In the year of 18XX, the west is overrun by thugs and outlaws. A group of bandits have kidnapped Mayor Johnsons daughter and are spreading havok across the land. Only Gunman Clive can bring order to the west and save the girl! Jump and shoot your way across 16 diverse and challenging levels and fight massive bosses.
Nutzerreviews: Sehr positiv (447 Reviews)
Veröffentlichung: 3. Jan. 2014
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-50%
$1.99
$0.99
 

Reviews

“From start to finish, Gunman Clive is a fantastic platformer”
8.7 – IGN (3DS)

“the game is still a steal at $2. Fans of 2D action platformers need to check it out”
8 – Destructoid (3DS)

Über dieses Spiel

In the year of 18XX, the west is overrun by thugs and outlaws. A group of bandits have kidnapped Mayor Johnsons daughter and are spreading havok across the land. Only Gunman Clive can bring order to the west and save the girl!

Jump and shoot your way across 16 diverse and challenging levels and fight massive bosses. Gunman Clive is an old-school sidescrolling platform game set in the old west with full 3D graphics and a unique artstyle.

Features:

  • Old school sidescrolling action
  • Full 3D graphics
  • Unique sketch shaded artstyle
  • 3 different playable characters
  • Dozens of different enemies
  • Epic boss battles
  • Supports Xbox 360 controllers

Systemvoraussetzungen

    Minimum:
    • OS: Windows XP SP2
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0
    • Hard Drive: 150 MB available space
Hilfreiche Kundenreviews
6 von 7 Personen (86%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 26. November
One sentence:
A nice run and gun platformer with heavy mega man influence and some creative boss design.

A bit more:
The sound effects are probably the weakest part of the game while the music is excellent.
The game starts pretty easy and the difficulty ramps up almost too quickly into some really interesting platforming segments rather than just the run and gun of the early levels. Enemies are kind of lack luster but the tough platforming segments in the end are worth sticking around for if you are into those kind of things (there's a VVVVVV tribute as well)

Bottom line:
Worth the 1.99$ and I think it's a nice addition to any platformers fans.
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28 von 50 Personen (56%) fanden dieses Review hilfreich
0.7 Std. insgesamt
Verfasst: 8. Juli
You can play as a duck. 10/10
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10 von 16 Personen (63%) fanden dieses Review hilfreich
23.3 Std. insgesamt
Verfasst: 2. November
You could buy Gunman Clive or a large soda and trust me this game is much better than a large soda.
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4 von 5 Personen (80%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 14. November
An enjoyable and very well designed retro platform. Yes.
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1 von 1 Personen (100%) fanden dieses Review hilfreich
4.4 Std. insgesamt
Verfasst: 2. Dezember
Gunman Clive is a beautifully simplistic platformer in a futuristic wild west setting featuring charming sketch like visuals and a great soundtrack. The controls are tight and feel precise, when matched with the fair platforming, creates a enjoyable experience. New elements are introduced every level, however many are gimmicks which only appear in their respective levels, due to this it should also be noted whilst playing the duck some of these gimmicks feel like a hinderance to play. Gunman Clive is very reminisant of Megaman and Donkey Kong Country as many of the levels feel similar to those I have played in the aforementioned games which I enjoyed. However whilst the game is great in all there are some issues; Difficulty only changes how much health/hits you can take whereas I feel the game would benefit more if it changes the levels or enemies. Whilst the game is indeed short, say 2hrs for your first run of every character combined, I wouldn't say it was repetative, each character handled slightly difficulty, where Clive was the standard character who was the all-round character, Ms. Johnston played a lot like Peach, where her jump has a extended reach thanks to the small float she recieves each jump. The duck was by far the most enjoyable to play as for me, it was more challenging due to the fact you had to avoid enemies rather than confront them. I would definitely recommend this to casual players and platform fanatics alike.

In Summary: 8/10 Great Purchase.
Pros;
+ Stunning sketch like visuals,
+ Great soundtrack,
+ Tight, precise controls,
+ 3 different characters to play, most importantly a duck,
+ Platforming is fair.

Cons;
- Not too long,
- Keys can't be rebound for controller, however can for keyboards,
- Some platforming elements are only gimmicks in a single level,
- Duck doesn't have an intro or ending sequence,
- The game can crash on occasion however this is rare.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
0.9 Std. insgesamt
Verfasst: 19. Juli
A short, Western-themed 2D platformer in the Mega Man vein. A solid little game which can beaten in around an hour. Levels are short but have no checkpoints so dying restarts the level. Not too much of a problem except for a couple of levels that accounted for over half of my deaths. Some of the level design is of the "you need to die once to know what to avoid next time" variety. There's also the feeling that the devs went down a platformer checklist when creating level features but some of the stuff they did is pretty cool.

Bosses are pretty standard, not great, not bad. Enemies drop gun power-ups and they're mostly in the Contra style. There's no up/down/diagonally shooting, though you can shot while crouched and jumping and this stops feeling restrictive with a couple of minutes of playing. Your health bar doesn't do a particularly good job of conveying how many hits you have until death, as you'll get killed at times with what looks like to be a decent chunk left. Game would've been better off just having some type of numeric representation of health, those this isn't too big of a deal. There are no game overs, you have infinite attempts at levels.

There are three playable characters, Clive, Ms. Johnson, and the duck. Ms. Johnson is clearly inspired by Peach from Mario 2 in how she controls, with the big difference between her and Clive is that she can float for a bit on her jumps. The duck cannot hurt enemies but can jump/fly and is more of a challenge run character.

All said, a decent little game with some replayability, though a bit on the boring/bland side at times but hey, it's 2 buck at full price. Worth picking up if you're looking for a Mega Man-esque platformer.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
2.9 Std. insgesamt
Verfasst: 29. September
If I spent any more than $2 on this I would have been ♥♥♥♥ed.

With that said, the price point of $1.99 is right on the money. This game is pretty awesome. The only problem I had with it is the length. This game is SHORT! The animation is well done. The gameplay is reminiscent of the Megaman series. The audio while nice, would have been repetitive if the game were any longer. Also the Western style is a refreshing change of pace.
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3 von 5 Personen (60%) fanden dieses Review hilfreich
0.7 Std. insgesamt
Verfasst: 11. Oktober
This platformer is so much fun!
The catchy rural music, beautiful animations, and excellent gameplay really makes me happy :)
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3 von 6 Personen (50%) fanden dieses Review hilfreich
2.8 Std. insgesamt
Verfasst: 3. November
This game is brilliant.
This game is the reason why I play Indies.
Ermagherd, I love it so much.
Go play it, play it right now!
Worth every penny ten times over.
Share that love
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2 von 4 Personen (50%) fanden dieses Review hilfreich
1.4 Std. insgesamt
Verfasst: 17. Oktober
Short, simple, stylized.

This game feels like a true retro game. For $2, you can't go wrong.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
0.6 Std. insgesamt
Verfasst: 11. November
Played the game mostly on 3DS. Simply, challenging, yet short platforming run and gun adventure. Nice Western vibe to it. Well worth the $2.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 9. November
solid retro platfromer, it would be alot better tho with controller support.
i still woyld tell you to try it out, for 1.99 you cant go wrong.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
3.8 Std. insgesamt
Verfasst: 30. November
Awesome platformer blends a variety of ideas from a number of games including some of the best platformers of the 80s and 90s. Polished visuals, good animations, fantastic music and a great price.
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3 von 6 Personen (50%) fanden dieses Review hilfreich
8.2 Std. insgesamt
Verfasst: 27. Juni
It has ducks.
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13 von 20 Personen (65%) fanden dieses Review hilfreich
3.7 Std. insgesamt
Verfasst: 6. Januar
Gunman Clive ist ein Spiel zum verlieben.
Ich hatte es damals im Debut Bundle von Indieroyale gekauft und nach den ersten paar Sekunden hatte ich mich in das Spiel verliebt und die Liebe hielt leider nicht sonderlich lang an. Warum? Weil das Spiel klein ist. Dieses Spiel kann man in ~30 Minuten durchspielen und wenn man es nochmal erneut spielt, verliebt man sich einfach ein weiteres mal.
Aber das soll nicht heißen, dass dieses Spiel immer nur das selbe ist. Es gibt 3 verschiedene Schwierigkeitsmodi (die nur die Lebensenergie von einem unterschiedlich hoch / niedrig machen), 2 unterschiedliche Charaktere bzw einen 3., den man bekommt, wenn man das Spiel durchgespielt hat. Die 3 Charaktere unterscheiden sich zudem allesamt leicht bis stark.
Das was das Spiel so verlixt suechtig machend macht sind die kurzen, knackigen Level die sich zum Teil immer wieder neu erfinden und da stoert es wirklich gar nicht, dass es gerade mal 20 Stages gibt die man alle in ~1 Minute schaffen kann.
Das Herzstueck in dem Spiel sind letztendlich die zum Teil heftigen Bosskaempfe! Alle haben ein Chema was immer unterschiedlich ist, es heißt einfach nur letztendlich wissen wie man ausweichen muss aber trotzdem fordernt.

Einen kleinen Kritikpunkt habe ich hier aber trotzdem:
Man wird hier nie wirklich bestraft fuer's sterben. Das soll heißen, dass man beim sterben nur zum Anfang einer Stage gesetzt wird und kein Leben verliert und das nicht mal beim hoechsten Schwierigkeitsgrad. Da geht hier leider ein wenig das Oldschool Jump'n'Run Feeling floeten.

Mit dem Spiel hat man zwischen 2 - 5 Stunden Spaß, denn dann hat man alle Achievements GARANTIERT geschafft. Trotzdem hat das Spiel selbst dannach noch einen Wiederspielwert, da man immer wieder seine Zeiten verbessern kann.
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5 von 5 Personen (100%) fanden dieses Review hilfreich
1.8 Std. insgesamt
Verfasst: 4. Januar
Habe es soeben das erste Mal durchgespielt.

Euch erwarten 20 teils sehr fordernde, ansonsten jedoch sehr kurze Level mit vier Boss fights. Der artstyle ist wirklich etwas ganz besonderes, jedoch sind die Inspirationsquellen stets fett aufgedruckt: Mega Man, Super Mario (Galaxy), Donkey Kong (Country) und Space Impact. Das macht das Spiel auf keinen Fall schlecht, lässt einen sogar freudig schmunzeln.

In unter einer Stunde ist der erste Spaß schon vorbei, Motivation zum mehrfachen durchspielen gibt es nicht sehr viel, für 1,99€ ist das Spiel jedoch wirklich klasse und übertrifft das Preis-Leistungs-Verhältnis sowieso schon lange in ganz besonderem Maße. Am meisten beeindruckte mich am Spiel übrigens die wirklich wunderschöne musikalische Untermalung. ♪

Unbedingt mal spielen! 8/10
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174 von 199 Personen (87%) fanden dieses Review hilfreich
5.2 Std. insgesamt
Verfasst: 3. Januar
Here's a review after finishing the game with both the main characters and trying the third, hidden one.

TL:DR? Challenging 20 levels of platforming with wild west style. Like Megaman, if you're familiar with those.

Gunman Clive is a short but challenging platformer of minimalistic but nevertheless adequate graphics. There are three playable characters, one of which you have to unlock, each with their special skills. There are about 20 levels, every 5th of which is a boss battle. They take you through the wild west and the story hilariously hyperboles towards the end.

Levels are sidescrolling action that last only a minute or so per stage. However, they're also quite challenging, requiring multiple tries to get through. Bosses have anywhere from 2 to 4 different attack types. Challenge rises from the low health of the player who can take only two hits before dying (on Hard difficulty) and also from death falls and insta-kill spikes of certain levels. Obviously, once you get familiar with the game it becomes a lot easier to avoid enemies and go through the previously difficult spots. Warning though if you're easily irritated, you might get momentarily frustrated with some spots.

After a while the game begins to resemble very much the Megaman games of NES. While you have infinite ammo, your rate of fire is limited by your weapon. Many features of the levels from enemies to obstacles also resemble Megaman, from moving platforms to appearing and disappearing blocks to alternating gravity and wind machines. Admittedly, these features are part of virtually any decent platformer, which this one certainly is. There are also a couple of special levels with slightly different moving capabilities akin to Gradius (continuosly moving, sidescrolling shooter) and just about any sidescroller with rideable minecarts.

I hope I'm not spoiling too much if I reveal that the third character is unlocked after finishing the game first and is a duck that can't attack, only fly short distances. This game mode is also a bit more difficult because of these limitations. Because of this there are also no bosses in this mode for obvious reasons and it is basically a different game altogether. This mode is very challenging to complete perfectly, adding several hours of play time to the game.

For such a small price this is a good platformer, maybe even too cheap for its content, for now it's like on a permanent discount. I hear it has been first released on 3DS, now rereleased on Steam with achievements. These are of the speed-run, no-damage run types with different characters. They can be quite difficult, though you can do the no-damage and speed-runs separately. The most difficult one is the one requiring completion of the game without dying. There are two versions of this achievement, one for the initial characters and another, probably more difficult one for the duck. I have yet to get all the achievements.

Some people seem to have become upset because of some "misogynistic content". Myself, I found this concern hilarious. You can play either as the guy or the girl and save the other one. This is the incentive for the story. It isn't very original but the story isn't exactly the reason to play this game: it works splendidly for what it is.
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92 von 113 Personen (81%) fanden dieses Review hilfreich
1.9 Std. insgesamt
Verfasst: 3. Januar
Originally available on the 3DS as well as the iOS and Android, Gunman Clive is now (finally) available through Steam. Gunman Clive was a nice short little platformer with (what I thought) were some pretty smooth/minimalistic visuals and a not-to-shabby soundtrack (I'll be honest, it wasn't really my taste - but that doesn't mean I didn't like it by any means). The gameplay itself was pretty fun - the game's comprised of a total of 20 levels (4 of which are boss levels), 3 unlockable characters followed by a moderately high replay value; the game itself is also slightly challenging if you're trying to go for speed-runs or higher difficulty settings. For a full price of $2, this game was a pretty fun time-filler (took me about 20-30 minutes to complete it the first time around, but I'm not stopping there). Methinks you'd like this game if you are at least somewhat a fan of platformers or if you ever liked the first Megaman games (as it shows many similarities between the 2).

My rating - 9.3/10. Definitely consider getting it. Heck, think about it even if you don't like platformers, especially since it's so fracking cheap.

Also, if you're on Windows you may want to try to get a free demo off of Desura. They also have a Mac-friendly version there as well.
I've tried looking for demos compatible with both Mac and Linux, but I can't seem to find anything.... (I believe Linux is generally unsupported in in this case, but don't quote me on that.)

[Edit]: It seems the review is getting some negative feedback for one reason or another... What do you think I can do/mention to help make this a more helpful review for others?
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51 von 67 Personen (76%) fanden dieses Review hilfreich
0.8 Std. insgesamt
Verfasst: 3. Januar
Charming coloring book visuals with all the simplicity of an early NES game. Specifically, it plays like Megaman, with some enemies' functions and patterns lifted right out of it, despite the wild west setting. All you do is run, shoot sideways, jump, and climb ladders. Bosses are pretty strait forward with highlighted weak spots and life meters. 90% of the audio is the subtle soundtrack, while the effects are extremely soft. A good standard $2 price tag on this one.
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34 von 45 Personen (76%) fanden dieses Review hilfreich
1.0 Std. insgesamt
Verfasst: 3. Januar
There's not much more one can say about Gunman Clive other than that it's a fairly simple, two-button arcade-length action platformer with a fun little western presentation. There's a pretty good variety in terms of enemy designs, stage gimmicks and layouts, and boss enemies, and a decent selection of randomly dropped gun power-ups from enemies to mix things up here and there. Replay value lies solely in the Steam Achievements and personal satisfaction if that's your thing, and are aimed more toward hardcore goals such as finishing stages under par-times, without dying, and under certain circumstances which can only be unlocked by completing the game once.

What Gunman Clive presents is utterly simple, but it's executed well enough to bet that you'll have a pretty good time with it if you're into older-school games like Contra and Mega Man. You could really do a lot worse for the couple bucks this one's going for.
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