Beware Planet Earth! is a beguiling mix of classic tower defense and time management coming to PC via Steam for the first time. Save your cows from the Martian invasion by building an effective defense using towers, traps and objects, and also by firing your Zapper directly at the invading force of little green men!
ユーザーレビュー: ほぼ好評 (174 件のレビュー) - このゲームのユーザーレビュー 174 件中 72% が好評です
リリース日: 2014年4月11日

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このゲームについて

Beware Planet Earth! is a beguiling mix of classic tower defense and time management coming to PC via Steam for the first time. Save your cows from the Martian invasion by building an effective defense using towers, traps and objects, and also by firing your Zapper directly at the invading force of little green men!

Key Features

  • Exclusive content on Steam: a multitude of new levels and enemies inspired by Valve’s universe!
  • Endless Fun: full story mode with 46 levels over 4 seasons, plus 28 bonus challenges!
  • Simple gameplay: different difficulty modes to choose from; “Veteran Mode” for experienced players and “Normal Mode” for the beginners
  • Intense action: grab your Zapper to attack the Martians and overpower your machines!
  • Wacky machines: choose among 20 wacky machines; from the classic defence tower to the Helicowpter!
  • Deadly enemies: over 20 quirky Martians; from the Metalhead and the Mad Scientist to the Ninja!

システム要件

    最低:
    • OS: Windows XP
    • プロセッサー: 1,8 Ghz
    • メモリー: 512 MB RAM
    • グラフィック: 64 MB Video Card
    • DirectX: Version 9.0c
    • ストレージ: 350 MB 利用可能
    • サウンドカード: Direct Sound Compatible
    推奨:
    • OS: Windows XP, Windows 7, Windows 8
    • プロセッサー: 2Ghz+
    • メモリー: 1 GB RAM
    • グラフィック: 256 MB Video Card
    • DirectX: Version 9.0c
    • ストレージ: 500 MB 利用可能
    • サウンドカード: Direct Sound Compatible
参考になったカスタマーレビュー
32 人中 21 人 (66%) がこのレビューが参考になったと投票しました
記録時間: 0.2 時間
投稿日: 2015年9月10日
No recommendation for this game. It's not that it's bad, it's just that it's another tower defense game that does nothing to distinguish it from any others.

None of the towers feel like they have any weight behind them, everything is just really generic and boring. Fast+weak enemies, check. Slow+tough enemies, check. Regular peashooter towers, check. No damage slowing/freeze towers, check.

It's a reskin of every tower defense game you've ever played. The current sale price of 2.74$ is barely justifiable let alone the regular price tag of (LOL) 11$ CAN. I got this in a humble bundle so I don't feel so bad but, don't waste your money here.
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 5 人 (100%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 68.2 時間
投稿日: 2015年9月15日
Fun if not terribly original or complex tower defense - but don't we play TD because we know exactly what we are getting?
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4 人中 4 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 79.8 時間
投稿日: 2015年9月16日
Can't. Stop. Saving. Cows!

This is totally not my type of game, but the demo was so entertaining that I just had to put it on my wishlist, and then get it when I saw it on sale for 1.99 euro. It's well worth more than that (and I'm stingy). The graphics and humour hits the right spot for me.

It was great fun until I tried to get those stupid achievements, then it turned into frustrating no fun on the Veteran play through of Winter level 5. After far too many attempts on the previous levels each time until I got lucky, too. (Achievements only ever get in the way of enjoying a game for me, and this game was where I finally decided to say 'screw them all'. I'd really like a button in Steam to turn them all off.)

Back to just playing for the fun (screw veteran), it's entertaining me still, replaying the levels in order and the challenge and bonus ones I like.

There are plenty of levels, hours upon hours of play time! The progression is good, starts easy and gets slowly more difficult.

There are some different types of challenge levels throughout the Story mode, where I would like to just skip the one that I find no fun at all (Maid Raid), and get more of the one I like best (Back to Basics). They each unlock a few more levels of the same type once you've beaten the one in the Story mode, which is nice. There are also bonus levels where the aliens and playing area look different, and some have somewhat different special abilities (with no way that I know to read up details about them, unfortunately).

I'd have liked a way to re-check the aliens while playing in a normal level, too. My memory isn't the best anymore.

And I'd have liked a way to go to the next level in a second play through, rather than having to go back to the main menu and pick a previously played level just to get to the one after the one I just played.

And I'd much prefer the game to remember that I unticked Fullscreen, rather than having to do it again every time I launch it.

But overall, great fun. Try the free demo, it has 7 or so levels from different spots in the story mode, so you get to see easy and somewhat tougher levels in shorter time, giving you a good idea of what to expect in the full version.
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17 人中 16 人 (94%) がこのレビューが参考になったと投票しました
記録時間: 2.3 時間
投稿日: 2014年4月23日
宇宙人から牛を守れ!! コミカルでカジュアルなTowerDiffenceの良作

※Desura版で既にベテランクリア済み、ゲーム性そのものに大差は無いと想定しレビュー
※Steam版はValve作品のキャラクターをモチーフにしたボーナスステージや敵キャラクターが追加

-まとめ-
キャトルミューティレーションをモチーフにしたTD。敵、タワー、エフェクト、ステージ諸々のデザイン全般がコミカルでありサウンドやSEも雰囲気に非常にマッチしていてクオリティは高い。ステージも狭く、ルート作成の要素も無い、タワーに加えて手動で敵を攻撃する手段が有る等々、TDとしての難易度や戦略性は低いが、ついついもう1ステージ追加でやってしまうような妙な魅力が有る作品。手軽に出来る万人向けのTDとしてお薦め。

-TDとしての概要-

・特徴
-任意で光線銃を操作する事により敵を攻撃、タワーをメンテナンス、障害物を除去等のアクションが可能
-敵を倒してタワー原資を稼ぐのではなく、原資を生産してタワーを購入するPvZと同様のタイプ
-ルーティングやジャグリング要素、早送り、Wavesaveの要素は無し

・ステージ
合計56ステージ(40+ボーナスステージ+2×5+チャレンジマップ6)
ストーリーモードは春夏秋冬、各季節それぞれ10ステージ構成(季節のラストステージがボス戦)
1マップあたりの所要時間は短いが、ステージ数が多くテンポよく楽しめる。

・難易度 ノーマルとベテランの2種
ノーマルは比較的易しめ。TDに慣れている人は最初からベテランでプレイする方が楽しめる難易度

・タワー 20種類
ステージ開始時に利用するタワーをピックアップ 1ステージで最大8種利用可。使い勝手の良いタワーが決まってくるものの、最大8種類のタワーが活用できるので組み合わせは工夫しやすい。

・敵 20種以上
見た目、進攻速度、攻撃方法等々、コミカルかつ変化にも富んでいて面白い。
このレビューは参考になりましたか? はい いいえ 面白い
91 人中 72 人 (79%) がこのレビューが参考になったと投票しました
記録時間: 22.2 時間
投稿日: 2014年4月12日
To me, it's hard to make a 2D Cartoony style like this entertaining, and honestly I laughed a lot as I discovered the cows along the seasons, the aliens' animations, and of course, Barney ! This toilets cabin makes him so alive, and yet we never see the guy ! Now, imagine that all the 'towers' you put in the fields are alive too... Man, this ambiance is soooo fun ! It's actually a part of the machine, but it's also its eyes. It's a vent, but it's also its mouth. Just love the design of these characters/machines ! Mobs have suits, costumes, cohesive animations, and their abilities are related to their appearance. You could guess what it can or cannot do by just looking at them. It's very pleasant and made me feel like I was watching a good old cartoon from Tex Avery/Hanna Barbera. So alive !

Then came the game... I really don't like Tower Defense game type. BPE is the first one I DO want to complete ! God, I felt entertained all time long ! The first levels were clearly designed as tutorials. That's why all the people who got used to play TDs may be bored, but I think their experience will allow them to complete these levels very fast, to finally get to...

... THE ZAPPER !

Here is how you can turn a simple TD into a frenetic game experience : developpers managed to give you this intense feeling of being overwhelmed, without simply adding mobs, and mobs, and a new wave of mobs... The ZAPPER ! They also played on mobs' resistance, and finally managed to balance mobs' speed, defense, zapper's power, machines' utility and player's actions so that you have a lot of things to setup, manage and use... but in a very effective way ! Everything is damn simple to understand and use, and provides a lot of fun ! Don't... forget... to use... the ZAPPER ! It's your best ally all game long !

And finally, a new dimension came to my attention: mobs' transformations ! You think you killed it, it turns into something else ! Hard Rockers turn into "Berserk Hard Rockers", Zombies turn into graves, where new smaller zombies emerge, ... but I won't spoil everything ^_^ I found these game mechanics very inventive !

A lot of TDs should take example on this game. It's simple, yet effective and terribly addictive, fun and easy to play, and includes a very well balanced challenge.

I should have given feedback on the 'charismatic' fields, or on the growing number of aliens' spawn points as you progress in the game, or maybe on the evolutive environment (mushrooms and their spores, ice forming on your machines during winter and the zapper's utility at this moment of the game,...), and maybe I should have told you about the bosses, the drill, the gears or the cow bell... but I really have nothing to say about it, because everything was part of the fun, and very well thought !

Play this game, it really worths its price !
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