Gunman Clive is a beautifully simplistic platformer in a futuristic wild west setting featuring charming sketch like visuals and a great soundtrack. The controls are tight and feel precise, when matched with the fair platforming, creates a enjoyable experience. New elements are introduced every level, however many are gimmicks which only appear in their respective levels, due to this it should also be noted whilst playing the duck some of these gimmicks feel like a hinderance to play. Gunman Clive is very reminisant of Megaman and Donkey Kong Country as many of the levels feel similar to those I have played in the aforementioned games which I enjoyed. However whilst the game is great in all there are some issues; Difficulty only changes how much health/hits you can take whereas I feel the game would benefit more if it changes the levels or enemies. Whilst the game is indeed short, say 2hrs for your first run of every character combined, I wouldn't say it was repetative, each character handled slightly difficulty, where Clive was the standard character who was the all-round character, Ms. Johnston played a lot like Peach, where her jump has a extended reach thanks to the small float she recieves each jump. The duck was by far the most enjoyable to play as for me, it was more challenging due to the fact you had to avoid enemies rather than confront them. I would definitely recommend this to casual players and platform fanatics alike.
In Summary: 8/10 Great Purchase.
+ Stunning sketch like visuals,
+ Great soundtrack,
+ Tight, precise controls,
+ 3 different characters to play, most importantly a duck,
+ Platforming is fair.
- Not too long,
- Keys can't be rebound for controller, however can for keyboards,
- Some platforming elements are only gimmicks in a single level,
- Duck doesn't have an intro or ending sequence,
- The game can crash on occasion however this is rare.