Beware Planet Earth! is a beguiling mix of classic tower defense and time management coming to PC via Steam for the first time. Save your cows from the Martian invasion by building an effective defense using towers, traps and objects, and also by firing your Zapper directly at the invading force of little green men!
Κριτικές: Πολύ θετικές (94 κριτικές)
Ημερομηνία κυκλοφορίας: 11 Απρ, 2014
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Αγορά Beware Planet Earth

 

Ειδική έκδοση

Steam Greenlight

Σχετικά με αυτό το παιχνίδι

Beware Planet Earth! is a beguiling mix of classic tower defense and time management coming to PC via Steam for the first time. Save your cows from the Martian invasion by building an effective defense using towers, traps and objects, and also by firing your Zapper directly at the invading force of little green men!

Key Features

  • Exclusive content on Steam: a multitude of new levels and enemies inspired by Valve’s universe!
  • Endless Fun: full story mode with 46 levels over 4 seasons, plus 28 bonus challenges!
  • Simple gameplay: different difficulty modes to choose from; “Veteran Mode” for experienced players and “Normal Mode” for the beginners
  • Intense action: grab your Zapper to attack the Martians and overpower your machines!
  • Wacky machines: choose among 20 wacky machines; from the classic defence tower to the Helicowpter!
  • Deadly enemies: over 20 quirky Martians; from the Metalhead and the Mad Scientist to the Ninja!

Απαιτήσεις συστήματος

    Minimum:
    • OS: Windows XP
    • Processor: 1,8 Ghz
    • Memory: 512 MB RAM
    • Graphics: 64 MB Video Card
    • DirectX: Version 9.0c
    • Hard Drive: 350 MB available space
    • Sound Card: Direct Sound Compatible
    Recommended:
    • OS: Windows XP, Windows 7, Windows 8
    • Processor: 2Ghz+
    • Memory: 1 GB RAM
    • Graphics: 256 MB Video Card
    • DirectX: Version 9.0c
    • Hard Drive: 500 MB available space
    • Sound Card: Direct Sound Compatible
Χρήσιμες κριτικές χρηστών
3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
4.2 ώρες στο μητρώο
Αναρτήθηκε: 18 Μαρτίου
Fun tower defense tower defense time waster, with cool graphics and cartoony 1950s aliens theme.

However, get punishingly difficult once you hit Fall, to the point where its just not fun anymore. Even plants vs. zombies was fairer!!

Buy if you want some decent fun for a few hours and then home work assignment thereafter.
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
19.9 ώρες στο μητρώο
Αναρτήθηκε: 5 Απριλίου
This is more of a action/tower defense as you get a cow bell to make the cows run faster back home, and a laser used to directly hurt aliens, unfreeze defense, or destory shields (among other things). Alians do variaty of things, make portals, rocket jump, destory your defense, shields, and play music.

You must be active thoughout the whole battle to keep the alians from taking your cows to do unspeakable things. The added challange modes and the TF2 and zombie maps were fun change of pace.

Overall a great TD game, not real easy, not really hard. (on hard difficulty)
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2 από 4 άτομα (50%) βρήκαν αυτή την κριτική χρήσιμη
0.3 ώρες στο μητρώο
Αναρτήθηκε: 11 Ιανουαρίου
If you're going to clone Plants versus Zombies at least throw in some tower defense. Beware Planet Earth is the most basic, simple, straightforward, uninspired, copycat, utterly tedious game on Steam. It's not really a tower defense game because the levels are puzzles (if you can call iGame obviousness with almost no failure possible a "puzzle"). Be prepared to sit and watch in boredom as aliens march across the screen and you hear PVZ "splot" noises and spawn noises the developers made with their mouths. There's no fast forward, next level, or other regular tower defense staples, because this is another worthless mobile game.

Adorable cows, but how is that worth human money? Money totally wasted.
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70 από 88 άτομα (80%) βρήκαν αυτή την κριτική χρήσιμη
22.2 ώρες στο μητρώο
Αναρτήθηκε: 12 Απριλίου, 2014
To me, it's hard to make a 2D Cartoony style like this entertaining, and honestly I laughed a lot as I discovered the cows along the seasons, the aliens' animations, and of course, Barney ! This toilets cabin makes him so alive, and yet we never see the guy ! Now, imagine that all the 'towers' you put in the fields are alive too... Man, this ambiance is soooo fun ! It's actually a part of the machine, but it's also its eyes. It's a vent, but it's also its mouth. Just love the design of these characters/machines ! Mobs have suits, costumes, cohesive animations, and their abilities are related to their appearance. You could guess what it can or cannot do by just looking at them. It's very pleasant and made me feel like I was watching a good old cartoon from Tex Avery/Hanna Barbera. So alive !

Then came the game... I really don't like Tower Defense game type. BPE is the first one I DO want to complete ! God, I felt entertained all time long ! The first levels were clearly designed as tutorials. That's why all the people who got used to play TDs may be bored, but I think their experience will allow them to complete these levels very fast, to finally get to...

... THE ZAPPER !

Here is how you can turn a simple TD into a frenetic game experience : developpers managed to give you this intense feeling of being overwhelmed, without simply adding mobs, and mobs, and a new wave of mobs... The ZAPPER ! They also played on mobs' resistance, and finally managed to balance mobs' speed, defense, zapper's power, machines' utility and player's actions so that you have a lot of things to setup, manage and use... but in a very effective way ! Everything is damn simple to understand and use, and provides a lot of fun ! Don't... forget... to use... the ZAPPER ! It's your best ally all game long !

And finally, a new dimension came to my attention: mobs' transformations ! You think you killed it, it turns into something else ! Hard Rockers turn into "Berserk Hard Rockers", Zombies turn into graves, where new smaller zombies emerge, ... but I won't spoil everything ^_^ I found these game mechanics very inventive !

A lot of TDs should take example on this game. It's simple, yet effective and terribly addictive, fun and easy to play, and includes a very well balanced challenge.

I should have given feedback on the 'charismatic' fields, or on the growing number of aliens' spawn points as you progress in the game, or maybe on the evolutive environment (mushrooms and their spores, ice forming on your machines during winter and the zapper's utility at this moment of the game,...), and maybe I should have told you about the bosses, the drill, the gears or the cow bell... but I really have nothing to say about it, because everything was part of the fun, and very well thought !

Play this game, it really worths its price !
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40 από 50 άτομα (80%) βρήκαν αυτή την κριτική χρήσιμη
8.4 ώρες στο μητρώο
Αναρτήθηκε: 12 Απριλίου, 2014
Cute little gem of a game! It's Plants vs Zombies in space ! Well on earth, tehcnically xD

Don't be fooled by all those colours: there is actually quite a bit of depth poured into the gameplay, and the zapper makes sure you basically never sit idle (on the contrary, you must constantly decide if/what to boost or explode), and that's where it differs from many other TD's (and from PvZ, specifically): apart from building towers and picking up ressources, you are always active with what is basically a multi-tool, there's not much waiting involved.

Veteran mode is also quite handy, and I'd recommand tower denfense... veterans ^^ to actually enable it. I'd even say it's worth to turn it on from start. You won't get to make many mistakes and get away with it, but the difficulty isn't offputting either, and as long as your strategy is sound, you shouldn't get stuck wondering what went wrong. "Normal" difficulty I didn't try so I can't really comment, but it sounds nice to be able to play with less focus, or to enable less-hardcore players to fully enjoy the game I guess. Plus, you can always switch between Normal/Vet with the flick of a button apparently.

There's a whole bunch of animations, graphics, easter eggs, you name it. You get everything from ninjas, to secret agents reading news papers unsuspectingly, to Martian ladies filing their nails and cleaning up the alleys :D

Gameplay wise, there's something I found rather odd at first for a TD: compared to mostly every other TD I ever played, the maps are rather small, and towers have very limited range (basically just 3 squares). I was afraid of that at first, but it turns out that it just makes you think about placement and synergy even more, instead of just spamming long ranged OP towers everywhere like in some other TDs. Speaking of which : the game starts slow, but it's kind of a tutorial even though it doesn't officially says so. You gotta hang in there for the first 4 or 5 levels, but after that you get the zapper and get to occupy yourself with it, and start seeing more diversity towers-wise.

All in all, much more fun that some random movie, at the price of a movie theater ticket ;p
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