Gunman Clive is a very simple platformer/shooter which takes about an hour to beat. The game has a nice aesthetic to its visuals but the actual gameplay is very weak, with uninteresting levels and enemies making it all feel very trite. There is very little to the game, and the best thing about it is how quickly it can be completed.
Your boyfriend/girlfriend is kidnapped and you must rescue them. It is an excuse plot with no bearing on the game.
The gameplay is very simple and also very poor; there is nothing wrong with the particulars of the controls, though they are sharply limited, but the actual level designs aren’t very interesting and the enemies are all very samey. You run, you shoot, and you jump on platforms, but none of the levels really do anything with it. The shooting powerups are okay, but nothing special – spread shot, a super powerful shot, a penetrating shot, and a tracking shot, none of which are especially exciting.
There are a few different types of enemies, but in the end there is very little to the game itself and the level designs don’t really have anything going for them. The game is very bland and no-frills, and each level takes about a minute to complete – two minutes in the longer levels. As there are only about 16 levels in all, the game is pretty short.
The only real highlight of the game are the four bosses, but even they aren’t very interesting – they are somewhat interesting visually, but gameplay-wise they are the same old attack pattern bosses we all know and love from the games of old, with nothing really to recommend them or make them especially memorable examples of the sort.
The game has a nice aesthetic to it, and is pleasing to the eye with its sketchy style.
Gunman Clive is a very cheap game, but the reality is that it still isn’t worthwhile; indeed, it isn’t worth playing for free, because it simply isn’t worth your time. The folks who praised this game gave it very undue praise – they compared it to Megaman, but they left out the fact that he plays like Megaman 1, with far less interesting level design, and far less interesting weapons.