Introduction: Unearthed is an episodic third person Action Adventure game set in modern day Middle East. The game is available in full Arabic and English voice over and features 21 Languages for Menu and Subtitles.
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(Major Update) Patch 2 Available now for Windows (Mac coming soon)

22 января 2014

Patch 2:
Hello everyone,

Today we are glad to inform you of the release of Patch 2 for Unearthed Episode 1 (Currently available for Windows, will be ready for Mac tomorrow, will update this post when it is ready). This is a major patch and it is meant to address lots of the concerns and comments that people had about the game so far.

[General Fixes]
- Selecting from the list of resolutions won't cause the resolution to be applied everytime, instead it will only be applied when you get back from the graphics screen.
- The mouse cursor will now be hidden if you are using the XBox 360 controller (at any point during the game or in the menus, if you move the mouse the game will assume you want to use keyboard and mouse, and if you use the right analog stick of the controller the game will know you want to use the controller. This can happen during the levels as well)
- The lowest quality setting now has shadows enabled, this will fix the issue where the dark corridor in Ahmose temple wasn't dark as it should be.
- Added a Sprint functionality! You can now hold "Shift" or "LB" while running and Faris will sprint forward.
- You can now fall in the game. No more invisible walls. The logic that will be followed is that if the fall is to short to kill you (and you can't climb up) then you will just get fade to black.
- You now have to balance on Logs. You can no longer cross them easily.
- In Hand to Hand fighting, all punches and kicks have been sped up and the controls are very responsive now. You will get immediate feedback to your button presses without any lag.
- When getting hit, the screen colors will gradually change to black and white, colors will be back as your health regenerates.
- Removed the circular movement when going left or right.
- Removed the vertical Camera lock when going left or right.
- Fixed Faris Neck during crouch idle and crouch walk.
- Fixed an issue in the credits wher the video is stuttering. Also fixed a spelling mistake in "Environment Art".

[Shooting System]
- Removed unaimed firing (and strafing). Now if you want to shoot you need to enter aimng mode first. This is done in recent games like the Tomb Raider reboot and The Last of Us.
- While aiming, you can press "Alt" on the keyboard or "R3" on the controller to switch the camera side.
- All enemy sounds and gun sounds are now in real 3D space. This means you will actually be able to tell where the shots are coming from as both distance and direction are taken into account.
- Weapon recoil will now work so that guns will go up with continuous firing only (previously they would go up even when a single shot is fired). This means that the behavior is now much more realistic and in-line with what other games offer.
- Number of bullets shown now on the HUD will be the"total number of bullets you have for this weapon type. On its left is a bar that shows the amount of ammo in the current clip.
- When you do a reload, you will fill up the current clip with ammo (previously the current clip will be thrown away and a new clip will be used, which is realistic but not in line with what happens in games)
- In survival mode, when you drop a weapon and then find the same weapon type somewhere else, you won't see the old weapons ammo amount in it.

[Prologue/Tutorial Level]
- Fixed the return back from aiming animation of the enemy in the ver first cutscene.
- Added the dead body of the first melee fight enemy (afer you finish the fight).
- During the hand-to-hand combat tutorial, the camera jams hard to the left if you're zoomed into your gun before the tutorial begins and that makes it incredibly difficult to win.
- Removed the tripping while injured action as well as the camera dizzy effects.

[Ahmose Temple]
- Removed most of the "forced stop" cutscenes unless where really needed. In all cases you can skip them by pressing "Space".
- You can now run while holding the torch in the dark corridor. No more forced walking zones.
- Fixed the "move right" animation while hanging on ledges (both the animation speed and the actual movement speed)
- some boulders used to bounce off your character instead of killing it. This is fixed now.
- In the hand to hand fight outside the temple, the ground textures didn't load correctly on some graphic cards. This is fixed now.

[Tangier]
- Doubled the walking speed for Faris, Dania and Rasheed in these segments so the walk is more firm and realistic now.

[Car Level]
- Added realistic resistance to the car. This means that the car won't feel like its sliding on ice anymore. It also means that making Corner turns is much easier and realistic now.
- You won't be stuck between the electricity pillars and the concrete anymore.

As always, comments, suggestions and feedback are welcome.

Ahmad Jadallah (Twitter:@AhmadJadallah)
Director of Development
Semaphore

Комментариев: 6 Подробнее

Об игре

Introduction:

Unearthed is an episodic third person Action Adventure game set in modern day Middle East. The game is available in full Arabic and English voice over and features 21 Languages for Menu and Subtitles.

The game features the voiceover talents of Troy Baker (The Last of Us, Bioshock Infinite), Jeff Rosick (Friday Night Lights, Metro), Tara Platt (Resident Evil: The Umbrella Chronicles, Naruto, Halo 2, Charmed) and David Lodge (COD:MW2, World of Worldcraft, Fallout 3)

Story Synopsis:

When fortune hunter Faris Jawad and his sister Dania receive a call to visit Morocco they embark on an exotic adventure throughout the middle east on the trail of the famous Muslim explorer Ibn Battuta.

The trail won't be clear however as Faris will have to overcome an unholy alliance of a militia army leader, a weapons dealer and a wealthy antiquities smuggler who are after the same goal.

Key Features:

  • Travel across the Middle East from the wild life of Moroccan Atlas mountains to the alleys of old Damascus through the port of Alexandria and the metropolitan city of Dubai.
  • Unique mix of platforming, melee fighting, shooting and stealth gameplay.
  • Presented in a TV style episodic format along with recaps of previous episodes and teaser cliff hangers of what lies ahead.
  • Unlockable Survival Mode: Battle against endless waves of enemies (Mummies, Zombies, Ghouls) across 8 varied maps featuring three exclusive maps designed for PC and Mac.
  • Unlockable Extras: Concept Art, Renders, Animatics, Cutscenes, Character Gallery, Treasures
  • Available in 21 languages for menus\subtitles. Voice-over in Arabic and English.

Gold Edition Features:

This Gold Edition contains over 120 fixes to the console version based on the reviews and player feedback, they are summarized as below:
  • General: A restructured tutorial level to better introduce the game mechanics, No more colliding with ragdolls and small objects such as broken pot pieces which allows for easier movement, invisible walls to prevent falling from high surfaces, clear font size for hints and facts in the loading screens, re-recorded all the Arabic voiceover to remove the extra echo.
  • Hand to Hand Combat: Fully revamped hand to hand fighting system with brand new animations, full camera orbit control, more fluid response and streamlined special moves .
  • Shooting System: Re-balanced all the weapons to allow for weapon specific range, accuracy, reverb zones, recoil, auto, semi-auto and manual targeting, and brand new weapon SFX.
  • Driving System: Improved car handling, no more flipping when turning at very high speeds, orbit camera, Better driving enemy AI, Tire tracks, Full Physical Damage Model for the player car with smoke, sparks on colliding with other cars, props and buildings.

PC/Mac Exclusive Features:

  • Supports Full HD 1920X1080 at 60 FPS
  • 4X the texture resolution of the console version
  • High Quality Anti Aliasing
  • Very High Resolution Shadows
  • Motion Blur
  • Screen Space Ambient Occlusion
  • Ambient Obscurance
  • Screen Space Reflections
  • Vignetting
  • Chromatic Abberation
  • Lens Dirt Layer
  • Fog effect
  • Anaglyph 3D Glasses Support
  • Exclusive "Tangier Night" survival level
  • Damage effect shown on the player car when hit by other cars or objects

Follow Us:

For more information and to receive exclusive updates about Unearthed:
  • Website: http://www.unearthedgame.com
  • Facebook: http://www.facebook.com/UnearthedTheGame
  • Twitter: http://www.twitter.com/UnearthedGame
  • Youtube: http://www.youtube.com/UnearthedGame
  • E-Mail: info@sema-phore.com

Системные требования (ПК)

    Minimum:
    • OS: Windows 7 or 8
    • Processor: 2.0 GHz Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: Intel® HD Graphics 4000
    • DirectX: Version 9.0c
    • Hard Drive: 9 GB available space
    • Sound Card: DirectX Compatible
    Recommended:
    • OS: Windows 7 or 8
    • Processor: 2.6 GHz Quad Core processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 / ATI Radeon HD 5850, 1 GB VRAM, Shader Model 3 Support
    • DirectX: Version 9.0c
    • Hard Drive: 12 GB available space
    • Sound Card: DirectX Compatible

Системные требования (MAC)

    Minimum:
    • OS: Mac Mountain Lion 10.8, Mac Lion 10.7, Mac Snow Leopard 10.6
    • Processor: 2.0 GHz Dual Core processor
    • Memory: 2 GB RAM
    • Graphics: Intel® HD Graphics 4000
    • Hard Drive: 9 GB available space
    Recommended:
    • OS: Mac Mountain Lion 10.8, Mac Lion 10.7, Mac Snow Leopard 10.6
    • Processor: 2.6 GHz Quad Core processor
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 / ATI Radeon HD 5850, 1 GB VRAM, Shader Model 3 Support
    • Hard Drive: 12 GB available space
Полезные обзоры покупателей
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2.1 ч. в игре
Жуть. Самое часто встречающееся слово по ходу прохождения. Игре пытающейся во всём быть похожей на Uncharted ,не стоило появляться на свет. Ужасно буквально всё, поиск сокровищ, анимация, перестрелки, драки, гонки. К тому же всего этого ничтожно мало, но получается, что это в плюс. Если продолжение всё-таки выйдет, это будет кошмар. И ..жуть.
Опубликовано: 21 января 2014
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10 из 12 пользователей (83%) посчитали этот обзор полезным
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♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥ЕЦ ИГРА ПРОСТО О♥♥♥♥♥♥ННАЯ Я ЗА 100 Р ПОЛУЧИЛ СТОЛЬКО ФАНА Я ЕБАНУЛСЯ ВСЕ В ПОДЛИВЕ Я ОРУ ♥♥♥♥♥♥♥♥ ЭТИ ЛИЦА ЭТИ АНИМАЦИИ ЭТИ РУКИ Я ТАК НЕ РЖАЛ ♥♥♥♥♥♥♥♥ СТО ЛЕТ БЛЯТЬ НЕВИДИМЫЕ СТЕНЫ БЕК ТУ 2002 ГОД ♥♥♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥ЕЦ ИГРА ВИН 11\10
ЛОГВИНОВУ НАДО ДАТЬ 500 Р ЧТО Б ОН НАПИСАЛ РЕЦЕНЗИЮ И ВСЕ КУПИЛИ ЭТУ ИГРУ ♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥ЕЦ
С КОРЕШАМИ ♥♥♥♥♥♥♥♥ЕЦ ПОИГРАЛИ ВСЕ В ПОДЛИВИ ♥♥♥♥♥♥♥♥ Я ЕДВА ДЫШУ БЛЯТЬ ЛЕГКИЕ ОТ СМЕХА БОЛЯТ ♥♥♥♥♥♥♥♥ ЭТО ТАКОЙ ВИН ИГРА ГОДА GOTY
это же БЛЯТЬ ЕБАНУТСЯ
СКОЛЬКО ФАНА Я В ШОКЕ
♥♥♥♥♥♥♥♥ Я ТАКОЙ БЛЯТЬ УНЧАРДЕТ НА ПЕКА ♥♥♥♥♥♥♥♥ЕЦ
ЭТО УНЧАРДЕТ ЕСЛИ БЫ ДРЕЙК УПАРОЛСЯ СПАЙСАМИ ♥♥♥♥♥♥♥♥♥♥ И ЕБАНУЛСЯ
ТУТ ЕЩЕ АЧИВКИ ЕСТЬ И СТИМ КАРТОЧКИ
Опубликовано: 18 июня 2014
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Что можно сказать об этой игре?

Превосходная анимация... если под превосходной вы подразумеваете анимацию сделанную в Garry's mod.
Великолепные рукопашные схватки, хотя динамика боя далека от среднестатистического файтинга, реализм просто на высоте... потому что каждый удар сопровождается неимоверным желанием влепить себе смачный фейспалм.

В этой теоретически есть все что нужно чтобы не скучать: древние руины, загадки, ловушки, перестрелки, взрывающиеся вертолеты...

На практике же все это выполнено настолько отвратительно что вызывает рвотные позывы, отвращение и тоску.
Абсолютно никакой сюжет, ужасная работа со звуковыми эффектами, неинтересные головоломки, неработающий платформинг, отвратительные ближний бой и огнестрельное оружие, частые провалы под текстуры.

Средне-Восточный игропром... я не ожидал чего-то другого, поделка с закосом под Uncharted.
Нет никаких причин для покупки, или прохождения данной игры. Разве что если она досталась вам бесплатно, то можете вытащить из нее несколько коллекционных карточек.
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1.9 ч. в игре
Прошел минут за 40 (из них минут 10 тупо ходил в катсцене и слушал бредовый и скучный рассказ). Идеальная игра. Юнити, все понты. Сокровища, храмы, ловушки, обещания экшена, никаких крутых перетрелок. Погоня по крышам. Побег (от воздуха вроде) на пластиковой машине вконце с видом из кабины. Ох. Я не могу спать. Жду продолжение. Нет лучшего повода чтобы забить на игры.
Опубликовано: 11 мая 2014
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3 из 4 пользователей (75%) посчитали этот обзор полезным
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4.9 ч. в игре
Ржать над игрой надоедает довольно быстро.Потом наступает отчаяние за утеряные 100р и минуты жизни.
Опубликовано: 2 июля 2014
Был ли этот обзор полезен? Да Нет