After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.
Valutazione degli utenti:
Recenti:
Molto positiva (12 recensioni) - 100% delle 12 recensioni degli utenti pubblicate negli ultimi 30 giorni sono positive.
Complessivamente:
Molto positiva (276 recensioni) - 276 recensioni degli utenti (90%) per questo gioco sono positive.
Data di rilascio: 1 apr 2014

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Acquista Gray Matter

 

Recensioni

“This is a gorgeous game and certainly among the best looking in the genre. Lots of beautiful locations and well-designed characters.”
7.5/10 – IGN

“Overall, this is an exceptional game that will grab hold of your senses while you play and put you in a state of immersion that few games can match, much like the very best of its spiritual predecessors.”
90% – RPG Fan

Informazioni sul gioco

Dopo un incidente tragico, il neurobiologo Dr. David Styles è diventato un recluso, lasciando raramente casa sua, la Dread Hill House. Un giorno, Samantha Everett, una maga di strada, apparse sulla soglia di casa del Dr. Styles, proprio quando lui stava cercando una nuova assistente.

Il primo compito di Samantha fu di trovare sei persone per formare "The Lamb's Club" (il club degli agnelli) di maiali umani della guinea per i test del Dr. Style all'Università di Oxford. L'esperimento iniziò in modo abbastanza innocente, ma una catena di incidenti inspiegabili cominciò, uno dietro l'altro.

Questi esperimenti sono innocenti come appaiono? Qual è il reale obiettivo della ricerca del Dr. Styles? Quali segreti stanno attendendo la possibilità di passare al di qua dal mondo dell'aldilà?

In Gray Matter, la leggendaria autrice del gioco, Jane Jensen (creatrice della serie Gabriel Knight) pone domande inerenti alla natura della realtà ed al potere della mente umana in un'avventura misteriosa che comprende otto grandi capitoli. Jensen combina assieme elementi di scienza e soprannaturale con la sua enfasi acclamata su personaggi e storia, in modo da creare un'esperienza paranormale senza precedenti che vi terrà incollati fino alla fine.

  • Dalla leggendaria autrice del gioco Jane Jensen, GRAY MATTER combina assieme elementi di scienza e soprannaturale con personaggi e storia, in modo da creare una esperienza paranormale senza precedenti.
  • Gli ultimi esperimenti del neurobiologo recluso sono innocenti come appaiono?
  • Quali segreti stanno attendendo di tornare dal mondo dell'aldilà? Una catena di incidenti inspiegabili si susseguono uno dopo l'altro portando l'assistente del dottore ad esaminare il reale obiettivo del suo gioco malato.
  • Giocando in modo alternato con due personaggi, siete pronti a porre domande inerenti alla natura della realtà ed il potere della mente umana?
  • E SE LA REALTÀ FOSSE SOLO UNA ILLUSIONE? Svela i misteri oscuri della Dread Hill House per trovare la risposta?

Requisiti di sistema

    Minimi:
    • Sistema operativo: Windows XP/Windows Vista/Windows 7/Windows 8
    • Processore: 1.8 GHz Processor or faster
    • Memoria: 1 GB di RAM
    • Scheda video: DirectX 9.0 compatible 256 MB Graphics Card with Shader 2.0
    • DirectX: Versione 9.0
    • Memoria: 6 GB di spazio disponibile
Recensioni dei giocatori
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Recenti:
Molto positiva (12 recensioni)
Complessivamente:
Molto positiva (276 recensioni)
Pubblicate di recente
tomtom
( 13.2 ore in totale )
Pubblicata: 29 maggio
Excellent mystery advenure game laced with a hint of paranormal. Strong writing penned by Jane Jensen. The experience is slightly marred by arcane 3D models and animation which would not have been great even even 10 years ago. Despite some minor flaws, a must buy for all adventure games fans.

The good:
Strong writing that keeps player entertained throughout the entire experience
Interesting magic puzzle mechanics
Nicely rendered backrounds blended seamlessly with wonderfully done 2D art and cutscenes.
Suggestive voiceover and decent music

The bad:
Character models are very dated with animation that is sometimes almost painful to watch. Character portraits that pop up during conversations look like they all had "egg" shaped head as a base model to which different noses, eyes and hair had been plastered into later (think kinda mid 90's fallout style). Full sized models you otherwise interact with resemble these potato men portraits only if you crank up your imagination to the point where you start seeing a white rabbit with a golden watch popping up from under random furniture in your house.
Puzzle design has some rough spots here and there. On several occasions you can come accross objects which you cannot pickup before having perfomed a number of unrelated tasks, forcing a player to back-track for no apparent reason.
Some of the bonus objectives feel pointless and combined with the technical issues mentioned above bear a feeling of project lead used to large budget realizing half-way through production that the actual budget is too small for the projects ambition.
privatejoh
( 28.9 ore in totale )
Pubblicata: 27 maggio
Surprisingly good and entretaining.

Recomended.
frogie_dancer
( 17.9 ore in totale )
Pubblicata: 9 maggio
I just finished playing it and I like it. I like the storyline, how the game played from two different point of view. We are made to guess all along what direction the story will goes.
It's one of Jane Jensen's game, for those who like classic point-and-click adventure game must know that name. So, no wonder the game's storyline is good.
There is a bit of a glitch on the characters walking where sometimes they can turn back and turn around before walking in the pointed direction, but it's minor and, for me, didn't take away the enjoy of playing the game.
The soundtrack is good, the voice acting is perfect, not to mention none of the characters is annoying I-want-to-strangle-them type.
All in all a good game. I wish it could be longer so just I can explore more around oxford pulling magic trick in every corner.

One thing I just remember, there is one thing that made me cringe. Please, please do not teach people to hold rabbits by their ears. It's animal cruelty >.<
GyrFalco
( 6.8 ore in totale )
Pubblicata: 1 maggio
Good point and click adventure game with a good story and great artwork. I wished they planned better to make a second game since there was a lot left open in the end and a lot to work with in the future storyline.

A problem I had with the game was with the extremely loud sound during cutscenes. Be adviced to lower your volume or it will burst your ears.
erikn1982
( 16.5 ore in totale )
Pubblicata: 29 aprile
Very good game for anyone who likes point and click mysteries.

Great Characters, Story, and Voice Acting. Several different types of puzzles to solve, though the puzzles themselves could have been a little harder with the exception of the finale which was a bit over the top to say the least.

It's not perfect, and one of the game mechanics nearly broke the game. You have to click on all clickable hot spots in order to advance the story, even if the hot spot isn't really relavent or related to the story. This means if you miss one chair or vase or anything as you're going through a chapter and get to the point where the chapter should end you get stuck, you'll find yourself running around the entire game world looking for that 1 stupid thing you didn't click on. Bit annoying.

I also have a complaint about the ending, but i'll try not to give too much away. Basically there's so many subplots going on in the game and most of them are not wrapped up by the end. It feels kind of cut off. Could have added another few hours of story to explain why this happened, what happened with that, and what happened with so and so after the thing.

Overall a neeat little adventure style game with a main character a little more interesting than average and a scooby-doo type story with a little more originality.

Also there's a rabbit.
swyen117
( 6.4 ore in totale )
Pubblicata: 26 aprile
This is a very entertaining and fun game. It's casual enough to just pick up and play, but challenging so you don't beat it right away.
Mori Hattori
( 21.3 ore in totale )
Pubblicata: 23 aprile
A true adventure game.
Challenging and in many ways, unique.



Vinnie
( 15.5 ore in totale )
Pubblicata: 23 aprile
If you're looking for a classic point and click adventure game and haven't played Gray Matter yet, this is one of the games you likely don't want to miss. The gorgeous graphics, interesting story, intelligently designed riddles and a lot of suspense, combined with a masterpiece of a twist at the game's ending, make this game a piece of art.

The main heroine is a introvert goth girl that ends up in a rich doctor's manor during her trip around England. Being the manipulative sociopath we soon get to experience fully throughout the game, she lies her way into becoming his assistant. Most of the gameplay comprises of Samantha forging IDs, putting a plug in someone's phone, manipulating people into helping her and breaking in. The other part of the game is collecting memories and doing menial tasks as doctor David Styles, who lost his wife in a car accident that also left him terribly scarred.

The amount of riddles is amazing and they are neither too easy nor too difficult. I didn't have to find a walkthrough for any of the riddles, which made me like this game even more, but dispite that, I got stuck TWICE. That was because playing as David you can get very frustrated as what to do next. At some point I clicked through almost every available location to make the story progress. I consulted a walkthrough to find out that there is an MRI room in the basement's main room that has a computer David can operate. Okay, my mistake. I missed the location that was previously inoperable when Sam loitered around it. But then I got stuck again and couldn't get the story to progress, as I've learned where the Deadalus Club was located, yet it didn't show up on the map. I thought that it was a glitch. After I've checked the chapter's walkthrough step by step, it turned out that I didn't print out a file that was among the files in the folder on David's computer, that suddenly became printable in one of the chapters, so I could use it in... the same place I got stuck before. That made the chapter go to 100% and the Deadalus Club location suddenly was showing up on the map after David left the manor. That was actually rather awkward considering that for Sam the Deadalus Club was on the map and she would refuse to go there saying that she has something to do before.

The fact that an errand to-do-list kind of parts of the game require you to click through locations semi-randomly searching for the thing that makes you progress to the next part ruined the game's continuity for me and I was disappointed that I had to look up a solution, because I wanted to figure out the game without help yet I was stuck at trying to figure out what the thing that you're supposed to find at the moment was. It turned out that I could solve every riddle, but I got stuck because there are moments that make you confused as to what you should do - and some parts of thegames were made in a way that there were blatant clues added as what should be done next. The locations re marked with colors ranging from gold through silver to greyed out, showing whether you've done everything in there required for finishing that chapter. This makes me wonder if the people testing Grey Matter requested that to be done, because of the amount of confusion coming from certain actions opening up others in places you've already clicked through a few moments ago and now they suddenly have an NPC that wasn't there before.

This goes only for the short chapters where you get to play as David, and Sam's part is pretty much flawless.

This is a 9.5/10 game for classic point and click adventure game fans.
Zeebrax the Astral Lifejacket
( 23.7 ore in totale )
Pubblicata: 16 aprile
A nice long point-and-click that adds body to its low fantasy narrative with an abundance of slice-of-life detail. Jane Jensen's romantic elements are subtle enough as to be digestible by players of any testosterone level. I only wish the 3D characters had better faces and didn't move so stiffly.
Starit
( 13.4 ore in totale )
Pubblicata: 11 aprile
Good point and click adventure from Jane Jensen, the creator of the acclaimed "Gabriel Knight" series. Just like Gabriel Knight, Gray Matter is a mystery story that deeply involves the supernatural and paranormal, while exploring real locations, talking to a lot of characters and solving multiple inventory puzzles.

The Pros:
-Unique story, involving life beyond death, magic and the power of the mind. It starts a bit slow, but it quickly picks up the pace and becomes quite intriguing.
-Interesting characters, with their own motivations and personalities.
-Decent voice acting
-Most of the puzzles are pretty straightforward, yet challenging enough that you'll feel accomplished if you figure them out yourself. The game also includes a screen that tells how far you are into each chapter, and even into each puzzle.
-Although very simplistic, the magic tricks puzzles and fun to do.
-Superb music by Robert Holmes, very reminiscent of Grabiel Knight.

The Cons:
-The graphics. The backgrounds are ok, but the characters are really ugly. Specially when you get a close-up of them whenever they talk, they look horrendous, like lifeless Second Life models. It's really jarring when you compare them with the beautiful traditional art that you get in the cutscenes.
-Some veterans might find the puzzles too easy.
-Some times the game will require you to see a particular thing, talk to a particular person or visit a location before allowing you to continue. It results into having to sweep through the entire map, clicking in every hotspot when you're at the end of a chapter and you've completed 97% of it, not knowing what's left.
-At the very end, the game falls into the Point & Click common mistake of throwing you into a series of puzzles that have nothing to do with the plot and only slow down the pace of the story in a moment of critical climax, just so it feels like a last challenge, a "final boss" before the end of the game.
-There are a few obscure parts in the plot that are never explained, but it's not too frustrating. The game seems to be set for a sequel, but for now there's nothing about it.

In conclusion, it's got its flaws, but the story and enjoyable gameplay makes up for them. Gray Matter might not live to Gabriel Knight standards, but to be fair, what does. It's still a very recommendable title for any seasoned fan of the genre, and even for newcomers.
LozzimusPrime
( 0.6 ore in totale )
Pubblicata: 11 aprile
I absolutely love this game. I first played it back in 2011 for my XBox 360, finished with all the achievements. Really shame there arent any for the PC version. Had to grab it at the cheap price of £1.74.

Nice little gothic point-and-click adventure with a touch of magic. The characters are well designed and voice acted. I love Sam and her obession with magic and anything dark. Challenging puzzles that will make you think, a stunning soundtrack and the scenery is great.

My good friend Dean wrote an article on it too! Have a look :)

http://ready-up.net/reviews/gray-matter/
tarp
( 21.0 ore in totale )
Pubblicata: 9 aprile
Great game for an adventure game fan. A little glitchy, but not terrible. Really good voice acting. The plot was interesting. I feel it wrapped up in a somewhat predictable manner, while leaving somewhat of a plothole or.. leap of logic in it. But that is only a minor detractor from an overall great game. Particularly the visual composure of the scenes with the thoughtfullness of the puzzles. Most of the puzzles and item combinations and stuff makes sense without being overly easy or overly difficult, it's pretty medium in that respect. Which I like, because I like to get through the story without getting bored, while having to put some thought into stuff.
Nayru
( 1.5 ore in totale )
Pubblicata: 7 aprile
I'm not sure what it is that I adore about this game so much - it might be the plot, the music, the overall atmosphere, or simply the relationship between two specific characters that isn't exactly love in the romantic sense - but it's practically one of my favorite games of all time.

I would recommend this game to anyone who can appreciate an intriguing story and doesn't mind sitting back and taking their time with slowly-advancing point-and-click games.

(Don't mind my hour count, I finished the game on my X360.)
emasterslake
( 21.0 ore in totale )
Pubblicata: 30 marzo
Gray Matter is a French/German production game about an independent female magician named Samantha Everett who is traveling abroad in Europe. During a dark stormy night she got lost upon traveling on her motorcycle and got redirected to Oxford due to a broken road sign. Her cycle gave out, and Sam finds herself near a reclusive manor where she seeked shelter at. She was mistaken by the maid for the grad student from Oxford seeking for a job offer for the head of the manor. As the actual grad student never did showed up, Sam decided to pretend to be the grad student sent from Oxford. Before Sam knows it, she is currently taking residence at the manor and the owner of the manor is a neurobiologist named Dr. David Styles. Due to a freak accident, Styles has become reclusive to his manor and rarely leaves it. The job offer as instructed by notes left by Styles and the maid, Sam must recruit six students from Oxford to under go a session that involves brain pattern, memory, and dream patterns. As Sam goes out to fulfill her task, she also seeks to par take in a game that will allow her to be part of the Daedalus Club, a private club where only the best magicians are permitted to join. With her keen sense of intelligence and magic skills she will succeed in gaining her goal as well as helping Dr. Styles find peace with himself. This game has beautifully designed backgrounds that are equivellent to a painting as well as well researched info on Oxford and London in general. Gray Matter is a great addition to any well received point and click game made from Europe as the story and mystery makes you want to keep playing it all the way through. The characters and the plot also have given a lasting impression on me as it's a game I can revisit time and time again. If you love games with strong women protagnogists then I highly recommend this game.
Snack
( 12.5 ore in totale )
Pubblicata: 27 marzo
It's a very beautiful adventure game with an interesting plot that keeps you wanting to figure out more about it and the characters. I felt like it got pretty spooky at points, but the story was so ineresting I just kept playing, and I'm glad I did. It's possibly my favorite game in the adventure games genre simply because of how intriguing and mysterious everything is.
gxcesi
( 58.8 ore in totale )
Pubblicata: 25 marzo
Bella storia, grafica ben curata, ottimo per gli amanti degli enigmi. Attendo con trepidazione la pubblicazione di Gray Matter 2!
Wal-star
( 0.6 ore in totale )
Pubblicata: 17 marzo
I LOVED the game.Thank you Jane Jensen.

P.S. Samantha kinda replaced April Ryan for me
iamskullboylesque
( 12.0 ore in totale )
Pubblicata: 1 marzo
Great game; nice length, perfect range and difficulty of puzzles, and an interesting story (elements of street-magic/illusions with paranormal incidents, though the two are never quite sucessfully linked even if only thematically) featuring two protagonists of sorts. Minor glitch with cutscenes repeating, but nothing major.
Carol
( 13.7 ore in totale )
Pubblicata: 21 febbraio
This was a game that really surprised me! When I first bought it on a whim, I never expected to like it so much. The story's great, both the main characters are really interesting and everything's really fun to read. The mechanics used are interesting, and a bit different from most adventure games, so it's refreshing! Overall, I really liked playing this game and I would recommend it to anyone who likes this genre.
nick_cave
( 19.2 ore in totale )
Pubblicata: 21 febbraio
What a pleasant surprise. Interesting characters and gameplay and a great story. Only after I completed the game did I realize it's a Jane Jensen game. After that, it totally made sense.
Recensioni più utili  Negli scorsi 90 giorni
6 persone su 6 (100%) hanno trovato questa recensione utile
Consigliato
21.0 ore in totale
Pubblicata: 9 aprile
Great game for an adventure game fan. A little glitchy, but not terrible. Really good voice acting. The plot was interesting. I feel it wrapped up in a somewhat predictable manner, while leaving somewhat of a plothole or.. leap of logic in it. But that is only a minor detractor from an overall great game. Particularly the visual composure of the scenes with the thoughtfullness of the puzzles. Most of the puzzles and item combinations and stuff makes sense without being overly easy or overly difficult, it's pretty medium in that respect. Which I like, because I like to get through the story without getting bored, while having to put some thought into stuff.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
13.4 ore in totale
Pubblicata: 11 aprile
Good point and click adventure from Jane Jensen, the creator of the acclaimed "Gabriel Knight" series. Just like Gabriel Knight, Gray Matter is a mystery story that deeply involves the supernatural and paranormal, while exploring real locations, talking to a lot of characters and solving multiple inventory puzzles.

The Pros:
-Unique story, involving life beyond death, magic and the power of the mind. It starts a bit slow, but it quickly picks up the pace and becomes quite intriguing.
-Interesting characters, with their own motivations and personalities.
-Decent voice acting
-Most of the puzzles are pretty straightforward, yet challenging enough that you'll feel accomplished if you figure them out yourself. The game also includes a screen that tells how far you are into each chapter, and even into each puzzle.
-Although very simplistic, the magic tricks puzzles and fun to do.
-Superb music by Robert Holmes, very reminiscent of Grabiel Knight.

The Cons:
-The graphics. The backgrounds are ok, but the characters are really ugly. Specially when you get a close-up of them whenever they talk, they look horrendous, like lifeless Second Life models. It's really jarring when you compare them with the beautiful traditional art that you get in the cutscenes.
-Some veterans might find the puzzles too easy.
-Some times the game will require you to see a particular thing, talk to a particular person or visit a location before allowing you to continue. It results into having to sweep through the entire map, clicking in every hotspot when you're at the end of a chapter and you've completed 97% of it, not knowing what's left.
-At the very end, the game falls into the Point & Click common mistake of throwing you into a series of puzzles that have nothing to do with the plot and only slow down the pace of the story in a moment of critical climax, just so it feels like a last challenge, a "final boss" before the end of the game.
-There are a few obscure parts in the plot that are never explained, but it's not too frustrating. The game seems to be set for a sequel, but for now there's nothing about it.

In conclusion, it's got its flaws, but the story and enjoyable gameplay makes up for them. Gray Matter might not live to Gabriel Knight standards, but to be fair, what does. It's still a very recommendable title for any seasoned fan of the genre, and even for newcomers.
Questa recensione ti è stata utile? No Divertente
Recensioni più utili  Negli scorsi 180 giorni
54 persone su 60 (90%) hanno trovato questa recensione utile
Consigliato
16.4 ore in totale
Pubblicata: 17 gennaio
Brightened eyes, my secrets lie not far away
His medals and his badges are all dull by day
Many have I an answered plea, my general now I'll often see
He comes at dawn, out on the lawn, in quiet steps
With darkened eyes and wounds that bled, have pillow for his weary head
He lays his body down to rest, among the dogs and gathered nest*


During the earlier years of my adventure gaming career, I had the chance of playing Gabriel Knight series; a masterpiece of the adventure genre. I was stunned by the narrative quality, atmosphere design and character depth; yearning for more as it comes. Sadly, after the third game, there was radio silence from the creator of Gabriel: Jane Jensen, the novelist and game designer extraordinaire. After years of suffering that silence, Jane Jensen returns to create Gray Matter, a wondrous stand-alone adventure game with a captivating world of its own: a modern folktale.

During a hellish storm in the middle of the night, riding on an old motorbike towards London, we meet Samantha Everett. She is a brilliant young woman who's been on the road for quite a while, travelling the cities of Old World, collecting tricks and illusions, aspiring to become a great magician one day. As the fickle finger of fate turns the road sign during the storm, Samantha ends in Dread Hill House, an old mansion that resides on the south of Thames Valley, Oxford. The accursed bike gets busted, and without much hope for any other shelter for the night, Samantha rings the doorbell and introduces herself as the new "assistant" that Dr. David Styles, world renowned neurobiologist and the master of the household's been expecting for. From that point onwards Samantha will find herself in a web of mystery, distrust and intrigue, building lies big and small to protect David, as David will become frustratingly trapped within the events of old that's been haunting him. Is there a light at the end of this tunnel for them?

Gray Matter is a story of mystery with incredible character design and story depth, melting science and magic within the same pot as an expertise of Jane Jensen. There is a vague two-ways transition between the real and the illusory in the tale, making you question what would be mere trickery, what would be rationally explainable and what would be... actual magic, perhaps. Such masquerade is the direct subtext of the name of the game, aside a component of the central nervous system if you ask me. We have no idea what it is, or better: we have many ideas without solid answers. Such is the beauty settled in this mystery.

The display of anecdotes borrowed from folktales and mythologies of the world brought together to present a lovely environment design, illustrated with a selection of haughtily beautiful artwork. The places reimagined within the game carry real life ties and authenticity, bringing in wondrous historical details to your attention in every turn. Characters are unique, charming and quirky in their own way - and with marvelous voice acting, I must say - making you warm up to them faster than you'd realize. At the end of the first chapter, I guarantee that you'll get captivated by the story, the design and characters, pushing yourself to see more of them.

The gameplay is basically your old school adventure. You explore the environment and interact with people, locations and items. But I must warn you: there is no hand holding. You will encounter riddles, puzzles and logic tricks, expecting you to think outside of the box. When you are playing this game, keep in mind the kind of relative reality used in Alice in Wonderland and Through the Looking Glass by Lewis Carroll. The simplest answer, hidden behind a heavy curtain of misdirection will always be your friend. As Sam being a magician, you will sometimes be expected to pull of magic tricks to bend the events towards your favor. For that purpose, you'll be given a magic interface for you to plan the steps of your trick. You will also be given the opportunity to play as David from time to time, learning more about him as you play. The map is fully interactive with action indicators and there are also some bonus actions you may take in each chapter to reveal a bit more as you play.

Gray Matter is an adventure game done right: challenging, intriguing, empathic and immersive. My only complaint would be that there are no Steam achievements yet. But there really is a suitable substructure of the game for achievements already, so I hope we can see them here around one of these days. This is a hidden gem that both adventure gamers, and anyone with an appreciation for either art or narrative building would love.

Because he's safe in arms now, what luck have I that I should see
Safe in arms now, my bloody boy returned to me
From Jericho back home to me...*


*Lyrics by The Scarlet Furies - Safe In Arms, from Gray Matter the Game soundtrack

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Questa recensione ti è stata utile? No Divertente
15 persone su 16 (94%) hanno trovato questa recensione utile
Consigliato
15.5 ore in totale
Pubblicata: 4 gennaio
I'm on the fence about this game, but in the end I'd recommend it (weakly). I think the devs did a nice job overall, though the game does have some flaws. In particular, I think they did a nice job of steering away from the standard genre cliches and doing something different in terms of characters, plot, setting, etc.

Pros:
+ Excellent story. Fairly unique plot. Good pacing. Kept me engaged throughout. The story alone is enough reason to play, at the end of the day.
+ Good characters. Chatacters were distinct, and were not simply the standard cliches you see in every other game.
+ Several pretty innovative elements (both in terms of story and gameplay). Most notably, the main character is a stage magician and is able to do magic tricks to solve certain puzzles. (This mechanic is not very well done, but still nice to see something fresh.)

Cons:
- The game is unreasonable in terms of expecting you to do very, very specific things at certain points in the game. At several times, I got 99% of the way through a chapter only to get stuck on a single action because I didn't do something very small (like look at something or go back to an area I had already searched). As a result, I had to consult a walkthrough several times. In each case I was very annoyed at the "solution."
- I appreciate that the cutscene artwork in the game is unique and different, but it is not very effective at conveying what is actually happening. Some of the cutscenes can be pretty confusing in terms of following what is actually going on.
Questa recensione ti è stata utile? No Divertente
6 persone su 7 (86%) hanno trovato questa recensione utile
Sconsigliato
15.4 ore in totale
Pubblicata: 8 febbraio
I'm actually torn between whether to recommend the game or not. It reminds me a lot about Fahrenheit in a way that a mysterious and captivating story gets ruined by a rushed up and shallow ending. At least all the mysteries are explained. Kinda.

Why have I finally decided not to recommend the game? While I have certainly enjoyed the voice acting and the story (except the ending), the production values of the game are not really that high. The visuals, especially characters models and animations are subpar for 2014. The cutsences are just a series of images. The puzzles are pretty boring and obvious for the most part. And you have to visit the same locations again and again in the first 7 chapters (only the last chapter has a lot of cool new content).

There are also some technical issues related to the perfomance. Also there's no autosave feature which is really bad since these days you are accustomed not to save your game manually.

Bottom line: while Gray Matter is not bad, there are so many great adventure games these days (from Daedalic and King Art specifically, not to mention Broken Age and Sherlock Holmes series) that have higher production values. Sorry, Jane Jensen, but it seems your time has passed.
Questa recensione ti è stata utile? No Divertente
2 persone su 2 (100%) hanno trovato questa recensione utile
Consigliato
23.2 ore in totale
Pubblicata: 30 dicembre 2015
Fun point & click adventure from the lady who created Gabriel Knight. Whilst some of the puzzles weren't too intuitive, the story and artwork was lovely. I don't remember getting stuck too much thoroughout the game either. Definitely a must if you like point & clicks.
Questa recensione ti è stata utile? No Divertente
1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
18.1 ore in totale
Pubblicata: 7 febbraio
So, the game is very beautiful. The characters are likeable (mostly), however I found the main character to be annoying at times because of her attitude towards certain things. The other characters and Dr. Styles are all interesting and have their own unique personalities. The story with Dr. Styles and his experiments were very interesting to me and added more of a mystery feel to the game, however I wasn't totally into Sam and her magic part of the story. For example, it takes a pretty weird turn at the end where suddenly everything is vastly different than the rest of the game... that had me confused and I was just rushing through it because I wanted out. As for the magic tricks, I thought they added a little more to the gameplay and were easy enough to do.
One thing to keep in mind: Always interact with everything in the environment. Even if it means just looking at something as sometimes even minor parts of the story can keep you from getting 100% for that part.
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1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
13.9 ore in totale
Pubblicata: 28 gennaio
A tragic death. A secret society. A series of unexplained accidents. A mysterious experiment. All come together in Gray Matter, a charming adventure game that hearkens back to genre classics, namely Syberia and The Longest Journey. Like those games, Gray Matter is headlined by a compelling female protagonist, the magician Samantha, who journeys through an Oxford seeped in atmosphere and intrigue. As she adventures throughout Oxford, Sam meets a curious cast of individuals: the mysterious magic shop owner, Mephistopheles; the sultry foreign exchange student, Helena; the shy and superstitious nursing student, Angela; and the infamous neurobiologist, Dr. David Styles, just to name a few.

The game's story, while not without its loose ends, is the strongest feature of Gray Matter. Happenings begin to coincide that force the player to question: Are these events supernatural in origin? Or scientific? Are they parts to an elaborate illusion, carefully orchestrated by a puppeteer lurking in the Oxford shadows? Or some combination of all three? Suspicion is thrown onto all core characters and the solution to the mysteries in Oxford remains elusive right up to the game's closing act.

The game's visuals will likely be disappoint to some, given that the game originally released in English around 2011 and the game looks more like it was a product from the early 2000. That being said, if this is something you can look past, the game's scenes and area are still a delight to look through. Less enjoyable are the close-ups of the in-game models, displayed in the bottom left whenever a character is speaking. These close-ups make some characters appear strange and wooden and this becomes particularly jarring when the player sees depictions of the characters in short, illustrated cut scenes between game chapters, where they look much better, but also very different from their in-game models.

The game also suffers from one of the classic weaknesses of adventure games: progression is often dependent upon clicking or finding a very specific area/object, sometime multiple times. Several in-game features actually offer the player help with this, however, if needed. Pressing spacebar enables labels for clickable areas/items of interest and the game also features a "progression bar" for everything needed to finish and complete a chapter. It's important to note that this isn't a checklist, but rather a tool that tells the player if they've done everything that needs doing for a specific task or quest line that chapter.

These quibbles aside, all in all, I would wholly recommend Gray Matter to adventure game fans, especially those who are particularly fond of certain classic games within the genre. Gameplay is fun, if simple in the traditional sense - puzzles are largely limited to collecting items and selecting which items to use or combine in specific circumstances. The graphics, while also simplistic, do not impede the true strengths of the game: the characters and the storytelling. The game truly left me clamoring for more, which is a shame, as the game, as well as its creator, has hinted towards a sequel, though any such project seems to be in limbo, at least as of now.

Happy adventuring!
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1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
12.1 ore in totale
Pubblicata: 2 gennaio
Got it in an indiegala bundle I think, I didn't even know this was in it, just a random bunch of games. It's by far one of the best games I've played. It kept me intrigued throughout. I kept wanting more and it gave more.
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1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
12.9 ore in totale
Pubblicata: 23 gennaio
Gray Matter is an adventure point-and-click game that, while not braving any new ground for the genre, more than makes up for it with a great and immersive story, beatiful scenery and a likeable cast of characters.
The plot mixes science and paranormal elements in a masterful way and is advanced by well-written and often amusing dialogue. The characters themselves, while not immeadiately likeable, are very well portrayed and are given life with surprisingly good voice acting. The dialogue is often ripe with cultural references and the bonus challenges a la "DaVinci Code" will be a delight for the cultivated gamer.
The soundtrack is quite adequate too, mostly composed of classy, although sometimes repetitive, piano pieces than fit the mood of the game. Although the camera angle is fixed, the graphics are quite detailed and colourful and it is not rare to find neat little details that add to the enchanting vistas (such as a tiny spider hanging in its web in a dungeon or a tree leaf blowing in the wind in the distance). The gloomy sky above Oxford is particularly beautiful.
One last thing to note about this game is that there is next to no hand-holding: most of the time, you rely on your own logical and common sense to solve the puzzles or advance the story. There is no objectives table and you are often required to thoroughly inspect the surroundings in order to find out what you need to proceed. This can lead to some frustration along the way but is also quite rewarding in the long run.
In the end, Gray Matter's intriguing and thought-provoking story and atmosphere more than makes up for any small shortcomings, making it a worthwile aquisition for any action fan or even casual gamer.
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1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
13.7 ore in totale
Pubblicata: 21 febbraio
This was a game that really surprised me! When I first bought it on a whim, I never expected to like it so much. The story's great, both the main characters are really interesting and everything's really fun to read. The mechanics used are interesting, and a bit different from most adventure games, so it's refreshing! Overall, I really liked playing this game and I would recommend it to anyone who likes this genre.
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2 persone su 3 (67%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
2.2 ore in totale
Pubblicata: 20 dicembre 2015
Pro:
Looks great ... as does the Protagonist. Yes yes that is sexist but she is attractive.
Steam cards
Low system specs
OK story
OK music


Con:
I have issues with the controls on some scenes
$10.99 Wow really?
Some puzzles are a bit frustrating ... that may be the control issue though.


Overall:
5/10 +2 story -1 price -1 controls = 5/10

An OK game that will give you a few hours of fun, but you may want to wait till it's on sale or in a bundle.

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Recensioni più utili  Complessivamente
3 persone su 3 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
30.0 ore in totale
Pubblicata: 22 maggio 2015
Pro:
-Trama ben congenata....
-Ottima caratterizzazione dei personaggi principali...
-Buona colonna sonora
-Grafica e ambientazioni ben azzeccate per il contesto del gioco
-Interessante struttura dei trucchi di magia
-Buona longevità per un'avventura grafica

Contro:
-.... ma con molti colpi di scena prevedibili
-.....ma non dei personaggi secondari
-Meccaniche di gioco un pò legnose per un avventura grafica su pc
-L'inizio del gioco , troppo frettoloso e senza spiegazioni

In conclusione ; Gray Matter è una discreta avventura grafica che consiglio a chi abbia già giocato a dei grandi classici del genere e voglia cimentarsi in qualcosa di nuovo , altrimenti andatevi a giocare ai BIG delle avventure grafiche questo gioco potrà attendere.
VOTO: 7,7/10
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4 persone su 5 (80%) hanno trovato questa recensione utile
Consigliato
11.2 ore in totale
Pubblicata: 2 febbraio 2015
Davvero molto bello! Lo consiglio a tutti quelli che amano giochi Syberia Clone. Tralasciando la protagonista che ricorda molto Kate, sia le ambientazioni che le meccaniche del gioco ricordano Syberia.
La storia di Gray Matter è davvero bella e prende molto! Spinge a finire il gioco nel più breve tempo possibile ed è una cosa che amo nei giochi. E' una trama davvero ben articolata e soprattutto hai vari obiettivi nel gioco: risolvere il mistero del Daedalus Club, il caos degli esperimenti del Dr Styles e scoprire tutto il possibile sulla vita del dottore.
Davvero bello!
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1 persone su 1 (100%) hanno trovato questa recensione utile
Consigliato
14.9 ore in totale
Pubblicata: 13 maggio 2014
Splendida avventura Punta&Clicca dall'autrice della serie Gabriel Knight ricca di belle scene d'intermezzo e una storia coinvolgente.
Il gioco si svolge su 8 capitoli ed è ambientato tra le strade di Oxford, metà della storia vestirete i panni della protagonista femminile, una ragazza senza fissa dimora aspirante illusionista, l'altra metà della storia la vivrete come lo scienziato tormentato dal ricordo della moglie defunta, la cui spettrale presenza sembra aggirarsi ancora per la villa di Dread Hill.
La protagonista femminile in particolare vi divertirà con la sua abilità nei giochi di prestigio, una specie di mini-game che vi permetterà di superare alcuni momenti difficili.
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90 persone su 95 (95%) hanno trovato questa recensione utile
Consigliato
8.2 ore in totale
Pubblicata: 2 aprile 2014
One of the best adventure games i have played, and I’ve played a lot of them.

The story is really great and keeps you playing. Characters are deep and well though-out.

The Music is phenomenal, very climatic and gives really a lot to the game. One of the best soundtracks I’ve listened to.

If you like old-school adventure games this is your jam (and who am I kidding. If you like the genre you probably played it a ton already)
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59 persone su 63 (94%) hanno trovato questa recensione utile
Consigliato
11.2 ore in totale
Pubblicata: 2 aprile 2014
This adventure game signed the legendary Jane Jensen (Gabriel Knight series) was Jane's first since parting ways with Sierra. It had a long and troubled development over many years but the end result is VERY good. And now it's finally avalible on Steam.

Weaving one of her signature stories that blends the paranormal with the contemporary, in this case neurobiology and the unused potential in the human mind. When street magician Samantha "Sam" Everett gets waylaid by a broken motorcycle on her way to London and in need of shelter and money decides to pose as the new assisstant for the reclusive neurobiology researcher Dr. David Styles in his gothic mansion outside Oxford. Pretty soon strange events are afoot and you play as both Samantha and Dr. Styles to try and get to the bottom of it.

The game offers interesting puzzles of varying difficulty, especially when Sam has to use her street magic to manipulate people and objects to progress. The soundtrack by Robert Holmes is gothic and hauntingly beautiful, especially the songs by The Scarlet Furies. They really helps to set the mood of the story.

If adventure games and good stories are your thing, this one is an instant buy. I don't think you'll regret it.
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33 persone su 34 (97%) hanno trovato questa recensione utile
Consigliato
100.5 ore in totale
Pubblicata: 20 giugno 2014
Recommended for anyone who likes adventure games for their story, settings, and characters. If you're a fan of magic (as in magic tricks), then this is also a special treat.

This title is made by Jane Jensen of Gabriel Knight fame from the "golden age" of adventure games. As far as writing a compelling adventure game, she knows what's doing.

Technically, there are some issues, and lack of polish in places reflects the limited development budget. But all this is forgivable, I think.

Mentioned in the description, but not shown in the screenshots (probably rightfully so, to avoid spoilers), the chapters actually alternate between two playable characters. This ability to play "two sides" of the story is a major feature of Gray Matter.

This isn't a puzzle oriented game. You won't be stuck hunting pixels. Progress is mostly straightforward. Each chapter has several main tasks you need to accomplish that are sometimes dependent, but sometimes allow you to explore in an order of your choosing. Note that sometimes the game expects you to arrive at a particular location to progress (this confused me twice).

Be warned that the game starts off somewhat slowly in the first few chapters, but gradually picks up pace. Stick with it until at least the third chapter before deciding to give it up.
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30 persone su 33 (91%) hanno trovato questa recensione utile
Consigliato
12.1 ore in totale
Pubblicata: 25 ottobre 2014
Cerebral challenges with a spunky protagonist

The Good:
* Locations are exquisitely drawn
* Decent but sometimes underwhelming voice acting
* Good inventory system that does take getting used to
* Performing magic is a neat idea
* Story is a slow burn but worth sticking with
* Progress indicators on map really helps
* Characters feel real and act/react realistically

The Bad:
* Pace is really slow, don't expect Monkey Island progress
* The magic & other interfaces are clunky and confusing
* The talking head models are oddly unsettling
* The sheer amount of locations and options can overwhelm
* Characters often don't look like they are in the scene
* Some dialogue is unskipable
* Serious bug in chapter 6, requires you save often
* Conclusion is unsurprising if you've paid attention

Background: Seen it come up in bundles, finally scored a copy. Completed the game (12 hours).

Impressions: An innovative twist on the PnC genre with a compelling character, ideas and a decent paranormal mystery story. Clunky interface choices that make it hard to know how to interact and perform tricks. I enjoyed the game and liked the artwork which reminded me of J.M. Linsner at times. The plot is a slow burn that demands patience but is rewarding as you progress. It's hard to recommend for everyone as it's target audience is somewhat narrow but what it goes for it mostly achieves.

Recommended for: Paranormal fantasy book readers and those with patience and in for the longhaul.

Conclusion: 7/10. A very solid and rewarding effort thats not everyone will love.
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29 persone su 33 (88%) hanno trovato questa recensione utile
Consigliato
6.9 ore in totale
Pubblicata: 6 aprile 2014
9/10

+ modern point and click adventure game, with nice presentation and incredible soundrack
+ fantastic writing, great dialogues and good voice acting, very deep , dark at times mystery story about neurobiology and the possibilities of the brain as well as magic
+ likable protagonist, great npcs, dr.styler a very well thought character with dark secrets
+ classic point and click gameplay, with the interesting addition of magic, where you have to play a sort of mini game when using magic according to each cirmstance, you have to read the manual (ingame manual) and experiment a lot in this department, it can become frustrating at times, but also very satisfying when you figure out how to use it
+ excellent score system where you track your progress in each chapter

- a bit stiff animations

+/- pressing space reveals all hotspots in a scene, they could skip that since it ruins the exploration, some casual players might find it very usefull though, since the game can become difficult at times

have played it retail and finished it once, now i repeat it on steam, it's imo one of the greatest modern adventure games and i recommend it to all adventure gamers on steam.
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