After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.
用户评测: 特别好评 (139 篇评测)
发行日期: 2014年4月1日

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2014年9月8日

Trading Cards are now live!

Dear Players,

I am happy to announce that we now have Steam trading cards for this game! Some of you have already seen this but for those that did not know, now it does! Enjoy this feature that you requested and as always you, the gamer are always 100% awesome

Happy Gaming and thanks for being our fan at Viva Media / Encore Software!

3 条评论 了解更多

评测

“This is a gorgeous game and certainly among the best looking in the genre. Lots of beautiful locations and well-designed characters.”
7.5/10 – IGN

“Overall, this is an exceptional game that will grab hold of your senses while you play and put you in a state of immersion that few games can match, much like the very best of its spiritual predecessors.”
90% – RPG Fan

关于这款游戏

After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.

Samantha's first task is to find six people to form “The Lamb's Club” of human guinea pigs for Dr. Style's tests at Oxford University. The experiment starts off innocently enough, but then a chain of inexplicable incidents begin to occur, one after another.

Are these experiments as innocent as they appear? What is the true aim of Dr. Styles' research? What secrets are waiting to cross over from the other side?

In Gray Matter, legendary game author Jane Jensen (creator of the Gabriel Knight series) tackles questions concerning the nature of reality and the power of the human mind in a mystery adventure that comprises 8 massive chapters. Jensen combines the elements of science and the supernatural, together with her acclaimed emphasis on character and story to create an unprecedented paranormal experience that will keep you riveted until the very end.

Features:


  • From legendary game author, Jane Jensen, GRAY MATTER combines the elements of science and the supernatural, together with character and story to create an unprecedented paranormal experience.
  • A dark story told in the gothic novel style in eight epic chapters
  • Play as Dr. Styles and Samantha
  • Innovative gameplay that combines science and the supernatural

系统需求

    Minimum:
    • OS: Windows XP/Windows Vista/Windows 7/Windows 8
    • Processor: 1.8 GHz Processor or faster
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0 compatible 256 MB Graphics Card with Shader 2.0
    • DirectX: Version 9.0
    • Hard Drive: 6 GB available space
有价值的用户评测
3 人中有 3 人(100%)觉得这篇评测有价值
13.4 小时(记录在案的)
发布于:2014年11月21日
灰质是大脑中的一处组织,游戏中大卫博士对脑灰质的研究是个贯穿剧情始终的线索。
故事是这样的,女孩山姆前往牛津的途中,摩托车出了故障,停在了一个阴森的深山别墅前,恰逢前来别墅入职的女助手因为害怕返回了,山姆为了修车和找地方过夜,就冒名顶替进了这个大宅子,这里是大卫博士的宅邸。第二天她想脚底抹油的时候,被安排了任务,去找学生来参加博士的人体实验,由于种种原因,山姆继续冒充着助手,前往牛津大学寻找志愿者。在这里她得知,大卫博士在一次车祸后失去了妻子,之后他便变得古怪、孤僻,将家搬到了山中的一栋别墅,整日在家中研究,据说是和亡妻有关的,是一项恐怖的有关大脑的研究,会对人的精神和身体造成创伤,所以不再有人愿意去当志愿者。
这些说法在博士家中也得到了证实,家中到处都是博士妻子的照片,日历也停留在车祸那天,似乎博士想停留在或是追回那一天;博士一半脸戴着面具,从来都面无表情,讲话冷若冰霜,大多数时间都呆在实验室里;阴冷昏暗的地下实验室中有若干个可躺人的试验台,谁也不知道那么多连接的线路和仪器是做什么用的;实验室还有一台接收器,时常收到数据写下难懂的字母,据说这是死者传来的信息;还有各种装置,似乎博士认为能通过引起记忆的事物来刺激脑灰质,将记忆放大、具体化,再通过装置将思维和记忆实体化,借此复生亡妻。
山姆找到了志愿者,但从第一次实验开始,诡异的时间就接连发生,每一次实验的同时,在学校都会发生一起幽灵般奇异事件,传言和说法越来越多,而她在家中时常看到个穿着白婚纱的女人身影,十分像博士的妻子,除此之外,实验者中有人也有问题,有人卧室的照片和本人根本不是一个人,有人是博士死对头的学生,有人在策划着什么剧本,这让事情又多了一层扑朔迷离。围绕着大卫的实验,有太多诡异和未解之谜,到底在这团迷雾后的真相是什么呢?游戏自始至终都笼罩在一种悬疑和惊悚的气氛中。
过场的慢镜头漫画画得很是精致,除了人物很美型外,还将笼罩在整个游戏过程中的惊悚和悬疑气氛表现得淋漓尽致,游戏画面色彩比较丰富,画面非常养眼,有种阴暗中的一缕阳光的感觉。只可惜人物模型做得实在是太一般,大头像简直可以用丑陋来形容......不过人物性格塑造是个亮点。
此外,山姆还是地下魔术师组织的成员,且在魔术界已经小有名望,此次来牛津,也是和同行认识切磋的机会,在游戏中,山姆在解决博士一条线索的同时,同时也要寻找和解决魔术师协会的谜题,并且经常性的,需要拿出魔术手册,在人面前变一个合适的戏法,骗来或窃来物品道具,设计和变好魔术也是游戏的一个重要部分。
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:2014年10月13日
artwork. It seduced me from the very beginning. The videos seem to be a se感觉词汇量虽然大,但都不太深,高中生英语水平应该都可以胜任了。如果你是avg粉,一定不要错过那么精彩的一个大型avg。
这篇评测是否有价值? 有趣
25 人中有 23 人(92%)觉得这篇评测有价值
12.1 小时(记录在案的)
发布于:2014年10月25日
Cerebral challenges with a spunky protagonist

The Good:
* Locations are exquisitely drawn
* Decent but sometimes underwhelming voice acting
* Good inventory system that does take getting used to
* Performing magic is a neat idea
* Story is a slow burn but worth sticking with
* Progress indicators on map really helps
* Characters feel real and act/react realistically

The Bad:
* Pace is really slow, don't expect Monkey Island progress
* The magic & other interfaces are clunky and confusing
* The talking head models are oddly unsettling
* The sheer amount of locations and options can overwhelm
* Characters often don't look like they are in the scene
* Some dialogue is unskipable
* Serious bug in chapter 6, requires you save often
* Conclusion is unsurprising if you've paid attention

Background: Seen it come up in bundles, finally scored a copy. Completed the game (12 hours).

Impressions: An innovative twist on the PnC genre with a compelling character, ideas and a decent paranormal mystery story. Clunky interface choices that make it hard to know how to interact and perform tricks. I enjoyed the game and liked the artwork which reminded me of J.M. Linsner at times. The plot is a slow burn that demands patience but is rewarding as you progress. It's hard to recommend for everyone as it's target audience is somewhat narrow but what it goes for it mostly achieves.

Recommended for: Paranormal fantasy book readers and those with patience and in for the longhaul.

Conclusion: 7/10. A very solid and rewarding effort thats not everyone will love.
这篇评测是否有价值? 有趣
15 人中有 14 人(93%)觉得这篇评测有价值
14.6 小时(记录在案的)
发布于:2014年10月10日
Strange things are happening in Oxford, England. Someone appears to be playing dangerous pranks on people but witnesses are baffled as to how they are done and nobody knows who the culprit is. You play as Samantha Everett, a skeptical magician who has decided to get to the bottom of it. Also trying to solve the mystery is Dr. David Styles, a reclusive neuroscientist who is conducting experiments on psychic phenomena.

The story is well-written and I got hooked in early. I managed to complete the game's 8 chapters within a few days, which is quite rare for me when it comes to point-and-click adventure games. Though I'm not surprised since the story was written by Jane Jensen, the same writer for the 90s Gabriel Knight adventure games.

The game features lovely pre-rendered artwork (very wallpaper worthy). In fact I loved discovering new locations just to see what pretty artwork the game's artists had created.

The soundtrack was composed by Robert Holmes, the same composer for the Gabriel Knight games, and it really helped immerse me into the the gothic environments within the game.

I'd recommend this game to fans of point-and-click adventure games, especially those who enjoyed the earlier Gabriel Knight games.

One thing to note is that you need to Restart your PC if you're using Windows 8+ after installing. Otherwise the game will not be installed properly and run very, very slowly!
这篇评测是否有价值? 有趣
7 人中有 6 人(86%)觉得这篇评测有价值
22.1 小时(记录在案的)
发布于:2014年10月20日
It was so nice to have found out about this game and played it through. It's been awhile since the true meaning of "adventure game" came out like this one. I understand why this game has been reciving such high reviews.

I really liked the main character, Sam and her magic. It was really cool to actually perform some magic in the game too.
The game starts off with somewhat unnerving movie, then sure enough, I, Sam had to go into that old looking mansion where creepy Professor Styles resides...

Some of the puzzles were challenging, especially at the "the game of life". It was little confusing to me but I guess one will surely need to put on your thinking cap on here.

If you are true fan of Adventure games, then this is it!
这篇评测是否有价值? 有趣
8 人中有 6 人(75%)觉得这篇评测有价值
49.4 小时(记录在案的)
发布于:2014年11月13日
Really solid 3rd person point and click. Great voices. Fairly lengthy. Completely worth it for fans of this genre =)
这篇评测是否有价值? 有趣
3 人中有 3 人(100%)觉得这篇评测有价值
16.7 小时(记录在案的)
发布于:2014年12月23日
A very interesting game, full of details and a great soundtrack. I've spent a lot of time enjoying and playing the game. It's hard to find a good point and click with a nice story and so on... I think this game was amazing! The story and dialogues are easy and well built, I don't regret even a bit buying and playing. :)
这篇评测是否有价值? 有趣
5 人中有 4 人(80%)觉得这篇评测有价值
9.0 小时(记录在案的)
发布于:2014年11月14日
This was an excellent game! I recommend it to anyone who is a fan of Point 'n Click games or just a fan of Jane Jensen (EcoQuest II, Gabriel Knight 1-3).

The locations are well done as are the characters, the story is great and well written. Using "magic" as a tool solve puzzles was also a neat idea and was done fairly well. The voice acting isn't the greatest, but I've definitely heard worse.
这篇评测是否有价值? 有趣
7 人中有 5 人(71%)觉得这篇评测有价值
28.2 小时(记录在案的)
发布于:2014年10月9日
One of the best point-and-click adventure games I've ever played.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
15.1 小时(记录在案的)
发布于:2014年12月14日
For people who like point and click puzzle games and nice artwork to look at this is a really fun game. The storyline is interesting, although there are a couple of places wher eI felt the plot was forced along. I initially had trouble with the cut scene videos playing smoothly, but that evened out after a computer restart. In all honesty, this game was a 9 out of 10 for me.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
15.9 小时(记录在案的)
发布于:2014年12月22日
Old school point-and-click game with a context of magic and paranormal activity.

The game is played through two main characters, much like in the Gabriel Knight series, also created by Jane Jensen. The gameplay is known for most: pointing, clicking and discussing all the way. This works of course as well as it should and there wasn't much to complain about. The story is divided into chapters each having its own puzzles and goals. The puzzles are relatively clear and not too difficult. Compared to the Gabriel Knight series, this game involves also a fair share of fantasy elements and nods to mythology, which suits the story just fine. However, as a negative side note, the game is not too long and the story seems leave a couple loose plot lines unresolved. Maybe there was a sequel planned, which never came about?

All in all, this is a good game with nice features for those wanting to solve yet one more mystery through excessive molesting of the mouse. However, the game is not the best in its genre, missing a few unforgettable moments.
这篇评测是否有价值? 有趣
2 人中有 2 人(100%)觉得这篇评测有价值
12.7 小时(记录在案的)
发布于:2月23日
This game has been an absolute delight to play. I must say I am a fan of the adventure-type, point-and-click and puzzle genre, but this one has blown me away. The story is gripping and very immersive, the characters are well thought out and the magic tricks Sam can do to distract people are just brilliant. I started playing and couldn't stop after that and finished the game in one go (depriving me of sleep, but so worth it!).

If you are a fan of the puzzle/point-and-click/adventure game, this is a definite must-have.
I really hope they will make a sequel to this game.
这篇评测是否有价值? 有趣
4 人中有 3 人(75%)觉得这篇评测有价值
17.2 小时(记录在案的)
发布于:2014年10月24日
A solid point and click adventure from Jane Jensen. It's no "Gabriel Knight", but "Gray Matter" has a unique story with good pacing. Jane Jensen's story telling as well as the introduction of a magic system help the game stand out. Good voice acting and a good looking art style help to round out the game.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
14.4 小时(记录在案的)
发布于:2014年12月15日
A lot of fun! Kept my attention all the way to the end, and the ending was so much fun. The use of magic was a treat too!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
13.0 小时(记录在案的)
发布于:1月5日
Gray Matter is a classic point-and-click adventure game. It is aplyed from the third person POV and the player controls a female character.
Well, the story is great and charming - you have a magic protegonist and it seems oh-so-lovely that she can do these tricks. However, do not get attached to the simplicity of illusions. Things will get pretty undergound when you get to the later plot twists.
The general positives of this game are the classic P&C-ness, the dialogue and of course, the magic.

If you're not into slow, P&C games, then this one is not for you. Another thing that I personally find as a negative side is that sometimes you need to visit a specific place so that the story can continue. This is abit off, but oh well.

Generally, this is one of the top P&C quest games I know.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
24.3 小时(记录在案的)
发布于:2014年12月29日
Gray Matter was a really enjoyable game for how cheap it was - I was so surprised! The voice acting is really well done, the character development is good and every character is unique in their own way, the puzzles can be challenging but in a fun way; they keep you engaged. The story is also really good, especially if you have an interest in the supernatural and the mysteries thereof.

It's longer than most puzzle games - atleast 15+ hours. It has some awesome easter eggs in the game, as well as recreating the area of Oxford in very good detail! For the price steam is asking, there is no reason you shouldn't pick up this game if you like puzzles adventures. It was really well done, and I would play it again.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
26.3 小时(记录在案的)
发布于:1月4日
+ Lovely artwork and graphic design
+ Very touching story and character development
+ Great music and voice acting
+ very nice ending
+ and no bugs!

Thank you Jane Jensen - this was awesome!
I definitely need to have a look at Gabriel Knight now.
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
33.5 小时(记录在案的)
发布于:1月11日
Just Brilliant ! A true point n' click gem!
这篇评测是否有价值? 有趣
1 人中有 1 人(100%)觉得这篇评测有价值
10.3 小时(记录在案的)
发布于:1月19日
This is not a game that's easy to review for me as it's easily the most internally polarizing game I've ever played. It's a game that I both love and hate in equal measure, one that makes the most obvious, horrible mistakes, while still managing to dazzle you with its heart.

The game starts off really well with a beautifully rendered slide-show cutscene that looks as if it were painted by hand. It does a perfect job of setting up a mood and introducing our protagonist, and is immediately followed by a very simple and easy tutorial. It's a tutorial that nearly lies to you though, starting you off with a couple of puzzles, only to then bind you to what comes to be something like two hours of primarily dialogue, wandering about and looking at things.

The game is slow. It's insane how slow it is. The story gives you almost no hooks to catch you with other than the hope that you'll enjoy the characters and the -promise- of a mystery enough to continue. The actual puzzles in the first two chapters are all very simple. The game does a good job of telling you what you need to do in order to progress, and as you figure out the methods, it'll hint towards the means. They're (mostly) well designed and a joy to unlock, but they never quite feel like they're the main focus of the game.

The main focus is the story. It's not a bad story either, it's sweet, it's got its mystery and its build up, but the pacing is glacial. Finishing the first two chapters took me about four hours and in that time I learned extremely little. Yes, you do find out tidbits about both Sam (the protagonist) and Dr. Styles (her employer), but none of it is surprising and none of it carries the shock that the writers seemed to intend. The 'accident' is mentioned very quickly in the game and you're told not to ask people about it (and the game doesn't let you, either), but when it's finally revealed what happened -- it's completely predictable and almost disappointing. A cutscene shows Sam responding to it with shock, surprise, grief and empathy, whereas the player's reaction is more likely that of; "That's it? Really? That's the big reveal?"

Yet, like I said, the story isn't bad. It's just not good. The characters are fine, admittedly even if they feel like they're taken out of a teen romance story, with the orphaned sorta-gothic tough girl acting as the lead, who ends up living with a dark, mysterious and secluded, brooding man with a dark secret and-- yeah. You see where that's going. Along the way she gathers around herself a group of social stereotypes, all of which feel entirely two dimensional. Yet, again, they're not bad. They're entirely likeable even.

Then there's the graphics. Another point that really has me struggling to make a decisive judgement on it. It's gorgeous. Mostly. All the environments you go to are beautifully rendered, clearly handmade with so many little touches. I can only think of a couple of locations where I actually wasn't impressed with what I saw. Some of the locations are straight up amazing, even. Check the screenshots and you'll see exactly what I mean. Yet I did say that they're gorgeous, mostly. Mostly. See, all this amazing art is actually given to you at a surprisingly low resolution. Playing at 1920x1080 I was exposed to gorgeous art that had been muddied by being stretched out across the screen. It felt like such a waste. It's only a 5gb game too, it's heart breaking that they didn't just up the size and add higher resolution backgrounds.

This is then combined with another good & bad, the character models. They actually look just fine. The resolution is high enough and the details are good enough. The lighting in the scene illuminates them well and the shadows are actually rather pretty. Yet despite this, the fact that you have a high resolution 3D character in a lower resolution environment causes them to pop out horrendously. Not a single character in the game ever looks like they're a part of the world they live in. You're constantly reminded by how the world is nothing but a 2D plane. To make matters worse is that every once in a while the models are given idle animations that are way, way too exaggerated. One scene has the American sitting on the grass, constantly going between leaning back and sitting forward, with him kicking his leg into the air in between. As the conversation goes, he'll do this constantly.

Another up and down is the voice acting. The voice actors themselves were very likeable. Their voices fit their roles and they did their lines well. The downside is that this game is stuck with the ye olde adventure game type of talking. It's the kind where as they talk, a box of subtitles pop up. Once the character has finished speaking those lines, they stop. The subtitles go away and a new box opens. Then the character continues. Every time this happens there's this weird and awkward pause that completely snaps you out of it, and really shouldn't be happening in a modern game like this. Conversations should be fluid, especially with such a lovely cast; people should actually talk like they're talking to each other. Not like they're by themselves and reading subtitle boxes one at a time.

So what's the verdict? Honestly, despite everything, I want to like this game. I do. Every part of it just shines with heart and effort. You can tell that on every front, the developer put their heart and soul into the game. They worked -hard- on it, and that fact gives it so much charm and likeability. This shows best in the art I believe, but also in the puzzles themselves. They're rather simple, I admit, but they're a joy to solve. They're fun! I wish the game had more of them, a LOT more. It's fantastic to chase after Daedalus clues! It's equally fun to flip through the book of magic tricks to apply them to a situation, then map out the choreography. Simple, yes. Easy, yes. But fun. Charming, clever and full of character.

So I really believe I can suggest this game to people that enjoy adventure games. If you're okay with slow pacing, if you enjoy an easy story and you'd rather have fun puzzles instead of difficult ones, this is a game I can recommend to you. Like I said, this game is a labour of love and I want to see more from the talent behind it. :]
这篇评测是否有价值? 有趣
3 人中有 2 人(67%)觉得这篇评测有价值
13.5 小时(记录在案的)
发布于:2014年12月4日
I love point-and-click adventure games and have played loads, and Gray Matter is now one of my most favorites. That's not to say it's perfect though, but it's defintiely one of the best.

9/10

Pros:
- beautiful art
- great music
- a well-done and interesting story, if a bit cliche and cheesy (in an addictive I-have-to-know-what-happens-next sort of way)
- a unique and fun gameplay mechanic with magic tricks, which had me wishing I could do more with it (hoping that if there's a sequel they expand and enhance this feature! it was a lot of fun). I've never played, or heard of, a game featuring a magician (as in, a stage magician, where the magic isn't really magic) and it felt different and exciting and was a lot more fun than I expected!
- the puzzles feel intuitive and fun but still provide a challenge. I really, really like the implementation of highlighting locations depending on what can/has been completed there. The progress list was also very helpful for the once or twice when I would get stuck and not know what to do, and be able to suss it out based on what my progress list said was only partially completed.

Cons:
- the quality of the voice acting varies, and took me out of the game a few times when it made me go "huh?". Occasionally a character said something in an odd inflection or with no emotion. It reminded me a lot of Cole Phelps interviewing people in LA Noire, where his reactions didn't always fit the technique choices of 'truth', 'doubt', and 'lie'.
- the animations surprised me by being lower quality than expected. I've recently replayed The Longest Journey, a game that came out in 1999, and Gray Matter's animations reminded me a lot of TLJ. I guess the screen shots made my expectations higher? Certainly not awful, but not what I expected from a game in 2014.
- I experience no bugs/glitches EXCEPT one that effectively prevented me from continuing the game, forcing me to reload a save from hours earlier. I recommend making at 2-3 saves per chapter and keeping them, just in case. This was the only time I was forced to consult walkthroughs, in order to try to figure out what went wrong. Eventually determined it was not necessarily due to me but something just went wrong in the game... I suspect I did something in an odd/unexpected order and messed something, a la King's Quest. Don't expect this to be something that happens often though, as when I looked into it it seemed like a rare problem (but it's still a problem that exists, and a big one at that).


I got the game on sale for ~$3 and felt like I got way more than my monies worth, honestly. Even with what I consider to be 'cons', I'd have happily paid the full price for the game and am recommending it to my friends. I really hope there's a sequel someday!
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