Discover the lost treasures of Ukampa in South America as Aban Hawkins searches for his estranged father, world-famous archeaologist, Jim Hawkins. Aban Hawkins races into the frozen tundra of the antarctic, undiscovered temple ruins and the vast caverns of South America in search of his father and the legendary treasure rumored to lie...
Κριτικές: Πολύ θετικές (229 κριτικές)
Ημερομηνία κυκλοφορίας: 3 Ιουν, 2014

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Αγορά 1001 Spikes

 

Προτείνεται από επιμελητές

"1001 Spikes is nightmarishly tough but impossible to put down. It's a treat for retro fans and hardcore masochists."
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Σχετικά με αυτό το παιχνίδι

Discover the lost treasures of Ukampa in South America as Aban Hawkins searches for his estranged father, world-famous archeaologist, Jim Hawkins. The elder Hawkins mysteriously disappeared while exploring the ruins. Before his disappearance, the elder Hawkins entrusted his daughter, Tina with a map to the location of the ruins but with a grave warning that death awaits around every corner.

Aban Hawkins races into the frozen tundra of the antarctic, undiscovered temple ruins and the vast caverns of South America in search of his father and the legendary treasure rumored to lie behind the Golden Door of Poko-Mum.

Features

■ 1001 Lives to pass 100+ Levels
Devious traps and cleverly designed levels ensure a variety of challenges that will test the limits of your skills, reflexes and patience.

■ 4-Player Local Co-op and Versus Gameplay
Test your platforming and treasure skills with up to 4 of your friends!

■ Retro with style
Classic 8-bit style chiptunes by Rushjet1 and Misoka with true-to-Famicom graphics

■ Secret of Ukampa
Unlock nearly two-dozen secret characters, each with vastly different gameplay and abilities

■ Watch the Story unfold
The action and mystery advances through in-game cutscenes, each character with their own unique story!

Απαιτήσεις συστήματος

Windows
Mac OS X
    Minimum:
    • OS: Windows 8 / 7 / Vista / XP
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel: GMA 950 and up, ATI/AMD: X-Series 300 and up, Radeon-Series 9600 and up, Nvidia GeForce 6000 and up
    • Hard Drive: 256 MB available space
    Recommended:
    • Processor: 2.4 GHz Dual Core 2.0 (or higher)
    • Memory: 4 GB RAM
    • Hard Drive: 256 MB available space
    Minimum:
    • OS: 10.8
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Intel: GMA 950 and up, ATI/AMD: X-Series 300 and up, Radeon - Series 9600 and up. Nvidia: Geforce 6000 and up.
    • Hard Drive: 256 MB available space
    Recommended:
    • OS: 10.9
    • Processor: 2.4 GHz Dual Core 2.0 (or higher)
    • Memory: 4 GB RAM
    • Graphics: Intel HD Graphics 4000 and higher, ATI Radeon HD-Series 4650 and higher, Nvidia GeForce 2xx-Series and up.
Χρήσιμες κριτικές χρηστών
2 από 2 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
6.4 ώρες στο μητρώο
Αναρτήθηκε: 15 Απριλίου
Super hard but extremely fun.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
56.8 ώρες στο μητρώο
Αναρτήθηκε: 6 Ιουνίου
1001 Spikes take you back to the olden days of platforming, but with the modern "Rage-Game" difficulty. With pixel-perfect controls that are very comfortable, this game takes you through beautiful yet deadly maps, all flawlessly and cleverly designed. While most of the traps can be spotted if you look closely enough, unfortunately there's going to be times where the only way to progress through a certain jump is to die, learning what killed you, and how to get passed.

Pros
=========
Rage-Game difficulty (For those who like the challenging platformers)
Great level design
Respawns are near instant
Very crisp and comfortable controls


Cons
=========
This game might be too hard for people who don't have much patience
Some of the traps are B.S. (But only the first time through)
The bloody 3-pixel green zone for jumping on one of the later levels (GAHH!!!)
The multiplayer feels tacked on (But the Lost Levels/Tower of Nannar are fun by yourself regardless)

=====IN CONCLUSION=====
All in all, this game was worth every cent I put in to it. I've 100% the game with every character, and had a blast doing it. If you're still unsure, I'm certain this will go on sale at some point, but don't wait too long! You're missing out on a good time.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
9.9 ώρες στο μητρώο
Αναρτήθηκε: 24 Φεβρουαρίου
Difficult platformer that frankly I gave up on. That's not to say it's bad! It is actually a good game just a little too difficult for me and my poor short term memory. Along with having not much patience. So if you have patience and good short term memory then go for it and challenge yourself.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία
1 από 1 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
12.4 ώρες στο μητρώο
Αναρτήθηκε: 18 Ιουλίου
1001 spike and is a classic 2D action platformer where you play as Aban Hawkins, basically indiana jones minus the whip, who sets out on an adventure to Ukampa to find not only his father but the treasure of the temple in order to prove he is better than him. The 1001 in the title is actually refering to the number of lives you start with. (Though it could mean the spikes because there is a damn lot of them).

You have 1001 lives to best your way through all '30' levels of the Ukampa tomb but don't let that discourage you or make you think that's all the lives you have. At the end of each section, you'll find an artifact which gives you a large chunk of lives. Along with those, there is a skull collectible in each level (including the room that's just a straight walk to the artifact) which I highly recommend collecting. Not only does it grant you a life every time you pick it up (It has to be recollected every time you die) but it also lets you unlock new, fun characters.

These unlockable characters really encourage replaying the game to see how much better you can do with them, the different ways they can clear the levels with their unique abilities (These characters are also characters from different games which helps to encourage unlocking them just to see who they are. See Super Meat Boy if you wonder what I mean by 'From different games') Lastly these characters also have a different collectible to the skull. In this case, a coin that gives you money from 100 to 1000 and beyond as you get to the later levels which allow you to buy even more lives.

For the price you're buying, you're definitely getting your money's worth. Not only is there the main game 1001 spikes but there is also side stories that unlock which take Aban to new dangerous adventures and *Bit of a spoiler* After beating the 'boss', a whole new set of levels open up.

It's definitely worth the buy.

I can understand that the idea of a rage game can turn some people off when they think of games like "I wanna be the guy" or "Eryi's action" on steam but erase those from your mind. This game is definitely designed to lead to a rage at some point depending on your patience, of course but it's not one big trap feast. Like you won't walk through trees just for an apple to shoot down and kill you like in IWBTG. It's not that kind.

You will stumble into some traps or do something wrong that requires you to kill yourself (Selecting retry in the menu takes a life) but as the game goes on, you will start to spot the signs like in Eryi's action where you can suspect which spots are trapped. Everything in 1001 spikes makes a distinct sound like the click of spikes to help you figure out the timing.

I can definitely recommend this game. If this helps you decide to buy it, then I wish you luck.
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2 από 3 άτομα (67%) βρήκαν αυτή την κριτική χρήσιμη
12.6 ώρες στο μητρώο
Αναρτήθηκε: 5 Μαΐου
A great little game that deserves more attention.

I can understand why, looking at the trailer and screenshots, 1001 Spikes might appear generic and uninteresting. Give it a try though, and you'll discover sublime and intuitive controls, and some of the tightest design I've ever seen in a precision platformer.

Make no mistake, this game is difficult. But every level is a joy to experience (with one exception in the main game - the extras are weaker). It's hard to describe what good design feels like, but play through the first couple of worlds and, if you pay attention, you'll notice the perfect pacing, natural introduction of mechanics, and challenges that feel satisfying and fun rather than random and frustrating.

I'm easily frustrated. I hate the stupid little whip in Spelunky and the rubbish jumping in so many games of this genre. But nothing in this game got to me. It's because this game doesn't cheat its way to difficulty. It gets there the hard way, and when you're done with it, you won't want to throw the controller away - you'll wish you could wind back the clock and do it all again.
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι Αστεία