In the old days man tried to catch a glimpse of the future in the strangest of ways. Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.
Datum vydání: 6. bře. 2014
Sledovat HD video

Koupit Year Walk


9/10 – Edge

9/10 – Eurogamer

5/5 – The Telegraph

O hře

In the old days man tried to catch a glimpse of the future in the strangest of ways.

Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.

Venture out into the dark woods where strange creatures roam, on a vision quest set in 19th century Sweden. Solve and decipher cryptic puzzles, listen for clues, and learn about mysterious folklore creatures in the built-in encyclopedia as you seek to foresee your future and find out if your loved one will ever love you back.

Mysteries and clues await everywhere in Year Walk, but to fully understand the events that took place on that cold New Year's Eve, you will have to delve deeper than the adventure and lose yourself between fact and fiction.

This edition of Year Walk features several new additions:
• New locations within the game
• Map
• Updated art
• New puzzles
• Integrated Encyclopedia about the mysterious myths and creatures encountered in the game
• Hint system
• Steam Achievement Puzzles
... and more!

Systémové požadavky (PC)

    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader 2.0, 256 MB
    • Hard Drive: 1100 MB available space
    • OS: Windows 7 (or later)
    • Processor: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Pixel Shader 2.0, 1GB
    • Hard Drive: 1100 MB available space

Systémové požadavky (MAC)

    • OS: OS X v10.5 Leopard
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader 2.0, 256 MB
    • Hard Drive: 1100 MB available space
    • OS: OS X v10.7 Lion (or later)
    • Processor: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Pixel Shader 2.0, 1GB
    • Hard Drive: 1100 MB available space
Užitečné recenze od zákazníků
2 z 2 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1.0 hodin celkem
Tak předem, tahle hra je pro lidi nad osmnáct let. A to beze srandy. Není tu erotika, sprostá mluva, drogy ani nic podobného, ale prostě... jde to stěží popsat, ale z celé této hry jde cítit ta syrovost, depresivní atmosféra, neustále máte pocit zoufalství a znechucení, který se mísí s dalšími velice negativními pocity a k tomu všemu to ještě přidává hororový nádech a absurdnost. Proto bych ji doporučil starším lidem. A vlastně to ani není hra. Je to spíš interakce s prostředím a řešení velmi jednoduchých puzzlů (i když mě některé daly neskutečně zabrat :D). Hra má temný soundtrack, který perfektně doplňuje její vizuální stránku. Tento počin je taky velmi krátký, jde dohrát i do dvou hodin, ale to nic neubírá na tom zážitku z ní. Příběh je tu důležitý. Jde o to, že dle švédské legendy podnikají někteří muži tvz. Year Walk, kdy se zavřou doma, nejí nic a večer se vydají do lesa, kde potkávají podivné bytosti, vidí svou budoucnost, kdo v dalších letech umře atd. Ale někteří z nich se můžou zbláznit nebo položit život během této procházky. I vy něco takového podniknete a potkáváte nejrůznější postavy. Například hned na začátku hry máte získat klíč, který ale drží kůň ve vodě. Výměnou za klíč po vás chce 4 tvory podobné mrtvým batolatům... Hru doporučuji, ale jen otrlejším povahám.
Přidáno: 1. července
Byla tato recenze užitečná? Ano Ne
45 z 48 osob (94%) ohodnotilo tuto recenzi jako užitečnou
2.9 hodin celkem
What a surreal experience.

Year Walk can essentially be described as a classic adventure game played in first peson. You move around the forest as you go on your 'Year Walk' and slowly piece together the puzzles and obscure story. It won the iOS GOTY award last year from many publications and I can easily see why it deserves the accolades.

Year Walk is heavily based on Finnish Swedish folklore and has an amazing art style. You will run into all kinds of creepy demons throughout your adventure. The game does have a few jump scares, but, overall, is more unsettling than scary.
I would mention that I found the atmosphere quite breathtaking. The mood is set by the oppressive musical backdrop that never distracts as you crunch your way through the snow of the forest.

The puzzles are where I really dove into the game. I assembled a full piece of paper covered with drawings, notes, and clues over the course of my travels. There is an in-game map, encyclopedia, and hint system to help you through the game and learn about the Swedish background.

The game is quite short, your first play through should take you about forty five minutes to an hour and a half depending on how quickly things click for you. Multiple play through are encouraged and, in fact, half of the story and the true ending are hidden away in subsequent play. The method of unlocking that ending and reading through the story is quite the ride.

It is unfortunate as the game has been looked over on Steam entirely. Possibly due to the stream of trash that has been coming down as part of Valve's policies lately. I hope that it gets some more attention going forward as it is a great title.
Přidáno: 9. dubna
Byla tato recenze užitečná? Ano Ne
19 z 22 osob (86%) ohodnotilo tuto recenzi jako užitečnou
4.4 hodin celkem
Year Walk is best described as a sort of stylistic adventure horror game. It's not really a hidden object game, but more focused on atmosphere and puzzles. The story of Year Walk is that you play as a man named Daniel, who lives deep in the woods. You are about to perform something known as a Year Walk, which is an old Scandinavian legend to starve before the midnight of New Years and wander into the forest and night to seek a glimpse of the future. However, there are trials, and strange beings that are said will try to apprehend you, as the very act of Year Walking breaks the two truths of our world, time and space. As you play you have to overcome these trials, explore the deep and progressively strange and unsettling woods, and over it all maybe piece together why Daniel is so concerned about the future to risk his life.

The atmosphere of the game is great. It's more unsettling, surreal, and strange than scary, but I had a constant uneasy feeling and yet fascination to events as they transpired around me. Everything dips into legends and myths from Swedish and Finnish tales, with a helpful encyclopedia if you're interested in knowing more of the origin of things around you. The whole atmosphere is backed by a fantastic soundtrack that, like the game, is appropriately off-kilter.

Year Walk strikes me as one of those games that sticks with you long after you beat it. The story isn't entirely surprising in how it plays out, but it's executed very well, and the details are a lot stranger and help make the whole situation far stranger than what actually happens. It's sort of like a classic folk-story in that what happens is somewhat predictable if you have any experience with stories of a similar kin, but that's not what makes the story interesting, it's how it's told and how everything comes to that natural conclusion. And Year Walk has a lot of depth, things to look into, and intriguing mysteries that stay in the mind long after you find out what ultimately happens.

Gameplay is pretty simplistic. You move left and right along a first-person 2D plane, and occasionally can walk forward or backward to another 2D plane. You interact with objects, and solve puzzles. The game isn't stylized like many other adventure games, with hidden item to find, as what you can and cannot do and interact with is very visible and clear, but some of the puzzles are a bit tricky. My tip is to sometimes think outside of the box. Most of the answers are often more obvious than they may seem at first, none are too challenging, but some aren't pushovers either. I also heavily suggest you keep a notebook and pen handy, it helped me a lot.

It's a game with great atmosphere, an interesting experience that'll last you about two hours, and for many I'd imagine an interesting introduction to Scandinavian myths and folklore. If you have an interest in atmospheric horror experiences, folk stories, or games with a surrealistic edge, I'd definitely give it a recommendation.
Přidáno: 14. dubna
Byla tato recenze užitečná? Ano Ne
13 z 13 osob (100%) ohodnotilo tuto recenzi jako užitečnou
2.3 hodin celkem
Descending through Year Walk is liking having an ice cube put down the back of your shirt, then being pushed into the Antarctic Ocean. It's chilling and unnerving in a way that messes with your head, transcending its own existence into something that feels tangible; too close for comfort and so well crafted it causes you to second guess your own instincts that this is nothing but fantasy. As I sat staring at "The End" plastered across my screen, I could still feel my quickened pulse as I tried to shake the feeling of being on edge, something no piece of entertainment in any medium has managed in what feels like a very long time.

Year walking is a practice (largely found in Sweden) in which a ritual is performed by the walker through which they are given a glimpse through time at what the future holds. However, it comes at a grave cost, and there is no guarantee the walker will even make it through alive.

Walking through a forest at midnight, snow blanketing the ground around you, you come face to face with the horrors that befall those that dare to year walk: The Watchers, twisted and greedy spirits, who demand their sacrifice for showing you what is to come. The deeper you get, the more vile and disturbing these encounters become, before you finally enter the church and see your fate.

This is when the game first ends, but it also marks the point at which the game truly begins. Up to this point you've been bustled along through this story with little in the way of explanation or reason. It's artistically brilliant and frightening to be sure, but all the same largely disconnected and without any real purpose, meant to alarm but ultimately lacking any substance. It's not then until you begin to walk again and the curtain is pulled away that the pieces fall into place and the true meaning behind your circumstances become clear. Terrifyingly so.

Year Walk is a master at what it tries to be. It lets nothing on and leaves you wandering in the dark for a good while, which only makes it more unnerving when it finally lays its cards on the table. The expert use of Swedish folklore ties its world and ours together as it attempts to break the forth wall as it weaves together fantasy and psychological horror into a brief but immensely compelling narrative. If you've gotten this far you've likely realized I've said a lot of nothing in all these words, and that's entirely intentional, as to say what makes Year Walk so brilliant would be to completely ruin it the experience. No, this is one walk that you have to take for yourself, though I promise you won't regret it.
Přidáno: 1. srpna
Byla tato recenze užitečná? Ano Ne
14 z 15 osob (93%) ohodnotilo tuto recenzi jako užitečnou
2.5 hodin celkem
I only read about Year Walk days before its release on PC and I initially thought this was a point-and-click adventure game. And in a way it is, but not in the traditional sense. Yes, there's clicking involved and yes, there are puzzles to be solved (some of them are really hard, by the way) but it's more of a thriller/horror game with point-and-click adventure mechanics.

I do have to say that I expected more horror here. The game is dark, and there are a couple of moments that are creepy but nothing truly scary. This disappointed me personally, because I like to be scared from time to time.
Then again, I guess I shouldn't play this game for just that. There are tons of other games that *will* scare you.
But Year Walk does have a good story and it looks pretty good for an iPhone port.

It should be played if you like adventure games, or dark and creepy stories. I thought it was 'just ok', and nothing spectacular. But that's me. You might just have a different opinion. Give it a shot.

[Rating: 72/100]
Přidáno: 29. března
Byla tato recenze užitečná? Ano Ne


2014 BAFTA Games Awards Finalist, Game Innovation.
2013 Independent Games Festival Finalist, Excellence in Visual Art.
2014 IMGA Finalist, Excellence in Art Design.
2014 IMGA Finalist, Excellence in Storytelling.
2014 Pocket Gamer Awards Finalist, Best Adventure/RPG Game.
2013 Unity Awards Winner, Best 2D Artistic Experience.
2013 Unity Awards Finalist, Golden Cube.
2013 Unity Awards Finalist, Community Choice.