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In the old days man tried to catch a glimpse of the future in the strangest of ways. Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.
發售日: 2014年3月6日
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評論

9/10 – Edge

9/10 – Eurogamer

5/5 – The Telegraph

關於此遊戲

In the old days man tried to catch a glimpse of the future in the strangest of ways.

Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.

Venture out into the dark woods where strange creatures roam, on a vision quest set in 19th century Sweden. Solve and decipher cryptic puzzles, listen for clues, and learn about mysterious folklore creatures in the built-in encyclopedia as you seek to foresee your future and find out if your loved one will ever love you back.

Mysteries and clues await everywhere in Year Walk, but to fully understand the events that took place on that cold New Year's Eve, you will have to delve deeper than the adventure and lose yourself between fact and fiction.


This edition of Year Walk features several new additions:
• New locations within the game
• Map
• Updated art
• New puzzles
• Integrated Encyclopedia about the mysterious myths and creatures encountered in the game
• Hint system
• Steam Achievement Puzzles
... and more!

系統需求 (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader 2.0, 256 MB
    • Hard Drive: 1100 MB available space
    Recommended:
    • OS: Windows 7 (or later)
    • Processor: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Pixel Shader 2.0, 1GB
    • Hard Drive: 1100 MB available space

系統需求 (MAC)

    Minimum:
    • OS: OS X v10.5 Leopard
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader 2.0, 256 MB
    • Hard Drive: 1100 MB available space
    Recommended:
    • OS: OS X v10.7 Lion (or later)
    • Processor: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Pixel Shader 2.0, 1GB
    • Hard Drive: 1100 MB available space
具參考價值的客戶評論
87 人之中有 83 人(95%)認為這篇評論有參考價值
此帳號擁有 252 款產品
3 篇評論
3.3 記錄時數
It's been months since I first played Year Walk on iOS and I still think about it regularly. The Steam version of this game is as beautifully made as the original, and the changed puzzles feel at home on the PC. The atmosphere is greatly enhanced in this version of the game, providing a creepier mood than the iOS version - so much so that surprises I knew were coming still got jolts out of me. The story behind this game is so intriguing and mysterious that I wish there was more information about it online; Year Walk is an amazing introduction into Scandinavian folklore that everyone should play.
張貼於:2014年3月6日
這篇評論有參考價值嗎?
84 人之中有 76 人(90%)認為這篇評論有參考價值
此帳號擁有 103 款產品
7 篇評論
2.7 記錄時數
First off, there are two things I must mention: one, I have had absolutely zero experience with the iOS version of Year Walk; this review is based 100% on the PC version currently available on Steam. Two, I almost exclusively dislike "puzzle games." I find them annoying and tedious. That being said, I found Year Walk to be a mesmerizing and enjoyable little game.

In terms of its gameplay, Year Walk doesn't break the mold - there's nothing revolutionary to be found here. The puzzles are relatively simple and only required me to doodle a few things down on a scratch pad to help me solve the majority of them. They're not overly difficult. And if you do find yourself stuck, there's a Hint system in-game that's actually useful.
The controls for the PC work well overall, and I had no problems or confusion in how to do anything. So, as a port from a touch based device, this aspect is done fine.

So, then what makes this an excellent game? As I said, the puzzles presented in the game are not challenging. In fact, as I finished this game I came to the realization I had been tricked. This game wasn't about the puzzles at all. It was about the experience; the visuals, the music, the story, and the atmosphere it all creates. The puzzles are just a way to move you along.
Year Walk is ultimately all about the experience. And it's definitely quite the experience. It's visually striking - the art style is unique and hauntingly beautiful, and the music fits perfectly in with it. Together they enhance a weird, dark, and rather sad story.

In the end, Year Walk feels fleshed out and solid. It creates a unique atmosphere that's hard to compare and even harder to forget. Despite not liking puzzles games, I really found myself engrossed in the world that Year Walk so successfully creates.

Addendum (3/19/2014) - After playing through the game completely, twice, and also messing around with extras and some achievements, I feel that I have to make note that this is a short game, and more importantly one that lacks replayability. I'd still recommend the game, it's just something to bear in mind when making a purchase.
張貼於:2014年3月6日
這篇評論有參考價值嗎?
44 人之中有 40 人(91%)認為這篇評論有參考價值
此帳號擁有 287 款產品
21 篇評論
5.7 記錄時數
this game, oh man.

heads up, i played this on ipad almost a year ago and it still holds up really well even on pc

its super creepy and has a vibe not many puzzle games have. the best way i can describe it is that it feels like a popup book rendition of a super creepy swedish folklore version of myst. everything feels dream-like but you soon start seeing that not everything is as it appears.

+great art
+great soundtrack
+captures the feeling of being lost in the woods
+lore is polished really well
+puzzles are outstanding and mostly nonlinear, and without spoiling you have to dig pretty deep to solve some of the more arcane puzzles
-relatively short for a pc game

...
its almost midnight.
張貼於:2014年3月6日
這篇評論有參考價值嗎?
38 人之中有 35 人(92%)認為這篇評論有參考價值
此帳號擁有 293 款產品
5 篇評論
2.9 記錄時數
What a surreal experience.

Year Walk can essentially be described as a classic adventure game played in first peson. You move around the forest as you go on your 'Year Walk' and slowly piece together the puzzles and obscure story. It won the iOS GOTY award last year from many publications and I can easily see why it deserves the accolades.

Year Walk is heavily based on Finnish Swedish folklore and has an amazing art style. You will run into all kinds of creepy demons throughout your adventure. The game does have a few jump scares, but, overall, is more unsettling than scary.
I would mention that I found the atmosphere quite breathtaking. The mood is set by the oppressive musical backdrop that never distracts as you crunch your way through the snow of the forest.

The puzzles are where I really dove into the game. I assembled a full piece of paper covered with drawings, notes, and clues over the course of my travels. There is an in-game map, encyclopedia, and hint system to help you through the game and learn about the Swedish background.

The game is quite short, your first play through should take you about forty five minutes to an hour and a half depending on how quickly things click for you. Multiple play through are encouraged and, in fact, half of the story and the true ending are hidden away in subsequent play. The method of unlocking that ending and reading through the story is quite the ride.

It is unfortunate as the game has been looked over on Steam entirely. Possibly due to the stream of trash that has been coming down as part of Valve's policies lately. I hope that it gets some more attention going forward as it is a great title.

http://cloud-3.steampowered.com/ugc/595907053911022538/97EE52E11467DB99B64375A0F67863F9FF2CD941/

http://cloud-3.steampowered.com/ugc/595907053911021776/E37C57A854D089254D0BBE943EE2493554DA4930/
張貼於:2014年4月9日
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21 人之中有 19 人(90%)認為這篇評論有參考價值
此帳號擁有 72 款產品
4 篇評論
2.5 記錄時數
What would you give to see your future? And what would you do if you knew what it held?

Enter Year Walk. YW is a short game, but a very haunting experience. It's unique, it thinks outside the box, it's something you ponder over well after the game ends. Let's dive into what people are looking for in a review, shall we?

Story: Pay attention. That's all I can say without spoiling too much. The post-game content contributes a lot in this aspect!

Gameplay: Original. This game does require you to do thinking, so don't expect to walk in (hah) and romp through all the puzzles- you won't. Puzzles can involve anything: memorization, sound recognition, unexpected controls, you name it. Solutions are never convoluted- you might be surprised!

Graphics: Beautiful. Simply gorgeous, even when you're looking at a bloodied doll. Love it!

Sound Effects: Headphones on, volume up; the sound is superbly done. Everything sounds perfect- the snow crunching under your shoes, the creaking wood of a windmill, the water running in the creek. Is that a woman singing in the distance? Is that a baby wailing... wait. Is that the plippity plop of blood I hear as well?

Soundtrack: The soundtrack is beautiful and immersive. It can range anywhere from "Wow, I could meditate to this!" to "Holy fudge I'm going to die!" Like I said: headphones on, volume up! Lose yourself in Year Walk.

Replayability/Post-Game Content: Only finished one walk so far, but definitely looking forward to jumping back in! After you beat the game, you get access to a nice fat journal in which clues are scattered for you to find. The clues unlock the true ending- it's unsettling.

So is it scary?: To be honest, YW is not necessarily scary, but it's downright creepy. The atmosphere is done very well! There are a few jumpscares, so players with heart conditions beware!

The Bad: Just a tad too short (~2-3 hours). A wee more content would be nice!

Year Walk is a solid puzzle/pseudo-horror game. If you could see the future, then you'd know it's in your best interests to buy it!

[8/10]
張貼於:2014年3月7日
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獎項

2014 BAFTA Games Awards Finalist, Game Innovation.
2013 Independent Games Festival Finalist, Excellence in Visual Art.
2014 IMGA Finalist, Excellence in Art Design.
2014 IMGA Finalist, Excellence in Storytelling.
2014 Pocket Gamer Awards Finalist, Best Adventure/RPG Game.
2013 Unity Awards Winner, Best 2D Artistic Experience.
2013 Unity Awards Finalist, Golden Cube.
2013 Unity Awards Finalist, Community Choice.