Ninjas são irados. É um fato reconhecido em todo o universo. Robôs nazistas do espaço não são irados, são o contrário de irado, e o Robô Hitler está na sua cola; o ninja nº 1 do mundo. Você tem 10 segundos para destruir todos os Robôs Nazistas ao seu redor. PREPARAR. APONTAR. JÁ.
Análises de usuários: Muito positivas (327 análises)
Data de lançamento: 5/mar/2014

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Comprar 10 Second Ninja

 

Recomendado por curadores

"You have 10 seconds to defeat increasingly difficult action platforming challenges. Your enemy? Robot Hitler. Great for those looking for a challenge."
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Análises

“a marvellously well designed and air-punchingly triumphant video game”
8/10 – Eurogamer

“10 Second Ninja is fast-paced and highly-addicting with a great sense of humor from the very start.”
9.3 – Indie Gaming Mag

“it’s bloody brilliant”
5/5 – The Indie Mine

Sobre este jogo

Ninjas são irados. É um fato reconhecido em todo o universo. Robôs nazistas do espaço não são irados, são o contrário de irado, e o Robô Hitler está na sua cola; o ninja nº 1 do mundo.

Você tem 10 segundos para destruir todos os Robôs Nazistas ao seu redor. PREPARAR. APONTAR. JÁ.

Jogue como o melhor Ninja do mundo e acabe com a autocracia automatizada do Robô Hitler neste jogo de plataforma furiosamente veloz.

Preparar, apontar, Ninja!

Recursos

  • Toque o terror em 40 fases desafiantes!
  • Lute sem parar para marcar o melhor tempo possível e a gloriosa classificação de três estrelas!
  • Quebre seu controle ou teclado de raiva!
  • Desafie seus amigos nos placares de líderes, onde cada milissegundo faz a diferença
  • Prove que você é uma fera dos games e obtenha todas as 30 conquistas
Aviso: Este jogo contém imagens intermitentes. Não recomendado para pessoas que sofrem de epilepsia fotossensível.

Requisitos de sistema

Windows
Mac OS X
    Minimum:
    • OS: Windows XP/Vista/7/8
    • Processor: Single Core 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: GeForce 8600M / RadeonHD 2600 (128MB)
    • DirectX: Version 9.0c
    • Hard Drive: 100 MB available space
    • Sound Card: DirectX 9.0c compatible.
    Minimum:
    • OS: OSX 10.6
    • Processor: Intel Core 2 Duo E6300 (2 * 1860)
    • Memory: 2 GB RAM
    • Graphics: GeForce 8600M / RadeonHD 2600 (128MB)
    • Hard Drive: 100 MB available space
Análises úteis de usuários
3 de 3 pessoas (100%) acharam esta análise útil
8.8 hrs registradas
Publicada: 19 de novembro de 2014
[ Prós ]
• 40 fases desafiantes.
• Ao conquistar as 3 estrelas em cada uma das 40 fases é liberado o modo Hardcore.
• O modo Hardcore é realmente Hardcore.
• Para quem se sentir ofendido com o uso de símbolos nazista o jogo lhe da a opção de desativar os mesmos.

[ Contras ]
• Algumas fases são quase que impossíveis de se conseguir as 3 estrelas usando o joystick.
• Existe um bug muito frequente para quem usa o joystick no qual ao se usar o Alt+tab o personagem anda sem parar na direção que você mandar ele ir (OBS: Existe uma forma de evitar o bug que é usando Shift+Tab antes do Alt+tab).
• Você poderá sofrer queda de quadros se reiniciar uma fase que acaba de completar.
• O jogo não vale os R$ 19,99, sugiro que espere uma promoção que deixe o jogo igual ou abaixo de R$ 10,00.

[ Nota ]
7.5/10
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1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
1.1 hrs registradas
Publicada: 26 de março
Esse Jogo é Muito Viciante , Serio , Os Graficos sao + ou - , A Jogabilidade Tbm é +ou- , os Graficos tbm , Mais o Jogo é Muito Bom Para Passar o Tempo , Recomendo


7/10
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26 de 31 pessoas (84%) acharam esta análise útil
2.2 hrs registradas
Publicada: 27 de novembro de 2014
Super Meat Boy fans, this game's another challenge for you
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17 de 17 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
10.9 hrs registradas
Publicada: 22 de janeiro
Many games have attempted to capture the essence of pure speed as part of their appeal. It's powerful when applied correctly, so often being impossible to emulate in real life. You can't run like Sonic, your car doesn't go as fast as Captain Falcon's - and I'd be very surprised if you can move like the hero of 10 Second Ninja.He's a double jumping, sword slashing, shuriken throwing robot destruction machine. Madly dashing through short platforming puzzles, his ultimate goal is always the same: destroy the nazi robots as fast as possible. Half the game is sequencing and strategy, determining the most efficient uses of those precious second jumps and limited throwing stars.At first a level will seem straight forward - a combination of runs and leaps that take out everything in what you'll assume is a respectable time.Things can be confusing at first, for different reasons - but then you notice the time savers. The opportunities to take out two enemies with one move, skip jumps or maintain momentum. In later levels the addition of complications like falling rocks and portals change the equation. The slow consideration to start a level is a nice counter-point to the split-split-second reaction times needed to perform the plans you come up with.That's the other half. Thumb-mutilating skills coupled with reset after reset to shave milliseconds off times in pursuit of those required to unlock levels or climb the bragging rights only online leaderboard. The game controls wonderfully and the simplistic art uses precise frame stages to broadcast changes in status, vital for instant understanding. While it won't be for everyone, Ninja does exactly what it set out to, with style and humour to boot.
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14 de 14 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
0.9 hrs registradas
Publicada: 8 de janeiro
10 Second Ninja moves so fast that it's over almost before you realize it's begun, but its brief length is used so effectively as a tool to making a blisteringly precise, difficult platformer accessible that it's actually the better for it.

Designed as a series of miniature speedruns, you're given but 10 seconds to complete a given level, jumping, slicing, and throwing shurikens to clear out Robot Hitler's mechanical army as quickly as possible. It might sound like a gimmick, but levels are designed in such a way as to be almost puzzle like in execution, requiring not only brute reflexes but also an understanding of how to best make use of your limited repertoire to shave off every tenth of a second you can manage.

Naturally, this causes the game to move at a ridiculous pace, but unlike a lot of hyper challenging platformers 10 Second Ninja avoided ever becoming overwhelming. Its basic mechanics give you just enough leeway to experiment within levels so as to keep them from feeling too linear or restricting their design, while being entirely understandable and intuitive to execute, and the necessarily small size of each level keeps the experience easily digestible but not to the detriment of a satisfying challenge. 10 Second Ninja isn't an easy game, but it always feels surmountable, if only you could find the perfect strategy or go a little faster.

And then an hour later you're through, perhaps having missed a few perfect level ratings but for the most part seeing what the game has to offer. And surprisingly I was entirely OK with that. 10 Second Ninja for as short as it is makes every moment engaging, each level offering its own twist on mechanics that never change because they don't need to, and finding time for some humorous dialogue in between smashing up Robot Hitler's disembodied head. There's just something inherently entertaining here, and it all comes together into a tightly condensed package that understands it doesn't need to be hundreds of hours long. It just needs to be fun.

You can read more of my writing on Kritiqal.
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14 de 19 pessoas (74%) acharam esta análise útil
5.7 hrs registradas
Publicada: 8 de janeiro
If you aren't a speedrunner, I wouldn't even look at 10 Second Ninja. I decided to buckle down and really work at the game, and quickly completed it with some effort. The full content is around 4 minutes long, with later levels only adding portals and enemies that take two hits to kill. The only appeal of the game is finding routes to optimize times.

The game is built on Game Maker, I only knew this after the 2nd cutscene gave up a Game Maker error report and crashed the game when an image couldn't be found. The program seems to take process priority along with nearly 500MB of RAM, slowing the Desktop and all other activities if you want to Alt-Tab. FPS is good, and I assume the high priority is to make sure the clock is accurate.

Controls are simple but inconsistent, not really fitting for a precision platformer. The sword hitbox can be gigantic at times, even allowing some kills through walls. Normal ground behaves more like Ice, while Ice really didn't give me much issue, maybe because I finally got the hang of controlling this ninja on rollerskates. Sometimes the ninja would auto-run after restarting, while other times it would ignore my inputs (mostly in the Hard mode 100% run, wasting precious time). The 10-second max means most levels are very limited, with only 4 of the 40 levels spanning beyond the screen. I'm kinda shocked a ninja in a platforming game can't wall-jump, while a cube of meat can.

The game requires Stars to progress in the game, so expect to repeat and perfect levels from the start. Beginners are not welcome here, and the developer even insults you if you happen to beat the game 100% without impressive stats. At least the community seems friendly, with some helpful videos on strategies to complete the game. I don't know if the developer cleans time records, but there's a cheater with a 100% time of under 5 seconds that needs wiped. At least the music in the Bonus area was really good.

Overall, the game got a bit better, but it's too one-dimensional. Super Meat Boy, Stealth Bast Deluxe, and other platformers allow speedrunning without limiting level design and cutting mechanics. 40 short levels, limited variety, and no level editor included. It's bundle fodder, which is where I got it, and the store price is insane. There's nothing really unique here. If you're a speedrunner that has exhausted every other game, you could still find other games with more content. The cutscenes may be longer than the gameplay, but they try too hard to be memetic and get tweets. A hashtag in a cutscene, disgusting. Considering all the levels can be reasonably completed in 240 seconds, you must see the cost-per-hour here is awful. It had potential, but the title restricted the gameplay far too much.
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7 de 7 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
4.2 hrs registradas
Publicada: 3 de janeiro
As a tiny blue ninja, you're mankind's last hope against the mischievous Robot Hitler and his robot army. In this fast-paced platformer, your aim is to clear every single level in less than ten seconds - that is, kill every robot on the screen, using your weaponry and triggering environmental hazards. Aim for the lowest possible time to earn a three-star rating!

The concept is really nice, and the par times are very tightly balanced. Finding the optimal route for each level will require meticulous planning, and the execution leaves no room for error. It is incredibly satisfying when you nail your inputs perfectly and maximize a route's potential, and deeply unnerving when even then, you're still half a second too slow; reconsider what seems obvious, think outside the box and, most of all, keep optimizing your inputs. The original core concept, the precise controls and meticulously balanced level design are the game's main strenghts.

Now for the cons. The visuals and cutscenes are entirely forgettable, which can be excused in a low-budget indie game such as this. The soundtrack, albeit repetitive, serves its purpose but isn't particularly memorable either. My main criticism would be that the game is really short, and perhaps not quite as "hardcore" as it may appear at first. I was a little disappointed to hit the ending credits after only a few hours (plus maybe an extra half hour on the bonus world), with all the three-star ratings earned and without hitting any major roadblocks.

I would have loved more content, and I felt that certain ideas in the level design could have been further developped (portals, falling/crumbling blocks, etc). As it is, I can't say that the game has exploited its potential to the fullest; nevertheless, it remains a solid puzzle platformer and one of the most execution-intensive games I have played in a while, with relatively fair content for its price. A shame that such an interesting challenge turned out so short.
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7 de 8 pessoas (88%) acharam esta análise útil
10.7 hrs registradas
Publicada: 25 de outubro de 2014
Just when you think you've mastered this game, it goes and throws you a curveball and is 3x as hard.
Extra levels are not for the faint of heart.

Satisfying. Frustrating. Good fun. Ten seconds at a time.
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13 de 20 pessoas (65%) acharam esta análise útil
1 pessoa achou esta análise engraçada
9.6 hrs registradas
Publicada: 18 de janeiro
A flash game that requires the reflexes of a cat, yet has horrible performance issues that makes playing feels like torture.

And devs don't care.
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4 de 4 pessoas (100%) acharam esta análise útil
14.0 hrs registradas
Publicada: 8 de outubro de 2014
A simple but ingenious idea for a game. The controls are extremely fluent, and the game takes about 10 seconds to pick up and play, and perhaps 10 minutes to get the hang of it. It combines puzzle with speedrunning in the most fundamental kind of way. The fact that each level is about 5 seconds long and restarting is instant means it's not frustrating or off-putting. This is perhaps its greatest strength - that by having extremely short levels, the execution becomes much more important. Timing jumps and movement perfectly to shave off milliseconds is something you'll be doing a lot right from the beggining - and this is, in essense, what speedrunning is all about. Games with longer levels and deeper mechanics are so complex that most players never really reach the point of searching for an extra few milliseconds to hit the target time because most players don't have the time to practice perfecting their run of a level longer than a minute - and thus, they lose out on the excitement of time trials. This game is extremely accessible and fun to play, and clearly demonstrates the appeal of speedrunning to any non-gamer. Would highly recommend for perfectionists. Also, the ahcievements are awesome.
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5 de 6 pessoas (83%) acharam esta análise útil
3.7 hrs registradas
Publicada: 12 de janeiro
Do not be fooled by the games soft and indie appearance. This game is hard as balls! Levels have to be completed in 2 seconds or less in order to get all 3 stars on the level, which is harder than it sounds. It's cute, the achievements are quirky, controls are good. I like it, a lot.
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5 de 6 pessoas (83%) acharam esta análise útil
1.0 hrs registradas
Publicada: 15 de janeiro
"ALLLLL THE STARS"



Is what I would’ve shouted after the billionth try of a single level.

+ Incredible replayability (3 stars, steam achievements, friend/world leaderboards)
+ Simple intuitive controls (found myself Ace-ing levels 5 mins in)
+ Hilarious story arch
+ So addictive, very very satisfying

- Sometimes stale and annoying music

9/10 great pick up and play
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2 de 2 pessoas (100%) acharam esta análise útil
0.5 hrs registradas
Publicada: 27 de fevereiro
This is a race against the clock. As the name implies, you have only 10 seconds per level to destroy all the robots. You can get up to 3 stars depending on how quickly you complete this task. At your disposal is a katana and 3 shurikens. There are several worlds and in order to progress to the next world, you must acquire a certain number of stars. The fun comes in trying to best your time and to get 3 stars on each level. There is a leaderboard so you can see how you rank against others.

The keyboard controls are a bit rough, especially in a precision, time-based game like this one. I would recommend hooking up a controller instead.

A great time waster even if you only have a few minutes to spare. A good deal if you got this in a bundle for cheap like I did but at retail price it is definately not worth it. This game seems more suited on the iPad for a couple of dollars than on PC. Not a bad game if you can get it for a buck or two.
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6 de 10 pessoas (60%) acharam esta análise útil
1.0 hrs registradas
Publicada: 10 de janeiro
I beat the game in less than 50 minutes including watching all the cutscenes. :/

Very short game...

There are (more difficult) bonus missions after, but I find it a bit inexcusable to release a $10 game that's less than 1 hour in length. It's more of a flash game than something one should purchase, but that's just my opinion.
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1 de 1 pessoas (100%) acharam esta análise útil
1.5 hrs registradas
Publicada: 3 de fevereiro
An hour in, and I'm raging like a kid. This game is very challenging and frustrating at the same time. Never valued seconds before, well played!
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1 de 1 pessoas (100%) acharam esta análise útil
3.5 hrs registradas
Publicada: 2 de fevereiro
10 Second Ninja is a short game, but a pretty fun one !

You are a ninja, and you have to go through 5 worlds with the ability to double jump, your katana and shurikens. Here is how the game works : for each level, you have 10 seconds to kill all of the nazi robots, and for each world, the last level relies on killing a boss which is a Hitler robot.

The faster you complete a level, the more you get stars out of 3. Getting the three stars in each level is a real challenge, and the last mode is even more difficult : you have to go through all of the levels in less than 240 seconds (dying will not reset the time).

As a conclusion, this game is enjoyable for a few hours. If you are looking for a challenging game that does not require a lot of time to be fully completed (it took me 3 hours), 10 Second Ninja is for you !
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1 de 1 pessoas (100%) acharam esta análise útil
5.1 hrs registradas
Publicada: 21 de fevereiro
This game is not well optimized. I had to change into a very low resolution + window mode because of stupid framerate issues. The resolution won't change when in fullscreen by the way.

Despite its said issues above, 10 Second Ninja is a good game for platformer lovers and speedrun maniacs. Plan your route well then hack through enemies as quickly as you can, under 10 seconds. And then, try and try and try and try... after 10000 retries ... and try and try and try until you get that f*cking 3-star on that level.
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1 de 1 pessoas (100%) acharam esta análise útil
5.4 hrs registradas
Publicada: 27 de fevereiro
The mix of puzzle and extremly fast-paced gameplay make it an excellent time waster.
It's pretty easy to get 1 start but the sweet spot is ofcourse 3. This is where game starts to really shine, you have to figure out how to do it and the flawlessly executed plan is really satisfying.
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1 de 1 pessoas (100%) acharam esta análise útil
1.5 hrs registradas
Publicada: 13 de outubro de 2014
10 Second Ninja

A good game for killing some time. Fun and challenging!
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1 de 1 pessoas (100%) acharam esta análise útil
3.0 hrs registradas
Publicada: 28 de fevereiro
A fun little game which is all about timing, speed and controller skills :)
Easy to play through in an hour but hard hard to master and get 3 stars on all level!

Worth it!
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