Discover the lost treasures of Ukampa in South America as Aban Hawkins searches for his estranged father, world-famous archeaologist, Jim Hawkins. Aban Hawkins races into the frozen tundra of the antarctic, undiscovered temple ruins and the vast caverns of South America in search of his father and the legendary treasure rumored to lie...
Обзоры пользователей: Очень положительные (Обзоров: 147)
Дата выхода: 3 июн, 2014

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Купить 1001 Spikes

 

Рекомендовано кураторами

"1001 Spikes is nightmarishly tough but impossible to put down. It's a treat for retro fans and hardcore masochists."

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NICALIS FANS GET A LOYALTY DISCOUNT! 33-percent off 1001 Spikes if you already own Cave Story+ or NightSky!

Об этой игре

Discover the lost treasures of Ukampa in South America as Aban Hawkins searches for his estranged father, world-famous archeaologist, Jim Hawkins. The elder Hawkins mysteriously disappeared while exploring the ruins. Before his disappearance, the elder Hawkins entrusted his daughter, Tina with a map to the location of the ruins but with a grave warning that death awaits around every corner.

Aban Hawkins races into the frozen tundra of the antarctic, undiscovered temple ruins and the vast caverns of South America in search of his father and the legendary treasure rumored to lie behind the Golden Door of Poko-Mum.

Features

■ 1001 Lives to pass 100+ Levels
Devious traps and cleverly designed levels ensure a variety of challenges that will test the limits of your skills, reflexes and patience.

■ 4-Player Local Co-op and Versus Gameplay
Test your platforming and treasure skills with up to 4 of your friends!

■ Retro with style
Classic 8-bit style chiptunes by Rushjet1 and Misoka with true-to-Famicom graphics

■ Secret of Ukampa
Unlock nearly two-dozen secret characters, each with vastly different gameplay and abilities

■ Watch the Story unfold
The action and mystery advances through in-game cutscenes, each character with their own unique story!

Системные требования

ПК
Mac
    Minimum:
    • OS: Windows 8 / 7 / Vista / XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel: GMA 950 and up, ATI/AMD: X-Series 300 and up, Radeon-Series 9600 and up, Nvidia GeForce 6000 and up
    • Hard Drive: 256 MB available space
    Recommended:
    • Processor: 2.4 GHz Dual Core 2.0 (or higher)
    • Memory: 4 GB RAM
    • Hard Drive: 256 MB available space
    Minimum:
    • OS: 10.8
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel: GMA 950 and up, ATI/AMD: X-Series 300 and up, Radeon - Series 9600 and up. Nvidia: Geforce 6000 and up.
    • Hard Drive: 256 MB available space
    Recommended:
    • OS: 10.9
    • Processor: 2.4 GHz Dual Core 2.0 (or higher)
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 and higher, ATI Radeon HD-Series 4650 and higher, Nvidia GeForce 2xx-Series and up.
Полезные обзоры покупателей
11 из 12 пользователей (92%) посчитали этот обзор полезным
18.0 ч. в игре
Долго не мог понять, что мне так эта игра напоминает, но потом до меня дошло - это как комбо в файтинге. Одно длинное, сложное комбо. Нажмешь не ту кнопку, нажмешь ее не в нужном месте или не в нужное время и все - начинай поновой. Умирать придется часто на каждом уровне, кроме, пожалуй вводных. И, несмотря на то, что эти уровни в большинстве своем проходятся за полминуты-минуту, тратить на них времени придется гораздо больше.
В виде приятных бонусов здесь дополнительные персонажи и костюмы на главного героя из других тайтлов, немного меняющие стиль всего прохождения. Ну и игра обладает просто приятным сеттингом - храм в стиле южноамериканских племен, полный ловушек и прочей дряни, но манящий своими сокровищами в конце пути. Всегда любил такое.
Так что всем фанатам сложных, но интересных платформеров, выполненных в 8-битном стиле, рекомендуется.
Опубликовано: 19 июня
Был ли этот обзор полезен? Да Нет
2 из 2 пользователей (100%) посчитали этот обзор полезным
22.5 ч. в игре
Батя короч умер, идёшь в древний храм короч и плачешь там как девочка, а потом сук думал всё - собрал все ♥♥♥♥♥♥♥♥♥♥♥♥ черепа убил боссяру, ан нет сук, там ещё до♥♥♥♥♥♥♥♥ы умирать надо. Я не знаю пацаны короч, тяжко очень, тяжко, я слишком стар для этого ♥♥♥♥♥♥♥♥♥♥а.
Опубликовано: 1 октября
Был ли этот обзор полезен? Да Нет
80 из 89 пользователей (90%) посчитали этот обзор полезным
15.9 ч. в игре
There is probably some joke or pun to be made about the 1001 spikes but I'm coming up empty. So I'll just say that it looks like the spike maker counted up the order wrong and ...

Ok I have nothing. Luckily Nicalis have something quite special in this platformer from the affectionately named "♥♥♥♥ing troll ♥♥♥ game" genre.

The gameplay is simple enough (with one oddity, which I will get to). You enter a level, you avoid traps and make some jumps while also shooting knives at the occasional enemy. You find the key and perhaps the hidden mask object and make your way to the exit. You then repeat this process through longer and more difficult stages until you run out of things to do. Along the way expect plenty of water, fire, snakes, scorpions, crushing blocks, spikes and even more spikey spikes. There isn't anything particularly original here if you have played similar games in the past (stretching a long way back) but what is here has been proven to work.

The controls are a little strange in that you have two jump buttons, one "high" and one "low". This saves you having to judge how hard to press a button (high enough to clear a spike, but low enough to avoid the fire above?) but it can get a bit fiddly at times. Personally I always found myself using the high jump unless a situation specifically seemed to call for it. In these cases, such as jumping on a block without triggering an arrow trap it was handy, but I'm still not sold on the concept. Still, everything works and you can aim your jumps properly and it doesn't feel floaty. If anything, jumping and shooting fails a bit more often than it should, when trying to line up a small object like an arrow (when you are standing shots line up perfectly). This isn't a big deal though, so in this regard the controls get a solid pass.

To complement the tight controls, the level design is all important in a game like this and 1001 Spikes doesn't let you down. The levels all seem lengthy but not "too long" and there is a good variety in the challenges. For example, one level will have you carefully negotiating spiked passages, waiting for just the right moment to advance forward. The next level will require you to make a series of fast paced jumps as everything falls down around you. Levels feel unique, despite reusing a lot of assets and the effort required to pass them should make them memorable long after.

That is, if you don't give up on it. The magic of "♥♥♥♥ing troll ♥♥♥ game" is in how much they troll you and how much of it you can take. Think you have finished the level? Well you forgot about that block, right at the end which will drop on your head without warning. This will kill you, forcing you to restart the level (no checkpoints here!) in an increasingly infuriating manner. So where does it sit on the troll meter? Above Super Meat Boy, some obstacles you just can't avoid. But it is also well below something like I want to Be The Boshy. Most traps give you a split second of warning, such as the tips of spikes showing before they impale you. Because of this, most deaths (but not all) feel like they are a result of you not paying close enough attention. The game does a good job of training you too. Chance are if you find a good place to rest while you evaluate the next section of a level? There are spikes on that block.

So you'll die, but you'll learn and progress always feels achievable (or you can skip levels, so it isn't a big drama). Note that you do technically have a life limit (x1000) but 1ups are easily farmable by redoing short stages and finding the bonus pick up. So 1001 Spikes is tough but just fair enough (think 1-5 deaths on an easy stage, 20-30 on a hard one), which will hopefully not put off too many people.

Having said that, one of the most difficult challenges the game offers is getting through the story parts without hitting "skip". They are long, stretching on forever and the text forwards far too slowly. I kind of enjoy the ironic tone to the writing, but little of importance is said and there doesn't seem to be any need for a story at all. Rest assured you can safely skip it and get back to the spikes.

To round out the package, the game offers other arcade style modes which can be played in 4 player local coop (sorry online fans). These include challenges such as climbing a high tower and competitive modes like holding an urn the longest, which remind me strongly of old NES or even C64 titles and other treats like an extra difficult tribute to a past game. Rest assured too that the coins you collect in those modes are not completely going to waste.

Now I'm not a big coop gamer (people who are will love playing through the main game with a friend), so these extras are not necessarily for me, but they do make an easy purchase decision even easier. Further the game provides a wide variety of unlockable characters, each with their own abilities (longer jumps, double jumps etc). This lets you tackles the levels again with different approaches and helps alleviate any concerns about the number of available levels (although there are enough anyway, without spoiling anything, probably a lot more than you think!).

In terms of presentation, 1001 is more functional than impressive, but everything does the job. The music is suitably excellent and the sound effects inoffensive. If anything the menu systems and cutscenes could use an extra coat of polish, but as mentioned before they are best skipped anyway, so perhaps skimping on them was the best approach after all.

I really like 1001 Spikes. I realise it will not be for everybody, given the brutal style. But it is just accessible enough that everybody should give it a go, just in case they get the right level of sadistic fun out of it.

Just keep an eye out for that 1001'th spike. That'll be the one that gets you or ... yeah still nothing.
Опубликовано: 3 июня
Был ли этот обзор полезен? Да Нет
90 из 121 пользователей (74%) посчитали этот обзор полезным
49.1 ч. в игре
Easily one of my favorite platformers, I cannot recommend this game enough! It's full of difficult moments but it never feels unfair. All of the unlockable characters have an immense amount of detail added to them, each one that references another game respects the source material completely and totally. This is the instant-classic of 2014.
Опубликовано: 2 июня
Был ли этот обзор полезен? Да Нет
24 из 30 пользователей (80%) посчитали этот обзор полезным
4.0 ч. в игре
A really hard platformer, and a homage/love letter to both old platformers and Spleunker. (As well as to the NIS platformer, Prinny, a Disgaea spin-off, due to the large amount of lives.) 1001 Spikes does a really good job at it's name, giving you a spike death for each of your 1001 lives! It has a ton of content, either local co-op or single player, and tons of stuff to unlock for fun, like extra characters.

Each level has a collectable Golden Skull to find, usually hidden, at each threshold they have some extra content for those who dare to get collect them which come in the form of extra modes or characters. When you play as one of the unlockable characters, your level progress is seperate from the main hero and each other unlockable character, and the skulls replaced with coins which you can use to unlock even more stuff with in the shop. Each almost every character plays entirely different, even the cosplay ones for the main hero have entirely different playstyles and plenty of little details to them. (The Belmont cameo cosplay removes your ranged option of a throwing knife, to a shorter distanced whip, in an exchange for damage power, stuff like that.)

It might seem a bit pricey at $15.00 USD, maybe even still at the $10.00 USD discount price, but it's worth it. With all that content, along with the option to try a hand at speedrunning the game with the timer aid, or getting a better time on a certain level, there is a lot to love and your dollar goes a long way.

The bad side: There are a few bugs, some people are having a little trouble launching the game or getting music to play after death in a level and having to restart, but hopefully they will fix it soon. There are slight workarounds for each bug at the moment, and they aren't making the game cripplingly unplayable.

Overall, if you like the idea of the game, and you are up for a tough challenge, it's worth picking up. One of my favorite platformers, for sure!
Опубликовано: 3 июня
Был ли этот обзор полезен? Да Нет