Thousands of aliens, giant spiders, mutant lizards, and more are on the attack - can you survive the onslaught? Crimsonland is a top-down shooter with a touch of RPG. Unlock over 30 weapons and over 50 perks from quirky to brutal. Complete the quest and show your skills in five survival modes.
Recenzje użytkowników: Bardzo pozytywne (464)
Data wydania: 11 Cze, 2014

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Rekomendowane przez kuratorów

"It may not hit as hard as the original version did back in 2003, but this revamped Crimsonland is still a tough and exciting top-down shooter."
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Najnowsze aktualizacje Wyświetl wszystkie (4)

23 stycznia

Sparkle 2 Greenlight campaign

Dear fans of Crimsonland,

we at 10tons would be very grateful indeed if as many of you as possible would give us a 'Yes' vote in our Greenlight campaign for Sparkle 2. Here's the Greenlight link:

http://steamcommunity.com/sharedfiles/filedetails/?id=309078880

Sparkle 2 is a well polished casual action puzzle - a match-three marble shooter - we released originally in 2013. It's been quite the success on various platforms, including Playstation 4 and Vita.

We are confident the game would find its audience on Steam as well, so every 'Yes' vote would be much appreciated. You as Crimsonland fans aren't exactly the target audience for Sparkle 2, but there might very well be people close to you who'd love it!

We are currently developing two brand new action games, and any income from Sparkle 2 on Steam would grant us more confidence in extending the polishing stage on the titles, if necessary. A month or two of extra development time works wonders, as I'm sure you're well aware.

Thanks for reading, double thanks if you vote 'Yes', and a triple thanks if you tell a friend as well!

Cheers,

10tons team

Komentarzy: 2 Więcej

22 stycznia

Crimsonland Now Available for Linux

Crimsonland is now available for Linux. The supported Linux distro is Ubuntu but the game may work on others too.

It took a bit longer than expected but we're finally here. We had the Linux version in beta for a while and after that we fixed a couple of bugs. The current version should be good, but we have limited number of Linux test machines so please give us feedback here: http://steamcommunity.com/app/262830/discussions/0/540744299873559238/

Have fun blasting some Linux-powered-zombie arse!

Komentarzy: 1 Więcej

Recenzje

“I really like Crimsonland. It's unpretentious and straight-forward in its delivery, and yet, underneath its façade rests an addictive top-down shooter with solid mechanics and a hardcore slant.”
7.5 / 10 – IGN

“Crimsonland is a quality twin-stick shooter.”
7 / 10 – Game Informer

“If you like shooting infinite hordes of monsters from a top-down perspective, Crimsonland is one of the best options you have.”
4 / 5 – Hardcore Gamer Magazine

O tej grze



Thousands of aliens, zombies, giant spiders, mutant lizards, and more are on the attack - can you survive the onslaught? In Crimsonland you will unlock new weapons and perks constantly improving your abilities and arsenal. Your screen will be filled with literally hundreds of monsters and thousands of giblets. Grab your gun and prepare for endless hours of intense top-down shooter fun!

The original Crimsonland was released in 2003. After the game was greenlit at the end of 2013, 10tons decided to give the game a complete tune-up. The brand new 2014 version introduces countless gameplay fixes, a new chapter with new enemies, new perks, and new weapons. On top of that we've done a complete art overhaul!



What are perks? Perks are like talents in an RPG game. You earn XP by killing monsters and with XP you earn levels. After leveling up you get to choose a perk. For example, a perk called Fastloader enables you to reload extremely fast. During a session perks will stack up a and every game will be a bit different. You'll unlock perks during the quest mode after which they become available in the survival game modes.



We've created a huge arsenal of 30 unique weapons ranging from the humble pistol to the mysterious Shrinkifier 5k. The weapons are unlocked by playing the quest mode and they become available in survival game modes as well. The better your arsenal - the better chances you have at scoring higher outside the quest mode.



Crimsonland features up to four player local co-op. All game modes including the quest can be played in co-op mode. There are also separate leaderboards for co-op games so gather your friends and show the internet who wields the gauss shotgun like a pro!



  • Quest mode with six chapters
  • FIVE survival modes: Survival, Rush, Blitz, Weapon Picker, and Nukefism
  • 30 unique weapons
  • 55 awesome perks
  • Steam leaderboards: global and friends
  • Leaderboards for co-op: Gang up on them!
  • Steam achievements & stats
  • Full controller support
  • Up to four player local co-op

Things of Future


  • Fix any bugs which we didn't catch before release.
  • Linux version (late 2014, mainly Ubuntu)
  • Steam controller support (if we get one somewhere)

Wymagania systemowe

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP / Vista / 7
    • Processor: 1 Ghz
    • Memory: 512 MB RAM
    • DirectX: Version 8.1
    • Hard Drive: 200 MB available space
    • Additional Notes: Gamepads must support XInput
    Minimum:
    • OS: 10.6+
    • Processor: 1 Ghz
    • Memory: 512 MB RAM
    • Hard Drive: 200 MB available space
    • Additional Notes: Tested gamepads include PS4 and PS3 controllers. Other modern gamepads work probably too.
    Minimum:
    • OS: Ubuntu
    • Processor: 1 Ghz
    • Memory: 512 MB RAM
    • Hard Drive: 200 MB available space
Pomocne recenzje klientów
5 z 6 osób (83%) uważa, że ta recenzja jest pomocna
3 people found this review funny
2.2 godz. łącznie
Zamieszczono: 9 października, 2014
https://www.youtube.com/watch?v=dExCVFtqinw

Zalety Crimsonland
- Klasyczna, przyjemna, od-MUSK-dżająca rozgrywka
- Dobra do pogrania z młodszym bratem na jednym komputerze
- Spora ilość perków i broni do odblokowania

Wady Crimsonland
- CEEEEENA, twórców poyebao...
Czy ta recenzja była pomocna? Tak Nie Funny
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
6.5 godz. łącznie
Zamieszczono: 22 grudnia, 2014
Nie grałem w klasyczną wersje, więc nie wiem co zmienia ta odświeżona wersja na steam oprócz grafiki. Jest to shooter widziany z lotu ptaka, który na pierwsze oko wydaje się łatwy ale to tylko złudzenie. Ograniczona kwadratowa mapa, gdzie z każdej strony nacierają hordy kosmitów. Nie jest to tylko głupie strzelanie, zdarzają się etapy gdzie trzeba użyć odpowiedniej taktyki i przemyśleć przyszłe ruchy. Wiele broni, umiejętności pasywnych, rzeczy do zbierania i dużo krwi i wnętrzności.
Czy ta recenzja była pomocna? Tak Nie Funny
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
12.1 godz. łącznie
Zamieszczono: 7 sierpnia, 2014
Czy ta recenzja była pomocna? Tak Nie Funny
2 z 4 osób (50%) uważa, że ta recenzja jest pomocna
8.0 godz. łącznie
Zamieszczono: 17 grudnia, 2014
Kolejny klon "Alien Shootera lub Nation Red" czy innego tego typu rozwałki. Wciągająca rozgrywka i ta "chęć" powtarzania gry od nowa ^^

Dobra na zabicie czasu i jako relaksator.
Czy ta recenzja była pomocna? Tak Nie Funny
81 z 95 osób (85%) uważa, że ta recenzja jest pomocna
4.0 godz. łącznie
Zamieszczono: 13 października, 2014
Original Crimsonland (2004) is one of my most favourite games ever. But the Steam version is a serious step backwards. New graphics and not as pretty, new UI is bland and forgettable, and the worst crime of all - the Perks are gone from the quest mode. That's right, they only exist in Survival, which I know some people don't even play.

You would be much better suited by playing the original version 1.9.8.
Czy ta recenzja była pomocna? Tak Nie Funny
66 z 80 osób (83%) uważa, że ta recenzja jest pomocna
4.6 godz. łącznie
Zamieszczono: 15 października, 2014
Let's start with the most important thing. This ISN'T Crimsonland.

You may have distant, fond memories of a little gem of a game called Crimsonland, bearing a striking resemblance to this one, but don't be fooled. That Crimsonland was beautifully designed, with a perfect difficulty curve, perks that allowed you a miniature progression tree through each level, and well balanced stages.

This Crimsonland is not that game. This Crimsonland has NO perks in quest mode, ensuring that each quest is a bland survival exercise. Oddly, they've not rebalanced the levels to account for this, so you'll find that certain levels are just BROKEN. This Crimsonland has been redesigned for controllers, which seems like it ought to be a good move, but the way it's been implemented is hamfisted and poorly thought out.


This Crimsonland isn't the game I loved. That makes me sad.
Czy ta recenzja była pomocna? Tak Nie Funny
32 z 38 osób (84%) uważa, że ta recenzja jest pomocna
5.7 godz. łącznie
Zamieszczono: 11 października, 2014
This game has a lot going for it...but not enough.


Lets start with the positives:

I love the updated graphics, the new perks, the more streamlined leveling system, the ability to have four players at once, and many other details about this reboot of the classic crimsonland. Killing enemies is as fun as ever and almost every weapon is great and feels good for different situations (except you blowtorch!) and has a legitimate strategy. Perks are incredibly important and add a deep aspect of thought to the game (Do I get regeneration to keep my health up or choose fast reloader so I can kill enemies more?) and the sheer addictive nature of the gameplay will keep you hooked. Its a solid title...or should be...

Which leads me to the negatives:

Outside of the story mode this game isn't really as fun as it used to be. They took out a lot of things that made it fun. In solo survival the average player can expect to get to level 8-9 if they get a decent weapon before being absolutely annihilated by the hordes of enemies. If you add friends to the mix the difficulty ramps up even more and you will be lucky if you clear level 6. Its almost a broken level of hard. Theres no fighting it. No matter which perks you pick or which weapons you have the survival mode reaches a certain point early on that just immediately kills you. Your choices feel useless and it becomes kind of a drag when you get the perfect weapon combo with the perfect perks and then you just get slaughtered anyways by the sudden wave of splitting spiders and zombie lords that surround you out of thin air instead of coming out of the sides of the screen like they used to. The previous version of crimsonland slowly spiked the difficulty more and more making the survival last longer. It really felt like you were, you know, surviving?
This version of crimsonland has no such subtlety or flair. They let you gain a couple levels and then just murder you outright with a frustrating amount of enemies that are impossible to fight. Let me put it to you this way. I was the 3rd highest ranking player IN THE WORLD in the previous crimsonland but in this one I can barely top level 10 in solo survival. They have taken one of the greatest and most fun modes of the game and just smashed it and made it unplayable. If they had a difficulty choice I think it could mitigate this. This is the only game I think actually NEEDS an easy mode.

Another thing that is absolutely broken in this game is the enemy spawning system. In the previous crimsonland enemies came out of all 4 sides of the screen giving you a chance to plan ahead. You could see a horde of zombies and decide which way you want to bait them to try and get an opening to dive for that powerup or weapon. You can find the big monster that is spawning little ones and put that sucker down before he overwhelms you.
This crimsonland has destroyed that too. It is quite common now to have enemies spawn on top of you and immediately kill you. Nothing sucks worse than to be 10 minutes into a boss battle and to be killed by a horde of tiny red aliens spawning right on top of you. Or to be doing a survival round with your favorite weapon and perks and to have a lizard king spawn right next to you and one shot you instantly. Its painfully frustrating and can make you want to chuck your keyboard across the room. It has happened to me in almost every mission of this game and is the most common way to die. Some enemies still come out of the sides of the screen, but more than half of them just appear with a flash wherever they feel like regardless of how inconvient it is for you.

So in conclusion, the game is fun but ultimately frustrating and not worth your money. They could have had a solid remake of a fun arcade shooter on their hands but they've instead destroyed it by breaking the difficulty and spawning and made it virtually unplayable. If you do buy this game, you'll discover its fun palls rather quickly because of its major stumbling blocks. It is a shadow of its former self and if you want to play a fun arcade shooter, download the first one online someplace (a few places host it for free) and have yourself a grand old time.

But skip this version. Its just not fun anymore.
Czy ta recenzja była pomocna? Tak Nie Funny
17 z 22 osób (77%) uważa, że ta recenzja jest pomocna
17.0 godz. łącznie
Zamieszczono: 12 października, 2014
Sorry this needs to be said: beating some of the harder levels on Hardcore is a dice roll and a tremendous waste of time...i've spent the last 3 hours trying to beat the last level because the drop rate for the items you need is extremely sparse and has basically nothing to do with skill...that level simply can't be beaten with a blow torch and that's all that drops half the time

i'll update this review to positive if/when this is fixed
Czy ta recenzja była pomocna? Tak Nie Funny
16 z 21 osób (76%) uważa, że ta recenzja jest pomocna
10.3 godz. łącznie
Zamieszczono: 3 grudnia, 2014
I did play the original and I really like the fact that the game has been moved to HD format. I played a hell out of it and I think it is safe to say that story only begins after the campaign has been finished. Survival is addicting as it only can be.

Before you'll read the rest of the review please bare in mind, that I like this game, so don't get too negative image from upcoming sentences. It's just thera are some problems that will start bothering you after 15+ hours in the agme. If you don't intend to play that long, stop reading and just buy it, especially for local coop.

Unfortunately game tends to be a bit annoying. After a while, I know which guns and perks will work and which will not. Since it is all random it may (and it repeatedly will!) screw you over. I'd like to explore more exotic guns and perks combinations, but the game simpli will not let me - because it is all random.

In the end I was hoping for a little bit more - like a mode with a bit of control over gun drop, or mechanic (perk?) that would allow it. Also, I think there should be sandbox mode since a lot of perks are not well described and also a lot of stuff doesn't work together at all (e.g. rockets don't seem to apply the poison bullet effect).

Overall, I think the game is great, but longevity is crippled by lack of improvements compared to the original game.
Czy ta recenzja była pomocna? Tak Nie Funny
13 z 16 osób (81%) uważa, że ta recenzja jest pomocna
8.4 godz. łącznie
Zamieszczono: 10 stycznia
Crimsonland was originally released back in 2003 and despite not being overly popular, was well loved by those who played it. And now, more than ten years later it is once again hitting the metaphorical shelves and coming to steam and PS4.Crimsonland offers several ‘survival’ modes and a whole bunch of quests to play through. Quests are short challenges where you will need to kill all enemies without dying. Despite being so simple in their rules, quests vary a whole bunch due to the weapons you are given and the enemy types you need to defeat. Monsters vary from zombies to spiders, lizard-men to aliens but all want to eat your face equally as much. Enemy movements, speed and attack patterns are all different and have unique abilities.Also you have a whole bunch of weapons at your disposal which are gradually unlocked as you proceed through the main quests. A lot of the time you start off with just the pistol and can collect new weapons dropped by enemies, but some quests give you additional firepower to begin with.Power-ups and perks play a large part in your survival. Perks are – like weapons – unlocked through completing quests and grant you many different effects such as increased evasion of enemy attack, faster shooting, more power, and more experience points that in effect give you more perks. There are some very interesting perks that make your choice very difficult, like a 50/50 perk that either gives you a whole bunch of experience points, or just kills you outright.After a short while the battlefield will become coated in blood and littered with monster corpses; hence the title. Depending on how good you are at dodging and how quick you are at killing, your screen very slowly becomes more crowded until you have nowhere left to run and get swarmed by various species of monsters. Crimsonland is one of those very simple games that is very easy to pick up and play, but extremely difficult to master. Everyone who plays it will have their own idea of the best perks to pick, their favourite weapons and their own tactics in how to deal with certain enemies. Crimsonland may have roots in a 10 year old game, but this remake proves itself a worthy successor.
Czy ta recenzja była pomocna? Tak Nie Funny
10 z 14 osób (71%) uważa, że ta recenzja jest pomocna
6.7 godz. łącznie
Zamieszczono: 8 grudnia, 2014
Crimsonland
Rating: 6/10

This game is about destroying aliens, critters and other vermin. You move around the map, which is basically your screen, and have to shoot lots and lots of enemies while picking up perks, weapons, ammo, upgrades and dodging your enemies and bullets.

Graphics and sound is ok, controls are ok and tuned well to this kind of gameplay. Levels and missions are a bit dull.

The game strongly reminds me of Red Nation, which has zombies instead of these guys and is imo slightly better tuned and balanced.

In the end the game is fun to play and keeps you busy for a while.
Czy ta recenzja była pomocna? Tak Nie Funny
24 z 42 osób (57%) uważa, że ta recenzja jest pomocna
0.6 godz. łącznie
Zamieszczono: 2 listopada, 2014
About as basic as top-down twin stick shooters can get. Predictable weapons, no maps (just one big empty field), mostly identical monsters. Perks are similarly dry - +damage, +defense, etc.

Though this was a pioneer of the genre, its best days are far behind it. Not even nostalgia could make me play this for more than a half hour.
Czy ta recenzja była pomocna? Tak Nie Funny
4 z 5 osób (80%) uważa, że ta recenzja jest pomocna
0.2 godz. łącznie
Zamieszczono: 28 listopada, 2014
This is a rip-off.

Title should say say REMAKE is a huge font.
Until I started the game, I expected to play a game I know and like. But this is hardly the game it was.
Graphics, gameplay and, most important, FUN, have been traded away.

What for?
Czy ta recenzja była pomocna? Tak Nie Funny
7 z 11 osób (64%) uważa, że ta recenzja jest pomocna
15.4 godz. łącznie
Zamieszczono: 8 grudnia, 2014
They tried to fix something, which was not broken, and in result we have the worst version of crimsonland out there. But it is still one, and we don't have enough of games in this genre.
Czy ta recenzja była pomocna? Tak Nie Funny
7 z 11 osób (64%) uważa, że ta recenzja jest pomocna
1.8 godz. łącznie
Zamieszczono: 3 listopada, 2014
I was fan of the original. And this is just as good: lovely range of perks,guns, modes, variety of gameplay of the quests.
Only drawback is the graphics could have been a bit better for a revamp. But still it's excellent. Worth getting on sale,and if this had online coop it'd be godly.
Czy ta recenzja była pomocna? Tak Nie Funny
8 z 14 osób (57%) uważa, że ta recenzja jest pomocna
4.1 godz. łącznie
Zamieszczono: 5 listopada, 2014
I used to play this game almost non-stop when I was younger, but this remake is like knowing that Danereys Targaryen was 13 when she was married off to Khal Drogo - it's wrong.
Czy ta recenzja była pomocna? Tak Nie Funny
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
1.0 godz. łącznie
Zamieszczono: 22 stycznia
Actually kind of slow paced for a twin stick shooter. Lots of weapons and power ups though. Not 100% into it.
Czy ta recenzja była pomocna? Tak Nie Funny
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
22.4 godz. łącznie
Zamieszczono: 21 grudnia, 2014
The cult classic is back. This time with updated graphics, weapons, perks, and game modes.

I was a huge fan of the original and was ecstatic to see it get rereleased on Linux.

When it comes to top down shooters, Crimsonland is by far the best out there. Controls are very percise and mappable. The graphics update is beautiful when compared to the original and quite nice for being a 2D game. The interface also got a face lift. Orignially, your ammo count was an image on the top that showed you how many shots you had left. Now, it is a counter above the mouse. I prefer this seeing as I'm mostly looking at the mouse. In the original, any bonus you picked up would give you a count down in the upper left. Now, if the bonus affects your gun (firing rate, fire bullets, etc.) you get a yellow countdown around your mouse. If the bonus affects your character (shield) you get a clock like counter around your health bar (which is also now around the character instead of in the upper left hand corner). There are no countdowns for 2x, Freeze, or Speed bonuses. Some indication would be helpful, especially for the Speed bonus. But, I won't fault them too much on those. Lastly, the perk selector was overhauled as well. Originally, a window would pop up that listed the perks in a vertical list with a discription on the bottom. Now, they are images listed horizontally with the name under it when the mouse is hovered over it and the discription on the bottom and the biggest difference is that in the original you would hit Tab to open the perk selector. In the new version it appears automatically and you are forced to pick something to continue.

Some of the weapons updates are nice but I feel that there are too many. While they are nice, since the weapon drops are completely at random you might never get the gun you really need for late game. Also, before the 1.9 patch of the original there was a trick to using the Pulse Gun and using the Angry Reloader perk that just made you dominate the map early on. This was "fixed" in 1.9 which was a huge let down in my opinion.

I can't really say much about the perk other than telekenisis. This perk was changed heavily. Originally, you would hover your mouse over a bonus for a full second and you would pick it up. This made you have to be looking in its direction, which made it hard if you had enemies behind you. You basically had to stop shooting at them to pick up the bonus or time it so you could position them between you and the bonus to shot them. Now, the closest bonus will move towards you. I actually prefer this new method over the previous. Lets you focus more on the fight and less about trying to pick up the bonus. My only complaint is that I think the longer the bonus is traveling, the faster it should move. If you are running backwards, the bonus will never reach you because you can out run it. Still a better approach, though.

They also added a new game mode. Nukefism gives you no weapons and only bonuses to pick up. Very hard game mode which is why the achievement is unlocked when you get 75,000 points in it. Unfortunately, they removed the Typ'o'Shooter game mode which was my favorite. An enemy would appear with a word over it and you would have to type it out to shoot at that enemy. Not only was that a great mode to teach typing but like all things Crimsonland would get progressively harder the longer you lasted. It really made you learn the layout of the keyboard. Typ'o'Shooter is greatly missed.

With all of this being said, I feel that the price may be a little bit high considering that the original was only 10 dollars USD in 2004. By no means do I consider this a 14 dollar title, especially when they removed a great game mode and didn't really add anything of a story. When Survival mode will last, at best, 10 minutes before you get overwhelmed by enemies, these quick matches, I feel, makes the 14 dollar USD price tag a little bit much. However, on sale, this is a great buy.

The biggest drawback to Crimsonland is that it relies a bit too rmuch on the random factor. I would have loved to see a game mode like Survival but where you can remove, say, 10 weapons and 15 perks from the pool. This would let someone get rid of some of the bad weapons and perks (like the Blowtorch... seriously, the Blowtorch? Why? I'd rather take the Pulse gun over the Blowtorch).

Lastly, the Linux port was amazingly done. Performance was as expected. Some reports of reversed X axis on game pads which I believe are fixed as of this writing (or will be fixed soon). I did experience 1 random crash but I think that was caused by something else happening at the same time.

If you are a fan of quick match top down shooters, storyless and senseless violence, or simple time killer games, I highly recommend this game. If you were a fan of the original, you might be left with a bad taste, but I wasn't.
Czy ta recenzja była pomocna? Tak Nie Funny
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
21.7 godz. łącznie
Zamieszczono: 13 sierpnia, 2014
I've been playing Crimsonland pretty much since its original release, and it was a total time killer at the time. Obviously, I was quite hyped when I heard about the updated version on Steam. And I have to say that I am quite disappointed with it.

The HD graphics are just... meh. Sure, it is in high resolution, and new level backgrounds look nice, but everything else looks like garbage from year 2000. Really, the old version just had better overall design. The new monster graphics are ugly, the weapon icons are beyond any recognition, and the new UI is not just ugly, but it is also less usable. It is virtually impossible to determine how much of your Shield is left when surrounded by enemies, and it is also very hard to determine the exact time left in reloading (why not just leave the clear and accurate "clock" from the old version?).

The game is now released on many platforms. Usually, there is nothing wrong with that, but for Crimsonland it meant that some content was removed because it was unusable on consoles. I really miss the Typ'o'Shooter mode, and some perks like Pyrokinetic and Evil Eyes.
Speaking of perks: the new Telekinetic is just garbage. Instead of allowing you to hover the crosshair over the powerup and wait for a few seconds, ALL powerups are now gravitated towards you even when you really don't need that. Ever wanted to lose the game because a mysterious force made you pick up the Blowtorch? Well, now you can. Say thanks for consoles for one more butchered PC game.
I was also really disappointed by having perks disabled in Quests mode by default. Sure, one can say it is more challenging that way, but I've always perceived Quests as an extended tutorial for Survival mode, where player unlocks the perks and tries them out. Without the perks, the difficulty becomes just absurd on Grim, and the luck factor starts to account on your success way more that your skill. Why not just make an achievement for finishing the game without the perks? I believe that'd have been the best of both worlds for both hardcore and usual gamers.

Some quite significant changes to the game balance were also made. And while I appreciate the new way Fire Bullets powerup works, I will never understand why rockets weapons are THAT powerful now, and why the almighty Splitter Gun is reduced to a useless garbage when compared to the old one. Still, the balance is better than it was in general, I think.

I really dislike new Survival mode. You can barely get 6-9 levels if you are really good (and lucky), and that really limits your chances of survival. The game session is also much shorter now, as monsters gain power and health much quicker than before. I miss the old epic 1+ hour battles.

Online highscores are implemented really well and provide a lot of additional info that helps to identify cheaters.

In conclusion, Crimsonland is still a fun game. Not as fun as the old version for me, but if you are new to Crimsonland - just wait for the sale and go grab it.
Czy ta recenzja była pomocna? Tak Nie Funny
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
87.4 godz. łącznie
Zamieszczono: 17 sierpnia, 2014
I did play the original and I really like the fact that the game has been moved to HD format. I played a hell out of it and I think it is safe to say that story only begins after the campaign has been finished. Survival is addicting as it only can be.

Before you'll read the rest of the review please bare in mind, that I like this game, so don't get too negative image from upcoming sentences. It's just thera are some problems that will start bothering you after 15+ hours in the agme. If you don't intend to play that long, stop reading and just buy it, especially for local coop.

Unfortunately game tends to be a bit annoying. After a while, I know which guns and perks will work and which will not. Since it is all random it may (and it repeatedly will!) screw you over. I'd like to explore more exotic guns and perks combinations, but the game simpli will not let me - because it is all random.

In the end I was hoping for a little bit more - like a mode with a bit of control over gun drop, or mechanic (perk?) that would allow it. Also, I think there should be sandbox mode since a lot of perks are not well described and also a lot of stuff doesn't work together at all (e.g. rockets don't seem to apply the poison bullet effect).

Overall, I think the game is great, but longevity is crippled by lack of improvements compared to the original game.
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