There is one rule in the game. And it needs to be broken. There is one goal. And when you attain it, you die.
Análisis de usuarios:
Recientes:
Mayormente positivos (13 análisis) - 76% of the 13 user reviews in the last 30 days are positive.
Global:
Mayormente positivos (527 análisis) - El 74% de los 527 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 18 mar. 2009

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Comprar The Path

Packs que incluyen este juego

Comprar The Tale of Tales Collection

Incluye 3 artículos: Fatale, The Graveyard, The Path

Comprar The Tale of Tales Experience

Incluye 6 artículos: Bientôt l'été, Fatale, Luxuria Superbia, Sunset, The Graveyard, The Path

 

Acerca de este juego

Hay una sola regla en el juego. Y debe ser quebrantada.

Hay un solo objetivo. Y cuando lo logres, morirás.

Seis hermanas viven en un apartamento en la ciudad. Su madre las manda, una por una, a hacer un recado en casa de la abuela que está en la cama, enferma. Se les ordena que vayan a casa de la abuela que se encuentra en medio de la foresta y que sobre todo ¡sigan el sendero! Los lobos están escondidos en los bosques, y esperan extraviar a las chicas.
Sin embargo, las jóvenes mujeres no tienen fama de ser obedientes, ¿verdad? ¿Serán capaces de resistir a las tentaciones de la foresta? ¿Se mantendrán fuera de peligros? ¿Conseguirán que la antigua fábula no se cuente otra vez?
The Path es un juego sobre el crecimiento, el cambio, sobre tomar decisiones y aceptar las consecuencias que estas decisiones conllevan. Un juego sobre la victoria y la derrota, sobre la aceptación de la vida que implica, quizá, la aceptación de la muerte.


Características Principales:
The Path es un breve juego de terror inspirado a las versiones más antiguas del cuento Caperucita Roja, pero ambientado en nuestros días. The Path ofrece una experiencia de exploración, descubrimiento e introspección a través de un juego único, estudiado para envolverte en sus temas oscuros. Cada interacción en el juego expresa un aspecto de la narrativa. Cada una de las seis protagonistas tienen su propia edad y personalidad y dan al jugador la posibilidad de vivir la historia de maneras distintas. Sin embargo, la mayoría de la historia depende de tu imaginación.
The Path ha sido diseñado con la noción de accesibilidad. No hay cronómetros o monstruos por derrotar. Ningún rompecabezas complicado bloqueará tus progresos. La mayoría de las actividades en el juego son opcionales. El jugador es libre de explorar y experimentar. The Path es un Juego Lento.
The Path no tiene contenido violento o sexual, sin embargo alude a estos temas. La melancolía general del juego y el curso inquietante de los eventos hacen que este juego sea no recomendado a menores. A pesar de su pertenencia al género de los cuentos, The Path es sin duda un juego para adultos
The Path es un videojuego creado independientemente. Ha sido desarrollado con la idea de la distribución digital. A pesar de su tamaño pequeño, el juego presenta un ambiente tridimensional y en tiempo realcompleto que puede ser explorado a través de la navegación de una tercera persona. Los personajes en este mundo virtual, hasta los avatars del jugador, están controlados por una forma de inteligencia artificial que les da cierta autonomía. Por lo tanto, nadie sabe exactamente a quién vas a encontrar en tus viajes.
Con unas gráficas comparables a las multiestrato y estilizadas, The Path tiene una banda sonora continua compuesta por la rockera góticaJarboe (ex-Swans). De hecho, casi no hay efectos de sonido en el juego. La música cambia de continuo según los acontecimientos dentro del juego. Tal como pasa con el comportamiento de los personajes, la música no va a ser exactamente igual por dos veces.
Para una experiencia satisfactoria, tardas aproximadamente 6 horas para completar el juego.

Requisitos del sistema

Windows
Mac OS X
    • Sistema Operativo: Microsoft® Windows® XP/Vista
    • Procesador: 2 Ghz
    • Memoria: 1 GB RAM
    • Espacio en el Disco Duro: 500 MB
    • Tarjeta Video: Geforce® Reciente o Radeon® x6xxx 256 MB (no gráfica integrada)
    • Tarjeta Audio: Cualquier Tarjeta Audio
    • Versión DirectX®: DirectX® 9.0c
    • Logitech gamepad y controller Xbox 360
    • Operating System: Mac OS X 10.8
    • Processor: 2 Ghz
    • Memory: 1 GB RAM
    • Hard Disk Space: 500 MB
    • Video Card: Recent Geforce® or Radeon® x6xxx 256 MB (no integrated graphics)
    • Sound Card: Any Sound Card
Análisis de usuarios
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Recientes:
Mayormente positivos (13 análisis)
Global:
Mayormente positivos (527 análisis)
Publicados recientemente
cute goblin girl
( 3.7 h registradas )
Publicado el 29 de mayo
A work of art is a work of art, and it's difficult to critique it. Ultimately a critique will have more to do with whether you liked it/whether it resonated with you/how it affected you, and that's not a review, that's a response.

On the other hand, a work of interactive fiction has some responsibilities that have nothing to do with its message. The Path has terrible, confusing controls. Some of the controls sometimes work and sometimes don't. Most places you walk by holding down W/up arrow/forward, but in one place you have to tap it repeatedly instead. You spend way too much time being forced to walk one ... mile ... an hour ... I understand drama, but the basic walk speed should have been about double what it is. The times you have to walk the last stretch to Grandma's house are agonizingly slow.

There's supposed to be an action button, but I generally was only able to interact with things by approaching them until a ghostly closeup appeared in the window, then taking my hand off the controls. Having actions happen when controls aren't being manipulated is TERRIBLE interface design.

And then there are the location indicators along the outside of the screen. Given that most of the forest is empty, this is your primary means of locating the things you're looking for. But it doesn't respond quickly, it's hard to judge distances, and the map only pops up occasionally (!)

I'm not going to even attempt to talk about The Path's artistic merits. But even if this were the world's most beautiful painting, you'd still be looking at it through a broken, filthy window from 300 feet away. The weakness of the interface makes the basic act of playing through the work tedious and unpleasant.

I'd include a trigger warning for sexual violence imagery, but ... it's a freakin' Little Red Riding Hood game. Saying there's ♥♥♥♥ imagery in an adaptation of Little Red Riding Hood is like saying there's dairy in a glass of whole milk.
¿Es útil? No Divertido
Mettaton
( 4.1 h registradas )
Publicado el 27 de mayo
Best game I've ever played <3
¿Es útil? No Divertido
satie-san
( 10.4 h registradas )
Publicado el 23 de abril
The Path is an interesting, thought-provoking game that takes a lot of pleasure in making us wonder what a 'game' is and to which extent it can blend with other genres. Playing The Path is like reading a book: there is no voice-acting, you have to read the thoughts of the six main characters to understand who they are and the nature of their desires and fears. Sometimes, it is like playing a record: the eerie, yet beautiful soundtrack plays a decisive role in setting the atmosphere of the game. The Path is not a traditional horror game: it plays with the player's sensitivity. I personally had to close the game once because I was just afraid. Afraid of the paradox that the Path presents us: if we take the safe path and go to grandmother's house unharmed, nothing happens (even though the grandmother is quite terrifying in my opinion, but this is not relevant here). To 'beat' the game, we have to encounter the wolf. Its form is always different, sometimes surprising. It completes and ends the girl's path, and helps us understand her better. I am currently replaying the game to better understand what happens and sharpen my interpretations.

The music, the graphics, plus the work on the shading, blended with the subtle characterization of Robin, Rose, Ginger, Ruby, Carmen and Scarlet, bring into being a wonderful game. One that moves deeply and definitely asks for your point of view to become whole.
¿Es útil? No Divertido
symptote
( 11.2 h registradas )
Publicado el 23 de abril
This game took me by surprise.
I was expecting something scary with nice visuals, I got some much more than that. As usual with Tale of Tales, you're not going to run around and be rewarded with an achievement everytime you poke something (call it a walking simulator if you must). And like Sunset and The Graveyard (other ToT games I've played), The Path may not have strong graphics but its aesthetic is incredibly strong.
Each girl has a story and a personality you can get glimpses of as she comments on what she sees; and as you lead her through the forest, she meets her "wolf" - which is where you can go wild with theories. After that, she ends up in a bizarre, Lynch-like version of grandmother's house...and disappears.
Let's be clear: if you expect the game to clearly state what happens and why (and I like that type of games too!), you're not going to be happy. The Path expects you to find something in the imagery and girls' fate that resonates with you, and work with it. I'm happy to do that and I felt a strong connexion with these girls who are so subtly defined, but that's not a given.

I guess what I'm trying to say is: try the demo.
¿Es útil? No Divertido
Visi
( 0.6 h registradas )
Publicado el 31 de marzo
A pretty dull, minimalist narrative masquerading as a video game that leaves a lot to be desired. Even if the developers weren't insane, awful people, I don't think I could ever recommend this to anyone who did not partake in illicit substances, and even then, there are better options out there.
¿Es útil? No Divertido
Che Guevara
( 0.4 h registradas )
Publicado el 13 de marzo
It's weird, indie, and leaves you there to try and figure out what it's all about.
It's dark and goes onto a dark subject, and it certainly has some interesting subjects and themes. Being a fan of dark things that require you to figure out what they're about, I rather liked the storytelling and the presentation.

But there's a couple flaws. The gameplay is not fantastic, with the camera panning up whenever you start running (getting really annoying very quickly), and there's also some bugs here and there. The game runs by tank controls, and I just think that the gameplay aspect of this game could have been done a lot better.

Overall, though, it was an interesting experience. My low amount of playtime is due to me actually spending a lot of my own gametime with it offline.
¿Es útil? No Divertido
Kitty
( 1.4 h registradas )
Publicado el 9 de marzo
I actually only recommend this game because of the controls. FOR THE LOVE OF GOD DEVELOPERS WHY DON"T YOU ALL DO THIS?!?!?! left mouse click to walk, both mouse clicks to run.

That being said I usually like these kind of game. But this one, while beautiful, feels a little pointless and boring. Love the music. But I deleted it after just two tries.
¿Es útil? No Divertido
denoventi
( 3.2 h registradas )
Publicado el 8 de marzo
No es una aventura ni un juego de esos de andar. "The Path" es un juego donde, como bien explica la descripción del mismo, coge el cuento de Caperucita Roja y lo actualiza a la vez que lo oscurece. Nada más empezar, elegimos a una de entre seis hermanas. Nuestra misión: ir a casa de la abuela. Para no perdernos, se nos dice que no nos salgamos del camino. Si cumplimos esa regla, en dos minutos has acabado el juego, lo desinstalas y ya puedes ir a cazar gamusinos al monte, pero el juego, en realidad nos está pidiendo que quebrantemos esa normal. Que dejemos que el diablillo malo sobre nuestro hombro izquierdo nos aconseje y le hagamos caso, nos salgamos del camino y sigamos las pisadas del lobo.
Si lo hacemos, nos encontraremos con "algo" que mancillará para siempre a la pequeña protagonista. Bien puede ser una violación, una borrachera o el que te pillen bailando El Venao como un poseso cuando creías estar solo en casa. Al terminar, apareceremos frente a la verja de casa de la abuela. Estará lloviendo y tendrás un sentimiento de culpa más grande que los huevos gordos del inventor del abrefácil.
Luego, volveremos a elegir una protagonista de entre las hermanas, pero esta vez, no serán seis, sino una menos...
Como veis, no es realmente un juego de aventura, ni una basura como el "Dear Esther". Se trata de perderse por el bosque e ir encontrando cosas, que podremos recoger, y de encontrarse con "el lobo" para descubrir el porvenir de la joven. Al final, si optas por este camino, el final siempre es malo, y la sensación que te deja, un poco agridulce, pero tampoco nos flipemos. Nada que unas olivitas y una cervecita no puedan solucionar.
La música está genial. Ambienta muy bien, y los gráficos, sin ser nada del otro mundo, combinan genial y hacen un papel más que digno. "The Path" juega muy bien cambiando los tonos pastel con los que empzamos, por tonos más oscuros o más cálidos para acentuar la escena que estamos viviendo.
Los 9'99€ que cuesta me parecen un poco caros, pero si no le quitas el ojo, acabará teniendo un buen descuento o apareciendo en un bundle.
En fin, que para pasar un rato y dejarse llevar, pues está bastante curioso, pero nada más, ojo.

Eh, eh, eh... Te has saltado algo muy importante de este juego, que es ir por el bosque recogiendo flores y encontrándote cosas hasta completar la lista. Sí, hombre. Ahora me dirás que ir por el bosque recogiendo basura es algo tan divertido como para mencionar destacarlo en el análisis del juego.
¿Se interactúa con las cosas o simplemente aparece una animación? La protagonista que manejes sólo puede hacer dos cosas: moverse e interactuar, pulsando la tecla INTRO (aún digo INTRO, desde que me pegaba mis viciadas con el Spectrum).
¿Es de terror? En la descripción pone que sí, pero más bien diría que terror un 15%, y guionista fumándose un porro un 85%.
¿Es útil? No Divertido
mostlyjunkemail
( 2.9 h registradas )
Publicado el 26 de febrero
interesting
¿Es útil? No Divertido
Grammaton Cleric
( 2.3 h registradas )
Análisis de preestreno
Publicado el 23 de febrero
I played this game many years ago when it came out. To this day I find myself thinking about it. There hasnt been many games or movies that has been able to do this to me.

I believe it will leave a mark on you, each mark it leaves is different to each person. Such a brilliant game with an amazing soundtrack.
¿Es útil? No Divertido
Louis Jugal
( 5.7 h registradas )
Publicado el 22 de febrero
Don't bother, it's probably 2deep4u.
¿Es útil? No Divertido
Demon Smiles
( 1.5 h registradas )
Publicado el 21 de febrero
¿Es útil? No Divertido
Nigromantes
( 29.4 h registradas )
Publicado el 18 de febrero
Es un juego, sin duda dificil evaluar... pues es más un experiencia sensorial y emocional. A mi al principioi me supo mal, lo encontré, confuso, frustrante. Pero luego empecé a verlo diferente... es un juego, raro, encantador, profundo en muchos aspectos. Cada personaje está delicamente pensado... y si bien no genera un impacto terrorifico, muchas cosas son inquietantes, inteligentemente inquietantes. Hay que disfrutarlo con calma y tratar de leer un poco algunos trucos para ubicarse mejor. Lo recomiendo para aquellos que gustan de las experiencias diferentes, para aquellos que querrán un juego diferente, y que no necesariamente sea claro su objetivo, el objetivo es el recorrido.. no el final. Hay un camino, finalamente, no hay que seguirlo.
¿Es útil? No Divertido
PinkPeachick
( 274.7 h registradas )
Publicado el 1 de febrero
This was, I believe, my first steam game back in 2010. It's probably overdue, but I'll review it in anycase.

I found out about this game from a (now dead) manga-zine called Skip Beat. I had just started my interest in horror games and this was classified as a horror genre game. It also had my other love; intriguing character and story development that is left almost entirely to the player to translate based on their own experiences and feelings.

Rose Efrinose, a youtube lets player, introduced it to me in a way that I finally decided to go ahead and pay for the game. I believe this is one of those very rare moments that I paid full price for the game because it interested me so. I have collected all the flowers and seen all the different scenes and collected all the items in the basket and even now I cannot say with concrete surity what exactly happened to any of these girls.

...but it definately works your brain to consider it.

While the graphics are not HDTV, they are whimsical and dark and appropriate, making the experience just as entertaining today as it was eight years ago when I first started playing.
¿Es útil? No Divertido
Toadkillerdog
( 0.4 h registradas )
Publicado el 22 de enero
This game is dark. Like "Mans inhumanity against man" style dark. Parts of this game oddly remind me of the visceral experience of watching Requiem for a Dream for the first time where I just shut off the lights and sat in a corner for 40 minutes. Don't start off with the gothy looking girl like I did. That's all I can say without spoilers. This reminds me of Silent Hill 2 in a lot of ways so, do reccomend! No jumpscares just a constant feeling of dread deep down inside. I'm a huge Silent Hill fan and it did not dissapoint and I just played through the first girl. Took me 22 minutes for one, with 5 girls to go and I'm already freaked the hell out. Totally worth 10 dorrar if you're into truly creepy atmospheric games and not just a zombie jumping out of a trashcan style horror. I'm actually disturbed, if that's not what you're looking for look elsewhere. If you're looking for a fun game and not a WTF is actually happening? What is this dark magic that's making me feel like shooting myself? Style game like Silent Hill 2. Don't play this. If you want to play a game that makes you feel actual emotions, mainly dread and paranoia, certainly play this game! Many people have said it and it's true. This isn't so much a game, it's art! It elicited an emotional response from me in about twenty minutes. Some of the details are pretty screwed up and subtle as hell which keeps your imagination running in a really messed up way. Okay one spoiler..... SPOILER ALERT! I guess.




The gothy looking chicks "Wolf" Apparently is a murderer as you see him dragging a corpse off in an abandoned playground, then he shares a smoke with you before the very much implied errr "Unwanted sexual advance" on your character, You wake up back on "The Path" where you can no longer run. So ya show up to Grandma's barely able to move what with being recently "Unwanted sexually advanced" to more craziness. To Grandmothers house we go! Yeah this game is DARK! They never show anything, but the implications are pretty obvious, which at least in my oppinion makes it a whole hell of a lot more effective in disturbing the ♥♥♥♥ out of you! It's subtle about it but you're also left with a sense of "Holy sheeit did that really just happen?"
¿Es útil? No Divertido
Long-Haired Hare
( 3.7 h registradas )
Análisis de preestreno
Publicado el 20 de enero
This is the sort of game I think tried to be too much artsy and not enough substance. It's interesting, certainly, but it's almost unfair to call it a "Game" and more of a sort of window into allegories of the Little Red Riding Hood story. Even then, it's mostly told through visuals (which are beautiful, mind you) that leave you putting small pieces together of what's happening rather than telling you a full story.

It's novel, but... I can't recommend it. Very style-over-substance with nothing to hold it down and bring it to something engaging.
¿Es útil? No Divertido
nekobun
( 10.6 h registradas )
Publicado el 10 de enero
The Path, from the recently and unfortunately departed Tale Of Tales, is a peculiar and perhaps polarizing experience that relies less on traditional gameplay functions and more on the player's curiosity and willingness to deviate from instruction. A unique take on the Red Riding Hood tale, you choose one of several young girls and are instructed to head to your grandmother's house without deviating from the established path in the forest. However, such things are never so simple.

If you like, you're welcome to obey the rules and keep to the safety of the titular Path. That's not where anything interesting happens, however. By diverting into the woods, each girl has a chance of finding a series of reminders that illuminate their past, some of which are more traumatic than others. As there are several Red Riding Hoods, so are there multiple Big Bad Wolves, all of whom intervene in a given Red's life in their own unique ways. By the way, let me add a trigger warning for what I think was an implied sexual assault in one of the stories.

The forest, its few inhabitants, the relics there, and the experiences following your discoveries upon your eventual arrival at grandma's are all beautifully rendered, and accompanied by a haunting, if limited in variety, soundtrack. The Path's decision to eschew dialogue for visual cues and symbolism helps get your imagination going, but at the same time makes certain sections more unclear than they ought to be. Even though the game quickly grew on me, even I had a few bouts of frustration between getting lost or being unsure what to do at certain points. Still, I enjoyed all the room left for interpretation with all the scenarios, and am still on the fence as to whether all the Reds are their own entities, if they're aspects of the same person (as they spread across a range of ages), or if they're something else entirely.

The Path is definitely a game with rather niche appeal, but if you're willing to let yourself get lost in a world for a bit, several times over, I'd say it's worth a look.
¿Es útil? No Divertido
chommy2
( 35.4 h registradas )
Publicado el 5 de enero
ดีอะเล่นบ่อยแนะนำ ๆ ใช้ได้เลย เกมมันลึกซึ้งดี ชอบนะ คุณภาพกราฟฟิค คุ้มค่าสมราคาดีอะ
3.5 / 5 ดาวเลย
¿Es útil? No Divertido
1singur
( 10.2 h registradas )
Publicado el 1 de enero
The Path is one of the most memorable indie games and a must buy for anyone. The price seems a bit high at this point, but considering the small studio, I guess it's ok.
¿Es útil? No Divertido
I can't preTEND ANYmore
( 0.6 h registradas )
Publicado el 1 de enero
Little Red Riding Hood Simulator 2015
¿Es útil? No Divertido
Análisis más útiles  En los últimos 90 días
A 9 de 9 personas (100%) les ha sido útil este análisis
4 personas han encontrado divertido este análisis
Recomendado
3.2 h registradas
Publicado el 8 de marzo
No es una aventura ni un juego de esos de andar. "The Path" es un juego donde, como bien explica la descripción del mismo, coge el cuento de Caperucita Roja y lo actualiza a la vez que lo oscurece. Nada más empezar, elegimos a una de entre seis hermanas. Nuestra misión: ir a casa de la abuela. Para no perdernos, se nos dice que no nos salgamos del camino. Si cumplimos esa regla, en dos minutos has acabado el juego, lo desinstalas y ya puedes ir a cazar gamusinos al monte, pero el juego, en realidad nos está pidiendo que quebrantemos esa normal. Que dejemos que el diablillo malo sobre nuestro hombro izquierdo nos aconseje y le hagamos caso, nos salgamos del camino y sigamos las pisadas del lobo.
Si lo hacemos, nos encontraremos con "algo" que mancillará para siempre a la pequeña protagonista. Bien puede ser una violación, una borrachera o el que te pillen bailando El Venao como un poseso cuando creías estar solo en casa. Al terminar, apareceremos frente a la verja de casa de la abuela. Estará lloviendo y tendrás un sentimiento de culpa más grande que los huevos gordos del inventor del abrefácil.
Luego, volveremos a elegir una protagonista de entre las hermanas, pero esta vez, no serán seis, sino una menos...
Como veis, no es realmente un juego de aventura, ni una basura como el "Dear Esther". Se trata de perderse por el bosque e ir encontrando cosas, que podremos recoger, y de encontrarse con "el lobo" para descubrir el porvenir de la joven. Al final, si optas por este camino, el final siempre es malo, y la sensación que te deja, un poco agridulce, pero tampoco nos flipemos. Nada que unas olivitas y una cervecita no puedan solucionar.
La música está genial. Ambienta muy bien, y los gráficos, sin ser nada del otro mundo, combinan genial y hacen un papel más que digno. "The Path" juega muy bien cambiando los tonos pastel con los que empzamos, por tonos más oscuros o más cálidos para acentuar la escena que estamos viviendo.
Los 9'99€ que cuesta me parecen un poco caros, pero si no le quitas el ojo, acabará teniendo un buen descuento o apareciendo en un bundle.
En fin, que para pasar un rato y dejarse llevar, pues está bastante curioso, pero nada más, ojo.

Eh, eh, eh... Te has saltado algo muy importante de este juego, que es ir por el bosque recogiendo flores y encontrándote cosas hasta completar la lista. Sí, hombre. Ahora me dirás que ir por el bosque recogiendo basura es algo tan divertido como para mencionar destacarlo en el análisis del juego.
¿Se interactúa con las cosas o simplemente aparece una animación? La protagonista que manejes sólo puede hacer dos cosas: moverse e interactuar, pulsando la tecla INTRO (aún digo INTRO, desde que me pegaba mis viciadas con el Spectrum).
¿Es de terror? En la descripción pone que sí, pero más bien diría que terror un 15%, y guionista fumándose un porro un 85%.
¿Te ha sido útil este análisis? No Divertido
A 6 de 7 personas (86%) les ha sido útil este análisis
Recomendado
10.4 h registradas
Publicado el 23 de abril
The Path is an interesting, thought-provoking game that takes a lot of pleasure in making us wonder what a 'game' is and to which extent it can blend with other genres. Playing The Path is like reading a book: there is no voice-acting, you have to read the thoughts of the six main characters to understand who they are and the nature of their desires and fears. Sometimes, it is like playing a record: the eerie, yet beautiful soundtrack plays a decisive role in setting the atmosphere of the game. The Path is not a traditional horror game: it plays with the player's sensitivity. I personally had to close the game once because I was just afraid. Afraid of the paradox that the Path presents us: if we take the safe path and go to grandmother's house unharmed, nothing happens (even though the grandmother is quite terrifying in my opinion, but this is not relevant here). To 'beat' the game, we have to encounter the wolf. Its form is always different, sometimes surprising. It completes and ends the girl's path, and helps us understand her better. I am currently replaying the game to better understand what happens and sharpen my interpretations.

The music, the graphics, plus the work on the shading, blended with the subtle characterization of Robin, Rose, Ginger, Ruby, Carmen and Scarlet, bring into being a wonderful game. One that moves deeply and definitely asks for your point of view to become whole.
¿Te ha sido útil este análisis? No Divertido
A 2 de 4 personas (50%) les ha sido útil este análisis
Recomendado
11.2 h registradas
Publicado el 23 de abril
This game took me by surprise.
I was expecting something scary with nice visuals, I got some much more than that. As usual with Tale of Tales, you're not going to run around and be rewarded with an achievement everytime you poke something (call it a walking simulator if you must). And like Sunset and The Graveyard (other ToT games I've played), The Path may not have strong graphics but its aesthetic is incredibly strong.
Each girl has a story and a personality you can get glimpses of as she comments on what she sees; and as you lead her through the forest, she meets her "wolf" - which is where you can go wild with theories. After that, she ends up in a bizarre, Lynch-like version of grandmother's house...and disappears.
Let's be clear: if you expect the game to clearly state what happens and why (and I like that type of games too!), you're not going to be happy. The Path expects you to find something in the imagery and girls' fate that resonates with you, and work with it. I'm happy to do that and I felt a strong connexion with these girls who are so subtly defined, but that's not a given.

I guess what I'm trying to say is: try the demo.
¿Te ha sido útil este análisis? No Divertido
Análisis más útiles  En los últimos 180 días
A 10 de 15 personas (67%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
3.7 h registradas
Análisis de preestreno
Publicado el 20 de enero
This is the sort of game I think tried to be too much artsy and not enough substance. It's interesting, certainly, but it's almost unfair to call it a "Game" and more of a sort of window into allegories of the Little Red Riding Hood story. Even then, it's mostly told through visuals (which are beautiful, mind you) that leave you putting small pieces together of what's happening rather than telling you a full story.

It's novel, but... I can't recommend it. Very style-over-substance with nothing to hold it down and bring it to something engaging.
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A 25 de 27 personas (93%) les ha sido útil este análisis
Recomendado
11.7 h registradas
Publicado el 31 de diciembre de 2013
The Path es una versión adulta y oscura del cuento "Caperucita Roja", donde al salir del camino estaremos buscando ciertos objetos para interactuar con cada una de las chicas, al hacerlo conoceremos algunos de sus pensamientos o recuerdos, estos nos harán conocer y entender al personaje, para al final encontrar al lobo de cada chica, que no se trata de un animal, sino que es algo simbólico y es diferente para cada una.
Los personajes son adorables y cada uno tiene su diseño único. Los gráficos no son la gran cosa, pero junto a la banda sonora llegan a dar un gran placer visual y auditivo.
Es un juego intrigante, recomendable para personas que buscan algo diferente, al jugarlo no se arrepentirán de comprarlo.
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A 8 de 9 personas (89%) les ha sido útil este análisis
Recomendado
10.4 h registradas
Publicado el 16 de abril de 2014
The path no es un juego al uso, sino una experiencia visual. En él, tomas el control de varias hermanas que van a casa de su abuela, como en el cuento de caperucita. Como bien dice el juego, hay que seguir un sendero hasta llegar a casa, pero si lo haces, te darás cuenta que has fracasado, porque para disfrutar del juego debes ignorar este aviso e introducirte en lo más profundo del bosque. Allí te encontraras con que las historias de cada hermana son bastante truculentas mientras simplemente paseas por el bosque. Porque es simplemente eso, pasear y pararte a leer las reflexiones de las niñas. Poco a poco descubrirás las intenciones, pensamientos y secretos, hasta encontrarte con el lobo de cada una, que te llevará al final de la aventura, y a encontrarte con la abuelita.

No es un juego apto para todo el mundo, no hay acción y no intervienes para casi nada, es un juego preparado para tomarte unos días de relax y probarlo, sin prisas, sin retos, solo con el interés de leer e ir descubriendo poco a poco la personalidad que se nos va dibujando.

No voy a puntuarlo, porque realmente no hay nada que puntuar, pero si recomendarlo para gente que quiera probar algo diferente a lo acostumbrado y con la mente abierta.
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A 5 de 6 personas (83%) les ha sido útil este análisis
Recomendado
31.7 h registradas
Publicado el 24 de febrero de 2011
Un título que personalmente me fascina, la obra más interesante de Tale of Tales, una pareja de artistas que han intentado ofrecer una alternativa al concepto clásico de "juego", con obras que no suponen un reto, que rompen convencionalismos y buscan ser una experiencia artística. ¿Y de qué va The Path? Pues es una revisión del cuento de caperucita, con 6 "caperucitas" que representan 6 edades/personalidades, y un camino lleno de simbolismos hacia la… ¿casa de la abuela?
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A 3 de 3 personas (100%) les ha sido útil este análisis
Recomendado
8.4 h registradas
Publicado el 20 de julio de 2013
Una versión un tanto extraña del cuento de Caperucita Roja, no es un juego en sí sino más bien...un simulador de bosques, el trasfondo de toda la historia nostamal, si lo veis en un bundle o muy barato podeis darle una oportunidad.
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A 1 de 3 personas (33%) les ha sido útil este análisis
No recomendado
1.5 h registradas
Publicado el 21 de junio de 2015
Sería salvable (o cabría averiguarlo) si la jugabilidad no fuera tan terriblemente nefasta.
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A 2 de 13 personas (15%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
5.2 h registradas
Publicado el 27 de mayo de 2014
Este juego deberia venir de serie con cada Mac. Una de las cosas mas gafapastas que he jugado.
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A 129 de 172 personas (75%) les ha sido útil este análisis
8 personas han encontrado divertido este análisis
No recomendado
3.5 h registradas
Publicado el 21 de julio de 2015
I'm really not a big fan of Tale of Tales, having played previous games like The Graveyard and that game with the deer, and now The Path. It's not because of their not-so-subtle pretentiousness, such as how when talking about the development of Sunset (their latest game, which I haven't played), they stated "Abandoning some of our more extreme artistic ambitions actually made work easier and more enjoyable. And that’s when we should have realized that we were on the wrong path. Because whatever we enjoy is never, ever, what the gaming masses enjoy." It's not because after Sunset became a commercial failure and they left the gaming industry, they proceeded to write a series of passive-aggressive statements on various mediums blaming Sunset's failure on the gaming community's inability to "get" it, along with a tweet that goes, and I quote, "Hahaha. I'm so free. Look at me. I can say ♥♥♥♥ GAMES! ♥♥♥♥ GAMERS! ♥♥♥♥ THE GAME INDUSTRY! DIE! DIE!DIE! And rot in hell!" It's not because in Michaël Samyn's Patreon, he has a $5,000 tier listed "Shut me up", claiming that "if you really want me to disappear from videogames altogether, stop writing about them but also stop trying to make them, basically get the f out of your precious hobby, all it takes is a bit of cash. Make my day!". Tale of Tales is a pretentious blowhard of a developer, and while any developer leaving the industry is a bad thing, I can't say I'll miss them. But none of those are the reason why.

The reason I don't like Tale of Tales because they don't seem to have a clear grasp on what gaming is as an artistic medium. None of their games are good in the tratitional sense, and instead they bank on their artistic value. The problem is, their games never seem to actually acknowledge the strengths of the medium. Video games are a unique artistic medium because they allow the player to interact with the story and characters in ways that no other medium can easily do, and that allows them to give unique, involving, and emotional experiences that you can't get in other mediums. Tale of Tales games are more like paintings made into video games; they're pretty to look at, and maybe you can find a meaning if you look hard enough, but there's very little to actually see or do in them, and they don't really engage the player any more than going to an art museum would. Rather than being "games as art", these games are more like "art as games", and while I'm sure some people will appreciate them, they just aren't very fun to play at all, and I'm not so sure that they even wanted them to be fun. The Path is a game where you pick one of six girls and walk around a forest (or stay on the path, but you're pretty clearly not supposed to considering 98% of what little game there is is off the path), stopping occasionally to look at things, and that's basically it. You get to Grandma's house, and then you start over with another girl. It has a great atmosphere, and the forest environments are pretty to look at for the time it was released, but that's about as far as the game goes as far as what I can compliment.
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A 67 de 87 personas (77%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
5.8 h registradas
Publicado el 25 de noviembre de 2013
The Path is the only game from developer, Tale of Tales, that I thoroughly enjoy. If I had to narrow it down as to why that is, it would be due to the extremely mature themes and musical dissonance, combined with the exploration of the forest. Each item you find is unique to the character you play and, upon discovery, your character will interact with the object and an image will be superimposed over the screen, as if it were a memory.

There are six characters in all, each with their own unique locations and encounters with the wolf. Once your encounter with the wolf has been made you are left on the path, in the pouring rain, heading for your grandmother's house one last time. Upon arrival your character experiences their final nightmare and you are returned to the home screen to choose the next playable character.

The music and sound design is what becomes most dissonant in The Path. The off-tune choir of girls singing, mixed with an assortment of synths playing to heavy chains clanking in the background. It's all very unsettling.

The Path focuses on very serious themes without directly implying what has happened. If you find the topics of ♥♥♥♥ and child abuse horrifying then I advise you not to play this game. Nothing explicit is shown, it is merely suggested. It is up to you to put the pieces together.
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A 55 de 70 personas (79%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
Recomendado
24.3 h registradas
Publicado el 11 de julio de 2015
The Path is a walking simulator and adventure/horror game, where the horror mostly is implied.
You take on the role of one of six sisters, each representing a different stage of womanhood, from little girl who only wants to play to a grown-up woman with adult wants.
Each girl enters a path through the forest, at the other end of which is grandmother's house. Walk there, and the game for that girl ends.

Of course, that's not where the real gameplay is. Instead, go into the forest. A strange girl clad in white tries to guide you further away from the path, and strange white distortion on the edge of your screen guides your character to other spots. You can pick up flowers along the way (which do nothing but increase a counter -- really, you don't get a thing for picking them all up) and also find strange items. Some of these can be interacted with, many cannot as they are meant for another sister.
Each item you can interact with gets added to the basket.

Eventually you will find the Wolf. The Wolf takes on a form which is meaningful to the sister you're playing as, and leads her to her death. These deaths range from the obvious (little girl gets eaten) to the vaguely implied (talent agent destroys her? Woodsman rapes her?) -- a lot of this is left to interpretation.

After each wolf encounter the girl is back on the path, but the only way to go is move forward -- slowly, limping -- to grandmother's house. If you picked up the right items along the way the house becomes a kind of horror slideshow with distorted graphics and sounds reminiscent of what you found in the forest...

It is a strange and unique game definitely worth playing. Just don't think you'll fully understand all of it.

Also of note is that the game's demo is actually a fully separate "level", where you play as the Girl in White in a very different form of the forest. Fortunately it can be installed even if you own The Path.
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A 44 de 60 personas (73%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
16.2 h registradas
Publicado el 19 de junio de 2014
!No spoilers, just my honest review!
I honestly dont think this should be classified as a horror game. But yolo whatever.
ANYWAY,
If you expect: A good story, pretty music, solid characters, spooky settings and something that keeps you guessing, this is the game.
If you expect: Jump scares, ghosts, a straight foward story, a challenge and being a wolf and eating little girls, this is NOT the game.
I love The Path and support it with all of my heart. But this should not of been a video game.It should of been more of maybe an interactive comic, or even a book. Even so, this is great all around. Not great as a video game but great as a story. It is very powerful. There is a lot of different ways you could take the story and it still make sense and be…well, a good story. So if you haven’t noticed by now,
ITS A REALLY GOOD STORY. There is still a spooky atmosphere and sometimes you might catch yourself sitting there for a moment and thinking, “That is creepy wow okay” but never should you feel threatened or scared by anything that happens. Each girl (there is 6) experiences life in a different light. Which is beautiful. Now something that I want to say about the description of the game:

"There is one rule in the game. And it needs to be broken.”
This rule is; stay on the path. For new comers, my suggestion is (If you have the time) play your first round of the game staying on the path right to grandmothers house. And think about the things you see there as each sister. Then, after you have went to grandmothers house as every girl, replay the game and immediately leave the path to then find your own way around.

"There is one goal. And when you attain it, you die. “
Each girls ‘death' is not as straight forward as the other. For me, some of the girls ‘deaths’ don’t seem like dying at all, but more of realizing something important in their life. (Some are obvious deaths though) Also, You do not get to see the girls die, you get to see what happens right before their deaths, if they die at all.

Thats all I really have to say, but by all means, I love this game and it is wonderful.
Some tips and fun things to try out:
The flowers you find show you the map once in a while, so when lost, look for flowers.
The path disappears if you stay off it too long.
The “girl in white”s intentions are different with each girl.
There is only one way to die so do not be afraid.
Dont base the game on the demo.
All of the sisters names are a type of red which I thought was cool.
There is a saving option in the pause menu, (Its not obvious and I kinda didn’t figure it out until my 4th play through so I thought this tip would help.)
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A 35 de 45 personas (78%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
12.9 h registradas
Publicado el 10 de junio de 2014
This was my very first steam game and I've never regretted the purchase. The music, scenery and underlying message in each character's journey was something that I honestly didn't expect from what was supposed to be some kind of "gothic Red Riding Hood" game. I'll admit, at first I wasn't sure what I was supposed to be doing but after a quick run-through I got the hang of it. This game is more relaxed than most and I guess that's what caught me off guard. It's a game where the more things you discover the more warped the world turns out to be. It's a tale of innocence, destruction, pain, and discovery. Not something for everyone, but it's still one hell of a fun ride!
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A 31 de 41 personas (76%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
3.3 h registradas
Publicado el 28 de octubre de 2014
The Path could be considered an 'art' game, which basically means you just walk around, explore and enjoy the sceneries. The game is based on a dark version of Red Riding Hood.

You start by picking one of the six sisters (Red Riding Hood's) and the game tells you to stay on the path to your grandmother's house. If you stay on the path the game ends once you've reached grandmother's house, so it's best to go and explore the woods. In the woods you will find things like gravestones, campfires, humans or notes, most of them trigger some kind of interaction but are not essential for completing the game (as stated before).

The Path is a game you play when you want to forget real life for a bit and just want to enter a strange but beautiful fantasy world.

I would recommend this game over other 'art' games like Proteus, everyone who's into these kind of games should try this one.
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A 25 de 31 personas (81%) les ha sido útil este análisis
Recomendado
6.6 h registradas
Publicado el 4 de noviembre de 2015
Just a warning. This game is obviously not for everyone. I know Steam is in no way related to Ps3, but if you know “Journey” the game or have played it and liked it then this is a lot like that. A really relaxing game when you don’t want a challenge, but something to reflect on. This is more for people who like artsy games. Some people call it pretentious and that’s fine to have that opinion. I personally have poured hours into this after long days and like to discover the symbolism and weave my own story with the pieces I find. There is really a lot you can figure out or imagine if you are into characters and stories.
Basically this purely explorative. Just walk, run, look and observe. That’s all there is to it. Some people find this too basic, but I think there should be both complex and simple games out there. If you don’t like easy stories and easy games- then don’t get this. But if you’re like me and love a little exploration than this is for you. My only problem? The camera sometimes gets a little wonky when I’m observing. But it isn’t every time and it’s not like you’re going to be in one place for long. This game is otherwise beautiful!
The game will tell you to stay on the path. But here is the moral of the story; if you take the road where everything is paved out for you, then you don’t earn any experiences and you don’t learn anything about life. Everything is too safe and you will never know real life. Going off the path leads you to both good and bad experiences. The story is going for a bit of a darker theme and some people might think it’s too dark, but I think you can interpret it as something a little bit less so. I don’t really want to get into spoiler territory, but I’ll just say this; death in these types of games doesn’t always literally mean death, but death to a part of a character’s personality or how they look at life. The real objective is to find each of the girls their own “wolf” which symbolizes different things. These wolves are the main even that will change their lives for better or worse. You decide. There are plenty of people who have come up with awesome theories. And that’s part of the fun!
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A 30 de 43 personas (70%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
35.1 h registradas
Publicado el 13 de junio de 2015
This is my favourite game. It's slow and there is no "action" at all, it's more like an interactive story, but I always find it fascinating and have done since it came out when I was about 15. Five years later and I still think it's beautiful and kind of sad. But you have to go into it knowing that it's less like a game and more like a story. I view it as being all about the loss of innocence and how we lose it in different ways, some of the endings seem simple and suburban, but some suggest horrible, traumatic things happen. While I understand how people can't get into it or don't like it, to me it's beautiful.
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A 20 de 29 personas (69%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
3.5 h registradas
Publicado el 11 de febrero de 2015
As a piece of art, the Path delivers: emotive, curious, thought-provoking.

A unique storytelling experience that relies as much on the narrative on-screen as that which the player formulates.

I initially played the Path elsewhere for free and was impressed enough with the developer's vision to make a paid purchase. While there is enough content to justify the pricetag (currently $10), I strongly recommend playing the demo first, as those who enjoy this type of experience may be in the minority.

- Skinny from the Fat B*stard (curator link)
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A 18 de 26 personas (69%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
12.7 h registradas
Publicado el 28 de diciembre de 2013
I'd like to start by saying that I did like this game. It's easy to get lost at the start when you don't know how the game functions yet and it's hard to get all the items without a bit too much aimless wandering. But it has a reasonably well thought out story and great atmosphere. Some of the girls have more engaging and well written stories than others though which is especially noticeable in the ending sequences. This leads to some of the endings feeling significantly more fulfilling than others. At first I thought it was going to be more grim than it turned out to be due to the girl I started with and if you don't collect enough of the items the ending sequences make less and less sense.

If you enjoy games that are very relaxed and mostly involve exploration you'll like this one. If you don't then you'll likely find it boring. Especially since running in the game makes it so that the environment phases out which makes it almost impossible to search for anything unless you're walking. This is a plus point for it due to the pacing of the game but it's bad if you're impatient or have really bad spacial awareness.
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