Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.
Обзоры пользователей:
Recent:
Положительные (всего 13) - 84% of the 13 user reviews in the last 30 days are positive.
Overall:
Очень положительные (всего 333) - 84% из 333 обзоров этой игры положительны
Дата выхода: 13 мар. 2014

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18 декабря 2015

Last Dream “Very Easy” Competition

We’re pleased to announce the Last Dream "Very Easy" Competition. Players will be ranked on the quickest time to complete Last Dream. The competition ends February 29th, 2016.

Key Details: No "Reborn" games, Very Easy difficulty, Saving in Designated Locations.

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC
.
4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.



Official Contest Rules for the Last Dream "Very Easy" Competition

Participants shall submit a save file with the quickest time to complete Last Dream prior to February 29th at 11:59 pm EST.

"Completing Last Dream" Definition:

Players will be defined to have completed Last Dream when they have defeated the Dark Lord in the Well of Souls. The exact time after defeating the Dark Lord is stored in the save file.

After defeating the Dark Lord and viewing the end credits, players MUST save their game via the prompt after “The End”.

Gameplay Rules:

• Difficulty level MUST be set to "Very Easy"
• Saving option MUST be set to "Saving in Designated Locations"
Altered "Game Options" (e.g. difficulty, saving options, etc.) are prohibited.
• "Reborn" games are prohibited.
• “Fast Forward” is allowable.
• Any encounter rate is allowable
• The "New Game +" feature may be utilized.
• Any party combination
• All competitors must use the default Steam version of Last Dream.

Contest Sponsors and Promoters:

White Giant RPG Studios, LLC

• Andrew Walker – 597 Myrtle St., Los Alamos, NM 87544
• Josh Mellon – 66 High Country Rd., Weaverville, NC 28787
• Mark Cope – 7000 SW Vermont St, Portland, OR 97223
• Chris Moore – 4224 Packaway Rd, Albuquerque, NM 87114
• Seth Hetu – 660 Cambridge St, #201, Cambridge, MA 02141-1193

Maximum Cost to Participants: $9.99 for the full game Steam version of Last Dream.

Special Eligibility Requirements: All participants must own the full version of Last Dream on Steam.

Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the quickest time to complete Last Dream.

Selection of a Winner: All Last Dream save files submitted prior to 11:59 EST on February 29th to info@whitegiantrpg.com will be analyzed for the quickest time to complete Last Dream. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from shortest to longest time to complete Last Dream. The five participants with the quickest time to complete Last Dream will be awarded prizes. If multiple participants complete Last Dream in the same time (to the second), then the participant with the fewest steps will win the tie-breaker.

Competition Prizes:

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC.

4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash.

Prize Details:

•The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months).

•The "Expansion NPC" prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers’ discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion Tombstone" prize allows the prize winner to have a Tombstone with text of their choosing (within the developers’ discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion NPC with dynamic text" prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers’ discretion). Prize winners will be contacted for information at the conclusion of the competition.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.

Other Rules:

Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition (except those in Colorado, Maryland, Nebraska, North Dakota, New Jersey, Tennessee and Vermont; entry fees are not lawfully permitted for competitions in these named U.S. states). This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws.

Start and End Dates of Competition: The competition begins December 18th, 2015 at 12:01 EST and ends at 11:59 EST on February 29th, 2016. Save files received after 11:59 EST on February 29th will not be considered.

Winners Documentation: The Prize Winners for the competition can be obtained from the Last Dream Community Hub on Steam on March 3rd by 11:59 EST.

Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, Seth Hetu) are excluded from participation in the competition, as well as anyone younger than 13 years of age.

General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest.

Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream "Very Easy" Competition.

Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation.

White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.

Комментариев: 4 Подробнее

Рецензии

“Last Dream is a nostalgic blast to the early RPGs of yore”
GameZone

“A must have for anyone who loves classic RPGs... brilliantly told.”
8/10 – endlessXgaming | EXG

Об этой игре


Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.

  • 40+ hours of dynamic gameplay
  • 15+ additional hours of immersive side quests
  • 1+ hours of interspersed flashbacks
  • 200+ compositions from talented, independent artists
  • 50 mind-bending puzzles
  • 200+ tracked achievements
  • 500+ unique paths by virtue of the non-linear gameplay
  • 701-page comprehensive Strategy Guide and walkthrough



Key Features


Follow the rise of your modest protagonists to epic heights in a sprawling RPG packed with a vast set of challenging puzzles, hundreds of original compositions, myriad side quests, and interspersed cutscenes within an in-depth, captivating storyline.

  • Thoughtfully-crafted storyline with memorable characters
  • Classic turn-based battle system and graphics
  • Adjustable difficulty level and custom scripts
  • 4-character party selected from 8 unique classes
  • Unlock a wide diversity of class skills
  • Build each character's attributes as you see fit
  • Leaderboards! (visit our website at http://WhiteGiantRPG.com)



A Deep Storyline Focus


Experience a highly non-linear RPG from an independent development studio with a sprawling storyline. You commence as a modest protagonist, lost in an unfamiliar world... As you struggle to find a way back home, you uncover an increasingly malevolent and time-twisted plot to devour the ancient creatures of Terra. You must confront this corrupted power to save Terra and ultimately, yourself.

Complex Role Playing – Explore a vast RPG where the decisions you make change the world around you. Will you gather and trade the Ancient Elven Relics for a Dorian ship, or trek through the uncharted depths of the Woods of Despair? By virtue of the choices available in Last Dream, there are over five hundred unique paths in your journey through the mystical land of Terra.

Tremendous Replayability – Last Dream allows the freedom to choose any 4-character party you wish from 8 distinctive character classes. With over 4,000 party variations, you’ll never run out of new experiences. In addition to myriad party combinations and various selectable difficulty levels, you can also build each character as you see fit, so the possibilities are nearly endless.

Side Quests Galore – Whether you love the rush of gambling at Lucky’s Casino, the sensation of adrenaline pumping through your gauntlet-covered veins as you stare down your opponents at Cecil’s Arena, or even the feeling of frantically racing your giant flightless bird to win first place, Last Dream is packed with gameplay enhancements.



Development


Our development team is comprised of people who deeply cherish the RPGs of our childhoods.

We began developing Last Dream to be the central element of our decades-running annual RPG Tournament among physics graduates. That is, we started with the sole desire to craft an enduring game that we would personally enjoy.

As Last Dream progressed and over 50 creative individuals became involved, we realized that other people might enjoy our game as well. Now, after investing thousands of collective hours in game development and testing, and after receiving such generous support from the Kickstarter and Steam communities (thank you!!), we present you with Last Dream - the first in a trilogy.

The Last Dream Expansion and Last Dream II are currently in development. Our progress can be viewed here: Last Dream Expansion and here: Last Dream II

Creator Interview




- - - Download Episode!

Системные требования

    Минимальные:
    • ОС: XP
    • Процессор: 1.0 GHz
    • Оперативная память: 1 GB ОЗУ
    • Место на диске: 900 MB
Customer reviews
Customer Review system updated! Learn more
Recent:
Положительные (всего 13)
Overall:
Очень положительные (всего 333)
Recently Posted
HostofHeaven
( 84.7 ч. в игре )
Опубликовано: 23 апреля
The best part about this game isn't the sweet game play, soundtrack, achievements, combat or any other fantasticness. The absolute best part is the development team. You heard me - The Devs. There has rarely been a day where the Devs haven't posted on the forums, either answering questions or giving general updates. That combined with the mini competitions and games they run make this a very active game. It's not a "set it and forget it" game.

Buy it. For realsies.
DarkZeipu
( 38.4 ч. в игре )
Опубликовано: 10 апреля
Not really a fan of RPGMaker games, but this game was different. It's like an old-school Final Fantasy game but good. Not often I say that about an RPGMaker game. The storyline is good with some good characters in it. Gameplay is just what you'd except from an old-school RPG. Turned based with hours of fun.

If you like old-school (like me) games like Final Fantasy or Chrono Trigger or even Dragon Warrior (Quest), I would extremely recommend this game and get it. Haven't beat it myself but it's a good buy as far as I have gotten.
Steroids used to be a shitposter
( 224.5 ч. в игре )
Опубликовано: 3 апреля
I was insane enough to get basically every cheevo so i suppose i should recommend this.
It's pretty bland rpg maker on the surface and in depth it's....also pretty bland RPG maker stuff, but you can get fun runs by sequence breaking it ala (S)NES games and the customisation is pretty insane
no
( 6.2 ч. в игре )
Опубликовано: 2 апреля
I was enjoying it... then I got lost in a dungeon-with-warps and can't find my way out. This is not fun. I could probably find my way out if I wasn't interrupted by combat, but I am, so I am experiencing difficulty remembering which way I was going, etc.

I want to fight mobs, cast cool spells (which this game has), level-up, and unfold the story. Not ♥♥♥♥ around with puzzles and getting lost. BORING.

If you enjoy getting lost and endlessly fighting trash mobs and doing stupid distracting puzzles, you'll love this game. If you are a fan of FF1, Dragon Warrior, etc., stay away.
IAmJakeSauvage
( 6.1 ч. в игре )
Опубликовано: 1 апреля
I really only bought this because of the positive reviews - but I feel like something's missing here for the game to have such great reviews - but be so poorly polished...

*PROS*
- Choose your own party

*CONS*
- Convoluted story (I can't even begin to touch on how many games it pulls it's story from - and it does it terribly)
- Boring AF skill system (It's literally spells like Fire 1 - Fire 8, and basic passives that just make it kind of tedious rather than exciting)
- Disrespectful to the player's time - I mean there's a *lot" of backtracking and world map travel is SO slow.
- Mapping needs a lot work. Areas are rather generic, have no atmosphere or personality to them - some of the dungeons are *so* confusing to navigate due to the hallways/floors having almost the exact same layout.

I mean, I got it on sale and I still regret it - so I can't say I'd recommend it to anyone else. The game tries to implement a lot of interesting things but never really *expands* on them and falls short in almost every category because of this.
stevehartfield
( 35.2 ч. в игре )
Опубликовано: 30 марта
i'm glad i tried this out. Great game!
liamrose1989
( 0.3 ч. в игре )
Опубликовано: 29 марта
this game killed me within 10 mins. i need to get better


11/10
azag_thoth66
( 14.9 ч. в игре )
Опубликовано: 20 марта
I love old school turn-based jrpgs. I occassionaly search for them on steam, but very rarely find a high quality classic rpg with all the features that I like.

These are the features it has that I love...

-Big world with lots to explore
-The storyline does not break up my party (I hate when they do that)
-Side-view turn based combat
-Create your party of 4 from 8 different jobs
-buying skills is fun, I get to save up for the ones I want most.
-plenty of stuff in game to spend money on
-lots of side stuff to do besides the main storyline

I'm also happy to see that this game is still supported with new patches, with an expansion coming soon.
lagerbottoms
( 82.9 ч. в игре )
Опубликовано: 13 марта
I bought this game when it was on sale, thinking, "Meh, I haven't enjoyed a JRPG in a long time, why not try one that's obviously trying to be retro?" It was actually a lot of fun. It's pretty much exactly like old final fantasy games, which was exactly what I was hoping it would be. I actually completed it, which is rare for me and JRPG's nowadays, and I had fun doing it.
ルスラン
( 4.1 ч. в игре )
Опубликовано: 9 марта
Last Dream включает в себя лучшие черты классических ролевых игр: мультиплеер и полное погружение в огромный мир, богатый деталями.
Nazeldah
( 48.5 ч. в игре )
Опубликовано: 9 марта
I was hooked unltill I was sleepy finally completed the game so taking a break. people say its final fantasy ripoff. i only reconized the bird. being i was late in the world of final fantasy love i didnt bother to catch up or try to play the games. exept crisis core awhile back when it came out on psp. so for me i dindint know a thing and was not ruined for me.

i beleive a great job was done in the game creation. the only thing i did not like was the chanting and wisperings towards the end of the game hate it. but overall music was well compemented and i agree during my broadcast on twitch.
Had a lot of fun and looking forward to the second one.

....take it easy on those puzzles
pseudo
( 7.9 ч. в игре )
Опубликовано: 8 марта
Last Dream is an absolute masterpiece. This game is what Final Fantasy 1 could have been with a 2x longer development cycle. If you aren't old enough to have played FF1 then some of the design and what this game does so well will go right over your head, but that's ok, because it's still a great game that stands strong on it's own without having had the FF1 experience. FF1 has always been my favorite game of all time, but Last Dream expands on FF1's mechanics in many ways, and does FF1 better than SquareSoft did. BRAVO.
wobblykarma
( 68.4 ч. в игре )
Опубликовано: 19 февраля
I haven't played this game in nearly a year and I STILL talk about it every week or so with people. White Giant was so careful about creating a new game that very much stands on its own despite being a tribute to the RPGs of old. I recommend this to everyone who enjoyed the early Final Fantasy/Dragon Quest games but feel like their respective developers have lost touch with their roots.


Pros:

-Awesome, awesome, AWESOME leveling system. Choosing what stats I want to level is something RPGs almost never do.

-REPLAYABILITY AND CUSTOMIZATION. You can edit so many options in this game and take so many paths with so many different party combinations that you only have the same experience twice if you're doing it intentionally.

-Secondary Abilities. It's not a totally new concept, but it's done so well here. What Engineers, Thieves, and Hunters lack on the battlefield (at least until class upgrade), they more than make up for in convenience of travel and bonus loot.

-Aside from combat decisions, that dastardly RNG seems to be downplayed here. No more repetitive "GAME OVER" screens because an enemy with a 10% chance of causing instant death does it to your entire party 5 times in a row.

-The game has a linear story, but not a linear world. You can explore much of it and do many events out of the logical order.

-Class upgrades, we've missed you.

-Great Soundtrack

-Nostalgic goodness

-While some of the sidequests are


Cons

-The dialogue. The story is interesting, but a lot of the dialogue is pretty contrived. It's hard to watch a story unfold when your eyes have rolled into the back of your head.

-While I appreciate a game that doesn't feel the need to hold your hand through a story, there are times in which the next objective is a little unclear. If you are really into sidequests or you get distracted easily, this can potentially screw you up until you've sailed/flown to every objective on the map looking for what you're supposed to be doing.
MasterSerious
( 34.8 ч. в игре )
Опубликовано: 15 февраля
This is the Best RPG Indie game ever! Bye bye
Quixotic
( 3.6 ч. в игре )
Опубликовано: 5 февраля
Love it!
cobby
( 62.5 ч. в игре )
Опубликовано: 28 января
last dream is a pretty good rpg game
the graphics are pretty good for a rpg it gets a 8.5
the music is by far the best thing to come out of this game.
some of the tunes seen to come out the the sky soundtrack it gets a 9.7
replay there is plenty of replay to get you though it gets a 10.
contols might take some time to get used to it gets a 8.
like i said its a good rpg game recommend
Benzody
( 24.0 ч. в игре )
Опубликовано: 15 января
Very good game that is easy to play very hard to put down. Definitely needed to use the strategy guide but doing so didn't keep me from enjoying the story. Manually leveling up characters was one of my favorite parts but you can set them up to allocate points automatically if you don't like micromanagement. Loved the controller support. Make more games like this please
Kitsune
( 30.1 ч. в игре )
Опубликовано: 28 декабря 2015
The first RPG maker game I actually bought (in sale) and a really nice surprise, I don't regret it and I
fear buying another rpg maker game because it raised the bar.
Kavaliro
( 190.6 ч. в игре )
Опубликовано: 28 декабря 2015
5 Stars! An excellent game from an excellent and very professional developer team.
Most Helpful Reviews  In the past 90 days
2 из 2 пользователей (100%) посчитали этот обзор полезным
Рекомендую
68.4 ч. в игре
Опубликовано: 19 февраля
I haven't played this game in nearly a year and I STILL talk about it every week or so with people. White Giant was so careful about creating a new game that very much stands on its own despite being a tribute to the RPGs of old. I recommend this to everyone who enjoyed the early Final Fantasy/Dragon Quest games but feel like their respective developers have lost touch with their roots.


Pros:

-Awesome, awesome, AWESOME leveling system. Choosing what stats I want to level is something RPGs almost never do.

-REPLAYABILITY AND CUSTOMIZATION. You can edit so many options in this game and take so many paths with so many different party combinations that you only have the same experience twice if you're doing it intentionally.

-Secondary Abilities. It's not a totally new concept, but it's done so well here. What Engineers, Thieves, and Hunters lack on the battlefield (at least until class upgrade), they more than make up for in convenience of travel and bonus loot.

-Aside from combat decisions, that dastardly RNG seems to be downplayed here. No more repetitive "GAME OVER" screens because an enemy with a 10% chance of causing instant death does it to your entire party 5 times in a row.

-The game has a linear story, but not a linear world. You can explore much of it and do many events out of the logical order.

-Class upgrades, we've missed you.

-Great Soundtrack

-Nostalgic goodness

-While some of the sidequests are


Cons

-The dialogue. The story is interesting, but a lot of the dialogue is pretty contrived. It's hard to watch a story unfold when your eyes have rolled into the back of your head.

-While I appreciate a game that doesn't feel the need to hold your hand through a story, there are times in which the next objective is a little unclear. If you are really into sidequests or you get distracted easily, this can potentially screw you up until you've sailed/flown to every objective on the map looking for what you're supposed to be doing.
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1 из 1 пользователей (100%) посчитали этот обзор полезным
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3.6 ч. в игре
Опубликовано: 5 февраля
Love it!
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Most Helpful Reviews  In the past 180 days
7 из 7 пользователей (100%) посчитали этот обзор полезным
Рекомендую
317.1 ч. в игре
Опубликовано: 7 декабря 2015
I was apprehensive at first about buying an RPG maker game, but I'm glad I picked up this one. If you like traditional, old-school JRPGs, this is for you. If you like difficult games that can only be overcome by careful planning, this is for you. Actually, if you even want an easy game, this is also for you, because it has SIX difficulty settings. Hard is recommended, though, because these kind of games are meant to be hard.

The story is revealed as you go first through your own characters travels, then through periodic flashbacks. It can seem confusing at first, but it's very satisfying once you can piece it all together.

The writing... is incredible. It greatly surpasses any expectation you might ever had from an RPG maker game. If you are concerned that such a game might be full of errors, engrish, poor grammar, lazy use of language, and juvenile speech, let me assure you that this game does not have pretty much any of that. I talk to almost all NPCs in games, and the writing is better than most works by major studios. You will by no means be disappointed on this front. Unless you like games of few words. Then you will be disappointed, because there is a LOT of reading in this game. This is a pro for me, though.

The soundtrack is very versatile. There's a song for every occasion. I don't even know how many different battle themes there are, but you will not get burnt out on the same song over and over. Even areas of the world map have different music as you travel. You won't get bored with the music, and it's generally pretty well done for the occasions.

You will get your time's worth out of this game. Make liberal use of their extremely thorough strategy guide. It will be your best friend. But I suggest trying to solve the puzzles yourself first. Oh yeah. There are many Lufia-esque puzzles, and they're a lot of fun. But if anything ever becomes too frustrating, they have provided the information you need in their handy guide.

Give it a go, classic JRPG fans, you will not be disappointed.
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5 из 6 пользователей (83%) посчитали этот обзор полезным
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30.1 ч. в игре
Опубликовано: 28 декабря 2015
The first RPG maker game I actually bought (in sale) and a really nice surprise, I don't regret it and I
fear buying another rpg maker game because it raised the bar.
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3 из 3 пользователей (100%) посчитали этот обзор полезным
1 пользователь посчитал этот обзор забавным
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62.5 ч. в игре
Опубликовано: 28 января
last dream is a pretty good rpg game
the graphics are pretty good for a rpg it gets a 8.5
the music is by far the best thing to come out of this game.
some of the tunes seen to come out the the sky soundtrack it gets a 9.7
replay there is plenty of replay to get you though it gets a 10.
contols might take some time to get used to it gets a 8.
like i said its a good rpg game recommend
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24.0 ч. в игре
Опубликовано: 15 января
Very good game that is easy to play very hard to put down. Definitely needed to use the strategy guide but doing so didn't keep me from enjoying the story. Manually leveling up characters was one of my favorite parts but you can set them up to allocate points automatically if you don't like micromanagement. Loved the controller support. Make more games like this please
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1 из 1 пользователей (100%) посчитали этот обзор полезным
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49.7 ч. в игре
Опубликовано: 2 декабря 2015
One of the best RPG's I've ever played.

• ♥♥♥♥ing epic history
• Awesome mechanics and spells and a lot of ♥♥♥♥ you can do with different classes
• The puzzles are great, not too hard, not too easy.
• The side quests are useful, a lot of games that I've played side quests are just a waste of time for hardcore players, but in this game, you will probably need to make some quests to kill some bosses
• The side quests are fun and you can enjoy it as much as the main history

buy that, trust me, Im asian
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37.1 ч. в игре
Опубликовано: 18 ноября 2015
After looking through many RPG maker games, The Last Dream was the game I loved and spent the most time on. The aspect of being able to select through 8 different classes was the most fun which most RPG maker games on steam I played didn't have.
This variety in selection really pulled me in and I began to test, ending up with 4 knights in my first game on very hard. Without a healer it was pretty tough, but after buying countless amounts of potions, my knights were able to defeat monsters without losing any hp, regardless of their low armor value.

Absolutely recommend this game.
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57.4 ч. в игре
Опубликовано: 5 декабря 2015
A really nice jrpg if you like the genre

I agree with many of the other reviewers:
+ spend your attribute and skills points as you want, no automatic level up
+ much optional content to explore
+ a lot of fun mini-puzzles
+ great music (though it resets too often)
+ craft better equipment than what you can find in the stores
+ interesting character classes

Some people complain it is a bit grind-focused but I disagree. If you ever get stuck at some point, you can just go explore in other areas: find some new loot and earn some xp while you are there.

All in all, a very enjoyable casual game that reminds you of the old jprgs.
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29.1 ч. в игре
Опубликовано: 23 декабря 2015
great game with a retro feel
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2 из 3 пользователей (67%) посчитали этот обзор полезным
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190.6 ч. в игре
Опубликовано: 28 декабря 2015
5 Stars! An excellent game from an excellent and very professional developer team.
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26 из 31 пользователей (84%) посчитали этот обзор полезным
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72.5 ч. в игре
Опубликовано: 4 июня 2014
Last Dream - казалось бы очередная jRPG, но...
Я познакомился с играми этого жанра еще во времена консолей - SEGA Mega Drive. Shining Force и Phantasy Star (в особенности четвертая часть) стали одними из любимых мною игр. В них были как свои плюсы, так и минусы.
Прошло время, за которое выходили различные игры и Final Fantasy, но все они обладали какими-то изьянами и недостатками, в них не было собрано всё самое-самое, они не казались мне целостными и наполненными контентом.
Сначала Last Dream не показалась мне чем-то особенным; сделана в RPG Maker-ре группой из нескольких человек. Толковых обзоров тоже найти не удалось. На неё была приличная скидка и я решил: "Была не была, попробую, посмотрю что за зверь".
И я был удивлен!
Первое впечатление: "Здесь есть всё!"
А теперь подробней:
1. Цельный и законченый мир. Интересный сюжет. Хорошее, для такой игры, графическое и музыкальное оформление.
2. Продуманная и свобоная система развития персонажей, никаких фиксированных повышений статов героев.
3. Потрясающая реиграбельность - на выбор дается 8 героев для формирования партии, что прямо отражается на стиль игры.
4. Полный бестиарий (слава Богу, наконец-то свершилось). А так же с сайта разработчиков можно скачать полное руководство по игре.
5. На определенном этапе игры дается полная свобода действий. И, что самое удивительное, в этом мире есть чем заняться! Аля The Elder Scroll. =)
6. Продуманные и интересные враги, к которым нужен индивидуальный подход, и идеально подходящая для таких сражений боевая система. Конечно развивив героев до 30-ых уровней монстров из первых локаций будешь просто разрывать, но враги равных уровней заставят поработать головой.
И т. д. Описывать и рассказывать про игру можно долго, но лучше играть.
Единственной сложностью может стать отсутствие русского языка, игра на английском.
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24.9 ч. в игре
Опубликовано: 14 июня 2015
Игра очень понравилась! рекомендую)
даже подскажу что начинать лучше с рыбалки для получения золота.
Единственный минус данной игры, то что нет русского языка!
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0 из 3 пользователей (0%) посчитали этот обзор полезным
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1.2 ч. в игре
Опубликовано: 6 ноября 2014
Ерунда, мне эта игра выпала в рандомных ключах за 10 рублей. Лайк за то, что хоть игра и фуфло, карточки стоят неплохо.

ПОКУПАТЬ НЕ СОВЕТУЮ!!!
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2 из 11 пользователей (18%) посчитали этот обзор полезным
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0.1 ч. в игре
Опубликовано: 11 августа 2014
Это просто очень оболденная цена, для игры с такой графикой! Я бы даже сказал,что это золотая середина между ценой и качеством! Игра великолепна. PS ♥♥♥♥♥♥ ИСОС КИЧТОБАРЗАР
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201 из 278 пользователей (72%) посчитали этот обзор полезным
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75.0 ч. в игре
Опубликовано: 13 марта 2014
Exceeded Expectations

Professional dialogue, inventive paths, compelling story development, haunting music, and challenging puzzles.

White Giant RPG requested that I share my old RPGMakerVX.net review of Last Dream, which I am happy to do. I played their early demos and bought an older version from WhiteGiantRPG.com a year ago. Now, after 100+ hours in the Last Dream world, here is my updated assessment:

A+ Mapping: You made judicious use of surrounding detail everywhere, with beautiful towns (Alfheim), majestic cities (Doria), and pleasant villages (Oakwood). Dry Gulch also feels like the travelers’ caravan that it is. Overall, very scenic and satisfying to explore.

B Ease of Play: At first, the character building felt overwhelming. It took me until my third game to obtain a full command of attribute development (for example, I didn’t initially realize I could acquire/build skills). But this will not be a stumbling block for more proficient gamers, particularly those that start with your in-game Tutorial. Plus, I see that you have since made this feature easier to command.

A Variability: The initial complexity aside, I enjoyed having the freedom to select among the eight characters, and the freedom to build them per my preference, particularly with repeated playthroughs.

A+ Dialogue: Last Dream shines in the dialogue – it feels professional and is at times quite poignant. I remain interested in the story arcs of the many NPCs, who each seem to have around 7 sets of text that change with the main storyline.

B+ Features: Wow, there is a lot packed into this game. I love the Hunter’s Guild, Fishing, Encounter Options, Cutscenes, Bestiary, Achievements… but as with the initial ease of play, there is so much included in this game (Drill, Recipes, Puzzles, Sonar, Skills, Macros, etc!) that I wasn’t initially sure what to pursue. By my third game (and playing at a higher difficulty setting), I appreciated the value derived from more of these options. Still, there is a learning curve on all these features.

A- Music: Excellent. I would listen to this music while jogging or just hanging out. I gave it an A- because, although each piece is really solid, the collective compositions are not unified, which I understand would be difficult/expensive to do. Still, you made beautiful selections and the music remains a significant part of Last Dream’s greatness.

A Puzzles: Very enjoyable. I read on your website that the Chief Designer has a PhD – it shows. I only recently managed to complete all 50… some are strikingly hard!

A+ Balancing: Last Dream is surprisingly well balanced. At first, I expected that one aspect would be better than all the others (e.g. The Hunter's Guild vs. Fishing vs. Experience Building vs. Recipes vs. Side Quests, etc.), because there are MANY things you can do in this game. Yet, each option has its strengths and place within the game. Essentially, I initially recommended breaking up Last Dream into multiple games, yet I now better appreciate what a finely-tuned experience you crafted within Last Dream.

A OVERALL: Your passion for this game is evident in the careful mapping, professional dialogue, countless features, inventive paths, compelling story development, haunting music, and (very) challenging puzzles. I stumbled upon Last Dream in its early development and still find myself enthralled with this well-designed, polished gem of a game. The later parts of Last Dream particularly exceeded my expectations – well done.
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57 из 75 пользователей (76%) посчитали этот обзор полезным
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36.1 ч. в игре
Опубликовано: 13 марта 2014
As seen in the forum, my impressions after a few hours:


Its quite free-roaming, and wandering around and getting into trouble in a couple places has been nice.

The skill system works quite nicely. Battles give you Skill Points that you can use to purchase skills for each class. Some are active and some are passive. Actives become abilities/spells that cost mana. You also need to meet level and skill prerequisites to get the more advanced skills. There also seems to be quite a lot of them.

The stat system has really grabbed my attention. It really seems to open a lot of potential for playing parties in different ways. You can focus on damage, magic, defense, health, mana pool etc. I've so far focused on getting my party faster than all the monsters so they go first in combat (with reasonable success) while making them all beefy. Its a simple yet elegant little system.

Classes are varied and fun, with unique properties that make them viable/worth consideration. Hunters can tame you Chocobos (moas) that you can ride around, Thieves let you steal from towns without worrying about guards, engineers let you take shortcuts etc.

The puzzles scattered around the world are also nice. They're just complicated enough to make you try more than once, but I have yet to get frustrated by one or take what I would consider too much time. They are also so far all different, which is nice because it doesn't feel like a harder version of the same puzzle every time.

The game also lets you customize difficulty with what must be at least 7 difficulty settings, as well as choosing when/how you allow yoruself to save. The New Game + modes include options to achievement hunt with a powered up party or just keep your gear and start a new party, or wipe all achievements to start again.

Graphics are the standard RPG Maker sprites and tiles. While this is not the most amazing game to look at, visuals are really not the point of this game and the gameplay is great. If you're a bit of a "graphics ♥♥♥♥♥" you might not want to pick this one up.

Overall, very fun game so far, and it does indeed remind me of the older final fantasy games in terms of gameplay.
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37 из 44 пользователей (84%) посчитали этот обзор полезным
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187.1 ч. в игре
Опубликовано: 1 августа 2014
This game is more amazing than you can possibly imagine while looking at the $4 price tag and the Final Fantasy 1 graphics. The game description lists its selling points well enough, but what really hooked me was being able to play on the highest difficulty and chase after very difficult or impossible achievements while never having played the game before. I loved starting off the game and getting my ♥♥♥ handed to me in the newbie dungeon against 3 slimes, then trying to figure out exactly which kind of improvement on the 10 stats on which characters might help me to take on these challenges with more success. There is a great deal of randomization involved here and always a chance that your healer will get two-shotted in the next round. Will this break you, or will your tank be able to last through the fight? Can you reach the dungeon exit with your three dead and one guy with 10% hp left or will you be seeing the Game Over screen? Anything might happen in this game, and that is why I love it.
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30 из 34 пользователей (88%) посчитали этот обзор полезным
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15.8 ч. в игре
Опубликовано: 14 августа 2014
A great example of a JRPG. If you enjoy the genre, i would highly suggest this game.

It has a good system for classes, with a lot of diversity that can match anyone's gaming style. The combat system is very well made, especially for an RPG. The storyline is interesting and keeps you involved in the game, even with its sandbox like envrionment. I would buy this game, especially if it was on sale. It's worth the price it's at.
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46 из 62 пользователей (74%) посчитали этот обзор полезным
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17.6 ч. в игре
Опубликовано: 14 марта 2014
Look below for my breakdown after a brief spiel about the game.

To start this review I'd like to say this is a very well made game. A lot of thought was put into everything from skills/spells to leveling and character progression. From the start you get to choose your party a la Final Fantasy 1 style. You get to choose from Gray Mage (sorta like a red mage) White Mage, Black Mage, Engineer (sorta like a chemis from FF tactics), Thief, Knight, Monk and Hunter. Each one has their own sorta unique set of skills and abilities. Out of the classes there are three with unique abilities that you should consider bringing at least one of them along IE: Thief for steal, Engineer for Tunneling, and Hunter for Taming. I brought two of those along in hopes of accessing their specials to get better loot. Hopefully it doesn't come back to bite me.

So far nothing has felt bogged down or slow. I went out of the starter town with nothing and came back after a few minutes of grinding very pleased. So far I have no issues getting items and experience to make my characters stronger. This is wonderful as it gives you a sense that you've accomplished something either by making your party stats better or adding abilities. The rate at which you gain AP (ability points and SP (skill points) is consistent and rewarding. As for grinding... Well...

At the start of the game you get to choose your gameplay options like encounter rates and saving options which I find to be exceptionally refreshing. Some people favor story progression so rare encounter chance is perfect, standard encounter rate I think is a tad too lenient so far. I should have probably picked the GRIND option so I could get more encounters. I do likes my levelin' up. Also incorporated is a new game + mode. You can do two things when you beat the game, start a new one with all your achievements and no gear, OR, start a new game with no achievements and all your junk.

Part choice I chose was Knight, White Mage, Engineer and Thief. Thinking that late game I'd have more use out of being defensive. Not sure how that'll pan out. So far it's fun and I highly look forward to playing this through. Several times in fact.

I have found one issue though and that's a very minor one honestly. When you start you don't really know what class does what. If there's a way to look at that prior to choosing IN GAME at the start I hadn't found it. Either way if you have internet and 1/4 of a brain cell you just google it like I did.


Overall 9/10 * I think the game is fun and will provide me with many hours of enjoyment. Really brings me back to my eariler RPG days.

Character/Party leveling 10/10 * Feels super rewarding and isn't too hard or too difficult to level your character the way YOU want.

Story 8/10 * Dude it's RPH made by a RPG maker program. It's good enough.

Items 10/10 * Dev clearly put a great amount of time into the weapons and armor and synthesis part of the game. Gives you something to look for

Game Length/Replayability 10/10 * Not sure, some people say it's taken 40ish hours. I could easily see myself taking longer because I like to grind games out so I reckon it'll probably take me somewhere between 50-60 hours before I actually commit to beating it. And I am a completionist at heart =)

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