Indsendt: 24. oktober
- overall: recommended if you like party RPGs (or JRPGs)
- playtime: around 40 hours for a single playthrough on "normal", not finishing every single questline (but most of them). high replayability.
- story: at first it seems like an excuse for a hack'n'slash, but then it gets actually interesting, especially mid game. the final cutscene can be VERY annoying if it's late and you just want to finish the game and go to sleep. (it's a ~15 min cutscene).
- gameplay/combat: overall good, though some things are a bit unbalanced (thief's throwing stars, I'm looking at you). once you get the powerful abilities it gets a bit repetitive, since you just spam them and one-hit almost every non-boss. but I have to admit I was a bit overleveled by the endgame. other than that, bosses are (usually) a real challenge.
- gameplay/character progression: fantastic, you build them the way you want. LOTS of options, and not just "flavour" ones, every decission matters.
- level design: overall good. I didn't noticed anything annoying regarding it, so, that's a good signal. on the other hand, I'm not sure I liked the "flavoured" dungeons, e.g. the dread woods (was that one?), where it seems to be a perpetual storm. sure, it added immersion, but it was kinda difficult to see where you were going....
- puzzles: some of them are actually intelligent ones, but some of them are just a matter of skill (eg. run following a pattern). overall good. also, you can skip them if you want.
- graphics: they fit the game. but obviously, if you are looking for fancy 3D graphics (like skyrim's), then looks elsewhere. this game is not about graphics.
- bottom thoughts: maybe I haven't played anough JRPGs to make a better comparison, but it kinda reminded me of pokemon. It has that kind of replayability, sadly, my backlog is too huge to starti it again now. It will have to wait a bit. also, be sure to take a look at the manual/guide. I'm not saying you need to follow the walkthrough, but in some points, it's well worth it to take a look at where you are supposed to go next. else you could keep wandering around for some time.... or finish a dungeon before you were supposed to start it. (say, I got to the end of the marsh before getting the crystals... and the medallion wasn't there, lol. it was a difficult dungeon, so I ended up overleveled. but it was FUN to take such a high-level dungeon a few levels under the recommendation. maybe I need to try a higher difficulty on my next playthrough)