Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.
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Αγορά Last Dream

Αγορά Last Dream - Deluxe Edition (Game + OST)

 

Πρόσφατες ενημερώσεις Προβολή όλων (11)

18 Δεκεμβρίου 2015

Last Dream “Very Easy” Competition

We’re pleased to announce the Last Dream "Very Easy" Competition. Players will be ranked on the quickest time to complete Last Dream. The competition ends February 29th, 2016.

Key Details: No "Reborn" games, Very Easy difficulty, Saving in Designated Locations.

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC
.
4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.



Official Contest Rules for the Last Dream "Very Easy" Competition

Participants shall submit a save file with the quickest time to complete Last Dream prior to February 29th at 11:59 pm EST.

"Completing Last Dream" Definition:

Players will be defined to have completed Last Dream when they have defeated the Dark Lord in the Well of Souls. The exact time after defeating the Dark Lord is stored in the save file.

After defeating the Dark Lord and viewing the end credits, players MUST save their game via the prompt after “The End”.

Gameplay Rules:

• Difficulty level MUST be set to "Very Easy"
• Saving option MUST be set to "Saving in Designated Locations"
Altered "Game Options" (e.g. difficulty, saving options, etc.) are prohibited.
• "Reborn" games are prohibited.
• “Fast Forward” is allowable.
• Any encounter rate is allowable
• The "New Game +" feature may be utilized.
• Any party combination
• All competitors must use the default Steam version of Last Dream.

Contest Sponsors and Promoters:

White Giant RPG Studios, LLC

• Andrew Walker – 597 Myrtle St., Los Alamos, NM 87544
• Josh Mellon – 66 High Country Rd., Weaverville, NC 28787
• Mark Cope – 7000 SW Vermont St, Portland, OR 97223
• Chris Moore – 4224 Packaway Rd, Albuquerque, NM 87114
• Seth Hetu – 660 Cambridge St, #201, Cambridge, MA 02141-1193

Maximum Cost to Participants: $9.99 for the full game Steam version of Last Dream.

Special Eligibility Requirements: All participants must own the full version of Last Dream on Steam.

Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the quickest time to complete Last Dream.

Selection of a Winner: All Last Dream save files submitted prior to 11:59 EST on February 29th to info@whitegiantrpg.com will be analyzed for the quickest time to complete Last Dream. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from shortest to longest time to complete Last Dream. The five participants with the quickest time to complete Last Dream will be awarded prizes. If multiple participants complete Last Dream in the same time (to the second), then the participant with the fewest steps will win the tie-breaker.

Competition Prizes:

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC.

4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash.

Prize Details:

•The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months).

•The "Expansion NPC" prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers’ discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion Tombstone" prize allows the prize winner to have a Tombstone with text of their choosing (within the developers’ discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion NPC with dynamic text" prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers’ discretion). Prize winners will be contacted for information at the conclusion of the competition.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.

Other Rules:

Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition (except those in Colorado, Maryland, Nebraska, North Dakota, New Jersey, Tennessee and Vermont; entry fees are not lawfully permitted for competitions in these named U.S. states). This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws.

Start and End Dates of Competition: The competition begins December 18th, 2015 at 12:01 EST and ends at 11:59 EST on February 29th, 2016. Save files received after 11:59 EST on February 29th will not be considered.

Winners Documentation: The Prize Winners for the competition can be obtained from the Last Dream Community Hub on Steam on March 3rd by 11:59 EST.

Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, Seth Hetu) are excluded from participation in the competition, as well as anyone younger than 13 years of age.

General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest.

Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream "Very Easy" Competition.

Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation.

White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.

4 σχόλια Περισσότερα

Κριτικές

“Last Dream is a nostalgic blast to the early RPGs of yore”
GameZone

“A must have for anyone who loves classic RPGs... brilliantly told.”
8/10 – endlessXgaming | EXG

Σχετικά με αυτό το παιχνίδι


Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.

  • 40+ hours of dynamic gameplay
  • 15+ additional hours of immersive side quests
  • 1+ hours of interspersed flashbacks
  • 200+ compositions from talented, independent artists
  • 50 mind-bending puzzles
  • 200+ tracked achievements
  • 500+ unique paths by virtue of the non-linear gameplay
  • 701-page comprehensive Strategy Guide and walkthrough



Key Features


Follow the rise of your modest protagonists to epic heights in a sprawling RPG packed with a vast set of challenging puzzles, hundreds of original compositions, myriad side quests, and interspersed cutscenes within an in-depth, captivating storyline.

  • Thoughtfully-crafted storyline with memorable characters
  • Classic turn-based battle system and graphics
  • Adjustable difficulty level and custom scripts
  • 4-character party selected from 8 unique classes
  • Unlock a wide diversity of class skills
  • Build each character's attributes as you see fit
  • Leaderboards! (visit our website at http://WhiteGiantRPG.com)



A Deep Storyline Focus


Experience a highly non-linear RPG from an independent development studio with a sprawling storyline. You commence as a modest protagonist, lost in an unfamiliar world... As you struggle to find a way back home, you uncover an increasingly malevolent and time-twisted plot to devour the ancient creatures of Terra. You must confront this corrupted power to save Terra and ultimately, yourself.

Complex Role Playing – Explore a vast RPG where the decisions you make change the world around you. Will you gather and trade the Ancient Elven Relics for a Dorian ship, or trek through the uncharted depths of the Woods of Despair? By virtue of the choices available in Last Dream, there are over five hundred unique paths in your journey through the mystical land of Terra.

Tremendous Replayability – Last Dream allows the freedom to choose any 4-character party you wish from 8 distinctive character classes. With over 4,000 party variations, you’ll never run out of new experiences. In addition to myriad party combinations and various selectable difficulty levels, you can also build each character as you see fit, so the possibilities are nearly endless.

Side Quests Galore – Whether you love the rush of gambling at Lucky’s Casino, the sensation of adrenaline pumping through your gauntlet-covered veins as you stare down your opponents at Cecil’s Arena, or even the feeling of frantically racing your giant flightless bird to win first place, Last Dream is packed with gameplay enhancements.



Development


Our development team is comprised of people who deeply cherish the RPGs of our childhoods.

We began developing Last Dream to be the central element of our decades-running annual RPG Tournament among physics graduates. That is, we started with the sole desire to craft an enduring game that we would personally enjoy.

As Last Dream progressed and over 50 creative individuals became involved, we realized that other people might enjoy our game as well. Now, after investing thousands of collective hours in game development and testing, and after receiving such generous support from the Kickstarter and Steam communities (thank you!!), we present you with Last Dream - the first in a trilogy.

The Last Dream Expansion and Last Dream II are currently in development. Our progress can be viewed here: Last Dream Expansion and here: Last Dream II

Creator Interview




- - - Download Episode!

Απαιτήσεις συστήματος

    ΕΛΑΧΙΣΤΕΣ:
    • ΛΣ: XP
    • Επεξεργαστής: 1.0 GHz
    • Μνήμη: 1 GB RAM
    • Αποθήκευση: 900 MB διαθέσιμος χώρος
Χρήσιμες κριτικές χρηστών
6 από 6 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
317.1 ώρες στο μητρώο
Αναρτήθηκε: 7 Δεκεμβρίου 2015
I was apprehensive at first about buying an RPG maker game, but I'm glad I picked up this one. If you like traditional, old-school JRPGs, this is for you. If you like difficult games that can only be overcome by careful planning, this is for you. Actually, if you even want an easy game, this is also for you, because it has SIX difficulty settings. Hard is recommended, though, because these kind of games are meant to be hard.

The story is revealed as you go first through your own characters travels, then through periodic flashbacks. It can seem confusing at first, but it's very satisfying once you can piece it all together.

The writing... is incredible. It greatly surpasses any expectation you might ever had from an RPG maker game. If you are concerned that such a game might be full of errors, engrish, poor grammar, lazy use of language, and juvenile speech, let me assure you that this game does not have pretty much any of that. I talk to almost all NPCs in games, and the writing is better than most works by major studios. You will by no means be disappointed on this front. Unless you like games of few words. Then you will be disappointed, because there is a LOT of reading in this game. This is a pro for me, though.

The soundtrack is very versatile. There's a song for every occasion. I don't even know how many different battle themes there are, but you will not get burnt out on the same song over and over. Even areas of the world map have different music as you travel. You won't get bored with the music, and it's generally pretty well done for the occasions.

You will get your time's worth out of this game. Make liberal use of their extremely thorough strategy guide. It will be your best friend. But I suggest trying to solve the puzzles yourself first. Oh yeah. There are many Lufia-esque puzzles, and they're a lot of fun. But if anything ever becomes too frustrating, they have provided the information you need in their handy guide.

Give it a go, classic JRPG fans, you will not be disappointed.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
5 από 6 άτομα (83%) βρήκαν αυτή την κριτική χρήσιμη
30.1 ώρες στο μητρώο
Αναρτήθηκε: 28 Δεκεμβρίου 2015
The first RPG maker game I actually bought (in sale) and a really nice surprise, I don't regret it and I
fear buying another rpg maker game because it raised the bar.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
1 άτομο βρήκε αυτή την κριτική αστεία
62.5 ώρες στο μητρώο
Αναρτήθηκε: 28 Ιανουαρίου
last dream is a pretty good rpg game
the graphics are pretty good for a rpg it gets a 8.5
the music is by far the best thing to come out of this game.
some of the tunes seen to come out the the sky soundtrack it gets a 9.7
replay there is plenty of replay to get you though it gets a 10.
contols might take some time to get used to it gets a 8.
like i said its a good rpg game recommend
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2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
24.0 ώρες στο μητρώο
Αναρτήθηκε: 15 Ιανουαρίου
Very good game that is easy to play very hard to put down. Definitely needed to use the strategy guide but doing so didn't keep me from enjoying the story. Manually leveling up characters was one of my favorite parts but you can set them up to allocate points automatically if you don't like micromanagement. Loved the controller support. Make more games like this please
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1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
68.4 ώρες στο μητρώο
Αναρτήθηκε: 19 Φεβρουαρίου
I haven't played this game in nearly a year and I STILL talk about it every week or so with people. White Giant was so careful about creating a new game that very much stands on its own despite being a tribute to the RPGs of old. I recommend this to everyone who enjoyed the early Final Fantasy/Dragon Quest games but feel like their respective developers have lost touch with their roots.


Pros:

-Awesome, awesome, AWESOME leveling system. Choosing what stats I want to level is something RPGs almost never do.

-REPLAYABILITY AND CUSTOMIZATION. You can edit so many options in this game and take so many paths with so many different party combinations that you only have the same experience twice if you're doing it intentionally.

-Secondary Abilities. It's not a totally new concept, but it's done so well here. What Engineers, Thieves, and Hunters lack on the battlefield (at least until class upgrade), they more than make up for in convenience of travel and bonus loot.

-Aside from combat decisions, that dastardly RNG seems to be downplayed here. No more repetitive "GAME OVER" screens because an enemy with a 10% chance of causing instant death does it to your entire party 5 times in a row.

-The game has a linear story, but not a linear world. You can explore much of it and do many events out of the logical order.

-Class upgrades, we've missed you.

-Great Soundtrack

-Nostalgic goodness

-While some of the sidequests are


Cons

-The dialogue. The story is interesting, but a lot of the dialogue is pretty contrived. It's hard to watch a story unfold when your eyes have rolled into the back of your head.

-While I appreciate a game that doesn't feel the need to hold your hand through a story, there are times in which the next objective is a little unclear. If you are really into sidequests or you get distracted easily, this can potentially screw you up until you've sailed/flown to every objective on the map looking for what you're supposed to be doing.
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