Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.
ユーザーレビュー:
Overall:
非常に好評 (338 件のレビュー) - このゲームのユーザーレビュー 338 件中 84% が好評です
リリース日: 2014年3月13日

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レビュー

“Last Dream is a nostalgic blast to the early RPGs of yore”
GameZone

“A must have for anyone who loves classic RPGs... brilliantly told.”
8/10 – endlessXgaming | EXG

このゲームについて


Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.

  • 40+ hours of dynamic gameplay
  • 15+ additional hours of immersive side quests
  • 1+ hours of interspersed flashbacks
  • 200+ compositions from talented, independent artists
  • 50 mind-bending puzzles
  • 200+ tracked achievements
  • 500+ unique paths by virtue of the non-linear gameplay
  • 701-page comprehensive Strategy Guide and walkthrough



Key Features


Follow the rise of your modest protagonists to epic heights in a sprawling RPG packed with a vast set of challenging puzzles, hundreds of original compositions, myriad side quests, and interspersed cutscenes within an in-depth, captivating storyline.

  • Thoughtfully-crafted storyline with memorable characters
  • Classic turn-based battle system and graphics
  • Adjustable difficulty level and custom scripts
  • 4-character party selected from 8 unique classes
  • Unlock a wide diversity of class skills
  • Build each character's attributes as you see fit
  • Leaderboards! (visit our website at http://WhiteGiantRPG.com)



A Deep Storyline Focus


Experience a highly non-linear RPG from an independent development studio with a sprawling storyline. You commence as a modest protagonist, lost in an unfamiliar world... As you struggle to find a way back home, you uncover an increasingly malevolent and time-twisted plot to devour the ancient creatures of Terra. You must confront this corrupted power to save Terra and ultimately, yourself.

Complex Role Playing – Explore a vast RPG where the decisions you make change the world around you. Will you gather and trade the Ancient Elven Relics for a Dorian ship, or trek through the uncharted depths of the Woods of Despair? By virtue of the choices available in Last Dream, there are over five hundred unique paths in your journey through the mystical land of Terra.

Tremendous Replayability – Last Dream allows the freedom to choose any 4-character party you wish from 8 distinctive character classes. With over 4,000 party variations, you’ll never run out of new experiences. In addition to myriad party combinations and various selectable difficulty levels, you can also build each character as you see fit, so the possibilities are nearly endless.

Side Quests Galore – Whether you love the rush of gambling at Lucky’s Casino, the sensation of adrenaline pumping through your gauntlet-covered veins as you stare down your opponents at Cecil’s Arena, or even the feeling of frantically racing your giant flightless bird to win first place, Last Dream is packed with gameplay enhancements.



Development


Our development team is comprised of people who deeply cherish the RPGs of our childhoods.

We began developing Last Dream to be the central element of our decades-running annual RPG Tournament among physics graduates. That is, we started with the sole desire to craft an enduring game that we would personally enjoy.

As Last Dream progressed and over 50 creative individuals became involved, we realized that other people might enjoy our game as well. Now, after investing thousands of collective hours in game development and testing, and after receiving such generous support from the Kickstarter and Steam communities (thank you!!), we present you with Last Dream - the first in a trilogy.

The Last Dream Expansion and Last Dream II are currently in development. Our progress can be viewed here: Last Dream Expansion and here: Last Dream II

Creator Interview




- - - Download Episode!

システム要件

    最低:
    • OS: XP
    • プロセッサー: 1.0 GHz
    • メモリー: 1 GB RAM
    • ストレージ: 900 MB 利用可能
Customer reviews
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Overall:
非常に好評 (338 件のレビュー)
Recently Posted
Zerotix
( 記録時間: 29.6 時間 )
投稿日: 6月27日
If you were born before the year 2000 and enjoy RPGs, buy the game. It's cheap, and there's plenty of things to find and unlock.
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Vergul
( 記録時間: 87.1 時間 )
投稿日: 6月19日
Totally Awesome. One of the best rpgmaker games I've found so far. If you like old school games you'll LOVE this one.
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Nahbien
( 記録時間: 57.5 時間 )
投稿日: 6月4日
One of the best JRPGs I've ever played, level up system where you choose your own stats to increase at every level up is one of the best systems ever put in an RPG.
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jt.eyolf
( 記録時間: 127.7 時間 )
投稿日: 5月17日
Wow! What a fantastic game! You can really tell that the creators put a lot of time and effort into making this game.

The Good:
Excellent replayability (so many achievements, character combinations, difficulty levels, etc.)
The music changes often (don't like a battle theme in one area? don't worry, it'll change for the others!)
Challenging (or not, if you want)
Story is interesting (though not phenomenial - it's very much like older RPGs in this regard)
Balanced classes (for the most part - some would argue that thief isn't as useful for instance, but I like them)
Unique abilities (scaning, for instance, gives the party buffs as well as info on the monster)
New Game+/Reborn (either keep your achievements in a new game, or keep your equipment/items - keeps things interesting!)
Nostalgic for old RPG lovers
Lots of puzzles and minigames
So much content!

The Bad:
Addicting! I waste so much time playing this. Already over 80 hours at the time of this post.
The main character in the initial cutscene has white hair, but when you choose your characters, most don't match his/her appearance.
Limited customization of character appearance (there's some, but limited)
Story is similar to oldschool RPGs (this is both good and bad, IMO)
A little laggy sometimes

Overall, this is a wonderful game. Don't let the RPG Maker style fool you - this game is a gem.
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Toastasaurus Rex
( 記録時間: 53.3 時間 )
投稿日: 5月15日
This is a game to chill out an relax to. The turn-based combat is pretty fun, if you're into turn-based RPG combat. The story is boring, though it has its moments of interest, it's really nothing to write home about. What you're getting into this game for is to Explore- to journey from one end of the world to another back and forth, combing it for details and loot and NPCs and anything else it has to offer you. Put your feet up, relax, and dive in. It's fun, in its own way, if you get into the mindset. If not- it will bore you, no real question about it. But if you're on board for just exploring and playing the pretty damn satisfying battle system, and enjoying the utterly bonkers soundtrack, this will be a fun one.

Of note- there's a demo that's utterly MASSIVE, to the point that I recommend only playing a bit of it, because the saves don't transfer, and it can be boring playing through the same multiple hours of exploring again to catch up to where you were. Try it out though.
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bryanlan
( 記録時間: 30.6 時間 )
投稿日: 5月14日
What a great game! The developers clearly are passionate about their work, and they put a level of craftsmanship into it that does the Final Fantasies/Dragon Warriors/Lufias proud. If you're looking for a NES/SNES jRPG experience, you really can't go wrong with this game.

Graphics: 7/10 - Stock/standard RPG maker graphics. Nothing out of the ordinary to see here, but nothing bad either. Enemy sprites are pretty solid, everything else is so-so.

Sound: 8.5/10 - Some original sounding scores, but none of the tracks were as memorable as things like Final Fantasy's crystal theme/Chocobo/Maria and Draco/Barron airships, etc.

Story 8/10 - Pretty standard stuff, but I really like the cutscenes.

Gameplay 10/10 - This game is just a joy to play. The combat and skill system is simple, but extensive with lots of choices on how you choose to develop your character. Macro system takes the monotony out of the grind. But the thing I like most is that the developer took every clever device from the 90s era and brought it into this game including: Monster hunting, puzzle solving, animal racing, ancient cave (lufia), fishing (which really is overpowered, I wish I had not fished as much as I did).

Value/Overall: 10/10 - There are a few rough edges, but for this price point, you simply can't go wrong. Honestly, had I paid about $30 I would feel like it was a fair deal - at $10, it's a bargain with many 10s of hours of playtime if you want to do all the optional things + the game is compelling enough that I could see doing it with a different party at some point in the future.
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HostofHeaven
( 記録時間: 84.7 時間 )
投稿日: 4月23日
The best part about this game isn't the sweet game play, soundtrack, achievements, combat or any other fantasticness. The absolute best part is the development team. You heard me - The Devs. There has rarely been a day where the Devs haven't posted on the forums, either answering questions or giving general updates. That combined with the mini competitions and games they run make this a very active game. It's not a "set it and forget it" game.

Buy it. For realsies.
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DarkZeipu
( 記録時間: 38.4 時間 )
投稿日: 4月10日
Not really a fan of RPGMaker games, but this game was different. It's like an old-school Final Fantasy game but good. Not often I say that about an RPGMaker game. The storyline is good with some good characters in it. Gameplay is just what you'd except from an old-school RPG. Turned based with hours of fun.

If you like old-school (like me) games like Final Fantasy or Chrono Trigger or even Dragon Warrior (Quest), I would extremely recommend this game and get it. Haven't beat it myself but it's a good buy as far as I have gotten.
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Steroids used to be a shitposter
( 記録時間: 224.6 時間 )
投稿日: 4月3日
I was insane enough to get basically every cheevo so i suppose i should recommend this.
It's pretty bland rpg maker on the surface and in depth it's....also pretty bland RPG maker stuff, but you can get fun runs by sequence breaking it ala (S)NES games and the customisation is pretty insane
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no
( 記録時間: 6.2 時間 )
投稿日: 4月2日
I was enjoying it... then I got lost in a dungeon-with-warps and can't find my way out. This is not fun. I could probably find my way out if I wasn't interrupted by combat, but I am, so I am experiencing difficulty remembering which way I was going, etc.

I want to fight mobs, cast cool spells (which this game has), level-up, and unfold the story. Not ♥♥♥♥ around with puzzles and getting lost. BORING.

If you enjoy getting lost and endlessly fighting trash mobs and doing stupid distracting puzzles, you'll love this game. If you are a fan of FF1, Dragon Warrior, etc., stay away.
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Most Helpful Reviews  In the past 30 days
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 87.1 時間
投稿日: 6月19日
Totally Awesome. One of the best rpgmaker games I've found so far. If you like old school games you'll LOVE this one.
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1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 57.5 時間
投稿日: 6月4日
One of the best JRPGs I've ever played, level up system where you choose your own stats to increase at every level up is one of the best systems ever put in an RPG.
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Most Helpful Reviews  Overall
282 人中 205 人 (73%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 75.0 時間
投稿日: 2014年3月13日
Exceeded Expectations

Professional dialogue, inventive paths, compelling story development, haunting music, and challenging puzzles.

White Giant RPG requested that I share my old RPGMakerVX.net review of Last Dream, which I am happy to do. I played their early demos and bought an older version from WhiteGiantRPG.com a year ago. Now, after 100+ hours in the Last Dream world, here is my updated assessment:

A+ Mapping: You made judicious use of surrounding detail everywhere, with beautiful towns (Alfheim), majestic cities (Doria), and pleasant villages (Oakwood). Dry Gulch also feels like the travelers’ caravan that it is. Overall, very scenic and satisfying to explore.

B Ease of Play: At first, the character building felt overwhelming. It took me until my third game to obtain a full command of attribute development (for example, I didn’t initially realize I could acquire/build skills). But this will not be a stumbling block for more proficient gamers, particularly those that start with your in-game Tutorial. Plus, I see that you have since made this feature easier to command.

A Variability: The initial complexity aside, I enjoyed having the freedom to select among the eight characters, and the freedom to build them per my preference, particularly with repeated playthroughs.

A+ Dialogue: Last Dream shines in the dialogue – it feels professional and is at times quite poignant. I remain interested in the story arcs of the many NPCs, who each seem to have around 7 sets of text that change with the main storyline.

B+ Features: Wow, there is a lot packed into this game. I love the Hunter’s Guild, Fishing, Encounter Options, Cutscenes, Bestiary, Achievements… but as with the initial ease of play, there is so much included in this game (Drill, Recipes, Puzzles, Sonar, Skills, Macros, etc!) that I wasn’t initially sure what to pursue. By my third game (and playing at a higher difficulty setting), I appreciated the value derived from more of these options. Still, there is a learning curve on all these features.

A- Music: Excellent. I would listen to this music while jogging or just hanging out. I gave it an A- because, although each piece is really solid, the collective compositions are not unified, which I understand would be difficult/expensive to do. Still, you made beautiful selections and the music remains a significant part of Last Dream’s greatness.

A Puzzles: Very enjoyable. I read on your website that the Chief Designer has a PhD – it shows. I only recently managed to complete all 50… some are strikingly hard!

A+ Balancing: Last Dream is surprisingly well balanced. At first, I expected that one aspect would be better than all the others (e.g. The Hunter's Guild vs. Fishing vs. Experience Building vs. Recipes vs. Side Quests, etc.), because there are MANY things you can do in this game. Yet, each option has its strengths and place within the game. Essentially, I initially recommended breaking up Last Dream into multiple games, yet I now better appreciate what a finely-tuned experience you crafted within Last Dream.

A OVERALL: Your passion for this game is evident in the careful mapping, professional dialogue, countless features, inventive paths, compelling story development, haunting music, and (very) challenging puzzles. I stumbled upon Last Dream in its early development and still find myself enthralled with this well-designed, polished gem of a game. The later parts of Last Dream particularly exceeded my expectations – well done.
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76 人中 58 人 (76%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 36.1 時間
投稿日: 2014年3月13日
As seen in the forum, my impressions after a few hours:


Its quite free-roaming, and wandering around and getting into trouble in a couple places has been nice.

The skill system works quite nicely. Battles give you Skill Points that you can use to purchase skills for each class. Some are active and some are passive. Actives become abilities/spells that cost mana. You also need to meet level and skill prerequisites to get the more advanced skills. There also seems to be quite a lot of them.

The stat system has really grabbed my attention. It really seems to open a lot of potential for playing parties in different ways. You can focus on damage, magic, defense, health, mana pool etc. I've so far focused on getting my party faster than all the monsters so they go first in combat (with reasonable success) while making them all beefy. Its a simple yet elegant little system.

Classes are varied and fun, with unique properties that make them viable/worth consideration. Hunters can tame you Chocobos (moas) that you can ride around, Thieves let you steal from towns without worrying about guards, engineers let you take shortcuts etc.

The puzzles scattered around the world are also nice. They're just complicated enough to make you try more than once, but I have yet to get frustrated by one or take what I would consider too much time. They are also so far all different, which is nice because it doesn't feel like a harder version of the same puzzle every time.

The game also lets you customize difficulty with what must be at least 7 difficulty settings, as well as choosing when/how you allow yoruself to save. The New Game + modes include options to achievement hunt with a powered up party or just keep your gear and start a new party, or wipe all achievements to start again.

Graphics are the standard RPG Maker sprites and tiles. While this is not the most amazing game to look at, visuals are really not the point of this game and the gameplay is great. If you're a bit of a "graphics ♥♥♥♥♥" you might not want to pick this one up.

Overall, very fun game so far, and it does indeed remind me of the older final fantasy games in terms of gameplay.
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45 人中 38 人 (84%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 187.1 時間
投稿日: 2014年8月1日
This game is more amazing than you can possibly imagine while looking at the $4 price tag and the Final Fantasy 1 graphics. The game description lists its selling points well enough, but what really hooked me was being able to play on the highest difficulty and chase after very difficult or impossible achievements while never having played the game before. I loved starting off the game and getting my ♥♥♥ handed to me in the newbie dungeon against 3 slimes, then trying to figure out exactly which kind of improvement on the 10 stats on which characters might help me to take on these challenges with more success. There is a great deal of randomization involved here and always a chance that your healer will get two-shotted in the next round. Will this break you, or will your tank be able to last through the fight? Can you reach the dungeon exit with your three dead and one guy with 10% hp left or will you be seeing the Game Over screen? Anything might happen in this game, and that is why I love it.
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34 人中 30 人 (88%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 15.8 時間
投稿日: 2014年8月14日
A great example of a JRPG. If you enjoy the genre, i would highly suggest this game.

It has a good system for classes, with a lot of diversity that can match anyone's gaming style. The combat system is very well made, especially for an RPG. The storyline is interesting and keeps you involved in the game, even with its sandbox like envrionment. I would buy this game, especially if it was on sale. It's worth the price it's at.
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26 人中 25 人 (96%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 63.3 時間
投稿日: 2015年10月21日
This game feels like comfort food, for someone who grew up on SNES jRPGs. And I mean the warm and good kind of comfort food, not junk food. It's familiar but not just empty calories, there's a great game here. It's not as funny as Cthulhu Saves the World, but in terms of expansive jRPG, it may be the best indie SNES-style RPG I've ever played. (Blows the Aldorea games out of the water.)

You choose 4 characters at the beginning from 8 classes, and it not only effects combat, but some out-of-combat options as well. My engineer means I can tunnel across the land, but lacking a thief means when trying to open locked treasures/doors, I am not stealthy enough to avoid summoning guards. This, plus a few forking path options, gives the game plenty of replay value. Especially because you can assign stats on level-up, it's conceivable that you could actually enjoyably beat the game with 4 white mages (whereas in Final Fantasy I abandoned that plan roundabouts the Marsh Cave).

Good music, freedom to choose character stat development, mini-games, casino, fishing, crafting, puzzle rooms, bounty hunting, and that glorious moment when you get the ship or airship and suddenly the world opens up many more areas for you to explore while ignoring the main quest. Not for modern-gaming snobs who are going to ding it for not being Skyrim, but if you're looking to recapture the magic of 1990 jRPGs, this is the best indie FinalFantasy clone I've ever played.

Two thumbs up.
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62 人中 46 人 (74%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 17.6 時間
投稿日: 2014年3月14日
Look below for my breakdown after a brief spiel about the game.

To start this review I'd like to say this is a very well made game. A lot of thought was put into everything from skills/spells to leveling and character progression. From the start you get to choose your party a la Final Fantasy 1 style. You get to choose from Gray Mage (sorta like a red mage) White Mage, Black Mage, Engineer (sorta like a chemis from FF tactics), Thief, Knight, Monk and Hunter. Each one has their own sorta unique set of skills and abilities. Out of the classes there are three with unique abilities that you should consider bringing at least one of them along IE: Thief for steal, Engineer for Tunneling, and Hunter for Taming. I brought two of those along in hopes of accessing their specials to get better loot. Hopefully it doesn't come back to bite me.

So far nothing has felt bogged down or slow. I went out of the starter town with nothing and came back after a few minutes of grinding very pleased. So far I have no issues getting items and experience to make my characters stronger. This is wonderful as it gives you a sense that you've accomplished something either by making your party stats better or adding abilities. The rate at which you gain AP (ability points and SP (skill points) is consistent and rewarding. As for grinding... Well...

At the start of the game you get to choose your gameplay options like encounter rates and saving options which I find to be exceptionally refreshing. Some people favor story progression so rare encounter chance is perfect, standard encounter rate I think is a tad too lenient so far. I should have probably picked the GRIND option so I could get more encounters. I do likes my levelin' up. Also incorporated is a new game + mode. You can do two things when you beat the game, start a new one with all your achievements and no gear, OR, start a new game with no achievements and all your junk.

Part choice I chose was Knight, White Mage, Engineer and Thief. Thinking that late game I'd have more use out of being defensive. Not sure how that'll pan out. So far it's fun and I highly look forward to playing this through. Several times in fact.

I have found one issue though and that's a very minor one honestly. When you start you don't really know what class does what. If there's a way to look at that prior to choosing IN GAME at the start I hadn't found it. Either way if you have internet and 1/4 of a brain cell you just google it like I did.


Overall 9/10 * I think the game is fun and will provide me with many hours of enjoyment. Really brings me back to my eariler RPG days.

Character/Party leveling 10/10 * Feels super rewarding and isn't too hard or too difficult to level your character the way YOU want.

Story 8/10 * Dude it's RPH made by a RPG maker program. It's good enough.

Items 10/10 * Dev clearly put a great amount of time into the weapons and armor and synthesis part of the game. Gives you something to look for

Game Length/Replayability 10/10 * Not sure, some people say it's taken 40ish hours. I could easily see myself taking longer because I like to grind games out so I reckon it'll probably take me somewhere between 50-60 hours before I actually commit to beating it. And I am a completionist at heart =)

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103 人中 70 人 (68%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 2.7 時間
投稿日: 2014年3月13日
I usually NEVER buy rpg maker games (Even though I make them. Ironic?) but this one intrigued me. Although all the tetures used are the default from the program, it seems very customized. The music is great, the dialogue isn't boring (to the point where I actually enjoyed the tutorial), the mechanics are inventive, and the story is fantastic. It's very sandbox-ish an rpg maker game too, which I enjoy immensly. Get this game.
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60 人中 44 人 (73%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 66.3 時間
投稿日: 2014年3月14日
This game is awesome :D

Ignore the fact that its made with the RPG Maker. It has a interesting story and you can customize your party
in endless ways.

The character system is deep as hell...You really have to think before you spent your skillpoints!

The additional quests and dungeons made this game a must have for me. Because I can decide which way I go and explore whenever I want or just follow the mainquest.

Sometimes it feels good and u get rewarded with joy when u support small devs. Because this game is definitley no quick money grab.

8/10

PS: Did I mention it has Steam trading cards + over 200 Steam achievments?
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