After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.
用户评测:
总体:
特别好评 (278 篇评测) - 278 篇用户的游戏评测中有 90% 为好评。
发行日期: 2014年4月1日

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评测

“This is a gorgeous game and certainly among the best looking in the genre. Lots of beautiful locations and well-designed characters.”
7.5/10 – IGN

“Overall, this is an exceptional game that will grab hold of your senses while you play and put you in a state of immersion that few games can match, much like the very best of its spiritual predecessors.”
90% – RPG Fan

关于这款游戏

After a tragic accident, neurobiologist Dr. David Styles has become a recluse, rarely leaving his home, the Dread Hill House. One day, Samantha Everett, a street magician, appears at Dr. Style's doorstep just as he is seeking a new assistant.

Samantha's first task is to find six people to form “The Lamb's Club” of human guinea pigs for Dr. Style's tests at Oxford University. The experiment starts off innocently enough, but then a chain of inexplicable incidents begin to occur, one after another.

Are these experiments as innocent as they appear? What is the true aim of Dr. Styles' research? What secrets are waiting to cross over from the other side?

In Gray Matter, legendary game author Jane Jensen (creator of the Gabriel Knight series) tackles questions concerning the nature of reality and the power of the human mind in a mystery adventure that comprises 8 massive chapters. Jensen combines the elements of science and the supernatural, together with her acclaimed emphasis on character and story to create an unprecedented paranormal experience that will keep you riveted until the very end.

Features:


  • From legendary game author, Jane Jensen, GRAY MATTER combines the elements of science and the supernatural, together with character and story to create an unprecedented paranormal experience.
  • A dark story told in the gothic novel style in eight epic chapters
  • Play as Dr. Styles and Samantha
  • Innovative gameplay that combines science and the supernatural

系统需求

    最低配置:
    • 操作系统: Windows XP/Windows Vista/Windows 7/Windows 8
    • 处理器: 1.8 GHz Processor or faster
    • 内存: 1 GB RAM
    • 图形: DirectX 9.0 compatible 256 MB Graphics Card with Shader 2.0
    • DirectX 版本: 9.0
    • 存储空间: 需要 6 GB 可用空间
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总体:
特别好评 (278 篇评测)
最近发布
Javacat
( 15.4 小时(记录在案的) )
发布于:6月16日
Didn't know anything about this game when I started playing it, came with some bundle ages ago. Extremely presently surprised with this.
The graphics are pretty good, the music/audio is good with decent voice acting and I didn't notice any bugs. The story is great, kept me interested all the way through and I often didn't want to stop playing it when I needed to.

There are a few small issues but they are pretty picky. First, I'm not sure if any of the developers have actually been to England as there were a few odd things, such as steam vents in Oxford and pricing written as 3£ rather than £3 in the background.
There were also a few times where a cutscene would end and I didn't have a clue what I was meant to be doing next. After exploring a bit I soon worked it out though.

If you're in to adventure games then I would recommend this.
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mizuki_hakurashi
( 20.1 小时(记录在案的) )
发布于:6月3日
I absolutly enjoyed this game. I loved the idea of placing the object in certain positions in order to get them to play correctly when you trick your victims. The story line and artwork were beautiful and just left me wanting more. I highly recommend this game to those who love adventure, point-and-click, a bit of mystery and puzzles.
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tomtom
( 13.2 小时(记录在案的) )
发布于:5月29日
Excellent mystery advenure game laced with a hint of paranormal. Strong writing penned by Jane Jensen. The experience is slightly marred by arcane 3D models and animation which would not have been great even even 10 years ago. Despite some minor flaws, a must buy for all adventure games fans.

The good:
Strong writing that keeps player entertained throughout the entire experience
Interesting magic puzzle mechanics
Nicely rendered backrounds blended seamlessly with wonderfully done 2D art and cutscenes.
Suggestive voiceover and decent music

The bad:
Character models are very dated with animation that is sometimes almost painful to watch. Character portraits that pop up during conversations look like they all had "egg" shaped head as a base model to which different noses, eyes and hair had been plastered into later (think kinda mid 90's fallout style). Full sized models you otherwise interact with resemble these potato men portraits only if you crank up your imagination to the point where you start seeing a white rabbit with a golden watch popping up from under random furniture in your house.
Puzzle design has some rough spots here and there. On several occasions you can come accross objects which you cannot pickup before having perfomed a number of unrelated tasks, forcing a player to back-track for no apparent reason.
Some of the bonus objectives feel pointless and combined with the technical issues mentioned above bear a feeling of project lead used to large budget realizing half-way through production that the actual budget is too small for the projects ambition.
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privatejoh
( 28.9 小时(记录在案的) )
发布于:5月27日
Surprisingly good and entretaining.

Recomended.
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frogie_dancer
( 17.9 小时(记录在案的) )
发布于:5月9日
I just finished playing it and I like it. I like the storyline, how the game played from two different point of view. We are made to guess all along what direction the story will goes.
It's one of Jane Jensen's game, for those who like classic point-and-click adventure game must know that name. So, no wonder the game's storyline is good.
There is a bit of a glitch on the characters walking where sometimes they can turn back and turn around before walking in the pointed direction, but it's minor and, for me, didn't take away the enjoy of playing the game.
The soundtrack is good, the voice acting is perfect, not to mention none of the characters is annoying I-want-to-strangle-them type.
All in all a good game. I wish it could be longer so just I can explore more around oxford pulling magic trick in every corner.

One thing I just remember, there is one thing that made me cringe. Please, please do not teach people to hold rabbits by their ears. It's animal cruelty >.<
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GyrFalco
( 6.8 小时(记录在案的) )
发布于:5月1日
Good point and click adventure game with a good story and great artwork. I wished they planned better to make a second game since there was a lot left open in the end and a lot to work with in the future storyline.

A problem I had with the game was with the extremely loud sound during cutscenes. Be adviced to lower your volume or it will burst your ears.
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erikn1982
( 16.5 小时(记录在案的) )
发布于:4月29日
Very good game for anyone who likes point and click mysteries.

Great Characters, Story, and Voice Acting. Several different types of puzzles to solve, though the puzzles themselves could have been a little harder with the exception of the finale which was a bit over the top to say the least.

It's not perfect, and one of the game mechanics nearly broke the game. You have to click on all clickable hot spots in order to advance the story, even if the hot spot isn't really relavent or related to the story. This means if you miss one chair or vase or anything as you're going through a chapter and get to the point where the chapter should end you get stuck, you'll find yourself running around the entire game world looking for that 1 stupid thing you didn't click on. Bit annoying.

I also have a complaint about the ending, but i'll try not to give too much away. Basically there's so many subplots going on in the game and most of them are not wrapped up by the end. It feels kind of cut off. Could have added another few hours of story to explain why this happened, what happened with that, and what happened with so and so after the thing.

Overall a neeat little adventure style game with a main character a little more interesting than average and a scooby-doo type story with a little more originality.

Also there's a rabbit.
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swyen117
( 6.4 小时(记录在案的) )
发布于:4月26日
This is a very entertaining and fun game. It's casual enough to just pick up and play, but challenging so you don't beat it right away.
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Mori Hattori
( 21.3 小时(记录在案的) )
发布于:4月23日
A true adventure game.
Challenging and in many ways, unique.



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Vinnie
( 15.5 小时(记录在案的) )
发布于:4月23日
If you're looking for a classic point and click adventure game and haven't played Gray Matter yet, this is one of the games you likely don't want to miss. The gorgeous graphics, interesting story, intelligently designed riddles and a lot of suspense, combined with a masterpiece of a twist at the game's ending, make this game a piece of art.

The main heroine is a introvert goth girl that ends up in a rich doctor's manor during her trip around England. Being the manipulative sociopath we soon get to experience fully throughout the game, she lies her way into becoming his assistant. Most of the gameplay comprises of Samantha forging IDs, putting a plug in someone's phone, manipulating people into helping her and breaking in. The other part of the game is collecting memories and doing menial tasks as doctor David Styles, who lost his wife in a car accident that also left him terribly scarred.

The amount of riddles is amazing and they are neither too easy nor too difficult. I didn't have to find a walkthrough for any of the riddles, which made me like this game even more, but dispite that, I got stuck TWICE. That was because playing as David you can get very frustrated as what to do next. At some point I clicked through almost every available location to make the story progress. I consulted a walkthrough to find out that there is an MRI room in the basement's main room that has a computer David can operate. Okay, my mistake. I missed the location that was previously inoperable when Sam loitered around it. But then I got stuck again and couldn't get the story to progress, as I've learned where the Deadalus Club was located, yet it didn't show up on the map. I thought that it was a glitch. After I've checked the chapter's walkthrough step by step, it turned out that I didn't print out a file that was among the files in the folder on David's computer, that suddenly became printable in one of the chapters, so I could use it in... the same place I got stuck before. That made the chapter go to 100% and the Deadalus Club location suddenly was showing up on the map after David left the manor. That was actually rather awkward considering that for Sam the Deadalus Club was on the map and she would refuse to go there saying that she has something to do before.

The fact that an errand to-do-list kind of parts of the game require you to click through locations semi-randomly searching for the thing that makes you progress to the next part ruined the game's continuity for me and I was disappointed that I had to look up a solution, because I wanted to figure out the game without help yet I was stuck at trying to figure out what the thing that you're supposed to find at the moment was. It turned out that I could solve every riddle, but I got stuck because there are moments that make you confused as to what you should do - and some parts of thegames were made in a way that there were blatant clues added as what should be done next. The locations re marked with colors ranging from gold through silver to greyed out, showing whether you've done everything in there required for finishing that chapter. This makes me wonder if the people testing Grey Matter requested that to be done, because of the amount of confusion coming from certain actions opening up others in places you've already clicked through a few moments ago and now they suddenly have an NPC that wasn't there before.

This goes only for the short chapters where you get to play as David, and Sam's part is pretty much flawless.

This is a 9.5/10 game for classic point and click adventure game fans.
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3 人中有 3 人(100%)觉得这篇评测有价值
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15.4 小时(记录在案的)
发布于:6月16日
Didn't know anything about this game when I started playing it, came with some bundle ages ago. Extremely presently surprised with this.
The graphics are pretty good, the music/audio is good with decent voice acting and I didn't notice any bugs. The story is great, kept me interested all the way through and I often didn't want to stop playing it when I needed to.

There are a few small issues but they are pretty picky. First, I'm not sure if any of the developers have actually been to England as there were a few odd things, such as steam vents in Oxford and pricing written as 3£ rather than £3 in the background.
There were also a few times where a cutscene would end and I didn't have a clue what I was meant to be doing next. After exploring a bit I soon worked it out though.

If you're in to adventure games then I would recommend this.
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3 人中有 3 人(100%)觉得这篇评测有价值
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20.1 小时(记录在案的)
发布于:6月3日
I absolutly enjoyed this game. I loved the idea of placing the object in certain positions in order to get them to play correctly when you trick your victims. The story line and artwork were beautiful and just left me wanting more. I highly recommend this game to those who love adventure, point-and-click, a bit of mystery and puzzles.
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1 人中有 1 人(100%)觉得这篇评测有价值
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13.2 小时(记录在案的)
发布于:5月29日
Excellent mystery advenure game laced with a hint of paranormal. Strong writing penned by Jane Jensen. The experience is slightly marred by arcane 3D models and animation which would not have been great even even 10 years ago. Despite some minor flaws, a must buy for all adventure games fans.

The good:
Strong writing that keeps player entertained throughout the entire experience
Interesting magic puzzle mechanics
Nicely rendered backrounds blended seamlessly with wonderfully done 2D art and cutscenes.
Suggestive voiceover and decent music

The bad:
Character models are very dated with animation that is sometimes almost painful to watch. Character portraits that pop up during conversations look like they all had "egg" shaped head as a base model to which different noses, eyes and hair had been plastered into later (think kinda mid 90's fallout style). Full sized models you otherwise interact with resemble these potato men portraits only if you crank up your imagination to the point where you start seeing a white rabbit with a golden watch popping up from under random furniture in your house.
Puzzle design has some rough spots here and there. On several occasions you can come accross objects which you cannot pickup before having perfomed a number of unrelated tasks, forcing a player to back-track for no apparent reason.
Some of the bonus objectives feel pointless and combined with the technical issues mentioned above bear a feeling of project lead used to large budget realizing half-way through production that the actual budget is too small for the projects ambition.
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14 人中有 12 人(86%)觉得这篇评测有价值
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3.3 小时(记录在案的)
发布于:2014年5月11日
灰质猛犸有汉化版,据说因为汉化结构分散,还有很多视频处理,所以没有单独的补丁。

玩了下开头,感觉词汇量虽然大,但都不太深,高中生英语水平应该都可以胜任了。如果你是avg粉,一定不要错过那么精彩的一个大型avg。入了bs的包,我就是为了这一个游戏而买包的。这个游戏的确太棒了,强烈推荐!!!

猛犸家园的这篇评测写的太好了,我觉得介绍的非常详尽了,有兴趣大家可以去看看:
http://www.81256.com/game-38162-1-1.html
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6 人中有 6 人(100%)觉得这篇评测有价值
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13.4 小时(记录在案的)
发布于:2014年11月21日
灰质是大脑中的一处组织,游戏中大卫博士对脑灰质的研究是个贯穿剧情始终的线索。
故事是这样的,女孩山姆前往牛津的途中,摩托车出了故障,停在了一个阴森的深山别墅前,恰逢前来别墅入职的女助手因为害怕返回了,山姆为了修车和找地方过夜,就冒名顶替进了这个大宅子,这里是大卫博士的宅邸。第二天她想脚底抹油的时候,被安排了任务,去找学生来参加博士的人体实验,由于种种原因,山姆继续冒充着助手,前往牛津大学寻找志愿者。在这里她得知,大卫博士在一次车祸后失去了妻子,之后他便变得古怪、孤僻,将家搬到了山中的一栋别墅,整日在家中研究,据说是和亡妻有关的,是一项恐怖的有关大脑的研究,会对人的精神和身体造成创伤,所以不再有人愿意去当志愿者。
这些说法在博士家中也得到了证实,家中到处都是博士妻子的照片,日历也停留在车祸那天,似乎博士想停留在或是追回那一天;博士一半脸戴着面具,从来都面无表情,讲话冷若冰霜,大多数时间都呆在实验室里;阴冷昏暗的地下实验室中有若干个可躺人的试验台,谁也不知道那么多连接的线路和仪器是做什么用的;实验室还有一台接收器,时常收到数据写下难懂的字母,据说这是死者传来的信息;还有各种装置,似乎博士认为能通过引起记忆的事物来刺激脑灰质,将记忆放大、具体化,再通过装置将思维和记忆实体化,借此复生亡妻。
山姆找到了志愿者,但从第一次实验开始,诡异的时间就接连发生,每一次实验的同时,在学校都会发生一起幽灵般奇异事件,传言和说法越来越多,而她在家中时常看到个穿着白婚纱的女人身影,十分像博士的妻子,除此之外,实验者中有人也有问题,有人卧室的照片和本人根本不是一个人,有人是博士死对头的学生,有人在策划着什么剧本,这让事情又多了一层扑朔迷离。围绕着大卫的实验,有太多诡异和未解之谜,到底在这团迷雾后的真相是什么呢?游戏自始至终都笼罩在一种悬疑和惊悚的气氛中。
过场的慢镜头漫画画得很是精致,除了人物很美型外,还将笼罩在整个游戏过程中的惊悚和悬疑气氛表现得淋漓尽致,游戏画面色彩比较丰富,画面非常养眼,有种阴暗中的一缕阳光的感觉。只可惜人物模型做得实在是太一般,大头像简直可以用丑陋来形容......不过人物性格塑造是个亮点。
此外,山姆还是地下魔术师组织的成员,且在魔术界已经小有名望,此次来牛津,也是和同行认识切磋的机会,在游戏中,山姆在解决博士一条线索的同时,同时也要寻找和解决魔术师协会的谜题,并且经常性的,需要拿出魔术手册,在人面前变一个合适的戏法,骗来或窃来物品道具,设计和变好魔术也是游戏的一个重要部分。
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14.1 小时(记录在案的)
发布于:3月8日
《Gray Matter(灰质)》是一款解谜类游戏。

剧情:
女魔术师Samantha误闯Dr.Styles的宅邸并机缘巧合成为他的新助理,为Dr.Styles的脑神经实验找来了5名牛津大学的学生担任志愿者,然而在每次实验的进行过程中,校园内都会发生灵异事件,并且Dr.Styles因车祸丧生的妻子的身影开始出现在家中。为了查出这些事件的起因,Samantha开始了寻找真相的行动,同时她也不忘追寻传说中的魔术师俱乐部。博士与妻子的故事、志愿者们的真实身份、每个人背后隐藏的秘密以及神秘的魔术师俱乐部....这些都要靠玩家去探索,直至找出引发这一系列事件的元凶。

游戏的一大特色是魔术系统。Samantha有一本魔术手册,阅读手册了解变魔术的流程,遇见一些不容易拿到的关键道具时,可以变个戏法弄到手。
游戏内的人物都有各自的性格,再加上优秀的配音(包括口音),把每个人的特点表现得很到位。
女主角造型很有个性,刚开始我还不太能接受,玩到后面觉得她挺好看的。
地图会通过地名颜色来表示剧情完成情况,如果你卡关了,可以通过这个来判断该去哪里找线索。

必须要提一下本作的BGM。
游戏中有三首The Scarlet Furies演唱的歌曲,这个乐队不是很有名,但他们在游戏中被选用的作品都很不错,每一首都让我耳前一亮。
“好评原声音乐”这个标签不是白给的。

这是一款有些难度的游戏,我用了14小时通关,如果全程小跑的话可能时间会稍短一点。
推荐给喜欢或想尝试解谜类游戏的玩家。
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1.1 小时(记录在案的)
发布于:2014年10月13日
artwork. It seduced me from the very beginning. The videos seem to be a se感觉词汇量虽然大,但都不太深,高中生英语水平应该都可以胜任了。如果你是avg粉,一定不要错过那么精彩的一个大型avg。
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95 人中有 90 人(95%)觉得这篇评测有价值
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8.2 小时(记录在案的)
发布于:2014年4月2日
One of the best adventure games i have played, and I’ve played a lot of them.

The story is really great and keeps you playing. Characters are deep and well though-out.

The Music is phenomenal, very climatic and gives really a lot to the game. One of the best soundtracks I’ve listened to.

If you like old-school adventure games this is your jam (and who am I kidding. If you like the genre you probably played it a ton already)
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11.2 小时(记录在案的)
发布于:2014年4月2日
This adventure game signed the legendary Jane Jensen (Gabriel Knight series) was Jane's first since parting ways with Sierra. It had a long and troubled development over many years but the end result is VERY good. And now it's finally avalible on Steam.

Weaving one of her signature stories that blends the paranormal with the contemporary, in this case neurobiology and the unused potential in the human mind. When street magician Samantha "Sam" Everett gets waylaid by a broken motorcycle on her way to London and in need of shelter and money decides to pose as the new assisstant for the reclusive neurobiology researcher Dr. David Styles in his gothic mansion outside Oxford. Pretty soon strange events are afoot and you play as both Samantha and Dr. Styles to try and get to the bottom of it.

The game offers interesting puzzles of varying difficulty, especially when Sam has to use her street magic to manipulate people and objects to progress. The soundtrack by Robert Holmes is gothic and hauntingly beautiful, especially the songs by The Scarlet Furies. They really helps to set the mood of the story.

If adventure games and good stories are your thing, this one is an instant buy. I don't think you'll regret it.
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16.4 小时(记录在案的)
发布于:1月17日
Brightened eyes, my secrets lie not far away
His medals and his badges are all dull by day
Many have I an answered plea, my general now I'll often see
He comes at dawn, out on the lawn, in quiet steps
With darkened eyes and wounds that bled, have pillow for his weary head
He lays his body down to rest, among the dogs and gathered nest*


During the earlier years of my adventure gaming career, I had the chance of playing Gabriel Knight series; a masterpiece of the adventure genre. I was stunned by the narrative quality, atmosphere design and character depth; yearning for more as it comes. Sadly, after the third game, there was radio silence from the creator of Gabriel: Jane Jensen, the novelist and game designer extraordinaire. After years of suffering that silence, Jane Jensen returns to create Gray Matter, a wondrous stand-alone adventure game with a captivating world of its own: a modern folktale.

During a hellish storm in the middle of the night, riding on an old motorbike towards London, we meet Samantha Everett. She is a brilliant young woman who's been on the road for quite a while, travelling the cities of Old World, collecting tricks and illusions, aspiring to become a great magician one day. As the fickle finger of fate turns the road sign during the storm, Samantha ends in Dread Hill House, an old mansion that resides on the south of Thames Valley, Oxford. The accursed bike gets busted, and without much hope for any other shelter for the night, Samantha rings the doorbell and introduces herself as the new "assistant" that Dr. David Styles, world renowned neurobiologist and the master of the household's been expecting for. From that point onwards Samantha will find herself in a web of mystery, distrust and intrigue, building lies big and small to protect David, as David will become frustratingly trapped within the events of old that's been haunting him. Is there a light at the end of this tunnel for them?

Gray Matter is a story of mystery with incredible character design and story depth, melting science and magic within the same pot as an expertise of Jane Jensen. There is a vague two-ways transition between the real and the illusory in the tale, making you question what would be mere trickery, what would be rationally explainable and what would be... actual magic, perhaps. Such masquerade is the direct subtext of the name of the game, aside a component of the central nervous system if you ask me. We have no idea what it is, or better: we have many ideas without solid answers. Such is the beauty settled in this mystery.

The display of anecdotes borrowed from folktales and mythologies of the world brought together to present a lovely environment design, illustrated with a selection of haughtily beautiful artwork. The places reimagined within the game carry real life ties and authenticity, bringing in wondrous historical details to your attention in every turn. Characters are unique, charming and quirky in their own way - and with marvelous voice acting, I must say - making you warm up to them faster than you'd realize. At the end of the first chapter, I guarantee that you'll get captivated by the story, the design and characters, pushing yourself to see more of them.

The gameplay is basically your old school adventure. You explore the environment and interact with people, locations and items. But I must warn you: there is no hand holding. You will encounter riddles, puzzles and logic tricks, expecting you to think outside of the box. When you are playing this game, keep in mind the kind of relative reality used in Alice in Wonderland and Through the Looking Glass by Lewis Carroll. The simplest answer, hidden behind a heavy curtain of misdirection will always be your friend. As Sam being a magician, you will sometimes be expected to pull of magic tricks to bend the events towards your favor. For that purpose, you'll be given a magic interface for you to plan the steps of your trick. You will also be given the opportunity to play as David from time to time, learning more about him as you play. The map is fully interactive with action indicators and there are also some bonus actions you may take in each chapter to reveal a bit more as you play.

Gray Matter is an adventure game done right: challenging, intriguing, empathic and immersive. My only complaint would be that there are no Steam achievements yet. But there really is a suitable substructure of the game for achievements already, so I hope we can see them here around one of these days. This is a hidden gem that both adventure gamers, and anyone with an appreciation for either art or narrative building would love.

Because he's safe in arms now, what luck have I that I should see
Safe in arms now, my bloody boy returned to me
From Jericho back home to me...*


*Lyrics by The Scarlet Furies - Safe In Arms, from Gray Matter the Game soundtrack

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