Distant Worlds is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.
사용자 평가:
매우 긍정적 (평가 649 개) - 이 게임에 대한 사용자 평가 649개 중 80% 가 긍정적입니다.
출시 날짜: 2014년 5월 23일

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Distant Worlds 구매



“Distant Worlds: Universe is my favourite space strategy game. Not my favourite space strategy game released this week and not my favourite space strategy game released this year. It’s the definitive version of the best space strategy game I’ve ever played and I want to share the excitement with everyone”
Rock Paper Shotgun

“Distant Worlds: Universe is perhaps the finest 4x Space game in a generation, certainly since Galactic Civilizations 2. It's a challenging and complex game packed with features that allows you to choose just how you want to play it, while accommodating a wide variety of play-styles and strategies.”
9/10 – Strategy Informer

“Its enormous, complex and - above all - fun.”
4.5/5 – Digitally Downloaded

게임에 대해

The Universe is Yours!
Distant Worlds: Universe is the newest chapter of this critically acclaimed sci-fi series, adding incredible new features and an exciting new storyline.  Universe is also the ultimate collector’s edition, the first time all previous Distant Worlds releases have been included in one package, along with an updated manual and greatly expanded modding support.  

Distant Worlds is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.  

Vast galaxies are made to order: up to 1400 star systems, with up to 50,000 planets, moons and asteroids. Galaxies are so deep, fun and immersive that you won’t want to finish the game.  Build, expand and improve your empire while playing through one of the storylines, with victory conditions or in an open-ended sandbox mode.

Each galaxy is packed with life and activity. Encounter other empires, independent alien colonies, traders, pirates and space monsters. Explore star systems, asteroid fields, gas clouds, supernovae, galactic storms and black holes. Discover evidence of civilizations long since past, uncovering secrets about the galaxy's troubled history...

Best of all, you can play the game your way: enjoy a quick, intense game in a crowded sector of space or take your time in an epic game spread across a vast galaxy! 

Distant Worlds: Universe contains all of the following:


  • Truly Epic-Scale Galaxies: play in galaxies with up to 1400 star systems and 50,000 planets, moons and asteroids. Vast nebula clouds spiral out from the galactic core, shaping the distribution of star clusters in the galaxy
  • Private Enterprise: the private citizens of your empire automatically take care of mundane tasks like mining resources, transporting cargo, migration between colonies, tourism and much more. This frees you from micro-management and instead allows you to focus on a macro-scale
  • Diplomacy: interact with other empires, discussing treaties, making trade offers or just giving them a piece of your mind. Talk to pirate factions, tapping into their underground information, or paying them to do your dirty work for you...
  • Choose your Playstyle: Start with a single planet and sub-light ships, or as an established space-faring civilization with warp drives.  Play as a Standard empire or as a Pirate faction, with many adjustable victory conditions and gameplay choices depending on your actions.
  • Intelligent Automation: automate the various tasks in your empire, so that you can focus on the areas that you enjoy most. Or have your advisors make suggestions in different areas like colonization, defence or diplomacy – helping you learn the best tactics and strategies
  • Explore: explore the vast galaxy, discovering valuable resources, potential colonies for your empire and making contact with other empires. Uncover secrets that lift the veil on the galaxy’s mysterious past...
  • Colonize: send out colony ships to found new worlds for your empire. Develop your new colonies by keeping them well-supplied with a steady stream of valuable resources
  • Defend: patrol the outlying areas of your empire to protect from raiding pirates or dangerous space monsters. Construct defensive bases at your colonies. Build up your fleets to defend against enemy empires. Recruit troops to invade enemy colonies and conquer the galaxy!
  • Espionage: covertly seek out information about other empires, or even disrupt their progress with acts of sabotage
  • Research: develop new technologies for use in building your own unique ships and star bases
  • Characters:  including Leaders, Admirals, Generals, Ambassadors, Governors, Agents and Scientists, all with defined skills and traits and the opportunity to advance and improve
  • Design and Build: A very flexible system allows you to design and build the ships and star bases in your empire. Construct mighty military ships ranging from escorts to carriers and dreadnoughts at your space ports, or build mining stations, research installations or secret monitoring facilities at remote locations throughout the galaxy
  • Built-in Game Editor: fine-tune your own galaxy, adding or removing star systems, planets, asteroid fields, ships, star bases, space monsters or anything else. Modify the attributes of any empire in your game
  • Extensive Help: exhaustive, built-in, context-sensitive help is always only a single key-press away. Press F1 at any time for a detailed explanation of the current game screen, your currently selected item, etc
  • Tutorials: in-game tutorials familiarize you with all of the game elements and tools

New to Universe!

  • The entire Distant Worlds series in one package! Universe includes the Original Distant Worlds, Return of the Shakturi, Legends, Shadows and the new Universe expansion!
  • Comprehensive Modding and Customization Support: Allows adding/removing/changing most items: resources (including new colony-manufactured resources), ship components, planetary facilities and wonders, fighter designs, alien races and race families, diplomatic dialog, empire policy, custom characters, ship and base design templates, governments, plagues, research tech trees and more
    • Can customize most of the images used in the game: ships and bases, fighters, alien races, planetary facilities and wonders, characters, troops, components, resources, ancient ruins, planets, stars, asteroids, animated in-game effects and more
    • Use a previously saved and editor-customized game as a map for a new game (instead of generating a new galaxy)
    • Powerful new event system accessible from a considerably-upgraded Game Editor. Set up your own storyline in a custom map with triggered events and custom victory conditions
    • Add story triggers on specific in-game objects or events, executing one or more actions on other in-game objects (either immediately or delayed)
    • Can replace most of the user interface icons and sound effects
    • Add your own custom help files to the in-game Galactopedia
    • Switch between different customization sets with a couple of mouse clicks from the main game menu
    • Comprehensive 99-page Modding Guide that outlines how to make Mods and explains all of the settings in detail
  • A new official storyline built using the new modding capabilities, covering the first war between the Freedom Alliance and the Shaktur Axis, in which you have access to the tech required to build your own planet destroyers, establish the Ancient Guardians and research and deploy the Xaraktor virus.


시스템 요구 사항

    • 운영체제: Windows XP SP3, Vista, Windows 7, 8, 10
    • 프로세서: Pentium 4 @1.5 GHz
    • 메모리: 1 GB RAM
    • 그래픽: minimum 1024 x 768 resolution, 32 bit
    • DirectX: 버전 9.0c
    • 저장공간: 1 GB 사용 가능 공간
    • 사운드카드: DirectX 9 compatible
    • 추가 사항: Requires Windows Media Player, Internet Explorer
    • 운영체제: Windows Vista, Windows 7, 8 (64-bit), 10
    • 프로세서: Dual Core CPU @ 2.0 GHz
    • 메모리: 4 GB RAM
    • 그래픽: minimum 1024 x 768 resolution, 32 bit
    • DirectX: 버전 9.0c
    • 저장공간: 1 GB 사용 가능 공간
    • 사운드카드: DirectX 9 compatible
    • 추가 사항: Requires Windows Media Player, Internet Explorer
유용한 고객 평가
10명 중 10명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
44.7 시간 기록
게시 일시: 2016년 3월 22일
컨셉을 한 마디로 소개하고 시작하자면, 이 게임은 우주 제국을 건설하는 게임이다.

플레이어는 이제 막 우주 진출을 시작한 신생 제국, 혹은 초보 플레이어(나를 말한다) 를 끊임없이 괴롭히는 해적으로써 플레이 할 수 있다.
또한 게임 파일을 뜯어보면 여러가지 컨셉으로 시작하는 퀵스타트가 있긴 하지만, 게임 메뉴 어디에서 찾아야 하는지 도저히 알 수가 없어서 일단은 넘어가기로 한다.

차고 넘치는 4X 게임중에 하필 왜 이 게임을 소개하느냐, 하면 이 게임이 자랑하는 매력적인 스케일 때문이다. 영문으로 된 게임 소개에서도 자랑하듯 이 게임은 최대 크기로 시작했을때 1400여개의 성계와 5만여개의 행성 사이에서 플레이를 시작하게 된다. 방대한 크기가 일단 내 마음에 불을 지르는 요소 중 하나로써 자리잡는다.

다음으로는 복잡한 시스템이다. 플레이어는 단순히 기지를 세우고 함선을 만들어 싸운 뒤 승리해나가는 단순한 전략 게임의 틀에서 나아가, 함선의 효율적인 운용을 위한 설계를 직접 구성해 보는 것 뿐만 아니라 행성의 행복도를 조절하기 위한 사치품 수입과 같은 섬세하고도 복잡한 영역에까지 손을 댈 수 있다는 것이다.

물론 복잡한 시스템은 양날의 검으로써, 매력적이기도 하지만 귀찮음을 불러오기도 한다. 게임중에 식민지를 새로 짓기 바쁘고 전투를 위해 함선 조종하는 가운데 누가 세율이나 생각하면서 빌빌대고 있을거란 말인가? 타당한 질문이다. 하지만 그런 질문에 이 게임은 자동화라는 시스템으로 대안을 제시한다. 플레이어가 신경쓰고싶지 않은 분야는 인공지능에게 맡겨버리면 된다. 완벽하진 않지만, 괜찮다고 말할 수 있을 정도다.

그리고는 모딩이 있다. 이 게임은 2D 그래픽이다. 그리고 모든 그래픽 파일들을 게임 폴더 안에 png 파일로써 커스터마이징 하기 쉽게 친절하게 보관해뒀다. 인기가 많은 게임은 아닌지라 많은 모드는 없지만, 어느정도 이름난 SF 작품, 워해머 40K 버전같은건 쉽게 찾을 수 있다. 심지어 대놓고 모딩하라고 모딩 가이드북을 제공하는 정도니, 원하는 작품이 게임에 등장하는게 보고싶다면 모딩에 도전해보는것도 좋을 것이다. 참피라던가...

개인적으로는 이렇게 마음에 드는 게임이지만, 객관적으로 보자면 단점 또한 적잖게 보이기도 한다.

첫 번째로는 진입장벽이다. 나는 이 게임을 시작해서 어느정도 영토를 자랑하는 제국으로 성장하기까지 스팀으로 20시간 이상이 걸렸다. 물론 워낙 내가 멍청한 놈인지라 오래걸리긴 하는건데... 시바 해적 조까치 약탈해대네

다음으로는 그래픽이 있다. 개인적으로 2D라서 눈에 부담이 없긴 한데 이건 좀 난잡해 죽겠다. 특히 행성 하나에 시설 여러개 겹치면 클릭하기 귀찮아 죽겠다. UI가 그렇게 친절한것도 아니고.

그리고는 물론 복잡함이다. 위에 자동화 있어서 괜찮다곤 했는데 이거 마이크로 매니지먼트 게임이라 기본적으로 손이 정말 많이 간다. 복잡한 점이 확실히 마이너스로 작용하기도 하는 게임.

마지막으로는 가격. 6만 5천원요? 누구 애 이름인가요? 괜찮은 게임임은 확실하지만, 확실히 부담은 가니 세일할때 사길.


너무 길어서 안 읽을 사람들을 위한 요약:


1. 거대한 스케일.

2. 플레이어가 직접 조종 가능한 분야가 다양하다

3. 자동화 시스템 (복잡한게 귀찮은 사람들을 위해)

4. 손쉬운 모딩


1. 너무 가파른 진입장벽

2. 난잡한 그래픽

3. 복잡함!

4. 가격
이 평가가 유용한가요? 아니요 재미있음
53명 중 51명(96%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
644.7 시간 기록
게시 일시: 2015년 11월 3일
I like space games, I like strategy games, I don't really care about graphics so much. No wonder I like this game...

Distant worlds is pretty much THE best 4x game I have played so far. I don't know what it is, but something always drags me back when I have not played for a while.

The game is complex and it takes a while to get used to it. The tutorial isn't helping much and I recommend watching youtube videos. But once you're familiar with the game the fun starts.

The game provides its player with a huge amount of possible automation. That way the player can focus on exactly those things he really likes. You don't want to be bothered with taxes? You don't want to manually upgrade every ship everytime you research something new? Just automize it. (Although I recommend playing fully manual at least once. For me it's the best experience).

What I probably like most about this game is that it feels really realistic. The separation of the factions into state and private sectors really feels like you only command your empire, but still having citizens with their own minds and wishes who do what they feel is best for them. So when you tax too hard your population might consider emigration into another empire. Another aspect which make this game feel lifelike is the amount of logistics required to make your fleets work. Each ship needs fuel and fuel runs out pretty fast. You need a dense network of refueling and repair stations to keep your warfare running. Or else your mighty military will be overwhelmed by the smaller, but better organized fleets of your neighbors.

All in all Distant world does many things right and only few things wrong. And if you're a fan of 4x games or just space games and you don't care about investing some time to learn a game there is no way around this game.
이 평가가 유용한가요? 아니요 재미있음
54명 중 46명(85%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
307.2 시간 기록
게시 일시: 2015년 11월 18일
There are plenty of detailed reviews here so here's this:

I like the game....alot...Once I learned how to get around the game, I found out how much. It can be different every time you start a new game. Ship design for me is the most interesting, especially knowing when to upgrade and what possibilities I have within the game itself to customize my fleet.

If there is anything I'm not a fan of, it is the late game as it really does bring my computer down to a crawl sometimes.

2 thumbs up from me....9 out of 10

이 평가가 유용한가요? 아니요 재미있음
27명 중 26명(96%)이 이 평가가 유용하다고 함
142.4 시간 기록
게시 일시: 2016년 2월 25일
A lot of the other reviews for this product, whether for or against, are quite spot-on, in both their assessment of the game's strengths, and its weaknesses. The game's scale is almost unimaginable (700 Star Systems in a Medium game? How many planets is that? Thousands?) the rich game play, the ugly graphics, the variety (what, 30 playable races plus custom options?), the obtuse economic model (I have well over a hundred hours in this game, and still haven't really figured it out).

I love it, but it is definitely NOT for everyone.

The one thing I want to touch on is something that other reviews fail to mention, or only mention briefly: micromanagement and automation. The flexibility you have for setting how many decisions you get to / have to make is just over the top. I have never seen another game with anywhere near the fine control over such things.

You absolutely CAN turn off most (or all, if you are crazy) of the automated decision making processes, and handle everything yourself. Good luck with that.

The opposite extreme is also true. You can turn everything over to the AI, and turn it into a giant Galactic Civilization Simulator. This would be a lot more fun if the graphics were better.

I typically play somewhere in-between. I turn most of the tedious planet management stuff over to the AI, and keep tech, treaties, and colonization all to me. By mid to late game, I usually have most of my fleets automated, doing defensive missions like swatting pirates and the like, with one or two Aggressor fleets under my direct command.

Someone (I forget exactly who) suggested taking that to a new level. Pick a nice, aggressive race. Build up your early empire, and then turn everything over to the AI. Production, Tech, Diplomacy, the whole nine yards. Take a fleet, and become the Admiral. Chase pirates. When your Empire goes to war, punish her enemies. The ability to speed up game speed during those times when nothing interesting is happening really makes this a viable game play option.

I guess, in my final conclusion, what I like the most about this game is its re-playability. Not just in starting a new game with different settings, but in actually HOW you play the game. Not many games offer you that choice.
이 평가가 유용한가요? 아니요 재미있음
41명 중 29명(71%)이 이 평가가 유용하다고 함
177.2 시간 기록
게시 일시: 2016년 1월 11일
Its been a bit since I played this game. I did enjoy it for what it is. It has some neat features (characters, civilian ships), but once you get over the intimidating interface, and learn how to play, the game was simple and I grew bored.

I did not find it as complex and deep as many claim. Just like any game like it, you wont just jump right in. You will have to learn how to play first, but once you figure it out I found it not much different then many of the games already available, and with its dated graphics and high price its not something I would rush to buy.

I would recommend this game on a good sale. Full price it too much in my opinion. 50% off is not a bad deal if you really like these sort of games, it is worth it at that price.

Edit: Had the 4x itch lately and been playing DWU a bit. This game does a good job of making the galaxy feel more alive then most 4x games, but is very weak on diplomacy and ship designing. Biggest reason I do not recommend is the needless high price with nothing too innovative to justify. Pick up on sale.
이 평가가 유용한가요? 아니요 재미있음