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In the old days man tried to catch a glimpse of the future in the strangest of ways. Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.
Utgivningsdatum: 6 Mar 2014
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Recensioner

9/10 – Edge

9/10 – Eurogamer

5/5 – The Telegraph

Om spelet

In the old days man tried to catch a glimpse of the future in the strangest of ways.

Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.

Venture out into the dark woods where strange creatures roam, on a vision quest set in 19th century Sweden. Solve and decipher cryptic puzzles, listen for clues, and learn about mysterious folklore creatures in the built-in encyclopedia as you seek to foresee your future and find out if your loved one will ever love you back.

Mysteries and clues await everywhere in Year Walk, but to fully understand the events that took place on that cold New Year's Eve, you will have to delve deeper than the adventure and lose yourself between fact and fiction.


This edition of Year Walk features several new additions:
• New locations within the game
• Map
• Updated art
• New puzzles
• Integrated Encyclopedia about the mysterious myths and creatures encountered in the game
• Hint system
• Steam Achievement Puzzles
... and more!

Systemkrav (PC)

    Minimum:
    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader 2.0, 256 MB
    • Hard Drive: 1100 MB available space
    Recommended:
    • OS: Windows 7 (or later)
    • Processor: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Pixel Shader 2.0, 1GB
    • Hard Drive: 1100 MB available space

Systemkrav (MAC)

    Minimum:
    • OS: OS X v10.5 Leopard
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader 2.0, 256 MB
    • Hard Drive: 1100 MB available space
    Recommended:
    • OS: OS X v10.7 Lion (or later)
    • Processor: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Pixel Shader 2.0, 1GB
    • Hard Drive: 1100 MB available space
Hjälpsamma kundrecensioner
75 av 79 personer (95%) fann denna recension hjälpsam
249 produkter på kontot
3 recensioner
3.3 timmar totalt
It's been months since I first played Year Walk on iOS and I still think about it regularly. The Steam version of this game is as beautifully made as the original, and the changed puzzles feel at home on the PC. The atmosphere is greatly enhanced in this version of the game, providing a creepier mood than the iOS version - so much so that surprises I knew were coming still got jolts out of me. The story behind this game is so intriguing and mysterious that I wish there was more information about it online; Year Walk is an amazing introduction into Scandinavian folklore that everyone should play.
Upplagd: 6 Mars 2014
Var denna recension hjälpsam? Ja Nej
70 av 78 personer (90%) fann denna recension hjälpsam
104 produkter på kontot
7 recensioner
2.7 timmar totalt
First off, there are two things I must mention: one, I have had absolutely zero experience with the iOS version of Year Walk; this review is based 100% on the PC version currently available on Steam. Two, I almost exclusively dislike "puzzle games." I find them annoying and tedious. That being said, I found Year Walk to be a mesmerizing and enjoyable little game.

In terms of its gameplay, Year Walk doesn't break the mold - there's nothing revolutionary to be found here. The puzzles are relatively simple and only required me to doodle a few things down on a scratch pad to help me solve the majority of them. They're not overly difficult. And if you do find yourself stuck, there's a Hint system in-game that's actually useful.
The controls for the PC work well overall, and I had no problems or confusion in how to do anything. So, as a port from a touch based device, this aspect is done fine.

So, then what makes this an excellent game? As I said, the puzzles presented in the game are not challenging. In fact, as I finished this game I came to the realization I had been tricked. This game wasn't about the puzzles at all. It was about the experience; the visuals, the music, the story, and the atmosphere it all creates. The puzzles are just a way to move you along.
Year Walk is ultimately all about the experience. And it's definitely quite the experience. It's visually striking - the art style is unique and hauntingly beautiful, and the music fits perfectly in with it. Together they enhance a weird, dark, and rather sad story.

In the end, Year Walk feels fleshed out and solid. It creates a unique atmosphere that's hard to compare and even harder to forget. Despite not liking puzzles games, I really found myself engrossed in the world that Year Walk so successfully creates.

Addendum (3/19/2014) - After playing through the game completely, twice, and also messing around with extras and some achievements, I feel that I have to make note that this is a short game, and more importantly one that lacks replayability. I'd still recommend the game, it's just something to bear in mind when making a purchase.
Upplagd: 6 Mars 2014
Var denna recension hjälpsam? Ja Nej
122 av 172 personer (71%) fann denna recension hjälpsam
94 produkter på kontot
40 recensioner
2.8 timmar totalt
Year Walk is a great atmospheric horror puzzle-adventure game. It is not a very long game, for I finished this in under 2 hours (was expecting 3 hours based on the iOS users comments), but then again I think I missed out on some secrets and feel like there's more to it. (Update: Yes, there indeed is more to it. But I'll just leave it at that!).

The puzzles here are fine. They're not very difficult, but just requires you to pay attention to the environment. Some of them I sorta "accidentally" solved by just clicking here and there, but otherwise the rest of them can be solved by looking at the environments and taking notes (yes, I actually mean taking notes as in using a pen and paper). Fear not as those that I accidentally solved were early into the game....the latter ones are complex enough that they're no fluke.

One puzzle was particularly not obvious for me because it uses an input method that is not used in the entire game otherwise (don't wanna spoil too much). Should you be stuck, you can use the in-game hint system, which is kinda like a guide but not always 100% direct. Try not to over-use it, which is exactly what I did initially sadly. In hindsight, I regret succumbing so quickly when I got stuck. But at least this ensures you don't find yourself stuck for prolonged periods of time and needing to Google the solutions becomes moot.

The atmosphere is well done. It is spooky and there are lots of unexpected things you can expect to see. I played the game in two sittings, the first of which was at around 1am. And my, did it raise my goosebumps! There was one particularly unexpected jump scare which made me say to myself "Ok I'm gonna continue this in the morning in daylight". Having played the second half in the morning, I feel the game's best played at night (past 12mn). Just so much more atmosphere then that cannot be replicated in daylight.

Sound is great as well. Kinda what you expect from top-notch atmospheric indie games. It ranges from calm to downright eerie, and complements the game at every turn respectably.

Controls are good too, though I would frankly have loved a keyboard shortcut for the map at least. Lost count of the number of times I needed to use the mouse pointer to get to the map screen. The area covered by the game isn't that big though, and there's a fair amount of backtracking required.

All in all, this is a nice little horror-puzzle-adventure game. The sound design that perfectly complements the haunting visuals sets a great atmosphere for the game. Year Walk received many accolades on iOS so it's good to see it make it to Steam. The $6 price seems reasonable for a two to three hour game that does not overstay its welcome.
Upplagd: 25 Februari 2014
Var denna recension hjälpsam? Ja Nej
38 av 42 personer (90%) fann denna recension hjälpsam
290 produkter på kontot
20 recensioner
5.7 timmar totalt
this game, oh man.

heads up, i played this on ipad almost a year ago and it still holds up really well even on pc

its super creepy and has a vibe not many puzzle games have. the best way i can describe it is that it feels like a popup book rendition of a super creepy swedish folklore version of myst. everything feels dream-like but you soon start seeing that not everything is as it appears.

+great art
+great soundtrack
+captures the feeling of being lost in the woods
+lore is polished really well
+puzzles are outstanding and mostly nonlinear, and without spoiling you have to dig pretty deep to solve some of the more arcane puzzles
-relatively short for a pc game

...
its almost midnight.
Upplagd: 6 Mars 2014
Var denna recension hjälpsam? Ja Nej
33 av 36 personer (92%) fann denna recension hjälpsam
289 produkter på kontot
5 recensioner
2.9 timmar totalt
What a surreal experience.

Year Walk can essentially be described as a classic adventure game played in first peson. You move around the forest as you go on your 'Year Walk' and slowly piece together the puzzles and obscure story. It won the iOS GOTY award last year from many publications and I can easily see why it deserves the accolades.

Year Walk is heavily based on Finnish Swedish folklore and has an amazing art style. You will run into all kinds of creepy demons throughout your adventure. The game does have a few jump scares, but, overall, is more unsettling than scary.
I would mention that I found the atmosphere quite breathtaking. The mood is set by the oppressive musical backdrop that never distracts as you crunch your way through the snow of the forest.

The puzzles are where I really dove into the game. I assembled a full piece of paper covered with drawings, notes, and clues over the course of my travels. There is an in-game map, encyclopedia, and hint system to help you through the game and learn about the Swedish background.

The game is quite short, your first play through should take you about forty five minutes to an hour and a half depending on how quickly things click for you. Multiple play through are encouraged and, in fact, half of the story and the true ending are hidden away in subsequent play. The method of unlocking that ending and reading through the story is quite the ride.

It is unfortunate as the game has been looked over on Steam entirely. Possibly due to the stream of trash that has been coming down as part of Valve's policies lately. I hope that it gets some more attention going forward as it is a great title.

http://cloud-3.steampowered.com/ugc/595907053911022538/97EE52E11467DB99B64375A0F67863F9FF2CD941/

http://cloud-3.steampowered.com/ugc/595907053911021776/E37C57A854D089254D0BBE943EE2493554DA4930/
Upplagd: 9 April 2014
Var denna recension hjälpsam? Ja Nej

Priser

2014 BAFTA Games Awards Finalist, Game Innovation.
2013 Independent Games Festival Finalist, Excellence in Visual Art.
2014 IMGA Finalist, Excellence in Art Design.
2014 IMGA Finalist, Excellence in Storytelling.
2014 Pocket Gamer Awards Finalist, Best Adventure/RPG Game.
2013 Unity Awards Winner, Best 2D Artistic Experience.
2013 Unity Awards Finalist, Golden Cube.
2013 Unity Awards Finalist, Community Choice.