After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.
Nutzerreviews:
Kürzlich:
Sehr positiv (13 Reviews) - 100% der 13 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Sehr positiv (274 Reviews) - 90 % der 274 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 1. Apr. 2014

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Reviews

“This is a gorgeous game and certainly among the best looking in the genre. Lots of beautiful locations and well-designed characters.”
7.5/10 – IGN

“Overall, this is an exceptional game that will grab hold of your senses while you play and put you in a state of immersion that few games can match, much like the very best of its spiritual predecessors.”
90% – RPG Fan

Über dieses Spiel

Nach einem tragischen Unfall ist Neurobiologe Dr. David Styles zu einem Einsiedler geworden, der nur noch selten sein Zuhause, das Dread Hill House, verlässt. Eines Tages erscheint Samantha Everett, eine Straßenmagierin, an der Türe von Dr. Style, genau in dem Moment, an dem er eine neue Assistentin sucht.

Samanthas erste Aufgabe ist es, sechs Teilnehmer für die Bildung eines "Lamm-Clubs" menschlicher Versuchskaninchen zu finden, die an Dr. Style's Tests an der Universität Oxford teilnehmen. Das Experiment beginnt zunächst sehr harmlos, es treten dann allerdings nacheinander eine Reihe unerklärlicher Vorfälle auf.

Sind diese Experimente so harmlos, wie sie den Anschein machen? Was ist der wahre Zweck für Dr. Style's Forschung? Welche Geheimnisse werden sich den Teilnehmer noch erschließen?

In Gray Matter behandelt die legendäre Spiele-Autorin Jane Jensen (Schöpferin der Gabriel Knight Reihe) Fragen über den Zustand der Wirklichkeit und die Macht des menschlichen Geistes, die sich in einem geheimnisumwobenen Abenteuer, gefüllt mit 8 gewaltigen Kapiteln, stellen. Jensen kombiniert die Elemente der Wissenschaft mit denen des Übernatürlichen, die zusammen mit ihrer ausgezeichneten Betonung auf Charakter und Story ein noch nie da gewesenes und Sie bis zum Ende fesselndes paranormales Erlebnis erzeugen.

  • GRAY MATTER, von der legendären Spiel-Autorin Jane Jensen, kombiniert die Elemente der Wissenschaft mit denen des Übernatürlichen, die zusammen mit Charakter und Story ein noch nie da gewesenes paranormales Erlebnis erzeugen.
  • Sind die neuesten Experimente eines Vereinsamten Neurobiologen wirklich so harmlos, wie sie den Anschein haben?
  • Welche Geheimnisse werden sich den Teilnehmer noch erschließen? • Eine Reihe unerklärlicher Vorfälle treten nacheinander auf, welche die Assistentin des Arztes dazu veranlassen, dem eigentlichen Zweck seines wahnsinnigen Spiels nachzugehen.
  • Sind Sie bereit, im Wechsel zwischen zwei spielbaren Charakteren, sich Fragen zu stellen, bei denen es um den Zustand der Wirklichkeit und die Macht des menschlichen Geistes geht?
  • WAS ABER PASSIERT, WENN DIE REALITÄT NUR EINE ILLUSION WAR? Enthüllen Sie die dunklen Geheimnisse des Dread Hill House, um die Wahrheit herauszufinden!

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows XP/Windows Vista/Windows 7/Windows 8
    • Prozessor: 1.8 GHz Processor or faster
    • Arbeitsspeicher: 1 GB RAM
    • Grafik: DirectX 9.0 compatible 256 MB Graphics Card with Shader 2.0
    • DirectX: Version 9.0
    • Speicherplatz: 6 GB verfügbarer Speicherplatz
Nutzerreviews
Nutzerreview-System aktualisiert! Mehr erfahren
Kürzlich:
Sehr positiv (13 Reviews)
Insgesamt:
Sehr positiv (274 Reviews)
Kürzlich verfasst
Scargolo
( 16.6 Std. insgesamt )
Verfasst: 16. Mai
Story and artwork are great!
Hilfreich? Ja Nein Lustig
frogie_dancer
( 17.9 Std. insgesamt )
Verfasst: 9. Mai
I just finished playing it and I like it. I like the storyline, how the game played from two different point of view. We are made to guess all along what direction the story will goes.
It's one of Jane Jensen's game, for those who like classic point-and-click adventure game must know that name. So, no wonder the game's storyline is good.
There is a bit of a glitch on the characters walking where sometimes they can turn back and turn around before walking in the pointed direction, but it's minor and, for me, didn't take away the enjoy of playing the game.
The soundtrack is good, the voice acting is perfect, not to mention none of the characters is annoying I-want-to-strangle-them type.
All in all a good game. I wish it could be longer so just I can explore more around oxford pulling magic trick in every corner.

One thing I just remember, there is one thing that made me cringe. Please, please do not teach people to hold rabbits by their ears. It's animal cruelty >.<
Hilfreich? Ja Nein Lustig
GyrFalco
( 6.8 Std. insgesamt )
Verfasst: 1. Mai
Good point and click adventure game with a good story and great artwork. I wished they planned better to make a second game since there was a lot left open in the end and a lot to work with in the future storyline.

A problem I had with the game was with the extremely loud sound during cutscenes. Be adviced to lower your volume or it will burst your ears.
Hilfreich? Ja Nein Lustig
erikn1982
( 16.5 Std. insgesamt )
Verfasst: 29. April
Very good game for anyone who likes point and click mysteries.

Great Characters, Story, and Voice Acting. Several different types of puzzles to solve, though the puzzles themselves could have been a little harder with the exception of the finale which was a bit over the top to say the least.

It's not perfect, and one of the game mechanics nearly broke the game. You have to click on all clickable hot spots in order to advance the story, even if the hot spot isn't really relavent or related to the story. This means if you miss one chair or vase or anything as you're going through a chapter and get to the point where the chapter should end you get stuck, you'll find yourself running around the entire game world looking for that 1 stupid thing you didn't click on. Bit annoying.

I also have a complaint about the ending, but i'll try not to give too much away. Basically there's so many subplots going on in the game and most of them are not wrapped up by the end. It feels kind of cut off. Could have added another few hours of story to explain why this happened, what happened with that, and what happened with so and so after the thing.

Overall a neeat little adventure style game with a main character a little more interesting than average and a scooby-doo type story with a little more originality.

Also there's a rabbit.
Hilfreich? Ja Nein Lustig
swyen117
( 6.4 Std. insgesamt )
Verfasst: 26. April
This is a very entertaining and fun game. It's casual enough to just pick up and play, but challenging so you don't beat it right away.
Hilfreich? Ja Nein Lustig
kleinesstueck
( 15.1 Std. insgesamt )
Verfasst: 24. April
Grey Matter ist ein sehr schönes Point & Click Adventure.
Die Screens sind sehr schön gestaltet, so düster-romantisch.
Anspielungen an bekannte Geschichten und Filme sind sehr ansprechend eingebaut. Macht Lust diese mal wieder anzusehen oder zu lesen.
Und wie gerne würde ich mich mal wirklich in den Shops in Oxfort umsehen =)
Dank Sam's Zauberkünsten, kommt einem Selbst mehr Licht ins Dunkel, was Illusionszauber angeht, dennoch verneint dieses Spiel nicht die Existens wahrer Magie. Schön gelöst!

Leider kann man nicht alle Gegenstände erforschen, und muss so manch andere mehrmals anklicken, bis man damit interagieren kann. So kam es immer wieder vor, dass ich zb irgendeine Kleinigkeit nicht (oft genug) angeschaut habe, und somit bei der Suche danach ewig nicht weiterkam, weil es das einzige letze Puzzlestück war...
Nervig ist auch, dass sich die Videosequenzen mehrmals wiederholen, nur ohne dass gesprochen wird. Das verstehe ich nicht so ganz. Reicht doch schon einmal zu sehen wie David Houdini verflucht, wir alle wissen, dass er ihn nicht leiden kann ;)


Viel Spaß beim Spielen =)
Hilfreich? Ja Nein Lustig
Mori Hattori
( 21.3 Std. insgesamt )
Verfasst: 23. April
A true adventure game.
Challenging and in many ways, unique.



Hilfreich? Ja Nein Lustig
Vinnie
( 15.5 Std. insgesamt )
Verfasst: 23. April
If you're looking for a classic point and click adventure game and haven't played Gray Matter yet, this is one of the games you likely don't want to miss. The gorgeous graphics, interesting story, intelligently designed riddles and a lot of suspense, combined with a masterpiece of a twist at the game's ending, make this game a piece of art.

The main heroine is a introvert goth girl that ends up in a rich doctor's manor during her trip around England. Being the manipulative sociopath we soon get to experience fully throughout the game, she lies her way into becoming his assistant. Most of the gameplay comprises of Samantha forging IDs, putting a plug in someone's phone, manipulating people into helping her and breaking in. The other part of the game is collecting memories and doing menial tasks as doctor David Styles, who lost his wife in a car accident that also left him terribly scarred.

The amount of riddles is amazing and they are neither too easy nor too difficult. I didn't have to find a walkthrough for any of the riddles, which made me like this game even more, but dispite that, I got stuck TWICE. That was because playing as David you can get very frustrated as what to do next. At some point I clicked through almost every available location to make the story progress. I consulted a walkthrough to find out that there is an MRI room in the basement's main room that has a computer David can operate. Okay, my mistake. I missed the location that was previously inoperable when Sam loitered around it. But then I got stuck again and couldn't get the story to progress, as I've learned where the Deadalus Club was located, yet it didn't show up on the map. I thought that it was a glitch. After I've checked the chapter's walkthrough step by step, it turned out that I didn't print out a file that was among the files in the folder on David's computer, that suddenly became printable in one of the chapters, so I could use it in... the same place I got stuck before. That made the chapter go to 100% and the Deadalus Club location suddenly was showing up on the map after David left the manor. That was actually rather awkward considering that for Sam the Deadalus Club was on the map and she would refuse to go there saying that she has something to do before.

The fact that an errand to-do-list kind of parts of the game require you to click through locations semi-randomly searching for the thing that makes you progress to the next part ruined the game's continuity for me and I was disappointed that I had to look up a solution, because I wanted to figure out the game without help yet I was stuck at trying to figure out what the thing that you're supposed to find at the moment was. It turned out that I could solve every riddle, but I got stuck because there are moments that make you confused as to what you should do - and some parts of thegames were made in a way that there were blatant clues added as what should be done next. The locations re marked with colors ranging from gold through silver to greyed out, showing whether you've done everything in there required for finishing that chapter. This makes me wonder if the people testing Grey Matter requested that to be done, because of the amount of confusion coming from certain actions opening up others in places you've already clicked through a few moments ago and now they suddenly have an NPC that wasn't there before.

This goes only for the short chapters where you get to play as David, and Sam's part is pretty much flawless.

This is a 9.5/10 game for classic point and click adventure game fans.
Hilfreich? Ja Nein Lustig
Zeebrax the Astral Lifejacket
( 23.7 Std. insgesamt )
Verfasst: 16. April
A nice long point-and-click that adds body to its low fantasy narrative with an abundance of slice-of-life detail. Jane Jensen's romantic elements are subtle enough as to be digestible by players of any testosterone level. I only wish the 3D characters had better faces and didn't move so stiffly.
Hilfreich? Ja Nein Lustig
Starit
( 13.4 Std. insgesamt )
Verfasst: 11. April
Good point and click adventure from Jane Jensen, the creator of the acclaimed "Gabriel Knight" series. Just like Gabriel Knight, Gray Matter is a mystery story that deeply involves the supernatural and paranormal, while exploring real locations, talking to a lot of characters and solving multiple inventory puzzles.

The Pros:
-Unique story, involving life beyond death, magic and the power of the mind. It starts a bit slow, but it quickly picks up the pace and becomes quite intriguing.
-Interesting characters, with their own motivations and personalities.
-Decent voice acting
-Most of the puzzles are pretty straightforward, yet challenging enough that you'll feel accomplished if you figure them out yourself. The game also includes a screen that tells how far you are into each chapter, and even into each puzzle.
-Although very simplistic, the magic tricks puzzles and fun to do.
-Superb music by Robert Holmes, very reminiscent of Grabiel Knight.

The Cons:
-The graphics. The backgrounds are ok, but the characters are really ugly. Specially when you get a close-up of them whenever they talk, they look horrendous, like lifeless Second Life models. It's really jarring when you compare them with the beautiful traditional art that you get in the cutscenes.
-Some veterans might find the puzzles too easy.
-Some times the game will require you to see a particular thing, talk to a particular person or visit a location before allowing you to continue. It results into having to sweep through the entire map, clicking in every hotspot when you're at the end of a chapter and you've completed 97% of it, not knowing what's left.
-At the very end, the game falls into the Point & Click common mistake of throwing you into a series of puzzles that have nothing to do with the plot and only slow down the pace of the story in a moment of critical climax, just so it feels like a last challenge, a "final boss" before the end of the game.
-There are a few obscure parts in the plot that are never explained, but it's not too frustrating. The game seems to be set for a sequel, but for now there's nothing about it.

In conclusion, it's got its flaws, but the story and enjoyable gameplay makes up for them. Gray Matter might not live to Gabriel Knight standards, but to be fair, what does. It's still a very recommendable title for any seasoned fan of the genre, and even for newcomers.
Hilfreich? Ja Nein Lustig
LozzimusPrime
( 0.6 Std. insgesamt )
Verfasst: 11. April
I absolutely love this game. I first played it back in 2011 for my XBox 360, finished with all the achievements. Really shame there arent any for the PC version. Had to grab it at the cheap price of £1.74.

Nice little gothic point-and-click adventure with a touch of magic. The characters are well designed and voice acted. I love Sam and her obession with magic and anything dark. Challenging puzzles that will make you think, a stunning soundtrack and the scenery is great.

My good friend Dean wrote an article on it too! Have a look :)

http://ready-up.net/reviews/gray-matter/
Hilfreich? Ja Nein Lustig
tarp
( 21.0 Std. insgesamt )
Verfasst: 9. April
Great game for an adventure game fan. A little glitchy, but not terrible. Really good voice acting. The plot was interesting. I feel it wrapped up in a somewhat predictable manner, while leaving somewhat of a plothole or.. leap of logic in it. But that is only a minor detractor from an overall great game. Particularly the visual composure of the scenes with the thoughtfullness of the puzzles. Most of the puzzles and item combinations and stuff makes sense without being overly easy or overly difficult, it's pretty medium in that respect. Which I like, because I like to get through the story without getting bored, while having to put some thought into stuff.
Hilfreich? Ja Nein Lustig
Nayru
( 1.5 Std. insgesamt )
Verfasst: 7. April
I'm not sure what it is that I adore about this game so much - it might be the plot, the music, the overall atmosphere, or simply the relationship between two specific characters that isn't exactly love in the romantic sense - but it's practically one of my favorite games of all time.

I would recommend this game to anyone who can appreciate an intriguing story and doesn't mind sitting back and taking their time with slowly-advancing point-and-click games.

(Don't mind my hour count, I finished the game on my X360.)
Hilfreich? Ja Nein Lustig
emasterslake
( 21.0 Std. insgesamt )
Verfasst: 30. März
Gray Matter is a French/German production game about an independent female magician named Samantha Everett who is traveling abroad in Europe. During a dark stormy night she got lost upon traveling on her motorcycle and got redirected to Oxford due to a broken road sign. Her cycle gave out, and Sam finds herself near a reclusive manor where she seeked shelter at. She was mistaken by the maid for the grad student from Oxford seeking for a job offer for the head of the manor. As the actual grad student never did showed up, Sam decided to pretend to be the grad student sent from Oxford. Before Sam knows it, she is currently taking residence at the manor and the owner of the manor is a neurobiologist named Dr. David Styles. Due to a freak accident, Styles has become reclusive to his manor and rarely leaves it. The job offer as instructed by notes left by Styles and the maid, Sam must recruit six students from Oxford to under go a session that involves brain pattern, memory, and dream patterns. As Sam goes out to fulfill her task, she also seeks to par take in a game that will allow her to be part of the Daedalus Club, a private club where only the best magicians are permitted to join. With her keen sense of intelligence and magic skills she will succeed in gaining her goal as well as helping Dr. Styles find peace with himself. This game has beautifully designed backgrounds that are equivellent to a painting as well as well researched info on Oxford and London in general. Gray Matter is a great addition to any well received point and click game made from Europe as the story and mystery makes you want to keep playing it all the way through. The characters and the plot also have given a lasting impression on me as it's a game I can revisit time and time again. If you love games with strong women protagnogists then I highly recommend this game.
Hilfreich? Ja Nein Lustig
Snack
( 12.5 Std. insgesamt )
Verfasst: 27. März
It's a very beautiful adventure game with an interesting plot that keeps you wanting to figure out more about it and the characters. I felt like it got pretty spooky at points, but the story was so ineresting I just kept playing, and I'm glad I did. It's possibly my favorite game in the adventure games genre simply because of how intriguing and mysterious everything is.
Hilfreich? Ja Nein Lustig
Brina
( 16.5 Std. insgesamt )
Verfasst: 27. März
Schöne Atmosphäre und passender atmosphärischer Soundtrack. Story durchaus interessant mit ein paar interessanten Rätseln. Alles im Setting von Straßenkünstlerzauberei. Kein revolutionäres Spiel, aber ein schöner Zeitvertreib.
Hilfreich? Ja Nein Lustig
Wal-star
( 0.6 Std. insgesamt )
Verfasst: 17. März
I LOVED the game.Thank you Jane Jensen.

P.S. Samantha kinda replaced April Ryan for me
Hilfreich? Ja Nein Lustig
iamskullboylesque
( 12.0 Std. insgesamt )
Verfasst: 1. März
Great game; nice length, perfect range and difficulty of puzzles, and an interesting story (elements of street-magic/illusions with paranormal incidents, though the two are never quite sucessfully linked even if only thematically) featuring two protagonists of sorts. Minor glitch with cutscenes repeating, but nothing major.
Hilfreich? Ja Nein Lustig
Carol
( 13.7 Std. insgesamt )
Verfasst: 21. Februar
This was a game that really surprised me! When I first bought it on a whim, I never expected to like it so much. The story's great, both the main characters are really interesting and everything's really fun to read. The mechanics used are interesting, and a bit different from most adventure games, so it's refreshing! Overall, I really liked playing this game and I would recommend it to anyone who likes this genre.
Hilfreich? Ja Nein Lustig
nick_cave
( 19.2 Std. insgesamt )
Verfasst: 21. Februar
What a pleasant surprise. Interesting characters and gameplay and a great story. Only after I completed the game did I realize it's a Jane Jensen game. After that, it totally made sense.
Hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 30 Tagen
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
15.1 Std. insgesamt
Verfasst: 24. April
Grey Matter ist ein sehr schönes Point & Click Adventure.
Die Screens sind sehr schön gestaltet, so düster-romantisch.
Anspielungen an bekannte Geschichten und Filme sind sehr ansprechend eingebaut. Macht Lust diese mal wieder anzusehen oder zu lesen.
Und wie gerne würde ich mich mal wirklich in den Shops in Oxfort umsehen =)
Dank Sam's Zauberkünsten, kommt einem Selbst mehr Licht ins Dunkel, was Illusionszauber angeht, dennoch verneint dieses Spiel nicht die Existens wahrer Magie. Schön gelöst!

Leider kann man nicht alle Gegenstände erforschen, und muss so manch andere mehrmals anklicken, bis man damit interagieren kann. So kam es immer wieder vor, dass ich zb irgendeine Kleinigkeit nicht (oft genug) angeschaut habe, und somit bei der Suche danach ewig nicht weiterkam, weil es das einzige letze Puzzlestück war...
Nervig ist auch, dass sich die Videosequenzen mehrmals wiederholen, nur ohne dass gesprochen wird. Das verstehe ich nicht so ganz. Reicht doch schon einmal zu sehen wie David Houdini verflucht, wir alle wissen, dass er ihn nicht leiden kann ;)


Viel Spaß beim Spielen =)
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 90 Tagen
5 von 5 Personen (100 %) fanden dieses Review hilfreich
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21.0 Std. insgesamt
Verfasst: 9. April
Great game for an adventure game fan. A little glitchy, but not terrible. Really good voice acting. The plot was interesting. I feel it wrapped up in a somewhat predictable manner, while leaving somewhat of a plothole or.. leap of logic in it. But that is only a minor detractor from an overall great game. Particularly the visual composure of the scenes with the thoughtfullness of the puzzles. Most of the puzzles and item combinations and stuff makes sense without being overly easy or overly difficult, it's pretty medium in that respect. Which I like, because I like to get through the story without getting bored, while having to put some thought into stuff.
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100 %) fanden dieses Review hilfreich
Empfohlen
13.4 Std. insgesamt
Verfasst: 11. April
Good point and click adventure from Jane Jensen, the creator of the acclaimed "Gabriel Knight" series. Just like Gabriel Knight, Gray Matter is a mystery story that deeply involves the supernatural and paranormal, while exploring real locations, talking to a lot of characters and solving multiple inventory puzzles.

The Pros:
-Unique story, involving life beyond death, magic and the power of the mind. It starts a bit slow, but it quickly picks up the pace and becomes quite intriguing.
-Interesting characters, with their own motivations and personalities.
-Decent voice acting
-Most of the puzzles are pretty straightforward, yet challenging enough that you'll feel accomplished if you figure them out yourself. The game also includes a screen that tells how far you are into each chapter, and even into each puzzle.
-Although very simplistic, the magic tricks puzzles and fun to do.
-Superb music by Robert Holmes, very reminiscent of Grabiel Knight.

The Cons:
-The graphics. The backgrounds are ok, but the characters are really ugly. Specially when you get a close-up of them whenever they talk, they look horrendous, like lifeless Second Life models. It's really jarring when you compare them with the beautiful traditional art that you get in the cutscenes.
-Some veterans might find the puzzles too easy.
-Some times the game will require you to see a particular thing, talk to a particular person or visit a location before allowing you to continue. It results into having to sweep through the entire map, clicking in every hotspot when you're at the end of a chapter and you've completed 97% of it, not knowing what's left.
-At the very end, the game falls into the Point & Click common mistake of throwing you into a series of puzzles that have nothing to do with the plot and only slow down the pace of the story in a moment of critical climax, just so it feels like a last challenge, a "final boss" before the end of the game.
-There are a few obscure parts in the plot that are never explained, but it's not too frustrating. The game seems to be set for a sequel, but for now there's nothing about it.

In conclusion, it's got its flaws, but the story and enjoyable gameplay makes up for them. Gray Matter might not live to Gabriel Knight standards, but to be fair, what does. It's still a very recommendable title for any seasoned fan of the genre, and even for newcomers.
War dieses Review hilfreich? Ja Nein Lustig
Hilfreichste Reviews  In den letzten 180 Tagen
54 von 60 Personen (90 %) fanden dieses Review hilfreich
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16.4 Std. insgesamt
Verfasst: 17. Januar
Brightened eyes, my secrets lie not far away
His medals and his badges are all dull by day
Many have I an answered plea, my general now I'll often see
He comes at dawn, out on the lawn, in quiet steps
With darkened eyes and wounds that bled, have pillow for his weary head
He lays his body down to rest, among the dogs and gathered nest*


During the earlier years of my adventure gaming career, I had the chance of playing Gabriel Knight series; a masterpiece of the adventure genre. I was stunned by the narrative quality, atmosphere design and character depth; yearning for more as it comes. Sadly, after the third game, there was radio silence from the creator of Gabriel: Jane Jensen, the novelist and game designer extraordinaire. After years of suffering that silence, Jane Jensen returns to create Gray Matter, a wondrous stand-alone adventure game with a captivating world of its own: a modern folktale.

During a hellish storm in the middle of the night, riding on an old motorbike towards London, we meet Samantha Everett. She is a brilliant young woman who's been on the road for quite a while, travelling the cities of Old World, collecting tricks and illusions, aspiring to become a great magician one day. As the fickle finger of fate turns the road sign during the storm, Samantha ends in Dread Hill House, an old mansion that resides on the south of Thames Valley, Oxford. The accursed bike gets busted, and without much hope for any other shelter for the night, Samantha rings the doorbell and introduces herself as the new "assistant" that Dr. David Styles, world renowned neurobiologist and the master of the household's been expecting for. From that point onwards Samantha will find herself in a web of mystery, distrust and intrigue, building lies big and small to protect David, as David will become frustratingly trapped within the events of old that's been haunting him. Is there a light at the end of this tunnel for them?

Gray Matter is a story of mystery with incredible character design and story depth, melting science and magic within the same pot as an expertise of Jane Jensen. There is a vague two-ways transition between the real and the illusory in the tale, making you question what would be mere trickery, what would be rationally explainable and what would be... actual magic, perhaps. Such masquerade is the direct subtext of the name of the game, aside a component of the central nervous system if you ask me. We have no idea what it is, or better: we have many ideas without solid answers. Such is the beauty settled in this mystery.

The display of anecdotes borrowed from folktales and mythologies of the world brought together to present a lovely environment design, illustrated with a selection of haughtily beautiful artwork. The places reimagined within the game carry real life ties and authenticity, bringing in wondrous historical details to your attention in every turn. Characters are unique, charming and quirky in their own way - and with marvelous voice acting, I must say - making you warm up to them faster than you'd realize. At the end of the first chapter, I guarantee that you'll get captivated by the story, the design and characters, pushing yourself to see more of them.

The gameplay is basically your old school adventure. You explore the environment and interact with people, locations and items. But I must warn you: there is no hand holding. You will encounter riddles, puzzles and logic tricks, expecting you to think outside of the box. When you are playing this game, keep in mind the kind of relative reality used in Alice in Wonderland and Through the Looking Glass by Lewis Carroll. The simplest answer, hidden behind a heavy curtain of misdirection will always be your friend. As Sam being a magician, you will sometimes be expected to pull of magic tricks to bend the events towards your favor. For that purpose, you'll be given a magic interface for you to plan the steps of your trick. You will also be given the opportunity to play as David from time to time, learning more about him as you play. The map is fully interactive with action indicators and there are also some bonus actions you may take in each chapter to reveal a bit more as you play.

Gray Matter is an adventure game done right: challenging, intriguing, empathic and immersive. My only complaint would be that there are no Steam achievements yet. But there really is a suitable substructure of the game for achievements already, so I hope we can see them here around one of these days. This is a hidden gem that both adventure gamers, and anyone with an appreciation for either art or narrative building would love.

Because he's safe in arms now, what luck have I that I should see
Safe in arms now, my bloody boy returned to me
From Jericho back home to me...*


*Lyrics by The Scarlet Furies - Safe In Arms, from Gray Matter the Game soundtrack

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15 von 16 Personen (94 %) fanden dieses Review hilfreich
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15.5 Std. insgesamt
Verfasst: 4. Januar
I'm on the fence about this game, but in the end I'd recommend it (weakly). I think the devs did a nice job overall, though the game does have some flaws. In particular, I think they did a nice job of steering away from the standard genre cliches and doing something different in terms of characters, plot, setting, etc.

Pros:
+ Excellent story. Fairly unique plot. Good pacing. Kept me engaged throughout. The story alone is enough reason to play, at the end of the day.
+ Good characters. Chatacters were distinct, and were not simply the standard cliches you see in every other game.
+ Several pretty innovative elements (both in terms of story and gameplay). Most notably, the main character is a stage magician and is able to do magic tricks to solve certain puzzles. (This mechanic is not very well done, but still nice to see something fresh.)

Cons:
- The game is unreasonable in terms of expecting you to do very, very specific things at certain points in the game. At several times, I got 99% of the way through a chapter only to get stuck on a single action because I didn't do something very small (like look at something or go back to an area I had already searched). As a result, I had to consult a walkthrough several times. In each case I was very annoyed at the "solution."
- I appreciate that the cutscene artwork in the game is unique and different, but it is not very effective at conveying what is actually happening. Some of the cutscenes can be pretty confusing in terms of following what is actually going on.
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6 von 7 Personen (86 %) fanden dieses Review hilfreich
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15.4 Std. insgesamt
Verfasst: 8. Februar
I'm actually torn between whether to recommend the game or not. It reminds me a lot about Fahrenheit in a way that a mysterious and captivating story gets ruined by a rushed up and shallow ending. At least all the mysteries are explained. Kinda.

Why have I finally decided not to recommend the game? While I have certainly enjoyed the voice acting and the story (except the ending), the production values of the game are not really that high. The visuals, especially characters models and animations are subpar for 2014. The cutsences are just a series of images. The puzzles are pretty boring and obvious for the most part. And you have to visit the same locations again and again in the first 7 chapters (only the last chapter has a lot of cool new content).

There are also some technical issues related to the perfomance. Also there's no autosave feature which is really bad since these days you are accustomed not to save your game manually.

Bottom line: while Gray Matter is not bad, there are so many great adventure games these days (from Daedalic and King Art specifically, not to mention Broken Age and Sherlock Holmes series) that have higher production values. Sorry, Jane Jensen, but it seems your time has passed.
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2 von 2 Personen (100 %) fanden dieses Review hilfreich
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23.2 Std. insgesamt
Verfasst: 30. Dezember 2015
Fun point & click adventure from the lady who created Gabriel Knight. Whilst some of the puzzles weren't too intuitive, the story and artwork was lovely. I don't remember getting stuck too much thoroughout the game either. Definitely a must if you like point & clicks.
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1 von 1 Personen (100 %) fanden dieses Review hilfreich
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13.9 Std. insgesamt
Verfasst: 28. Januar
A tragic death. A secret society. A series of unexplained accidents. A mysterious experiment. All come together in Gray Matter, a charming adventure game that hearkens back to genre classics, namely Syberia and The Longest Journey. Like those games, Gray Matter is headlined by a compelling female protagonist, the magician Samantha, who journeys through an Oxford seeped in atmosphere and intrigue. As she adventures throughout Oxford, Sam meets a curious cast of individuals: the mysterious magic shop owner, Mephistopheles; the sultry foreign exchange student, Helena; the shy and superstitious nursing student, Angela; and the infamous neurobiologist, Dr. David Styles, just to name a few.

The game's story, while not without its loose ends, is the strongest feature of Gray Matter. Happenings begin to coincide that force the player to question: Are these events supernatural in origin? Or scientific? Are they parts to an elaborate illusion, carefully orchestrated by a puppeteer lurking in the Oxford shadows? Or some combination of all three? Suspicion is thrown onto all core characters and the solution to the mysteries in Oxford remains elusive right up to the game's closing act.

The game's visuals will likely be disappoint to some, given that the game originally released in English around 2011 and the game looks more like it was a product from the early 2000. That being said, if this is something you can look past, the game's scenes and area are still a delight to look through. Less enjoyable are the close-ups of the in-game models, displayed in the bottom left whenever a character is speaking. These close-ups make some characters appear strange and wooden and this becomes particularly jarring when the player sees depictions of the characters in short, illustrated cut scenes between game chapters, where they look much better, but also very different from their in-game models.

The game also suffers from one of the classic weaknesses of adventure games: progression is often dependent upon clicking or finding a very specific area/object, sometime multiple times. Several in-game features actually offer the player help with this, however, if needed. Pressing spacebar enables labels for clickable areas/items of interest and the game also features a "progression bar" for everything needed to finish and complete a chapter. It's important to note that this isn't a checklist, but rather a tool that tells the player if they've done everything that needs doing for a specific task or quest line that chapter.

These quibbles aside, all in all, I would wholly recommend Gray Matter to adventure game fans, especially those who are particularly fond of certain classic games within the genre. Gameplay is fun, if simple in the traditional sense - puzzles are largely limited to collecting items and selecting which items to use or combine in specific circumstances. The graphics, while also simplistic, do not impede the true strengths of the game: the characters and the storytelling. The game truly left me clamoring for more, which is a shame, as the game, as well as its creator, has hinted towards a sequel, though any such project seems to be in limbo, at least as of now.

Happy adventuring!
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1 von 1 Personen (100 %) fanden dieses Review hilfreich
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12.9 Std. insgesamt
Verfasst: 23. Januar
Gray Matter is an adventure point-and-click game that, while not braving any new ground for the genre, more than makes up for it with a great and immersive story, beatiful scenery and a likeable cast of characters.
The plot mixes science and paranormal elements in a masterful way and is advanced by well-written and often amusing dialogue. The characters themselves, while not immeadiately likeable, are very well portrayed and are given life with surprisingly good voice acting. The dialogue is often ripe with cultural references and the bonus challenges a la "DaVinci Code" will be a delight for the cultivated gamer.
The soundtrack is quite adequate too, mostly composed of classy, although sometimes repetitive, piano pieces than fit the mood of the game. Although the camera angle is fixed, the graphics are quite detailed and colourful and it is not rare to find neat little details that add to the enchanting vistas (such as a tiny spider hanging in its web in a dungeon or a tree leaf blowing in the wind in the distance). The gloomy sky above Oxford is particularly beautiful.
One last thing to note about this game is that there is next to no hand-holding: most of the time, you rely on your own logical and common sense to solve the puzzles or advance the story. There is no objectives table and you are often required to thoroughly inspect the surroundings in order to find out what you need to proceed. This can lead to some frustration along the way but is also quite rewarding in the long run.
In the end, Gray Matter's intriguing and thought-provoking story and atmosphere more than makes up for any small shortcomings, making it a worthwile aquisition for any action fan or even casual gamer.
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1 von 1 Personen (100 %) fanden dieses Review hilfreich
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12.1 Std. insgesamt
Verfasst: 2. Januar
Got it in an indiegala bundle I think, I didn't even know this was in it, just a random bunch of games. It's by far one of the best games I've played. It kept me intrigued throughout. I kept wanting more and it gave more.
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1 von 1 Personen (100 %) fanden dieses Review hilfreich
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18.1 Std. insgesamt
Verfasst: 7. Februar
So, the game is very beautiful. The characters are likeable (mostly), however I found the main character to be annoying at times because of her attitude towards certain things. The other characters and Dr. Styles are all interesting and have their own unique personalities. The story with Dr. Styles and his experiments were very interesting to me and added more of a mystery feel to the game, however I wasn't totally into Sam and her magic part of the story. For example, it takes a pretty weird turn at the end where suddenly everything is vastly different than the rest of the game... that had me confused and I was just rushing through it because I wanted out. As for the magic tricks, I thought they added a little more to the gameplay and were easy enough to do.
One thing to keep in mind: Always interact with everything in the environment. Even if it means just looking at something as sometimes even minor parts of the story can keep you from getting 100% for that part.
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1 von 1 Personen (100 %) fanden dieses Review hilfreich
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13.7 Std. insgesamt
Verfasst: 21. Februar
This was a game that really surprised me! When I first bought it on a whim, I never expected to like it so much. The story's great, both the main characters are really interesting and everything's really fun to read. The mechanics used are interesting, and a bit different from most adventure games, so it's refreshing! Overall, I really liked playing this game and I would recommend it to anyone who likes this genre.
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2 von 3 Personen (67 %) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
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2.2 Std. insgesamt
Verfasst: 20. Dezember 2015
Pro:
Looks great ... as does the Protagonist. Yes yes that is sexist but she is attractive.
Steam cards
Low system specs
OK story
OK music


Con:
I have issues with the controls on some scenes
$10.99 Wow really?
Some puzzles are a bit frustrating ... that may be the control issue though.


Overall:
5/10 +2 story -1 price -1 controls = 5/10

An OK game that will give you a few hours of fun, but you may want to wait till it's on sale or in a bundle.

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14 von 17 Personen (82 %) fanden dieses Review hilfreich
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15.6 Std. insgesamt
Verfasst: 24. Februar 2015
Ein Adventure von Jane Jensen. Vielen alten Point-And-Klick-Adventurefans stellt sich da eigentlich gar nicht, die Frage, ob es ein gutes Spiel ist - das wird vorrausgesetzt - sondern eher, ob es besser ist, als die legendäre "Gabriel Knight"-Reihe, die sie berühmt machte. Die (subjektive) Antwort, gibts im Fazit - aber erstmal die obligatorische, umfangreiche, spoilerfreie Pro- und Kontraliste:


Positiv:
  • Eine mysteriöse Story, die Detektivarbeit, Naturwissenschaften und Übersinnliches verbindet und dabei ohne Mord- und Totschlag auskommt
  • Weitestgehend gut ausgearbeitete, sympathische Charaktere
  • Spielzeit: ohne Lösungshilfen solltet ihr selbst als Adventurefan um die 15 Stunden beschäftigt sein
  • Meist logische Rätsel und etwas Abwechslung vom typischen Adventurestandard durch die eingestreuten Zaubertricks
  • Deutsche Lokalisierung: hochprofessionell mit passenden, einprägsamen Sprechern synchronisiert
  • Tolle, weitestgehend authentisch nachgebildete Schauplätze in Oxford
  • gute Soundeffekte
  • herausragender, jederzeit perfekt passender Soundtrack mit einigen tollen Songs der Band "The Scarlet Furies"


Negativ:
  • das Spiel quillt über vor alten sowie modernen kulturellen Referenzen und leider auch billigen Klischees. Das betrifft die Story, aber viel mehr noch die einzelnen Charaktere. Mitunter zieht sich das so weit, das trotz der an sich guten Ausarbeitung von Geschichte und Charakteren das Ganze in einigen kurzen Situationen unfreiwillig komisch, lächerlich oder albern wirkt
  • im Gegensatz zum letztgenannten Punkt hat man sich viel Mühe gegeben, Sam - die Hauptprotagonistin - möglichst "alternativ" zu anderen Personen gleichem oder ähnlichem Alters darzustellen, was Aussehen, Hobbies, Interessen und bisheriges Leben angeht. Allerdings hat man es dabei weitgehend versäumt, sie diese Merkmale auch im Spiel, bei Dialogen und Motivationen für ihre Handlungen zu berücksichtigen und so bleibt sie zwar ein interessanter, aber auch recht widersprüchlicher und stellenweise sogar leicht unglaubwürdiger Charakter
  • jedes Kapitel enthält Bonusziele, die aber ohne ersichtliche Auswirkung auf auch nur irgendwas im Spiel sind
  • die größtenteils logischen Rätsel sind manchmal trotzdem nicht einfach direkt zu lösen, weil eine (nicht in jedem Fall unbedingt naheliegende) Vorbedingung erst erfüllt sein muss, beispielsweise das Ansprechen eines weiteren Charakters oder das betrachten eines damit logisch nicht in Verbindung stehenden Gegenstandes. Das nervt insbesondere dann, wenn der eher ungenauen Fortschrittsanzeige noch irgendwo 5% zum Beenden des Kapitels fehlen und man wirklich alles aktuell Erreichbare nochmal anklicken muss, um das Spiel fortzusetzen.
  • Das letzte Kapitel, bei dem es plötzlich mit der Rätsellogik nicht mehr ganz so weit her ist und das eher wirkt, als hätten die Entwickler den Spieler einfach nochmal richtig nerven wollen - was ihnen bei mir mehr als gelungen ist. Viel Spaß bei der Schlüsselsuche - ohne im Netz nach Lösungen zu suchen ;)


Neutral:
  • Die Zwischensequenzen bestehen - aus Kostengründen - aus leicht animierten, comicartigen Bildern. Kann man negativ auslegen, tue ich aber nicht, weil es ihnen einen ganz eigenen, außergewöhnlichen Stil verleiht, der gut zum Spiel passt. Einzig, das die Charaktere optisch eher wenig Ähnlichkeit damit haben, was man im eigentlichen Spiel von ihnen sieht, empfinde ich als etwas störend
  • ich bin immernoch nicht sicher, ob das Ende (die Buchseite) nun ein Cliffhanger sein soll oder nicht


Fazit:

Gray Matter merkt man zwar durchaus an, dass es ein engagiertes Jane Jensen-Projekt ist, aber es kratzt nicht mal annähernd an der Qualität eines Gabriel Knight - weder was die Charaktere, noch was die Story angeht. Vieles wirkt zu aufgesetzt, vieles wirkt zu klischeehaft. Die Geschichte ist gut für das, was sie erzählen möchte - aber das ist halt letztlich viel weniger als beim "großen Bruder". Eine Empfehlung gibt es dennoch, denn für sich genommen ist Gray Matter ein gutes, wenn auch kein sehr gutes Adventure. Das geringe Budget, die unterbrochene Entwicklung - all das merkt man dem Endprodukt nicht oder nur sehr wenig an. Das Spiel sieht auch heute noch gut aus, unterstützt hohe Auflösungen, ist toll vertont, hat einen unglaublich guten Soundtrack und bietet die typischen modernen Komfortfunktionen wie Hotspotanzeige, Kapitelfortschrittsanzeige und so weiter. Gray Matter ist kein Spiel, das man unbedingt mal gespielt haben muss, aber es ist auch keinesfalls eins, dass man nicht spielen sollte. Ein solides Produkt mit einigen Stärken und einigen Schwächen. Ich persönlich wüsste durchaus gern, wie es mit Miss Everett und Dr. Styles weiter geht - und dieser Schlusseindruck genügt mir, um - zumindest Adventurefans - dieses Spiel zu empfehlen.
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7 von 7 Personen (100 %) fanden dieses Review hilfreich
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14.3 Std. insgesamt
Verfasst: 6. September 2014
Gray matter gehört für mich bis jetzt zu den besten Point & Click Adventures,die ich je gespielt habe.Warum? Das sieht ihr in meiner Review.

Die Story ist am Anfang recht mysteriös.Die Straßenmagierin Samatha Everett,kurz Sam hat unterwegs nach Oxford eine Panne mit ihren Motorrad und muss daher an einem komischen Haus halten,das Haus des Neurobiologe Dr. David Styles.Dr. Styles suchte eine Assasstentin,wo Sam ihre Chance sieht um etwas Geld zu verdienen.Doch dieser Mann hat eine schreckliche Vergangenheit,die es zu entdecken gilt.Ausserdem sind wir und ein paar Studenten Teil eines merkwürdigen Experiments.

Die Charaktere sind echt gut gemacht,genauso hat die Synchro eine dickes Lob verdient.

Die Grafik ist nicht die neuste,da das Spiel von 2007 ist aber immer noch schön anzusehen,wie sie Licht und Schatten ins Spiel gebracht haben.

Ein großes Kompliment bekommt aber auch der Soundtrack,denn sobald man ins Hauptmenü kommt,wird man schon von einem tollen Lied empfangen.Aber auch die Hintergrundmusik im Spiel passt perfekt und macht die mystische Atmosphäre perfekt.

Fazit: Wer Point & Click Adventure für sich entdeckt hat,sollte dieses Spiel auf jeden Fall ausprobieren! Ein sehr gutes Spiel,wo alles passt.Der Pfad zwischen Wirklichkeit und Illusion ist manchmal sehr schmal!
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8 von 9 Personen (89 %) fanden dieses Review hilfreich
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3.3 Std. insgesamt
Verfasst: 1. August 2015
Gray Matter, ein Spiel von Jane Jensen welches jede einzelne meiner Gehirnzellen aktiviert hat.
Wobei der Name Jane Jenson allerdings alleine schon fuer hohe Spielqualitaet stehen duerfte.
Allerdings will ich es mal außen vor lassen, von wem dieses Spiel ist.
Ich selber bin ja ein leidenschaftlicher Point and Click Adventure Spieler und Gray Matter ist mit Abstand mein Favorit.
Der Schwierigkeitsgrad der Raetsel ist von "GG Easy" zu "Wtf, dass ich das geschaft hab"
Der Hauptcharacter Samantha Everett ist meiner Ansicht nach mal als P'n'C Mainchar mal etwas anderes, erfrischendes, eine junge Goth, welche eine Hobby-Magierin (Im Sinne von Tricks, wie Kartentricks, Sachen im Aermel verschwinden lassen usw.) ist.
Setzt man einen solchen Char nach Oxford und gibt noch einen mysterioesen Wissenschaftler sowie einen Geheimbund von Magiern und Viola, man hat die besten Vorraussetzungen fuer ein 5 Sterne Point-and-Click-Adventure.

Hier mal einige Vorzuege des Spiels:
-Sehr interessante und außergewoehnliche Charaktaere
-Eine echt sehr tolle und detailierte Stadt in der das Spiel spielt
-Außergewoehnliche Raetsel in der man immer wieder Taschenspieler-Zaubertricks benutzen muss
-Sehr klare und deutliche Sprachausgabe
-Vor allem logische und fordernde Raetsel
-Spannende Handlung die jeden Pro7 Blockbuster uebertrifft
-Viele "Nebenquests" und Miniraetsel die Story-Unabhaengig existieren

Mh, in diesem Spiel Negativ-Punkte zu finden, hat mir grad tatsaechlich einiges abverlangt.
-Teilweise hoher Schwierigkeitsgrad
-Es ist schwer 100% ueberall zu bekommen, da man fuer einige Nebenquests viel absuchen muss und man leicht an einigen Sachen vorbei rennt.


Alles im Allen ist Gray Matter ein Point-and-Click-Adventure welches alles hat, was ein gutes Spiel dieses Genres braucht.
Ich hatte es vorher selber schon ohne Steam gespielt und der Kauf hier war es mir definitiv wert.
Jeder der ein gutes P'n'C Spiel sucht, hat hier mit einen nicht nur kleinen Goldschatz gefunden.
Nicht selten hatte dieses Spiel einfach mal ein kleinen "WTF-Moment" bei mir ausgeloest.
Auf jedenfall sehr empfehlenswert.
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4 von 5 Personen (80 %) fanden dieses Review hilfreich
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16.3 Std. insgesamt
Verfasst: 12. Mai 2014
Eines der besten und längsten Adventure, die ich jemals gespielt habe.

Die Story wird wunderbar erzählt. Die Charaktere haben Charm und sind gut durchdacht.

Absolute Kaufempfehlung !
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1 von 1 Personen (100 %) fanden dieses Review hilfreich
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12.4 Std. insgesamt
Verfasst: 30. Juni 2014
Gray Matter ist ein gelungenes Spiel.
Die Atmosphäre passt mit dem Spielprinzip zusammen.
Was mich leider sehr stört; ist das man oft erst weiter kommt
wenn man schon besichtigte dinge nochmals sich anschaut,
auch wenn es noch so unplausibel ist.
Aber dennoch gibt's von mir eine Empfehlung.
Da die Geschichte sehr schön und gefühlvoll umgesetzt ist
und es sich einfach lohnt die Geschichte zu erleben.
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1 von 2 Personen (50 %) fanden dieses Review hilfreich
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21.1 Std. insgesamt
Verfasst: 6. April 2014
Zuerst war ich ja schon etwas skeptisch ob ein Point-and-click Game etwas für mich ist. Nachdem ich mir dieses hier etwas genauer angesehen hab dachte ich mir "probier es doch mal aus". Und ich bin froh dass ich es getan habe! Ehrlich!
Nie hätte ich erwartet dass mich Gray Matter so fesseln könnte !

Zum Gamepla brauche ich nichts sagen. Ich denke jeder der diese Art von Games kennt weiss was einen dabei erwartet.

Die Story ist wie gesagt fesselnd! Zumindenst für mich. Man will unbedingt immer weiter und weiter kommen.
Im Grunde hat Gray Matter nicht nur eine Geschichte zu erzählen. Das macht es so interessant. Es sind so viele Sachen miteinander verknüpft.

Auf seiner Entdeckungsreise erlebt man die eine oder andere Überraschung! ;)
Neugierig geworden? Tja dann nichts wie los und selbst spielen :P

Wen ich hier natürlich besonders mochte war Sam und die liebe alte Dame Mrs. Dalton.
Natürlich ist JEDER Charakter der vorkommt auf seine weise sehr interessant!

Ich für meinen Geschmack würde mir noch einen weiteren Teil wünschen.
Da ich glaube dass noch ein paar Sachen nicht ganz aufgeklärt wurden. Oder soll das so sein ?
Gibt es vielleicht sogar einen 2. Teil und ich bin einfach nur zu doof den zu finden?
Ihr könnt mich da ja mal aufklären! Wäre lieb : )

Fazit: Jeder der diese Art Spiele mag MUSS Gray Matter spielen !!! :)
Alle anderen sollten aber auch ruhig mal reinschauen :3
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0 von 1 Personen (0 %) fanden dieses Review hilfreich
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22.1 Std. insgesamt
Verfasst: 8. September 2014
super spiel. schöne story, interesante charaktere und jede menge rätzel die zwar fordern aber nicht unlösbar sind. alles in allem ein echt gelungens point and click adventure. lohnt sich auf jeden fall sich mal anzuschauen. selbst die grafik ist ok. gibt eigentlich nicht wirklich was zu meckern an dem spiel. hat echt spass gemacht es durch zuspielen.
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