In the year of 18XX, the west is overrun by thugs and outlaws. A group of bandits have kidnapped Mayor Johnsons daughter and are spreading havok across the land. Only Gunman Clive can bring order to the west and save the girl! Jump and shoot your way across 16 diverse and challenging levels and fight massive bosses.
Brugeranmeldelser: Meget positive (448 anmeldelser)
Udgivelsesdato: 3. jan 2014
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JULEUDSALG! Tilbuddet slutter 2. januar

-50%
$1.99
$0.99
 

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“From start to finish, Gunman Clive is a fantastic platformer”
8.7 – IGN (3DS)

“the game is still a steal at $2. Fans of 2D action platformers need to check it out”
8 – Destructoid (3DS)

Om dette spil

In the year of 18XX, the west is overrun by thugs and outlaws. A group of bandits have kidnapped Mayor Johnsons daughter and are spreading havok across the land. Only Gunman Clive can bring order to the west and save the girl!

Jump and shoot your way across 16 diverse and challenging levels and fight massive bosses. Gunman Clive is an old-school sidescrolling platform game set in the old west with full 3D graphics and a unique artstyle.

Features:

  • Old school sidescrolling action
  • Full 3D graphics
  • Unique sketch shaded artstyle
  • 3 different playable characters
  • Dozens of different enemies
  • Epic boss battles
  • Supports Xbox 360 controllers

Systemkrav

    Minimum:
    • OS: Windows XP SP2
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 2.0
    • Hard Drive: 150 MB available space
Helpful customer reviews
6 af 7 brugere (86%) fandt denne anmeldelse brugbar
0.2 timer bogført
Indsendt: 26. november
One sentence:
A nice run and gun platformer with heavy mega man influence and some creative boss design.

A bit more:
The sound effects are probably the weakest part of the game while the music is excellent.
The game starts pretty easy and the difficulty ramps up almost too quickly into some really interesting platforming segments rather than just the run and gun of the early levels. Enemies are kind of lack luster but the tough platforming segments in the end are worth sticking around for if you are into those kind of things (there's a VVVVVV tribute as well)

Bottom line:
Worth the 1.99$ and I think it's a nice addition to any platformers fans.
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11 af 17 brugere (65%) fandt denne anmeldelse brugbar
23.3 timer bogført
Indsendt: 2. november
You could buy Gunman Clive or a large soda and trust me this game is much better than a large soda.
Fandt du denne anmeldelse brugbar? Ja Nej
28 af 51 brugere (55%) fandt denne anmeldelse brugbar
0.7 timer bogført
Indsendt: 8. juli
You can play as a duck. 10/10
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4 af 5 brugere (80%) fandt denne anmeldelse brugbar
0.5 timer bogført
Indsendt: 14. november
An enjoyable and very well designed retro platform. Yes.
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1 af 1 brugere (100%) fandt denne anmeldelse brugbar
4.4 timer bogført
Indsendt: 2. december
Gunman Clive is a beautifully simplistic platformer in a futuristic wild west setting featuring charming sketch like visuals and a great soundtrack. The controls are tight and feel precise, when matched with the fair platforming, creates a enjoyable experience. New elements are introduced every level, however many are gimmicks which only appear in their respective levels, due to this it should also be noted whilst playing the duck some of these gimmicks feel like a hinderance to play. Gunman Clive is very reminisant of Megaman and Donkey Kong Country as many of the levels feel similar to those I have played in the aforementioned games which I enjoyed. However whilst the game is great in all there are some issues; Difficulty only changes how much health/hits you can take whereas I feel the game would benefit more if it changes the levels or enemies. Whilst the game is indeed short, say 2hrs for your first run of every character combined, I wouldn't say it was repetative, each character handled slightly difficulty, where Clive was the standard character who was the all-round character, Ms. Johnston played a lot like Peach, where her jump has a extended reach thanks to the small float she recieves each jump. The duck was by far the most enjoyable to play as for me, it was more challenging due to the fact you had to avoid enemies rather than confront them. I would definitely recommend this to casual players and platform fanatics alike.

In Summary: 8/10 Great Purchase.
Pros;
+ Stunning sketch like visuals,
+ Great soundtrack,
+ Tight, precise controls,
+ 3 different characters to play, most importantly a duck,
+ Platforming is fair.

Cons;
- Not too long,
- Keys can't be rebound for controller, however can for keyboards,
- Some platforming elements are only gimmicks in a single level,
- Duck doesn't have an intro or ending sequence,
- The game can crash on occasion however this is rare.
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3 af 5 brugere (60%) fandt denne anmeldelse brugbar
0.9 timer bogført
Indsendt: 19. juli
A short, Western-themed 2D platformer in the Mega Man vein. A solid little game which can beaten in around an hour. Levels are short but have no checkpoints so dying restarts the level. Not too much of a problem except for a couple of levels that accounted for over half of my deaths. Some of the level design is of the "you need to die once to know what to avoid next time" variety. There's also the feeling that the devs went down a platformer checklist when creating level features but some of the stuff they did is pretty cool.

Bosses are pretty standard, not great, not bad. Enemies drop gun power-ups and they're mostly in the Contra style. There's no up/down/diagonally shooting, though you can shot while crouched and jumping and this stops feeling restrictive with a couple of minutes of playing. Your health bar doesn't do a particularly good job of conveying how many hits you have until death, as you'll get killed at times with what looks like to be a decent chunk left. Game would've been better off just having some type of numeric representation of health, those this isn't too big of a deal. There are no game overs, you have infinite attempts at levels.

There are three playable characters, Clive, Ms. Johnson, and the duck. Ms. Johnson is clearly inspired by Peach from Mario 2 in how she controls, with the big difference between her and Clive is that she can float for a bit on her jumps. The duck cannot hurt enemies but can jump/fly and is more of a challenge run character.

All said, a decent little game with some replayability, though a bit on the boring/bland side at times but hey, it's 2 buck at full price. Worth picking up if you're looking for a Mega Man-esque platformer.
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3 af 5 brugere (60%) fandt denne anmeldelse brugbar
2.9 timer bogført
Indsendt: 29. september
If I spent any more than $2 on this I would have been ♥♥♥♥ed.

With that said, the price point of $1.99 is right on the money. This game is pretty awesome. The only problem I had with it is the length. This game is SHORT! The animation is well done. The gameplay is reminiscent of the Megaman series. The audio while nice, would have been repetitive if the game were any longer. Also the Western style is a refreshing change of pace.
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3 af 5 brugere (60%) fandt denne anmeldelse brugbar
0.7 timer bogført
Indsendt: 11. oktober
This platformer is so much fun!
The catchy rural music, beautiful animations, and excellent gameplay really makes me happy :)
Fandt du denne anmeldelse brugbar? Ja Nej
3 af 6 brugere (50%) fandt denne anmeldelse brugbar
2.8 timer bogført
Indsendt: 3. november
This game is brilliant.
This game is the reason why I play Indies.
Ermagherd, I love it so much.
Go play it, play it right now!
Worth every penny ten times over.
Share that love
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2 af 4 brugere (50%) fandt denne anmeldelse brugbar
1.4 timer bogført
Indsendt: 17. oktober
Short, simple, stylized.

This game feels like a true retro game. For $2, you can't go wrong.
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1 af 2 brugere (50%) fandt denne anmeldelse brugbar
0.6 timer bogført
Indsendt: 11. november
Played the game mostly on 3DS. Simply, challenging, yet short platforming run and gun adventure. Nice Western vibe to it. Well worth the $2.
Fandt du denne anmeldelse brugbar? Ja Nej
1 af 2 brugere (50%) fandt denne anmeldelse brugbar
0.5 timer bogført
Indsendt: 9. november
solid retro platfromer, it would be alot better tho with controller support.
i still woyld tell you to try it out, for 1.99 you cant go wrong.
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1 af 2 brugere (50%) fandt denne anmeldelse brugbar
3.8 timer bogført
Indsendt: 30. november
Awesome platformer blends a variety of ideas from a number of games including some of the best platformers of the 80s and 90s. Polished visuals, good animations, fantastic music and a great price.
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3 af 6 brugere (50%) fandt denne anmeldelse brugbar
8.2 timer bogført
Indsendt: 27. juni
It has ducks.
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174 af 199 brugere (87%) fandt denne anmeldelse brugbar
5.2 timer bogført
Indsendt: 3. januar
Here's a review after finishing the game with both the main characters and trying the third, hidden one.

TL:DR? Challenging 20 levels of platforming with wild west style. Like Megaman, if you're familiar with those.

Gunman Clive is a short but challenging platformer of minimalistic but nevertheless adequate graphics. There are three playable characters, one of which you have to unlock, each with their special skills. There are about 20 levels, every 5th of which is a boss battle. They take you through the wild west and the story hilariously hyperboles towards the end.

Levels are sidescrolling action that last only a minute or so per stage. However, they're also quite challenging, requiring multiple tries to get through. Bosses have anywhere from 2 to 4 different attack types. Challenge rises from the low health of the player who can take only two hits before dying (on Hard difficulty) and also from death falls and insta-kill spikes of certain levels. Obviously, once you get familiar with the game it becomes a lot easier to avoid enemies and go through the previously difficult spots. Warning though if you're easily irritated, you might get momentarily frustrated with some spots.

After a while the game begins to resemble very much the Megaman games of NES. While you have infinite ammo, your rate of fire is limited by your weapon. Many features of the levels from enemies to obstacles also resemble Megaman, from moving platforms to appearing and disappearing blocks to alternating gravity and wind machines. Admittedly, these features are part of virtually any decent platformer, which this one certainly is. There are also a couple of special levels with slightly different moving capabilities akin to Gradius (continuosly moving, sidescrolling shooter) and just about any sidescroller with rideable minecarts.

I hope I'm not spoiling too much if I reveal that the third character is unlocked after finishing the game first and is a duck that can't attack, only fly short distances. This game mode is also a bit more difficult because of these limitations. Because of this there are also no bosses in this mode for obvious reasons and it is basically a different game altogether. This mode is very challenging to complete perfectly, adding several hours of play time to the game.

For such a small price this is a good platformer, maybe even too cheap for its content, for now it's like on a permanent discount. I hear it has been first released on 3DS, now rereleased on Steam with achievements. These are of the speed-run, no-damage run types with different characters. They can be quite difficult, though you can do the no-damage and speed-runs separately. The most difficult one is the one requiring completion of the game without dying. There are two versions of this achievement, one for the initial characters and another, probably more difficult one for the duck. I have yet to get all the achievements.

Some people seem to have become upset because of some "misogynistic content". Myself, I found this concern hilarious. You can play either as the guy or the girl and save the other one. This is the incentive for the story. It isn't very original but the story isn't exactly the reason to play this game: it works splendidly for what it is.
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92 af 113 brugere (81%) fandt denne anmeldelse brugbar
1.9 timer bogført
Indsendt: 3. januar
Originally available on the 3DS as well as the iOS and Android, Gunman Clive is now (finally) available through Steam. Gunman Clive was a nice short little platformer with (what I thought) were some pretty smooth/minimalistic visuals and a not-to-shabby soundtrack (I'll be honest, it wasn't really my taste - but that doesn't mean I didn't like it by any means). The gameplay itself was pretty fun - the game's comprised of a total of 20 levels (4 of which are boss levels), 3 unlockable characters followed by a moderately high replay value; the game itself is also slightly challenging if you're trying to go for speed-runs or higher difficulty settings. For a full price of $2, this game was a pretty fun time-filler (took me about 20-30 minutes to complete it the first time around, but I'm not stopping there). Methinks you'd like this game if you are at least somewhat a fan of platformers or if you ever liked the first Megaman games (as it shows many similarities between the 2).

My rating - 9.3/10. Definitely consider getting it. Heck, think about it even if you don't like platformers, especially since it's so fracking cheap.

Also, if you're on Windows you may want to try to get a free demo off of Desura. They also have a Mac-friendly version there as well.
I've tried looking for demos compatible with both Mac and Linux, but I can't seem to find anything.... (I believe Linux is generally unsupported in in this case, but don't quote me on that.)

[Edit]: It seems the review is getting some negative feedback for one reason or another... What do you think I can do/mention to help make this a more helpful review for others?
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51 af 67 brugere (76%) fandt denne anmeldelse brugbar
0.8 timer bogført
Indsendt: 3. januar
Charming coloring book visuals with all the simplicity of an early NES game. Specifically, it plays like Megaman, with some enemies' functions and patterns lifted right out of it, despite the wild west setting. All you do is run, shoot sideways, jump, and climb ladders. Bosses are pretty strait forward with highlighted weak spots and life meters. 90% of the audio is the subtle soundtrack, while the effects are extremely soft. A good standard $2 price tag on this one.
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34 af 45 brugere (76%) fandt denne anmeldelse brugbar
1.0 timer bogført
Indsendt: 3. januar
There's not much more one can say about Gunman Clive other than that it's a fairly simple, two-button arcade-length action platformer with a fun little western presentation. There's a pretty good variety in terms of enemy designs, stage gimmicks and layouts, and boss enemies, and a decent selection of randomly dropped gun power-ups from enemies to mix things up here and there. Replay value lies solely in the Steam Achievements and personal satisfaction if that's your thing, and are aimed more toward hardcore goals such as finishing stages under par-times, without dying, and under certain circumstances which can only be unlocked by completing the game once.

What Gunman Clive presents is utterly simple, but it's executed well enough to bet that you'll have a pretty good time with it if you're into older-school games like Contra and Mega Man. You could really do a lot worse for the couple bucks this one's going for.
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30 af 41 brugere (73%) fandt denne anmeldelse brugbar
1.3 timer bogført
Indsendt: 4. januar
Gunman Clive is a throwback to the old NES Mega Man games. In fact I often joke that Clive might have been Dr. Light's great great great grandfather.

The game is indeed short, but the price for such a short game is fitting.

Some may not like the coloring of the game, but I think it was a style choice given the old west theme. It didn't seem to bother me, but I'm sure some would disagree.
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13 af 15 brugere (87%) fandt denne anmeldelse brugbar
1.0 timer bogført
Indsendt: 25. marts
The scene is set: bandits have overrun the town, absconded with your love, and left a trail of destruction and peril in their wake (not to mention a rampant duck infestation). As the only hope left in the rampant west, you must don your sharpshooter and set out to take back the hostage (and maybe score a kiss in the process)!

Clearly I could be talking of no other game than Gunman Clive, a western side-scrolling shooter with a stylish look and a budget price tag, originally released on the 3DS and now making its way to PC. It’s a simplistic game that could have easily felt at home on the NES, featuring many of the basic design philosophies common in that generation. You have a very limited range of moves, capable of jumping and shooting and little else, and are sent through short platforming levels with only spouts of variation therein, ending with a climactic boss fight that seems designed more to test who has the fastest trigger finger than anything else.

There are a few ways to look at a game of this nature. On one side, side-scrolling shooters have seen a great deal of innovation in recent years taking advantage of modern technologies to create games the likes of which could never have existed on the limited tech that started the genre, and making something like this seem a tad outdated in comparison.

On the other there’s absolutely nothing wrong with a simple, dare I say retro, simplicity which Gunman Clive so fully embraces. In some ways I enjoyed having such an uncluttered and uncomplicated direction that doesn’t require a great deal of thought to play, and is almost refreshing compared to more advanced titles of recent memory. All that said, what developer Bertil Horberg never managed or even attempted, was to outdo my expectations.

Every set piece, enemy encounter, and platform design felt like something I’d seen and played a hundred times over already, and eventually began to grate on me as scenes unfolded with so little originality. I can forgive a game to paying homage to others, but there’s something so...generic, about the way Gunman Clive plays, that I found it hard to be impressed after the initial awe of the fantastic visual style. The cheap deaths and lack of any checkpoints within levels also proved frustrating, for however short they may be.

Were it to cost anymore I might have a hard time recommending Gunman Clive in any great respect, but for $2 it’s a perfectly solid (if often unremarkable) experience, that most should have no trouble finding an hour or two of enjoyment in. I would have liked for the developer to have spent more time designing and fine tuning the levels and controls, as most of the budget and focus seems to have been spent on the visuals (which while great, can’t make up for average to mediocre gameplay), but all the same there are far worse things to spend $2 and an hour of your time, provided you know what you're getting.
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