There is one rule in the game. And it needs to be broken. There is one goal. And when you attain it, you die.
ユーザーレビュー:
Overall:
ほぼ好評 (517 件のレビュー) - このゲームのユーザーレビュー 517 件中 75% が好評です
リリース日: 2009年3月18日

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3 アイテムを同梱: Fatale, The Graveyard, The Path

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6 アイテムを同梱: Bientôt l'été, Fatale, Luxuria Superbia, Sunset, The Graveyard, The Path

 

最新の更新 全て表示(14)

2015年11月18日

Last hours for Cathedral-in-the-Clouds!

The Kickstarter for our new project has not achieved its goal yet. Please help if and how you can!
https://www.kickstarter.com/projects/taleoftales/cathedral-in-the-clouds-contemplation-in-the-digit

Cathedral-in-the-Clouds is not a game. It's a series of virtual dioramas intended for contemplation to be distributed for free on many different platforms. To gather the dioramas, we are building a cathedral in VR.

It's a challenging project because it is explicitly inspired by medieval Christian art (the Flemish Primitives worked in our town 500 years ago) and we're actually atheists. Exploring this is very exciting to us but probably a bit difficult to stomach for the masses. Luckily we only need a small group of believers. Will you be one of them? Be quick!


Thanks you.

Michaël Samyn.

2 件のコメント 詳細を見る

このゲームについて

このゲームのルールはひとつだけ。それは破られなくちゃいけない。
ゴールはひとつだけ。そこにたどり着くと、あなたは死んでしまう。

6人の姉妹は町のアパートに住んでいます。ひとり、そしてまたひとり、母親は彼女たちを、病気で寝たきりの彼女たちのお婆さんの元にお遣いに出します。10代の女の子たちは、森の奥深くにあるお婆さんの家に行きなさいと、そして絶対に道を通りなさい!、と教えられます。森には狼が隠れていて、少女達が迷いこむのを待っているのです。
でも、若い女の子たちは必ずしも従順なんかじゃありませんよね? 彼女たちは森の誘惑に耐えられるでしょうか?危険を避け、昔話が再び語られるのを防げるでしょうか?
The Path は成長することと、変化することと、選択することと、その選択の結果を受け入れることにまつわるゲームです。遊ぶこと、失敗すること、生を謳歌すること、ひょっとすると死を受け入れることにまつわるゲームです。

主な特徴:
The Path は御伽噺の 赤ずきん に触発され、現代を舞台に変えた短いホラーゲームです。The Path は独自のゲームプレイを通して、探検と、発見と、内観の神秘的な体験を提供します。その暗いテーマは、あなたに深く染み込むようにデザインされています。ゲーム内でのあらゆるやりとりは、物語の側面を表現します。6人の主人公は、それぞれ年齢があり、個性を持ち、プレーヤーはそれぞれ異なる方法で物語を生き残ることができます。しかし物語の大半は、あなたの活発な想像力に頼ってください。
The Path は心の接近の可能性とともにデザインされています。時を刻む時計もなく、倒すべき怪物もいません。難しいパズルがあなたの進行を妨げることもないでしょう。ゲーム内でのほとんどの活動は、完全に任意です。プレイヤーはこの世界で彷徨うも体験するも、完全に自由です。 The Path は スローゲームなのです。
The Path には暴力的、あるいは性的な表現はありませんが、それらのテーマをほのめかしてはいます。ゲームの全体が陰鬱な雰囲気で、もしかすると心をかき乱すようなイベントの進行があるかもしれません。The Path は子どもには不適切と考えてください。お伽話が原作であるにも関わらず、The Path は明らかに成熟した大人向けのゲームです。
The Path は独自に作成されたビデオゲームです。それはデジタル配信を意図して開発されました。しかしインストーラのファイルサイズが小さいにも関わらず、ゲームは完全にリアルタイム3D環境を特徴とし、三人称視点で冒険できます。プレイヤーのアバターを含むこの仮想世界のキャラクターたちは、自律性を与えられた人工知能の形式で管理されます。結果として、あなたが旅の途中で何に出会うかは、誰にも正確にはわかりません。
複数レイヤーで定型化されているグラフィックスの次に、The Path はゴスロックのディーヴァ Jarboe (ex-Swans) により作曲された絶え間なく流れるサウンドトラックを特徴としています。実際、ゲーム内にはサウンドエフェクトがほとんどありません。代わりに、ゲーム内での出来事に応じて、音楽が絶えず変化しています。キャラクターの振る舞いと同様に、音楽も完全に同じになることは二度とありません。
十分満喫するために、ゲーム完了まで6時間ほどかかります。

システム要件

Windows
Mac OS X
    • Operating System: Microsoft® Windows® XP/Vista
    • Processor: 2 Ghz
    • Memory: 1 GB RAM
    • Hard Disk Space: 500 MB
    • Video Card: Recent Geforce® or Radeon® x6xxx 256 MB (no integrated graphics)
    • Sound Card: Any Sound Card
    • DirectX® Version: DirectX® 9.0c
    • Operating System: Mac OS X 10.8
    • Processor: 2 Ghz
    • Memory: 1 GB RAM
    • Hard Disk Space: 500 MB
    • Video Card: Recent Geforce® or Radeon® x6xxx 256 MB (no integrated graphics)
    • Sound Card: Any Sound Card
Customer reviews
Customer Review system updated! Learn more
Overall:
ほぼ好評 (517 件のレビュー)
Recently Posted
satie-san
( 記録時間: 10.4 時間 )
投稿日: 4月23日
The Path is an interesting, thought-provoking game that takes a lot of pleasure in making us wonder what a 'game' is and to which extent it can blend with other genres. Playing The Path is like reading a book: there is no voice-acting, you have to read the thoughts of the six main characters to understand who they are and the nature of their desires and fears. Sometimes, it is like playing a record: the eerie, yet beautiful soundtrack plays a decisive role in setting the atmosphere of the game. The Path is not a traditional horror game: it plays with the player's sensitivity. I personally had to close the game once because I was just afraid. Afraid of the paradox that the Path presents us: if we take the safe path and go to grandmother's house unharmed, nothing happens (even though the grandmother is quite terrifying in my opinion, but this is not relevant here). To 'beat' the game, we have to encounter the wolf. Its form is always different, sometimes surprising. It completes and ends the girl's path, and helps us understand her better. I am currently replaying the game to better understand what happens and sharpen my interpretations.

The music, the graphics, plus the work on the shading, blended with the subtle characterization of Robin, Rose, Ginger, Ruby, Carmen and Scarlet, bring into being a wonderful game. One that moves deeply and definitely asks for your point of view to become whole.
symptote
( 記録時間: 11.2 時間 )
投稿日: 4月23日
This game took me by surprise.
I was expecting something scary with nice visuals, I got some much more than that. As usual with Tale of Tales, you're not going to run around and be rewarded with an achievement everytime you poke something (call it a walking simulator if you must). And like Sunset and The Graveyard (other ToT games I've played), The Path may not have strong graphics but its aesthetic is incredibly strong.
Each girl has a story and a personality you can get glimpses of as she comments on what she sees; and as you lead her through the forest, she meets her "wolf" - which is where you can go wild with theories. After that, she ends up in a bizarre, Lynch-like version of grandmother's house...and disappears.
Let's be clear: if you expect the game to clearly state what happens and why (and I like that type of games too!), you're not going to be happy. The Path expects you to find something in the imagery and girls' fate that resonates with you, and work with it. I'm happy to do that and I felt a strong connexion with these girls who are so subtly defined, but that's not a given.

I guess what I'm trying to say is: try the demo.
Visi
( 記録時間: 0.6 時間 )
投稿日: 3月31日
A pretty dull, minimalist narrative masquerading as a video game that leaves a lot to be desired. Even if the developers weren't insane, awful people, I don't think I could ever recommend this to anyone who did not partake in illicit substances, and even then, there are better options out there.
Che Guevara
( 記録時間: 0.4 時間 )
投稿日: 3月13日
It's weird, indie, and leaves you there to try and figure out what it's all about.
It's dark and goes onto a dark subject, and it certainly has some interesting subjects and themes. Being a fan of dark things that require you to figure out what they're about, I rather liked the storytelling and the presentation.

But there's a couple flaws. The gameplay is not fantastic, with the camera panning up whenever you start running (getting really annoying very quickly), and there's also some bugs here and there. The game runs by tank controls, and I just think that the gameplay aspect of this game could have been done a lot better.

Overall, though, it was an interesting experience. My low amount of playtime is due to me actually spending a lot of my own gametime with it offline.
Kitty
( 記録時間: 1.4 時間 )
投稿日: 3月9日
I actually only recommend this game because of the controls. FOR THE LOVE OF GOD DEVELOPERS WHY DON"T YOU ALL DO THIS?!?!?! left mouse click to walk, both mouse clicks to run.

That being said I usually like these kind of game. But this one, while beautiful, feels a little pointless and boring. Love the music. But I deleted it after just two tries.
Grammaton Cleric
( 記録時間: 2.3 時間 )
リリース前のレビュー
投稿日: 2月23日
I played this game many years ago when it came out. To this day I find myself thinking about it. There hasnt been many games or movies that has been able to do this to me.

I believe it will leave a mark on you, each mark it leaves is different to each person. Such a brilliant game with an amazing soundtrack.
Louis Jugal
( 記録時間: 5.7 時間 )
投稿日: 2月22日
Don't bother, it's probably 2deep4u.
PinkPeachick
( 記録時間: 274.7 時間 )
投稿日: 2月1日
This was, I believe, my first steam game back in 2010. It's probably overdue, but I'll review it in anycase.

I found out about this game from a (now dead) manga-zine called Skip Beat. I had just started my interest in horror games and this was classified as a horror genre game. It also had my other love; intriguing character and story development that is left almost entirely to the player to translate based on their own experiences and feelings.

Rose Efrinose, a youtube lets player, introduced it to me in a way that I finally decided to go ahead and pay for the game. I believe this is one of those very rare moments that I paid full price for the game because it interested me so. I have collected all the flowers and seen all the different scenes and collected all the items in the basket and even now I cannot say with concrete surity what exactly happened to any of these girls.

...but it definately works your brain to consider it.

While the graphics are not HDTV, they are whimsical and dark and appropriate, making the experience just as entertaining today as it was eight years ago when I first started playing.
Toadkillerdog
( 記録時間: 0.4 時間 )
投稿日: 1月22日
This game is dark. Like "Mans inhumanity against man" style dark. Parts of this game oddly remind me of the visceral experience of watching Requiem for a Dream for the first time where I just shut off the lights and sat in a corner for 40 minutes. Don't start off with the gothy looking girl like I did. That's all I can say without spoilers. This reminds me of Silent Hill 2 in a lot of ways so, do reccomend! No jumpscares just a constant feeling of dread deep down inside. I'm a huge Silent Hill fan and it did not dissapoint and I just played through the first girl. Took me 22 minutes for one, with 5 girls to go and I'm already freaked the hell out. Totally worth 10 dorrar if you're into truly creepy atmospheric games and not just a zombie jumping out of a trashcan style horror. I'm actually disturbed, if that's not what you're looking for look elsewhere. If you're looking for a fun game and not a WTF is actually happening? What is this dark magic that's making me feel like shooting myself? Style game like Silent Hill 2. Don't play this. If you want to play a game that makes you feel actual emotions, mainly dread and paranoia, certainly play this game! Many people have said it and it's true. This isn't so much a game, it's art! It elicited an emotional response from me in about twenty minutes. Some of the details are pretty screwed up and subtle as hell which keeps your imagination running in a really messed up way. Okay one spoiler..... SPOILER ALERT! I guess.




The gothy looking chicks "Wolf" Apparently is a murderer as you see him dragging a corpse off in an abandoned playground, then he shares a smoke with you before the very much implied errr "Unwanted sexual advance" on your character, You wake up back on "The Path" where you can no longer run. So ya show up to Grandma's barely able to move what with being recently "Unwanted sexually advanced" to more craziness. To Grandmothers house we go! Yeah this game is DARK! They never show anything, but the implications are pretty obvious, which at least in my oppinion makes it a whole hell of a lot more effective in disturbing the ♥♥♥♥ out of you! It's subtle about it but you're also left with a sense of "Holy sheeit did that really just happen?"
Long-Haired Hare
( 記録時間: 3.7 時間 )
リリース前のレビュー
投稿日: 1月20日
This is the sort of game I think tried to be too much artsy and not enough substance. It's interesting, certainly, but it's almost unfair to call it a "Game" and more of a sort of window into allegories of the Little Red Riding Hood story. Even then, it's mostly told through visuals (which are beautiful, mind you) that leave you putting small pieces together of what's happening rather than telling you a full story.

It's novel, but... I can't recommend it. Very style-over-substance with nothing to hold it down and bring it to something engaging.
nekobun
( 記録時間: 10.6 時間 )
投稿日: 1月10日
The Path, from the recently and unfortunately departed Tale Of Tales, is a peculiar and perhaps polarizing experience that relies less on traditional gameplay functions and more on the player's curiosity and willingness to deviate from instruction. A unique take on the Red Riding Hood tale, you choose one of several young girls and are instructed to head to your grandmother's house without deviating from the established path in the forest. However, such things are never so simple.

If you like, you're welcome to obey the rules and keep to the safety of the titular Path. That's not where anything interesting happens, however. By diverting into the woods, each girl has a chance of finding a series of reminders that illuminate their past, some of which are more traumatic than others. As there are several Red Riding Hoods, so are there multiple Big Bad Wolves, all of whom intervene in a given Red's life in their own unique ways. By the way, let me add a trigger warning for what I think was an implied sexual assault in one of the stories.

The forest, its few inhabitants, the relics there, and the experiences following your discoveries upon your eventual arrival at grandma's are all beautifully rendered, and accompanied by a haunting, if limited in variety, soundtrack. The Path's decision to eschew dialogue for visual cues and symbolism helps get your imagination going, but at the same time makes certain sections more unclear than they ought to be. Even though the game quickly grew on me, even I had a few bouts of frustration between getting lost or being unsure what to do at certain points. Still, I enjoyed all the room left for interpretation with all the scenarios, and am still on the fence as to whether all the Reds are their own entities, if they're aspects of the same person (as they spread across a range of ages), or if they're something else entirely.

The Path is definitely a game with rather niche appeal, but if you're willing to let yourself get lost in a world for a bit, several times over, I'd say it's worth a look.
chommy2
( 記録時間: 35.4 時間 )
投稿日: 1月5日
ดีอะเล่นบ่อยแนะนำ ๆ ใช้ได้เลย เกมมันลึกซึ้งดี ชอบนะ คุณภาพกราฟฟิค คุ้มค่าสมราคาดีอะ
3.5 / 5 ดาวเลย
1singur
( 記録時間: 10.2 時間 )
投稿日: 1月1日
The Path is one of the most memorable indie games and a must buy for anyone. The price seems a bit high at this point, but considering the small studio, I guess it's ok.
I can't preTEND ANYmore
( 記録時間: 0.6 時間 )
投稿日: 1月1日
Little Red Riding Hood Simulator 2015
jgettinger1
( 記録時間: 1.1 時間 )
投稿日: 2015年12月29日
The game isn't worth the time or money. Even by walking simulator standards incredibly boring.
azuralxiii
( 記録時間: 8.0 時間 )
投稿日: 2015年12月23日
It gets exhausting wandering around for as long as one does to get a "better" ending, but it also makes it a more immersive and unsettling experience. 10/10 would buy again.
flurry-of-dancing-flames
( 記録時間: 13.5 時間 )
投稿日: 2015年11月30日
First, this game has its merits. It has great atmosphere and the graphics aren't bad and the gameplay itself is creative and thought-provoking. But straight up, if you don't like games that have an inconsistent story that gives you no answers, The Path isn't for you. If you like games that make you think...The Path probably still isn't for you.

Tale of Tales as a developer has completely imploded their own fanbase with their behavior lately, yes, and it's really made me reconsider this game. Originally I thought a lot of thought went into this game; the developers established Livejournal accounts for the characters, there are a lot of details in the game, the girls all have some sort of personality and it seems like there's a mysterious story unfolding behind all this.

It sure SEEMS that way.

But the thing is, if you set up a mystery that no one else can solve and then insist that they don't "get it" because it's ABOUT not solving the mystery, but about "appreciating" the "puzzle as it was left unsolved," then that sort of makes you sound deep and mysterious yourself. It sort of shifts the focus from the creation and onto the creator, the only person who has any answers about the otherwise completely unintelligible piece of work. And frankly, after their freakout, Tale of Tales definitely sounds like a duo way more interested in shifting attention onto themselves.

And I was really committed to putting together the puzzle of The Path once. I pulled apart the girls' Livejournals and was really baffled that their situation seemed to indicate that The Path was an experience they had...all the time? Regularly? And that their mother insisted they only go on the path itself by themselves?? It started to seem like the developers were not interested in creating some macabre version of hell or surreal depiction of time, but had set up characters they could pretty much do whatever they pleased with, as long as that gave them attention.

Honestly, if you set up a game to seem all deep and mysterious with individual sad stories to piece together, but then roleplay your characters as just whatever, it sorrrrta seems like you actually got nothing to say.

I didn't want to believe this was the case before, but after seeing their attitude about the failure of their game Sunset, their interest in only having a small (elite) fanbase, and their total disregard for making their games accessible to people, I just don't think the people behind Tale of Tales possess the sympathy and depth to create a game that demonstrates sympathy and depth.

It was a huge disappointment.

The Path is not deep. The Path does not have secret answers or an underlying meaning. The Path is just a very creative atmosphere, all dressed up with nowhere to go. If you get something out of it, it'll be inspiration for some better story.
Madam Meisaki
( 記録時間: 4.5 時間 )
投稿日: 2015年11月23日
*Tiny potential HINTS and SPOILERS*
This is not a 'game' in a sense of gameplay. This is a trippy look into these girl's minds as they walk into death. To really pay attention to everything around you as you avoid the fate you are destined to walk down eventually. Grandmother's house. How long will you prolong? Will you get every piece of the puzzle to solve their lives, or maybe even their deaths?

You REALLY need to stay open minded with this game, or you may end up hating it. This game, you either hate or love.

PROS:
Beautiful attention to detail
Lovely soundtrack, though trippy sometimes
Well-made characters, if you ask me. They have their own quirks and stories.
Left me thinking and comtemplating a lot of it, so it's basically engraved in my life now.
The girl in white... I loved playing with her. That is, until I found out...
Creepy and stays somewhat true to the original tale of Little Red. Other than the cloth bridge and all that.
You're sort of by yourself in this forest, almost. It adds to atmostphere but can also be a hinderance at times. The isolation kind of scared me.
The noises. Oh god, the noises. They really immersed me, since I was wearing headphones. I actually got really into the game, and it kind of kept me on edge. Everytime I heard a rusty swingset, I thought the girl in white was playing in a park somewhere, and set off to find it.


CONS:
THERE NEEDS TO BE AN EPILEPSY WARNING FOR THIS GAME (Nearly had a seizure at the end. Pictures flashed on screen to give you ideas of what happened, but I couldn't see most of it due to my epilepsy...)
Easy to do a loop around the forest, AKA, get hopelessly lost.
REALLY hard to find all the items, or get the wolf on first try.
If you REALLY want to get back on the path, you can't exactly do that by yourself...
Not everything is flat out explained, you actually have to think. Shocker, I know.


OVERALL:
I give this game a 7/10. It's not the game for everyone, but it's certainly the game for me, since I am a lover of art and deep stories.
Most Helpful Reviews  In the past 30 days
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 10.4 時間
投稿日: 4月23日
The Path is an interesting, thought-provoking game that takes a lot of pleasure in making us wonder what a 'game' is and to which extent it can blend with other genres. Playing The Path is like reading a book: there is no voice-acting, you have to read the thoughts of the six main characters to understand who they are and the nature of their desires and fears. Sometimes, it is like playing a record: the eerie, yet beautiful soundtrack plays a decisive role in setting the atmosphere of the game. The Path is not a traditional horror game: it plays with the player's sensitivity. I personally had to close the game once because I was just afraid. Afraid of the paradox that the Path presents us: if we take the safe path and go to grandmother's house unharmed, nothing happens (even though the grandmother is quite terrifying in my opinion, but this is not relevant here). To 'beat' the game, we have to encounter the wolf. Its form is always different, sometimes surprising. It completes and ends the girl's path, and helps us understand her better. I am currently replaying the game to better understand what happens and sharpen my interpretations.

The music, the graphics, plus the work on the shading, blended with the subtle characterization of Robin, Rose, Ginger, Ruby, Carmen and Scarlet, bring into being a wonderful game. One that moves deeply and definitely asks for your point of view to become whole.
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 11.2 時間
投稿日: 4月23日
This game took me by surprise.
I was expecting something scary with nice visuals, I got some much more than that. As usual with Tale of Tales, you're not going to run around and be rewarded with an achievement everytime you poke something (call it a walking simulator if you must). And like Sunset and The Graveyard (other ToT games I've played), The Path may not have strong graphics but its aesthetic is incredibly strong.
Each girl has a story and a personality you can get glimpses of as she comments on what she sees; and as you lead her through the forest, she meets her "wolf" - which is where you can go wild with theories. After that, she ends up in a bizarre, Lynch-like version of grandmother's house...and disappears.
Let's be clear: if you expect the game to clearly state what happens and why (and I like that type of games too!), you're not going to be happy. The Path expects you to find something in the imagery and girls' fate that resonates with you, and work with it. I'm happy to do that and I felt a strong connexion with these girls who are so subtly defined, but that's not a given.

I guess what I'm trying to say is: try the demo.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 90 days
12 人中 6 人 (50%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 0.6 時間
投稿日: 3月31日
A pretty dull, minimalist narrative masquerading as a video game that leaves a lot to be desired. Even if the developers weren't insane, awful people, I don't think I could ever recommend this to anyone who did not partake in illicit substances, and even then, there are better options out there.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 180 days
11 人中 8 人 (73%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 4.5 時間
投稿日: 2015年11月23日
*Tiny potential HINTS and SPOILERS*
This is not a 'game' in a sense of gameplay. This is a trippy look into these girl's minds as they walk into death. To really pay attention to everything around you as you avoid the fate you are destined to walk down eventually. Grandmother's house. How long will you prolong? Will you get every piece of the puzzle to solve their lives, or maybe even their deaths?

You REALLY need to stay open minded with this game, or you may end up hating it. This game, you either hate or love.

PROS:
Beautiful attention to detail
Lovely soundtrack, though trippy sometimes
Well-made characters, if you ask me. They have their own quirks and stories.
Left me thinking and comtemplating a lot of it, so it's basically engraved in my life now.
The girl in white... I loved playing with her. That is, until I found out...
Creepy and stays somewhat true to the original tale of Little Red. Other than the cloth bridge and all that.
You're sort of by yourself in this forest, almost. It adds to atmostphere but can also be a hinderance at times. The isolation kind of scared me.
The noises. Oh god, the noises. They really immersed me, since I was wearing headphones. I actually got really into the game, and it kind of kept me on edge. Everytime I heard a rusty swingset, I thought the girl in white was playing in a park somewhere, and set off to find it.


CONS:
THERE NEEDS TO BE AN EPILEPSY WARNING FOR THIS GAME (Nearly had a seizure at the end. Pictures flashed on screen to give you ideas of what happened, but I couldn't see most of it due to my epilepsy...)
Easy to do a loop around the forest, AKA, get hopelessly lost.
REALLY hard to find all the items, or get the wolf on first try.
If you REALLY want to get back on the path, you can't exactly do that by yourself...
Not everything is flat out explained, you actually have to think. Shocker, I know.


OVERALL:
I give this game a 7/10. It's not the game for everyone, but it's certainly the game for me, since I am a lover of art and deep stories.
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記録時間: 22.5 時間
投稿日: 2015年11月21日
This game can be frusterating (or even down right boring) if you aren't activley thinking critically & analyzing it while playing; but when you are, It's downright brilliant.
If you are looking for just a fun game to play and just provide you with entertainment, then don't buy this game. On the other hand, if you want something really interesting that flips conventional games on their heads, then you will most likely love this game.
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記録時間: 3.7 時間
リリース前のレビュー
投稿日: 1月20日
This is the sort of game I think tried to be too much artsy and not enough substance. It's interesting, certainly, but it's almost unfair to call it a "Game" and more of a sort of window into allegories of the Little Red Riding Hood story. Even then, it's mostly told through visuals (which are beautiful, mind you) that leave you putting small pieces together of what's happening rather than telling you a full story.

It's novel, but... I can't recommend it. Very style-over-substance with nothing to hold it down and bring it to something engaging.
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記録時間: 0.1 時間
投稿日: 2015年11月14日
People keep praising the game, but I don't really see any lasting appeal - Sure, the game looks pretty and has a haunting atmosphere with great visual characterization of all the girls, but it doesn't really do anything with that potential gameplay-wise.

You just kinda wander through the forest, get repeatedly lost, and randomly stumble upon awkwardly out-of-place locations of interest where you can have some minimal interaction.
Which reminds me - Whoever thought it would be a good idea to make people keep their hands away from the controls if they want the character to use/examine something? It's pretty counter-intuitive.

It really is an art.... gamey thing. I guess it's trying to tell you a story, but having seen all there is in the game, I do not see any coherent plot of any description, no lesson to be learned. It's just a few disconnected half-finished narratives shoe-horned into a 3d environment.

Am I being too harsh? Absolutely. I'm all for games as art, but for the love of god, let me DO something involving in the game.

PS.
I played the game outside of Steam, hence why it shows just 5 minutes.
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Most Helpful Reviews  Overall
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記録時間: 11,200.7 時間
投稿日: 2013年12月23日
あるところに6人の姉妹がいました。彼女達は母親にある頼みごとをされます。森の奥深くにあるおばあさんの家にお使いに行ってほしいと。そして、ひとつだけ忠告を受けます。絶対におばあさんの家へと続く道からは外れてはいけないよ、と。森は不思議なものにあふれていますが大きな危険も潜んでいます。うっかり道を外れてしまえば狼に襲われてしまうかもしれません。しかし、彼女達はまだ10代、危ないと分かっていても謎めいた森に対する好奇心を抱かずにはいられません。もしかしたら道を外れて探検に行ってしまうかもしれません。果たしてこのお使いはどうなってしまうのでしょうか。

本作は一部に大きな反響を呼んだ墓ババアこと「The Graveyard」と同じゲームメーカーによって開発されたアドベンチャーゲームです。童話「赤ずきん」をモチーフとしてしていますが、あくまでモチーフであり赤ずきんと全く同じストーリーというわけではありません。

6姉妹の中から一人を選択し、その少女を操作して3D空間の森の中を歩き回りお使いをします。ですが、このゲームの主軸はお利口に母親からの忠告を守り上手にお使いをこなすことではなく、好奇心に流され怪しげな森へと探検に行ってしまうことにあります。森の中には何故かテレビやバスタブなどのアイテムが落ちていたり墓場やコンサート会場があったりします。これらのアイテムを集めたり特別な場所を見つけたりすることがこのゲームの目的のひとつです。森の奥で何かと出会うことによって探検は結末を迎えます。全ての少女達が探検を成功させたときゲームクリアとなります。お使いを成功させることも出来ますが、それではクリアにはなりません。アドベンチャーといっても拾ったアイテムを駆使したり、暗号やパズルを解いたりするようなことはありません。ただ単に森を歩き回るのみです。

ストーリーは前述した大まかなものだけです。これ以上明記されることはありません。また、森で唐突に見つかる様々なものについても明確な説明はなく、アイテムを拾っても少女が何か意味ありげな台詞を呟くのみです。しかも、この台詞以外に文章がゲーム中に表示されることはほとんどありません。こう書いてしまうと分からないことだらけに思うかもしれませんが、実際そのとおりです。

では、一体何が楽しいの? と思われるでしょう。その答えは人それぞれですが筆者が一番の楽しみだと感じることを挙げると、それは純粋な探検にあります。任務をクリアする達成感や便利な道具、お金、役に立つ情報などの報酬目当てではなく、純粋に好奇心を満たすために未知の危険な世界へと繰り出していく体験が味わえます。あの怪物を討伐してほしい、あのアイテムを取ってきてほしいといった目標を誰かに決められることはありません、むしろ行ってはいけないと言われています。まさにRPGでありがちなお使いとは全く正反対です。誰にも命令されていない、何の見返りがあるのかもわからないことによって、ゲーム的な損得から外れ、より当事者としての視点で、少女に感情移入しながら、あるいはプレイヤー自身の好奇心を働かせながら探検することができます。主観的に見れば見るほどこの探検を、さらにその結末をより深く体験出来るのです。これこそがこのゲームの最大の楽しみです。他にも少女達の背景や起こった出来事を推測し補完していく考察や、独特のアートワークと音楽による雰囲気も楽しみのひとつです。

Steamストアページではホラーゲームと表記されていますが、残酷なシーンやショッキングな描写、ドッキリするような演出はありません。そういったものが苦手な方でもおそらくプレイに問題はないでしょう。もし不安ならば体験版も用意されていますのでそちらを遊んでみることを推奨します。また、標準で日本語字幕が用意されているため英語に困ることも煩わしい日本語化の手間もありません。

ぜひ、ゲームだから目的達成のために頑張るという目線からは一旦外れて気軽に言いつけを破り、自由気ままに探検して欲しいと思います。そして、その結果を目の当たりにしましょう。他のゲームではなかなか味わえない体験が出来るのではないでしょうか。
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記録時間: 2.9 時間
投稿日: 2014年7月20日
「赤ずきんちゃん」をモチーフにしたホラーっぽいADVです。
6人姉妹の中から1人の女の子を選択しておばあちゃんの家にお使いに行くのですが、おばあちゃんの家へはまっすぐ行けばすぐ着いてしまいます。しかしそれだとお使い失敗。道の周囲に広がる森の中に入り、積極的に道草を食っていく必要があります。
そして森のどこかにいる「狼」と出会っておばあちゃんの家に行くとお使い成功となります。
「狼」は概念的なものなので、一見狼とわからないことが多く、どこにいるかもわかりませんが、画面内の足跡マークを追って行けば見つかります。
お使いに成功するとその赤ずきんちゃんの結末が何となくわかる程度に表示されるものの、結局何だったのかと言われても誰にもわからないと思います。10代の女の子にありそうな悩みとかそういうものを暗示しているようです。
陰鬱な森と、明るいけど不気味なBGMの雰囲気を楽しむゲームみたいな感じでしょうか。
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13 人中 13 人 (100%) がこのレビューが参考になったと投票しました
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記録時間: 22.6 時間
投稿日: 2013年6月19日
 童話「赤ずきんちゃん」を題材としたゲームです。6人の姉妹を操作して森の中のおばあちゃんの家にお使いに行きます。森の中にはいろいろなものが転がっていて、女の子たちがそれを見て思ったことが文字として浮かび上がり女の子たちがどんなことに憧れを持っているのかとか他の姉妹をどう思ってるのかがわかります。日本語でプレイできますが日本語はゴシック体で、英語は手書き風で女の子によって字の形が変わるので英語版でプレイすることをオススメします。
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記録時間: 15.2 時間
投稿日: 2013年1月8日
アスファルトの道路を車で進み、道が土の小道に切り替わるところで、女の子は車から降ろされる。「おばあちゃんに届け物をしなさい。小道から離れてはいけませんよ」。振り返れば舗装された道路の先には高層ビル群が立ち並ぶ都市が見える。やってきた場所だ。向き直ると未舗装の土の小道はずっとまっすぐに続いている。左右には森がどこまでも広がっている。The Pathの物語はここから始まる。

このゲームを初めてするときは、言いつけ通り寄り道せず、まっすぐおばあちゃんの家に向かってて欲しい。おばあちゃんの家の中真っ暗で先に何がいるかわからなくて怖い。やっとの思いで寝室にたどり着くとベットで横になっているおばあちゃんがいる。おばあちゃんの隣に潜り込んだとき、唐突にゲームは終わる。そして「失敗」だったと結果が表示される。

その後のプレイでは小道を離れて存分に森の中を探索するといい。森の中ではさまざまなモノを見つけるだろう。そのモノは姉妹達に何かを考えさせ、思い出させるかもしれない。飽きたら引き返して(引き返せるのなら)おばあちゃんの家に向かってもいいし、ひょっとすると狼に出会うかもしれない。

あなたは姉妹が感じたこと、考えたことをそのまま体験する。寓意による寓話という体験を。全てのものに寓意が込められており、それらの寓意のみで構築された寓話、それがThe Pathだ。込められた寓意をあなた自身が読み解いていくこと、そうすることで姉妹達の体験はあなたの本当の体験になっていくだろう。
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記録時間: 10.4 時間
リリース前のレビュー
投稿日: 2011年1月9日
スコア:90 / ジャンル:アート+アドベンチャー+ホラー / 難易度:中 / パズル:∞

The Graveyardを開発したTale of Talesの作品。六姉妹の内の誰かが母親から祖母へのお使いを頼まれるお話しで、多分、赤頭巾ちゃんが元になっている。しかし、内容はもっと解釈が難しく、プレイした人たちが最終的には断片的な情報から解釈するしかない。ゲーム性はとても乏しいし、純粋にゲームとして評価すれば操作性が悪く若干のバグもあるので、それほど高得点にはできない。だが、これを3Dゲームエンジンを使ったアートとして捉えれば、もの凄く深みのある楽しみ方ができる。視覚的、聴覚的、そして脳内での想像。ゲームとして捉えれば拍子抜けするかもしれないが、アートや小説、映像表現や音楽表現に興味がある人たちにはお勧めできます。
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記録時間: 30.9 時間
投稿日: 2011年10月28日
一番幼いロビンが人狼の背後をとってマウント決めたときは感動しました
ああこんな小さな体にも大きな勇気が詰まってるんだなってね
俺も明日からがんばろっと!
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記録時間: 33.9 時間
投稿日: 2011年7月19日
これまでの人生を迷い、送ってきたように、この " 道 " に同じように迷う。
結果に後悔しているのか。それとも受け容れる事ができているのか。
不鮮明で、不明朗な世界にボンヤリと存在する私は、問い掛けられたような気がした。
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12 人中 9 人 (75%) がこのレビューが参考になったと投票しました
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記録時間: 3.1 時間
投稿日: 2015年7月27日
表記はないが、コントローラ対応。

雰囲気作りのためにあえてスローなゲームを目指しているのだろうけど、それにしても全体的に進行が遅い上に単調すぎた。

走ると視界が悪くなるので周りを見回すためには歩かざるを得なかったり、オブジェクトにひっかかって抜けだすのに時間がかかったり、場所によっては強制的に歩かされたりして、全体的に「遅い」。また、プレイヤーは森のなかをうろついてアイテムを探して集めるということしかできないため、すぐに飽きる、というよりはアイテム集めが面倒になる。

作品全体の雰囲気は私も気に入っているし評価はしたいが、その雰囲気を楽しむ前に進行の遅さと単調さからくる「面倒臭さ」がどんどん前面にでてきて十分に楽しめなかった。気の長い人にしかおすすめできない。
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10 人中 7 人 (70%) がこのレビューが参考になったと投票しました
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記録時間: 3.4 時間
投稿日: 2013年12月13日
散歩ゲー、マジで
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記録時間: 13.5 時間
投稿日: 2011年7月3日
僕はRUBYちゃん!
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記録時間: 4.9 時間
投稿日: 2013年11月27日
期待してたほどじゃなかった
LSDやろうぜLSD
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記録時間: 4.2 時間
投稿日: 2013年1月9日
大人になっても わざと横道にそれて 知らない場所を探索する。
寂しがり屋なのに人ごみは苦手 思い出の品は捨てられない
そういう人にオススメします いるかな・・・
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164 人中 122 人 (74%) がこのレビューが参考になったと投票しました
7 人がこのレビューが面白いと投票しました
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記録時間: 3.5 時間
投稿日: 2015年7月21日
I'm really not a big fan of Tale of Tales, having played previous games like The Graveyard and that game with the deer, and now The Path. It's not because of their not-so-subtle pretentiousness, such as how when talking about the development of Sunset (their latest game, which I haven't played), they stated "Abandoning some of our more extreme artistic ambitions actually made work easier and more enjoyable. And that’s when we should have realized that we were on the wrong path. Because whatever we enjoy is never, ever, what the gaming masses enjoy." It's not because after Sunset became a commercial failure and they left the gaming industry, they proceeded to write a series of passive-aggressive statements on various mediums blaming Sunset's failure on the gaming community's inability to "get" it, along with a tweet that goes, and I quote, "Hahaha. I'm so free. Look at me. I can say ♥♥♥♥ GAMES! ♥♥♥♥ GAMERS! ♥♥♥♥ THE GAME INDUSTRY! DIE! DIE!DIE! And rot in hell!" It's not because in Michaël Samyn's Patreon, he has a $5,000 tier listed "Shut me up", claiming that "if you really want me to disappear from videogames altogether, stop writing about them but also stop trying to make them, basically get the f out of your precious hobby, all it takes is a bit of cash. Make my day!". Tale of Tales is a pretentious blowhard of a developer, and while any developer leaving the industry is a bad thing, I can't say I'll miss them. But none of those are the reason why.

The reason I don't like Tale of Tales because they don't seem to have a clear grasp on what gaming is as an artistic medium. None of their games are good in the tratitional sense, and instead they bank on their artistic value. The problem is, their games never seem to actually acknowledge the strengths of the medium. Video games are a unique artistic medium because they allow the player to interact with the story and characters in ways that no other medium can easily do, and that allows them to give unique, involving, and emotional experiences that you can't get in other mediums. Tale of Tales games are more like paintings made into video games; they're pretty to look at, and maybe you can find a meaning if you look hard enough, but there's very little to actually see or do in them, and they don't really engage the player any more than going to an art museum would. Rather than being "games as art", these games are more like "art as games", and while I'm sure some people will appreciate them, they just aren't very fun to play at all, and I'm not so sure that they even wanted them to be fun. The Path is a game where you pick one of six girls and walk around a forest (or stay on the path, but you're pretty clearly not supposed to considering 98% of what little game there is is off the path), stopping occasionally to look at things, and that's basically it. You get to Grandma's house, and then you start over with another girl. It has a great atmosphere, and the forest environments are pretty to look at for the time it was released, but that's about as far as the game goes as far as what I can compliment.
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