Contrary to most of the reviews that have been posted about this game, I would actually say that this is a near-masterpiece. There are certain elements in which the game falls down on, but most of its pros outweigh the cons.
Let's just take a glance at the OST of Unearthed - it is very fitting to the scenarios which this game depicts, and it provides some atmosphere to the incredibly well-designed levels. Whoever composed the soundtrack deserves an award, at the minimum.
The level design is something that should be appreciated as well; never before have I been lost and absolutely clueless with where to go, and that is just an indicator of well thought out level design, better than Elder Scrolls and Legend of Zelda dungeons. If an indie game can be compared to an AAA spectacle, then it definitely should deserve some praise.
In terms of the lore, this game excels in story telling. You thought that the Souls series has a convoluted, "see it your way" experience? Well, think again! Unearthed: Trail of Ibn Battuta delves into some extremely deep, multi-layered lore, and every word that is stated definitely had some intentionality on the developer's part. It throws in some completely irrelevant historical figures as well, which adds into the cleverly designed lore.
And man, the voice acting. Mother of god, the voice acting is phenomenal. Coupled with the amazing character animations/models, this package delivers an insanely good dramatical experience. Every word is synched in with the lip movement, which adds into the immersion which this game has. You can actually opt between either the English or Arabic voice acting. Of course, since this game is to do with the Middle-Eastern/African culture, I would say that playing this game with the Arabic voice acting will provide the best results.
Most importantly, however, the gameplay itself is unique. It is nice to see the action-platformer genre mixed in with walking simulation and third person shooting. The CQC combat is incredibly fun and rewarding, requiring precise reactions and input. Most games these days manifests hand-to-hand combat in the form of a glorified quick-time event, but I can reassure you that this game doesn't fall down the same trap. Did I mention the gunplay, by the way? It's brilliant. The gun models look realistic and the firing animations + damage are commendable.
Seriously, this game gets my highest honour. 10/10
Oh yeah, Dania is my new waifu <3