After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.
Käyttäjäarvostelut: Erittäin myönteinen (246 arvostelua) - 89% / 246 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 1. huhti, 2014

Kirjautumalla sisään voit lisätä tämän tuotteen toivelistallesi, seurata sitä, tai merkitä ettet ole kiinnostunut siitä

Osta Gray Matter

 

Arvostelut

“This is a gorgeous game and certainly among the best looking in the genre. Lots of beautiful locations and well-designed characters.”
7.5/10 – IGN

“Overall, this is an exceptional game that will grab hold of your senses while you play and put you in a state of immersion that few games can match, much like the very best of its spiritual predecessors.”
90% – RPG Fan

Tietoja pelistä

After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.

Samantha's first task is to find six people to form “The Lamb's Club” of human guinea pigs for Dr. Style's tests at Oxford University. The experiment starts off innocently enough, but then a chain of inexplicable incidents begin to occur, one after another.

Are these experiments as innocent as they appear? What is the true aim of Dr. Styles' research? What secrets are waiting to cross over from the other side?

In Gray Matter, legendary game author Jane Jensen (creator of the Gabriel Knight series) tackles questions concerning the nature of reality and the power of the human mind in a mystery adventure that comprises 8 massive chapters. Jensen combines the elements of science and the supernatural, together with her acclaimed emphasis on character and story to create an unprecedented paranormal experience that will keep you riveted until the very end.

Features:


  • From legendary game author, Jane Jensen, GRAY MATTER combines the elements of science and the supernatural, together with character and story to create an unprecedented paranormal experience.
  • A dark story told in the gothic novel style in eight epic chapters
  • Play as Dr. Styles and Samantha
  • Innovative gameplay that combines science and the supernatural

Järjestelmävaatimukset

    Vähintään:
    • Käyttöjärjestelmä: Windows XP/Windows Vista/Windows 7/Windows 8
    • Prosessori: 1.8 GHz Processor or faster
    • Muisti: 1 GB RAM
    • Grafiikka: DirectX 9.0 compatible 256 MB Graphics Card with Shader 2.0
    • DirectX: Versio 9.0
    • Tallennus: 6 GB vapaata muistia
Hyödylliset arvostelut
47/52 (90%) arvioi tämän hyödylliseksi
16.3 tuntia pelattu
Julkaistu 17. tammikuu.
Brightened eyes, my secrets lie not far away
His medals and his badges are all dull by day
Many have I an answered plea, my general now I'll often see
He comes at dawn, out on the lawn, in quiet steps
With darkened eyes and wounds that bled, have pillow for his weary head
He lays his body down to rest, among the dogs and gathered nest*


During the earlier years of my adventure gaming career, I had the chance of playing Gabriel Knight series; a masterpiece of the adventure genre. I was stunned by the narrative quality, atmosphere design and character depth; yearning for more as it comes. Sadly, after the third game, there was radio silence from the creator of Gabriel: Jane Jensen, the novelist and game designer extraordinaire. After years of suffering that silence, Jane Jensen returns to create Gray Matter, a wondrous stand-alone adventure game with a captivating world of its own: a modern folktale.

During a hellish storm in the middle of the night, riding on an old motorbike towards London, we meet Samantha Everett. She is a brilliant young woman who's been on the road for quite a while, travelling the cities of Old World, collecting tricks and illusions, aspiring to become a great magician one day. As the fickle finger of fate turns the road sign during the storm, Samantha ends in Dread Hill House, an old mansion that resides on the south of Thames Valley, Oxford. The accursed bike gets busted, and without much hope for any other shelter for the night, Samantha rings the doorbell and introduces herself as the new "assistant" that Dr. David Styles, world renowned neurobiologist and the master of the household's been expecting for. From that point onwards Samantha will find herself in a web of mystery, distrust and intrigue, building lies big and small to protect David, as David will become frustratingly trapped within the events of old that's been haunting him. Is there a light at the end of this tunnel for them?

Gray Matter is a story of mystery with incredible character design and story depth, melting science and magic within the same pot as an expertise of Jane Jensen. There is a vague two-ways transition between the real and the illusory in the tale, making you question what would be mere trickery, what would be rationally explainable and what would be... actual magic, perhaps. Such masquerade is the direct subtext of the name of the game, aside a component of the central nervous system if you ask me. We have no idea what it is, or better: we have many ideas without solid answers. Such is the beauty settled in this mystery.

The display of anecdotes borrowed from folktales and mythologies of the world brought together to present a lovely environment design, illustrated with a selection of haughtily beautiful artwork. The places reimagined within the game carry real life ties and authenticity, bringing in wondrous historical details to your attention in every turn. Characters are unique, charming and quirky in their own way - and with marvelous voice acting, I must say - making you warm up to them faster than you'd realize. At the end of the first chapter, I guarantee that you'll get captivated by the story, the design and characters, pushing yourself to see more of them.

The gameplay is basically your old school adventure. You explore the environment and interact with people, locations and items. But I must warn you: there is no hand holding. You will encounter riddles, puzzles and logic tricks, expecting you to think outside of the box. When you are playing this game, keep in mind the kind of relative reality used in Alice in Wonderland and Through the Looking Glass by Lewis Carroll. The simplest answer, hidden behind a heavy curtain of misdirection will always be your friend. As Sam being a magician, you will sometimes be expected to pull of magic tricks to bend the events towards your favor. For that purpose, you'll be given a magic interface for you to plan the steps of your trick. You will also be given the opportunity to play as David from time to time, learning more about him as you play. The map is fully interactive with action indicators and there are also some bonus actions you may take in each chapter to reveal a bit more as you play.

Gray Matter is an adventure game done right: challenging, intriguing, empathic and immersive. My only complaint would be that there are no Steam achievements yet. But there really is a suitable substructure of the game for achievements already, so I hope we can see them here around one of these days. This is a hidden gem that both adventure gamers, and anyone with an appreciation for either art or narrative building would love.

Because he's safe in arms now, what luck have I that I should see
Safe in arms now, my bloody boy returned to me
From Jericho back home to me...*


*Lyrics by The Scarlet Furies - Safe In Arms, from Gray Matter the Game soundtrack

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
10/12 (83%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
21.9 tuntia pelattu
Julkaistu 25. elokuu, 2015.
I thoroughly enjoyed this game. I wasn't a big fan of the magic tricks, but the way they are done makes them pretty easy to accomplish with little headache so they didn't detract from gameplay. The story was engrossing and surprising. I didn't love Sam, but she was somewhat likable. She was a bit annoying at times, but that was mostly her acting like a teenager who thinks she knows more than she does so it's forgivable. I found Dr. Styles very likable for someone obsessed with his dead wife.

The game overall was great. I found some of it impossible to get through without a walkthrough because clues on what to do next were either too hard to figure out or non-existent, but if you don't mind using a walkthrough this game is worth it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
6/7 (86%) arvioi tämän hyödylliseksi
9.1 tuntia pelattu
Julkaistu 15. marraskuu, 2015.
This is an excellent point and click adventure. It has a great story with interesting characters which is the key to point and click games. You play as two different characters, one of whom is convinced the events are due to paranormal activity and the other who is convinced it is due to a magician's illusions which really helps tell the story form the different perspectives. The puzzles are mostly straightforward, you just mainly need to go round and talk to everyone and look at everything to progress the story. There are a few convoluted puzzles but not too many. The length of the game is pretty good too for a point and click game. The locations are beautiful as is the cut scene art, only slightly marred by how the 3D models don't quite look like the characters do in the cut scenes. I also really liked the music there were a couple of times where I just sat and listend to the music for a bit in the menu before I started the game. All in all a pretty good game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/3 (100%) arvioi tämän hyödylliseksi
15.5 tuntia pelattu
Julkaistu 4. tammikuu.
I'm on the fence about this game, but in the end I'd recommend it (weakly). I think the devs did a nice job overall, though the game does have some flaws. In particular, I think they did a nice job of steering away from the standard genre cliches and doing something different in terms of characters, plot, setting, etc.

Pros:
+ Excellent story. Fairly unique plot. Good pacing. Kept me engaged throughout. The story alone is enough reason to play, at the end of the day.
+ Good characters. Chatacters were distinct, and were not simply the standard cliches you see in every other game.
+ Several pretty innovative elements (both in terms of story and gameplay). Most notably, the main character is a stage magician and is able to do magic tricks to solve certain puzzles. (This mechanic is not very well done, but still nice to see something fresh.)

Cons:
- The game is unreasonable in terms of expecting you to do very, very specific things at certain points in the game. At several times, I got 99% of the way through a chapter only to get stuck on a single action because I didn't do something very small (like look at something or go back to an area I had already searched). As a result, I had to consult a walkthrough several times. In each case I was very annoyed at the "solution."
- I appreciate that the cutscene artwork in the game is unique and different, but it is not very effective at conveying what is actually happening. Some of the cutscenes can be pretty confusing in terms of following what is actually going on.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
7/11 (64%) arvioi tämän hyödylliseksi
14.1 tuntia pelattu
Julkaistu 13. syyskuu, 2015.
well, um. I was honestly surprised at this game. I didn't mean to get so involved, so mesmerized by the art and creativity of this whole game. It was... really enchanting.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska