After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.
Análisis de usuarios: Muy positivos (71 análisis)
Fecha de lanzamiento: 1 de Abr, 2014

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Actualizaciones recientes Ver todos (3)

8 de Septiembre

Trading Cards are now live!

Dear Players,

I am happy to announce that we now have Steam trading cards for this game! Some of you have already seen this but for those that did not know, now it does! Enjoy this feature that you requested and as always you, the gamer are always 100% awesome

Happy Gaming and thanks for being our fan at Viva Media / Encore Software!

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9 de Mayo

Windows 8 /8.1 - Updated link for the fix

Dear Players,

It has come to my attention from another player on here that the link we have provided in order to make the the run on Windows 8 / 8.1 is broken.

Please use Microsoft's official link here in order to install the Direct X runtime which will allow Gray Matter to run.

http://www.microsoft.com/en-us/download/details.aspx?id=35

Thank You ,

Jason Carver
Community Support at Encore Software.

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Análisis

“This is a gorgeous game and certainly among the best looking in the genre. Lots of beautiful locations and well-designed characters.”
7.5/10 – IGN

“Overall, this is an exceptional game that will grab hold of your senses while you play and put you in a state of immersion that few games can match, much like the very best of its spiritual predecessors.”
90% – RPG Fan

Acerca de este juego

Tras un trágico accidente, el neurobiólogo David Styles se convirtió en un recluso y rara vez salía de su casa, Dread Hill House. Pero un día, una maga callejera, Samantha Everett, aparece en la puerta del Dr. Style justo en el momento en que él está buscando una nueva asistente.

La primera tarea de Samantha es encontrar a seis personas para formar el “Club del Cordero” de conejillos de Indias humanos para los ensayos del Dr. Style en la Universidad de Oxford. El experimento comienza de una forma bastante inocente, pero entonces empieza a producirse una serie de incidentes inexplicables, uno tras otro.

¿Son estos experimentos tan inocentes como parecen? ¿Cuál es el auténtico propósito de la investigación del Dr. Style? ¿Qué secretos están a la espera de cruzar al otro lado?

En Gray Matter, la legendaria autora de juegos Jane Jensen (creadora de la serie Gabriel Knight) aborda cuestiones relativas a la naturaleza de la realidad y el poder de la mente humana en una aventura de misterio que consta de 8 capítulos masivos. Jensen combina elementos de la ciencia y lo sobrenatural, junto con su aclamado énfasis en el personaje y la historia para crear una experiencia paranormal sin precedentes que te mantendrá atrapado hasta el final.

  • • De la legendaria autora de juegos, Jane Jensen, GRAY MATTER combina elementos de la ciencia y lo sobrenatural, junto con el personaje y la historia para crear una experiencia paranormal sin precedentes.
  • • ¿Son los experimentos de un solitario neurobiólogo tan inocentes como parecen?
  • • ¿Qué secretos están esperando a cruzar al otro lado? Una serie de incidentes inexplicables que se suceden uno tras otro conducen a la asistente del doctor a examinar el verdadero propósito de su demente juego.
  • • Alternando entre dos posibles personajes para jugar, ¿estás listo para enfrentarte a cuestiones relativas a la naturaleza de la realidad y el poder de la mente humana?
  • ¿QUÉ PASARÍA SI LA REALIDAD FUESE SOLO UNA ILUSIÓN? ¡Descubre los oscuros misterios de Dread Hill House para averiguar la respuesta!

Requisitos del sistema

    Minimum:
    • OS: Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor: 1.8 GHz Processor or faster
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0 compatible 256 MB Graphics Card with Shader 2.0
    • DirectX: Version 9.0
    • Hard Drive: 6 GB available space
Análisis útiles de usuarios
A 4 de 4 personas (100%) les ha sido útil este análisis
19.2 h registradas
"Gray Matter" es una aventura gráfica que sin saber de qué iba, mi sentido arácnido me dijo que me iba a gustar, y acertó de pleno. "Gray Matter" es una aventura gráfica donde interpretamos a una chavala pechugona que por un malentendido entra a trabajar de asistenta en la casa de un millonario científico pirado. Dicho científico lleva a cabo experimentos con el cerebro, pero de manera simultánea empiezan a ocurrir cosas extrañas en la ciudad. ¿Tendrán algo que ver? Tu trabajo será dejarte llevar por la curiosidad e investigar qué demonios ocurre. Para ayudarte en tan compleja tarea cuentas con tus conocimientos de magia (no la de tirar rayos por las manos, sino la de adivinar la carta que coge una persona).
La historia de "Gray Matter" está muy bien planteada ya que nos da la sensación de que algo muy jodido está ocurriendo puesto que ocurren muchas cosas raras que no sabemos relacionar entre ellas, y tenemos la sensación de que o bien nos la juegan como los guionistas de "Perdidos" o nos revelan un final extraordinario. En cambio, para mi opinión, la historia tiene un desenlace bastante mediocre, pero eso te toca decidirlo a ti.
A nivel aventuril, disfruté mucho jugando al juego puesto que la historia me enganchó y me hizo involucrarme en el misterio. Además, en ocasiones es necesario hacer uso de los trucos de magia y aporta algo diferente, ya que tendremos que consultar nuestro libro de magia para ver qué necesitamos para el truco y cómo ejecutarlo.
El juego está dividido en capítulos, y en la mayoría controlaremos a la chica protagonista, Samantha, mientras que en algunos al millonario científico, el Dr. Styles.
Los enigmas están bien planteados, excepto uno de ellos que casi hace que mi ordenador haga un triple salto mortal por la ventana, pero por lo demás, todo bastante intuitivo. Los textos del juego están traducidos al español, así que si eres de los que cantan "agachúuu!!! emonduplayen!!!" cada vez que ven la película Grease, no te será difícil jugarlo.
La banda sonora es realmente genial, con música más allá de la típica música de ascensor. No llega al nivel musical de Juan Magán o Los Caños, pero casi.

¿Es de miedo? Hay quien se asusta hasta con los anuncios de compresas. Tú juégalo y ya decidirás cuándo parar si te asustas, pero no. No es de miedo.
¿Cómo es eso de los trucos de magia? Pues tendrás que seguir los pasos para llevar a cabo el truco. Te servirán para distraer a la gente, sobre todo.
Odio las aventuras donde no paras de encontrar papeles y libros que hay que leer para entender la historia. ¿Hay que leer mucho? Si lo que me estás diciendo es que leer unos párrafos te produce pereza, ¿cómo has podido leer mi crítica entera? Empezando por el final, ¿eh, pillín?
Publicado: 15 de Octubre
¿Te ha sido útil este análisis? No
A 4 de 4 personas (100%) les ha sido útil este análisis
14.6 h registradas
Strange things are happening in Oxford, England. Someone appears to be playing dangerous pranks on people but witnesses are baffled as to how they are done and nobody knows who the culprit is. You play as Samantha Everett, a skeptical magician who has decided to get to the bottom of it. Also trying to solve the mystery is Dr. David Styles, a reclusive neuroscientist who is conducting experiments on psychic phenomena.

The story is well-written and I got hooked in early. I managed to complete the game's 8 chapters within a few days, which is quite rare for me when it comes to point-and-click adventure games. Though I'm not surprised since the story was written by Jane Jensen, the same writer for the 90s Gabriel Knight adventure games.

The game features lovely pre-rendered artwork (very wallpaper worthy). In fact I loved discovering new locations just to see what pretty artwork the game's artists had created.

The soundtrack was composed by Robert Holmes, the same composer for the Gabriel Knight games, and it really helped immerse me into the the gothic environments within the game.

I'd recommend this game to fans of point-and-click adventure games, especially those who enjoyed the earlier Gabriel Knight games.

One thing to note is that you need to Restart your PC if you're using Windows 8+ after installing. Otherwise the game will not be installed properly and run very, very slowly!
Publicado: 10 de Octubre
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
28.2 h registradas
One of the best point-and-click adventure games I've ever played.
Publicado: 9 de Octubre
¿Te ha sido útil este análisis? No
17.3 h registradas
Great game with a good story, gorgeous and detailed locations, strong and interesting (and very likable) characters. Nice and logical puzzles. Great 12 hours gameplay (according to savegame slot). Recommend to every fan of adventures or fan of Jane Jensen.
Publicado: 28 de Septiembre
¿Te ha sido útil este análisis? No
15.6 h registradas
A very compelling and intriguing premise combined with interesting gameplay and characters, I'm hooked!

P.S. Squee, David Styles is delightfully curt!
Publicado: 10 de Octubre
¿Te ha sido útil este análisis? No
5.5 h registradas
fans of gabriel knight should check this out
Publicado: 13 de Octubre
¿Te ha sido útil este análisis? No
5.6 h registradas
I absolutely loved this game. The characters were engaging and exactly what I'd expect from a point and click adventure game, the puzzles were new and inventive and I particularly liked the magic trick interface. The only problem I have with this game is that there is not a Gray Matter 2. Why? I am now at a loss and have been since the credits rolled!
Publicado: 15 de Octubre
¿Te ha sido útil este análisis? No
22.1 h registradas
It was so nice to have found out about this game and played it through. It's been awhile since the true meaning of "adventure game" came out like this one. I understand why this game has been reciving such high reviews.

I really liked the main character, Sam and her magic. It was really cool to actually perform some magic in the game too.
The game starts off with somewhat unnerving movie, then sure enough, I, Sam had to go into that old looking mansion where creepy Professor Styles resides...

Some of the puzzles were challenging, especially at the "the game of life". It was little confusing to me but I guess one will surely need to put on your thinking cap on here.

If you are true fan of Adventure games, then this is it!
Publicado: 20 de Octubre
¿Te ha sido útil este análisis? No
6.6 h registradas
PROS: Artwork; Puzzle solving

CONS: Lying; Thievery; Fraud; Trespassing; Using sleight of hand to con or steal from people; Satanic Symbolism w/ blood splattering (Chap 8); Story elements not always clear.

Trudged thru the first chapter, then decided why not just read a walkthrough and save time.

Glad I did. Didn't exactly find Samantha's way of "investigating" at all virtuous...

The author, Jane Jensen, disappoints me.

Sorry, can't recommend.

(Note: Acquired via a bundle)
Publicado: 23 de Octubre
¿Te ha sido útil este análisis? No
A 5 de 5 personas (100%) les ha sido útil este análisis
1.6 h registradas
¿De qué es capaz el cerebro humano?

“He aquí algunas cosas que se deben evitar al viajar por Inglaterra: 1. No hay que conducir por carreteras comarcales en noches de tormenta; 2. No hay que utilizar vehículos que corran el riesgo de sufrir una avería; 3. No hay que viajar solo; 4. Antes de dejarse guiar por un cartel especialmente importante, conviene bajarse del vehículo y asegurarse de que el viento no lo ha movido; 5. Y nunca, bajo ninguna circunstancia, hay que refugiarse en una casa vieja y siniestra para pasar la noche.”

Samantha Everett, una joven maga callejera, tendría que haber leído más atentamente a su creadora, Jane Jensen, antes de hacerse a la ruta en busca del Daedalus Club en Londres, el más prestigioso centro de magia en el mundo.
En lugar de Londres, Sam es atraída por mero azar –o destino– hacia Dread Hill House en las afueras de Oxford, residencia del célebre y enigmático neurobiólogo David Styles. Dejándose llevar por la situación decide hacerse pasar por estudiante de Oxford y convertirse en asistente del doctor, quien vive aislado y obsesionado con poder hacer contacto con su difunta esposa.

Pueden leer mi review completo del juego en el número 1 de la revista [Irrompibles].
Más información...
Publicado: 9 de Mayo
¿Te ha sido útil este análisis? No
A 23 de 23 personas (100%) les ha sido útil este análisis
100.5 h registradas
Recommended for anyone who likes adventure games for their story, settings, and characters. If you're a fan of magic (as in magic tricks), then this is also a special treat.

This title is made by Jane Jensen of Gabriel Knight fame from the "golden age" of adventure games. As far as writing a compelling adventure game, she knows what's doing.

Technically, there are some issues, and lack of polish in places reflects the limited development budget. But all this is forgivable, I think.

Mentioned in the description, but not shown in the screenshots (probably rightfully so, to avoid spoilers), the chapters actually alternate between two playable characters. This ability to play "two sides" of the story is a major feature of Gray Matter.

This isn't a puzzle oriented game. You won't be stuck hunting pixels. Progress is mostly straightforward. Each chapter has several main tasks you need to accomplish that are sometimes dependent, but sometimes allow you to explore in an order of your choosing. Note that sometimes the game expects you to arrive at a particular location to progress (this confused me twice).

Be warned that the game starts off somewhat slowly in the first few chapters, but gradually picks up pace. Stick with it until at least the third chapter before deciding to give it up.
Publicado: 20 de Junio
¿Te ha sido útil este análisis? No
A 10 de 10 personas (100%) les ha sido útil este análisis
14.7 h registradas
I have played as many adventure / point-and-click games as I could get my hands to in this life and this is definitely one of my favorites. The truth is that it doesn't really have challenging puzzles at all; they are all pretty simple and even I could say lame. However, I loved it, for the following reasons:
- The artwork. It seduced me from the very beginning. The videos seem to be a sequence of oil paintings, beautifully done, starting with the protagonist. The whole atmosphere is a work of art.
- The story. It was cool and original, even though it had a couple of cheesy moments. If I heard Dr. Styles saying "Laura" one more time, I would have snapped, and it is my name!
- The music! I want the soundtrack!
- The lack of illogical "inventory-based puzzles", which is usual in adventure games and forces you to pixel-hunt the entire screen, looking for items that make no sense, until you need to combine a baby rattle with a crystal glass and pepper spray to open a door. Not here. Even though it could have used more challenging puzzles overall, I am glad that the usual nonsense of other games wasn't present here.
- Well, I guess this is kind of a spoiler... Including magic tricks was, for me, very cool.

Now, on the downside, besides the lack of challenging puzzles I could mention that the story, cool as I found it, has a couple of "holes". There were, particularly close to the end, a couple of things that didn't make any sense and that weren't explained. But, in general, I loved this game and I strongly recommend it to anyone who enjoys artistic / story-based adventure games.
Publicado: 26 de Junio
¿Te ha sido útil este análisis? No
A 8 de 9 personas (89%) les ha sido útil este análisis
13.4 h registradas
It's hard to explain how this game totally pulls you into its world in the way that only classic adventure games can. Its strengths are beautiful backgrounds and objects, well-developed characters, and a great mystery story that keeps you guessing until the very end. There aren't many puzzles that will stump you; the focus is on exploring this fictional Oxford and discovering the next part of the story. Sam, the protagonist, can use magic tricks to manipulate people, but this mechanic doesn't let you be as creative as I first imagined; you just choose tricks from a book and execute them according to the instructions. Still, it's a nice way to continue the themes of the game--illusion, deception, and magic--into the point-and-click gameplay.

Now that I've finished the game, I find myself really missing the atmosphere and the characters. (FYI, one character is a bit of a "funny Jewish guy" stereotype, and the main romance in the game isn't developed at all, but these are small complaints.) The voice acting is solid; the soundtrack is great; the animations leave a bit to be desired, but the still art is fantastic. The game is broken up into chapters, and two chapters equal one in-game day: first you play in the morning as Sam, then in the afternoon as Dr. Styles, another neat feature.

Overall, Gray Matter is definitely worth purchasing for anyone who likes the sound of adventure-game-meets-graphic-novel. It has some of the best writing of any modern game, and boasts a surprisingly complex plot that takes time to unravel. Lots of buried clues and rewards for an observant player. I was surprised to find that this game hasn't reached a more general audience, because it's fantastic. Both sad and funny at times (sometimes unintentionally funny), it's also a great experience to share with a friend.

P.S. I ran into a bug where cutscenes at the end of the game kept repeating, but was able to choose "skip scene" in options to overcome this.
Publicado: 12 de Agosto
¿Te ha sido útil este análisis? No
A 4 de 4 personas (100%) les ha sido útil este análisis
17.9 h registradas
From acclaimed adventure writer Jane Jenson of Gabriel Knight fame, comes her first point and click game since her Sierra days. It was worth the wait.

You play as Sam Everett, a struggling yet talented young American magician, who seeks to join the mysterious Daedalus Club, an exclusive magicians’ society. On the way to London, her bike breaks down and she takes refuge in a beautiful gothic mansion, pretending to be an Oxford student sent to assist the mansion’s resident, Dr David Styles, a physically and emotionally scarred neurobiologist who is in deep mourning over the loss of his wife from a tragic accident.
The game has eight chapters in which you will alternate between Sam and Dr Styles perspectives as they try to unravel the mysterious and spooky events that are going on in and around Oxford. The story is, for the most part, really interesting and the core mystery keeps you guessing. Unfortunately, the final chapter, while full of the more interesting puzzles that are on offer throughout the game, offers an unsatisfying and rushed conclusion that leaves several questions unanswered.

The voice acting is well done, especially from the main protagonists Sam and Dr Styles. So too from the supporting characters with the exception of the bit part characters who are laughably bad.

The gameplay is a classic point and click experience. You look for information and clues for the situation at hand and search for items that will later come in handy for solving a puzzle as well as talking to a host of colourful characters. The puzzles, for the most part, are logical and well tuned and, bar a few, overall not too complicated to solve. I felt the difficulty was just right and left me with a sense of satisfaction after having worked them out.

Graphically the game is beautiful. The pre-rendered backgrounds make all the locations in the game gorgeous, the character models are not too shabby either being fairly detailed and the hand drawn animated cutscenes are just as attractive as the in game visuals.
The music too, is beautiful, I cannot stop listening to the soundtrack. It fits in with the game's mysterious and haunting theme perfectly.

Overall this is a wonderful point and click adventure and I highly recommend you play this, especially if you love adventure games.
Publicado: 13 de Julio
¿Te ha sido útil este análisis? No
A 3 de 3 personas (100%) les ha sido útil este análisis
19.7 h registradas
This game was everything games are supposed to be. I was drawn in be the art style, the music, and the pleasant usable interface. Then I began to realize the depth of the story. The characters are all multifaceted and interesting. The painstakingly designed and rendered scenery suggests a deep familiarity with the area and makes me curious about the inspiration for the story. Oxford was never on my list of places to visit but after that glimpse it may well be. The detailed backstory available in the game was interesting and educational.

The puzzles were really good, not being entirely apparent but always with ample clues if you read things. I did find that I wound up using the area hotspots more often than not as i was too interested in the story and the puzzles to worry about playing pixel hunts but a couple of times I was dissapointed that I had as there are some cleverly hidden zones that would have caused me some enjoyable frustration. The idea of Samantha's magic tricks was a really novel presentation and seemed to add some extra dimension to the adventure. In general none of the puzzles weren't overly routine but the fresh feel of it and the great detail helped anytime it was too obvious.

I'd also like to give this game a nod for making some efforts to offer some positive messages through the actions and choices (or refusals) of the protagonist. It's refreshing to see good values and health being given a positive light in gaming. Not to get on a soapbox and wave my cane or anything...

It was a very moving and immersive game with a well written if extensively foreshadowed story.
You probably wouldn't like it. I really did.

Thanks for making this. I'm looking forward to future works.
Publicado: 5 de Agosto
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
10.5 h registradas
Kind of okay. The gameplay's mostly standard for this sort of game. The magic tricks are alright the first couple times but get old quickly. The starts slow, gets really good, but then ends rather abruptly with rather a disappointing twist. That said, most of the characters are well fleshed out, so that's a plus. I also like the somewhat stylized cutscenes.
Publicado: 2 de Mayo
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
17.5 h registradas
This was a wonderful game for me. I recommend this to anyone who likes puzzle and or visual novels.
Publicado: 6 de Agosto
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A 1 de 1 personas (100%) les ha sido útil este análisis
17.0 h registradas
I really really enjoyed this game. Sure the characters movements were annnoying at times. However I really loved the story and also really liked David and Samantha. The puzzles were okay, not very easy but not too hard either. I would recommend this game. I had a few very enjoyable hours with this game and was actually sad when it ended.
Publicado: 6 de Agosto
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
13.8 h registradas
Gray Matter manages to be a brilliant breath of fresh air while remaining a traditional point & click adventure with old-school appeal. Little to be said here that every other reviewer hasn't allready said: an original, modern story, fantastic writing, beautiful art, interesting and original puzzles, great music, great voice acting, this game does everything right. Jane Jensen knows her craft, it's great to have her back at it. A thoroughly enjoyable experience.
Publicado: 1 de Septiembre
¿Te ha sido útil este análisis? No
A 1 de 24 personas (4%) les ha sido útil este análisis
7.1 h registradas
Crap game with stupid annoying puzzles that leave you dumbdounded ex: the crappy Phone booth numbers puzzle in chapter 2.
Character are bland and worthless inlcuding the main character who has a very irritation voice and style.
Overall 3/10 Don't buy.
Publicado: 23 de Mayo
¿Te ha sido útil este análisis? No