addition to having better cards. Most games are semi-close wins, and the occasional enemy provokes a new deck style. I have a win ratio around 5, and I doubt that's exceptional.

Deck size is allowed to vary between 25-40 and failing to draw causes damage, so milling is a somewhat viable strategy with the right cards.

There's an deterministic, seemingly associative 2-input alchemy system. The vast majority of combinations are disallowed, and this is indicated by dimming incompatible cards; there's still a pretty large space of recipes, though. A little experimentation produced some deck-worthy but not ridiculous cards. As an example, two Pancakes gives a pretty good milling card. I didn't find a guide, so I'll warn that in my experience combining a alchemy-created card and one of the ingredients used to craft it is allowed but just gets the created back, effectively throwing a card away.

There are 6 icon-identified deck slots; a card can be used in multiple decks. The deck building interface is passable if imperfect; it lacks bulk management options, and the sorting options are deficient. It could use a tweak to show more cards on a PC screen. Cards used in decks are hidden on store and alchemy menus (for good reason).

The art style is pleasant. The dialogue is mildly humorous overall and better in parts; the optional dialogues are pretty extensive, as well.

The achievements look to be quite doable, so it would probably be good for 100%ers. The non-trivial ones (10+ attack and 9 combo) are easy enough to manage once you have a 6+ arrow card and deliberately try.

As described, there are no hidden in-game currency, card, or booster purchases.

Accessibility: The game is fully turn-based with no time pressure ever. The interface doesn't require great precision, but it does require dragging. The interface is fully mouse-driven, except optionally entering your name. There are no vital sound-only cues. No lines are voiced; all dialogue is presented in text. Nothing relies purely on color for identification. As a non-expert, I see no problems.
Czy ta recenzja była pomocna? Tak Nie Zabawna
53 z 57 osób (93%) uważa, że ta recenzja jest pomocna
Polecane
8.8 godz. łącznie
Zamieszczono: 14 lutego, 2014
Initial impression:

Being a player of Magic the gathering I though that this game was going to be boring, however, due the low price and the Scot Piligrim art style I gave it a shot.

TL;DR:My thoughts were wrong, It's actually a pretty neat and nice game

Gameplay
***********
The gameplay it's really simple, the objective is to kill your opponent, you do it by placing and connecting cards that have different types in a 3x3 space.

Types of cards:
Attack: Hit the oponent or kill a Card in your opponent's board.
Defense: Give you life.
Resurrect: Resurrect a dead card.
Neutral: They don't do nothing, but these cards have multiple connection arrows allowing you to easly connect gaps.
in order to achieve different effects.

When 2 or 3 cards connect (Depending of the ammount of symbols of Attack, def, etc) they do the effect and dissappear.

You have to place a card mandatory each turn, so if you cannot place anymore you lose (Same for your opponent).

At first the game it's really easy since your opponents don't have combos and kill themself because they fill the grid, but after a while it becomes more challening.

Regarding progression, it seems that there are a lot of cards (Common, uncommon, rare and legendaries), you win booster packs by defeating other characters.

Art:
****
The art of the cards it's really cool, most of them are weird stuff (There's an avatar that's a Carrot with a hat). As stated before, the art style really looks like Scot Piligrim.

Czy ta recenzja była pomocna? Tak Nie Zabawna
33 z 35 osób (94%) uważa, że ta recenzja jest pomocna
Polecane
25.7 godz. łącznie
Zamieszczono: 13 maja, 2014
The game is quite alright and priced fairly to boot. Easy to recommend for any card/pokemon (the beat the different bosses for their legendaries mechanic reminded me of the original games at least, and there's the cards to collect) gaming fans.

You won't go wrong with this one.
Czy ta recenzja była pomocna? Tak Nie Zabawna
42 z 50 osób (84%) uważa, że ta recenzja jest pomocna
Polecane
3.3 godz. łącznie
Zamieszczono: 14 lutego, 2014
I haven't played too much of it, but that doesn't mean I can't still give you my opinion! I really like it so far, and plan on putting a good bit more time into it. I'm gonna try to give you a good idea of the game becuase not too much is explained here or anywhere online so bear with me.

It's a very simple little card game wrapped in a Yu-Gi-Oh-esque adventure shell. You go through different locations battling people, getting more cards, getting new decks, all in an effort to get the 8 legendary cards and become super cool and powerful and make mad bank at a tournament.

The gameplay itself is simple. There's a world map that you click locations on to go there and interact with or battle people (also, click around the environment to find hidden coins!). The card game puts a heavy emphasis on positioning. All the cards have arrows on them, and you want to put your cards together so their arrows point at eachother. Connect (usually) 3 arrows and you can make a combo to either do damage, increase your defense(HP) or other effects. That's it. You win when your opponent has no defense or can't play another card. After you win, you generally get a pack of cards to build your deck with, and some money to buy more packs. Your deck must be at least 25 cards, but they can be bigger.

I really like the story, well what little of it I've seen so far. It's basic, you know, get the best cards and be the best. That's good enough for me though, and it should satisfy anyone who grew up watcing shows about kids playing card games. So far, it's bee pretty light-hearted, it's silly and kinda funny which I dig. The art style is childlike and well drawn in a good way, it fits the theme of the game very well. Now we move to the music, and ♥♥♥♥♥♥♥ do I love it. Seriously, I hope I can get the soundtrack, because it's probably my favorite part.

The last thing to mention is the price. It's 2 bucks right now. Yes, it's clearly a port of a tablet game. No, it doesn't have visual/sound options aside from a resolution changer and a window/fullscreen button. No, it does not have multiplayer. Let me bring this up again. IT'S 2 BUCKS. Even when it goes to full price at 4 bucks, it's still totally worth it. If you like card games, you should buy it. Even if you don't like card games, but cheap and charming games, buy it. Anyone can get into this, and you should get into it.
Czy ta recenzja była pomocna? Tak Nie Zabawna
29 z 32 osób (91%) uważa, że ta recenzja jest pomocna
Polecane
13.9 godz. łącznie
Zamieszczono: 6 października, 2014
Card city night makes me reminisce about one of my favorite gameboy color games: Pokemon Trading Card game. You're basically fighting eight gyms, getting booster packs along the way in a story that's utterly forgettable but at least is a decent nod towards other video game greats.

But the story doesn't really matter (In fact the game basically says this multiple times), what really got me hooked was the puzzle-esque card battling system. At first you think it's really clear cut, and just go straight for your opponents life points. But then the game throws opponents at you for which this strategy is basically impossible, and it makes you realize that there are a LOT of ways to play this game.

The art is fantastic, each card is humorous in it's own regard, and the entire aesthetic of the game is just awesome to look at. It's almost a trying hard to look like you're not trying hard sort of art style. The music though leaves something to be desired, it's basically the same tune for each area that you're in, which means it keeps looping and looping and looping.

But hey, for $4 you really can't go wrong with this. Ten solid hours that will make you reminisce about the good old days of 8-bit monster card fighting.
Czy ta recenzja była pomocna? Tak Nie Zabawna
24 z 25 osób (96%) uważa, że ta recenzja jest pomocna
Polecane
11.4 godz. łącznie
Zamieszczono: 18 czerwca, 2014
I loved Card City Nights from start to the, ehmmmm almost end. Why?

Well first of all, in general i have a lot of fun with card games and i like when they present some different mechanics, get bit inovative and CCN provide this to me (at least i didnt encounter with this type of gameplay).
Also i was huge fan of artistic side of game. Music was cool and visuals was colorful, lovely to look at.
I didn´t care much about story or characters, but this game wasn´t about it.

My problem with CCN appear after few hours of playing. AI was really, really dumb. There was practically no challenge, and when you master some tactic and technique you simply can´t be beaten by them. This was drastically changed by final boss. I can´t tell if it was caused by my s**** decks, or it was caused by something else from my play, but i couldn´t defeat him (and i envy to all smart people, who pass this without trouble). After several hours of trying, i simply rage quit, discourage and beaten.
Dont get me wrong, i like challenges but when you suddenly raise bar from nothing to something this big, it raise question: "Why other matches couldn´t be harder?"

I will eventually come back to this game and claim what is rightfully mine.

7.5/10
Czy ta recenzja była pomocna? Tak Nie Zabawna