Discover the lost treasures of Ukampa in South America as Aban Hawkins searches for his estranged father, world-famous archeaologist, Jim Hawkins. Aban Hawkins races into the frozen tundra of the antarctic, undiscovered temple ruins and the vast caverns of South America in search of his father and the legendary treasure rumored to lie...
Évaluations des utilisateurs : Très positive (229 évaluation(s))
Date de parution: 3 juin 2014

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"1001 Spikes is nightmarishly tough but impossible to put down. It's a treat for retro fans and hardcore masochists."
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À propos de ce jeu

Discover the lost treasures of Ukampa in South America as Aban Hawkins searches for his estranged father, world-famous archeaologist, Jim Hawkins. The elder Hawkins mysteriously disappeared while exploring the ruins. Before his disappearance, the elder Hawkins entrusted his daughter, Tina with a map to the location of the ruins but with a grave warning that death awaits around every corner.

Aban Hawkins races into the frozen tundra of the antarctic, undiscovered temple ruins and the vast caverns of South America in search of his father and the legendary treasure rumored to lie behind the Golden Door of Poko-Mum.

Features

■ 1001 Lives to pass 100+ Levels
Devious traps and cleverly designed levels ensure a variety of challenges that will test the limits of your skills, reflexes and patience.

■ 4-Player Local Co-op and Versus Gameplay
Test your platforming and treasure skills with up to 4 of your friends!

■ Retro with style
Classic 8-bit style chiptunes by Rushjet1 and Misoka with true-to-Famicom graphics

■ Secret of Ukampa
Unlock nearly two-dozen secret characters, each with vastly different gameplay and abilities

■ Watch the Story unfold
The action and mystery advances through in-game cutscenes, each character with their own unique story!

Configuration requise

Windows
Mac OS X
    Minimum:
    • OS: Windows 8 / 7 / Vista / XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel: GMA 950 and up, ATI/AMD: X-Series 300 and up, Radeon-Series 9600 and up, Nvidia GeForce 6000 and up
    • Hard Drive: 256 MB available space
    Recommended:
    • Processor: 2.4 GHz Dual Core 2.0 (or higher)
    • Memory: 4 GB RAM
    • Hard Drive: 256 MB available space
    Minimum:
    • OS: 10.8
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel: GMA 950 and up, ATI/AMD: X-Series 300 and up, Radeon - Series 9600 and up. Nvidia: Geforce 6000 and up.
    • Hard Drive: 256 MB available space
    Recommended:
    • OS: 10.9
    • Processor: 2.4 GHz Dual Core 2.0 (or higher)
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 and higher, ATI Radeon HD-Series 4650 and higher, Nvidia GeForce 2xx-Series and up.
Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
14.7 heures en tout
Posté le : 15 juin
1001 pièges et 1001 morts douloureuses. Un petit trial and error hardcore mais riche et addictif, avec du multi en prime.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
17.9 heures en tout
Posté le : 4 février
1001 Spikes at first glance seems like an unforgiving, frustratingly difficult, sadistic game.

But really it just comes down to:
"Oh, I haven't done this level yet. Well let's expect to die a couple times to either spikes coming out of the ground or some boulder falling on my head because I'm trying to dodge the completely obvious traps first."

But that's where the fun comes from...
First entering a stage and figuring out where the next spike-trap is that's gonna kill you and having a sense of pride come to you when you just barely jump to safety. Only to have your hopes and dreams shot down by a statue that fires a dart in your face, but don't worry you remember exactly where that spike-trap is and to throw a knife to block the statue's dart only to land and the floor falls from under you... Welcome to the wonderful life of Aban Hawkins.

The level progression of the game is pretty good. They don't just throw everything at you from the get-go and expect you to be absolutely afraid of every step you take through Ukampa. Every 5 stages you get a nice little break in the action to just walk peacefully through the temple to get the key and progress to the next chapter.

The controls are solid, there's no momentum in the game so you stop moving Aban and he instantly stops moving but the thing that might get you at first is there's two jump buttons. There were a few times where I'd franticly be jumping and throwing my knives, dodging traps and just suddenly find myself fall down a pit because instead of doing a high-jump, I had hit the normal-jump button.

The game's decently long and along the way you can collect Golden Skulls (There's 30 of them, one in each stage) and once you get so many you start unlocking other modes to play (All the unlocked modes can be play with up to 4-players).
-There's a tower mode where you pick your character, climb a tower to save a princess and collect treasure along the way.
-There's Lost Levels mode where you pick a character again, and go through chapters which consist of 3 stages and each chapter is a tileset from the campaign mode and each stage has coins you can collect.
-There's a mode that was meant for 4-players. You hit a golden chalice for coins to pop-out and try to see who can get the most coins before time runs out.
You will also start to unlock other characters which have their own unique gameplay mechanics.

It's one of those rare platformers that really makes you feel like you acomplished something great once you beat it. All that hardwork, all those tears, all those controllers you broke along the way and if that wasn't enough for some of you, you can also play through the entire thing again as a different character to unlock their own cutscenes.

A fantastic game worth every penny!
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
6.4 heures en tout
Posté le : 15 avril
Super hard but extremely fun.
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6 personne(s) sur 10 (60%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 20 février
I really wanted to like this game... especially after Castle in the Darkness. The spikes are so randomly placed, and so easily suprise you that it seems like a cheap way to complicate the levels. I'd rather they be a little more telgraphed so I can worry about my timing and less attempting to remember where they reside. I'm sad to have not liked this game.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
9.9 heures en tout
Posté le : 24 février
Difficult platformer that frankly I gave up on. That's not to say it's bad! It is actually a good game just a little too difficult for me and my poor short term memory. Along with having not much patience. So if you have patience and good short term memory then go for it and challenge yourself.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante