Valiant Hearts: The Great War™ / Soldats Inconnus : Mémoires de la Grande Guerre™
Valiant Hearts : The Great War is the story of 4 crossed destinies and a broken love in a world torn apart. Dive into a 2D animated comic book adventure, mixing exploration, action and puzzles. Lost in the middle of the trenches, play as each of the 4 strangers, relive the War and help a young German soldier find his love.
User reviews:
Very Positive (314 reviews) - 92% of the 314 user reviews in the last 30 days are positive.
Overwhelmingly Positive (11,594 reviews) - 95% of the 11,594 user reviews for this game are positive.
Release Date: Jun 25, 2014

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Buy Valiant Hearts: The Great War / Soldats Inconnus : Mémoires de la Grande Guerre


About This Game






This is the story of crossed destinies and a broken love in a world torn apart.
All of them will try to survive the horror of the trenches following their faithful canine companion.
In Valiant Hearts, the lives of all these characters are inextricably drawn together over the course of the game. Friendship, love, sacrifice and tragedy befall each one as they help each other to retain their humanity against the horrors of war.

Key Features

An animated comic book adventure

From the green forests of the French countryside, to dank trenches and snowy fields, go back through history in this emotional adventure game delivered with a unique tone and art style.

A mix of exploration, action and puzzles

Move into action and help your heroes survive the Great War by solving puzzles or sneaking through enemy lines… live a touching and comical adventure.

Follow the stories of these Valiant Hearts...

Lost in the middle of the trenches, play each of these characters and help a young German soldier find his love!

… And their faithful canine companion

With the help of your trusty companion’s canine sense of smell, send him through barbed-wire obstacles and shell holes to solve puzzles or avoid enemies… Rely on him: this dog will be your best friend!

Relive the Great War

This fictitious story takes you back to famous WW1 locations, like Reims or Montfaucon, revisiting historical battles on the Western Front, such as the Battle of the Marne or the Battle of the Somme!

Powered by UbiArt Framework

Valiant Hearts makes the most of the UbiArt Framework and its motto “Bringing Art to Life”. This powerful engine provides the ability to transfer creative concepts and bring them to life in video games.

A team of senior artists at Ubisoft Montpellier

Small is beautiful: a small but highly talented team, including the Audio and Art Directors of games such as Beyond Good & Evil and Peter Jackson’s King Kong, and key level designers on Rayman Origins and Rayman Legends.

System Requirements

    • OS: Windows XP SP3 or Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions)
    • Processor: Intel Pentium IV 630 @ 3.0 GHz or AMD Athlon64 3000 + @ 1.8 GHz
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 8800 GT or AMD Radeon HD2900 XT (512MB VRAM)
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible
    • OS: Windows XP SP3 or Windows Vista SP2 or Windows 7 SP1 or Windows 8 (both 32/64bit versions)
    • Processor: Intel Core 2 Duo E4400 @ 2.0 GHz or AMD Athlon64 X2 3800+ @ 2 GHz
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 9600GT or higher, AMD Radeon HD3850 or higher (512MB VRAM with Shader Model 4.0)
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • Additional Notes: Windows-compatible keyboard and mouse required, optional Microsoft XBOX360 controller or compatible
Customer reviews
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Very Positive (314 reviews)
Overwhelmingly Positive (11,594 reviews)
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4,317 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
90 of 101 people (89%) found this review helpful
26 people found this review funny
15.1 hrs on record
Posted: October 3
Valiant Hearts - The Great Feels
WARNING: Don't EVER run this game without your TEDDYBEAR sitting right next to you!
You might want to reach out for his comforting paw in some of your weak moments and/or just squeeze him to death heartbroken, sobbing and in the worst emotional pain in the end...

This game is telling the moving stories of Anna a belgian, young and zealous nurse, Emile a brave french and later imprisoned Farmer, his son-in-law Karl a german soldier, conscripted to fight for his country, Freddie an american engineer joining the French to seek revenge on the Germans and their loyal four-legged friend Walt.

During the game you will collect several notes and items with those different characters providing you with interesting facts and information about the historical background and events of WW1.

Due to the amazing art, design and music Valiant Hearts - The Great War is more than just a game to rush through and will probably not leave you untouched.

So get your teddybear ready ᵔᴥᵔ

1918/1918 tears shed
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32 of 34 people (94%) found this review helpful
7.7 hrs on record
Posted: September 30
The most stylistically beautiful yet intense and horrifying World War I game you will play. As there are no longer any living World War I veterans alive, this game is a wonderful memorial to their struggle and our freedom.

The game is a simple 2D puzzle game but the real highlight is the story and its gripping delivery.

Highly recommended.
RIP WWI Veterans.
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44 of 56 people (79%) found this review helpful
13 people found this review funny
7.5 hrs on record
Posted: September 24
Made a grown man cry. 11/10
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18 of 18 people (100%) found this review helpful
20.8 hrs on record
Posted: October 22
Overall: 8/10
Valiant Hearts: The Great War takes you on a journey through the intertwined lives of characters through the first world war. As the player progresses through the story, the game captures some of the ills fated for those who lived through the war and how it affected the lives of individuals. The music at times is a bit hokey, but overall the audio in game helps. Game play is fairly simple and nothing is too complicated. Anyone should be able to enjoy this game. The comic book style of the art at first was something I wasn't very interested in, but grew on me the more I played. Game is worth the price, but has been on pretty good sales before. But for just under $2/hour definitely worth the asking price.

Story: The story in Valiant Hearts has been exquisitely crafted to bring together the lives of several individuals including one who cannot truly speak for themselves. Watch the trailer if you want to know what I mean by that. Time after time I was angry with the game for sending the feels in after me and dragging me out of my cold little hearth where I nurse my jadedness at the world... not because it was contrived, but because it succeeded in dragging me into the feels zone. Stupid game. :P

Gameplay: Super simple, nothing to it. Easy to play though sometimes you're not entirely sure what the game wants from you. This didn't really happen till much closer to the end though.

Audio: Overall great, but sometimes the music made me laugh a little. I get that symphonys were still big things back then, but just made me giggle a bit.

Graphics: The comicbook style of the game is very well done, with backgrounds and details lending to the overall immersion into the story by the player. Contrasts in some scenes help express a complicated feeling that you grasp instantly, instead of having to read words to get what is being communicated.

Final Notes: Definitely worth the play and the money. The game has been on some pretty good sales and one major knock against it for me at least is the Ubisoft DRM that's required to play it. Game is pretty short though, about half 6-7 hours of my play time were from me having walked away and left it running while I went to do something else. Still... an excellent game.
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33 of 45 people (73%) found this review helpful
19 people found this review funny
6.7 hrs on record
Posted: September 24
Tell me, do you CRY?


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23 of 36 people (64%) found this review helpful
1 person found this review funny
Not Recommended
8.4 hrs on record
Posted: October 14
I've never had such irreconcilable feelings for a game.

As an actual game, to play, it's mostly pretty fun. The puzzles are well-designed, but there's a few very annoying bits. There's a lot of obnoxious stipulations to puzzles to artificially make them harder than they are, such as not being able to see the whole screen, trial-and-error time limits, missiles that come out of nowhere and kill you...but I can forgive it. I can't remember the last time an adventure game was this long and varied.

The much vaunted, award-winning story felt very strange to me, though...I don't know what this game really wanted to be. It is trying to be a tragic, heartfelt war memoir, but also the characters communicate in cartoonish mumbles, there's boss fights with a stereotypical Evil German General who utilizes ridiculous contraptions, there's very Rayman Legends-esque rhythmic car chase segments. There's one point where a character, in typical adventure game fashion, speaks a speech bubble with a picture of a saw cutting off a human arm, because he needs medical attention. It felt absolutely surreal and tonedeaf, to jarringly gameify something so serious, that the game itself WANTS me to take seriously. Very, uh..."Press F to Pay Respects."

The villain, Baron Von Dorf, who I can't believe is named Baron Von Dorf, is the most cartoonish, Dr. Robotnik type villain. He felt like something out of a wartime propaganda cartoon. There are other minor characters--mostly those in leadership positions--who felt like absolutely stereotypical. That isn't necessarily a problem in itself, especially in a game set in a war hat was heavily influenced BY the caricaturization of its enemies. But in a game that is intending to humanize the war, show that people on both sides of the battle were unique, real humans going through something unimaginably difficult, it is cancelling out its own moral, the point the writers and developers seem to genuinely want you to believe, to have such unbelievable stock characters juxtaposed against the tragic, human element of the game is almost uncomfortable.

As I stated, the game simply doesn't know what it wants to be. It's a funny cartoon. It's a sad memoir. It's a platformer, it's a puzzle game, it's a stealth game. It's a game about the harsh realities of war. It's a game where someone chases you down in an unreal mechanical zeppelin. It's an upbeat story about three unlikely wartime buddies chasing a common enemy. The mood shifts so much and so frequently, and the game doesn't really seem to understand how off-putting its vaccilating tone is.

I can think of no better way to describe the game's uncomfortable tone shifts than the ending. Truth be told, it got me feeling choked up! Genuinely! I was very misty-eyed as the credits began to roll. I was expecting the typical Ubisoft 2-hour credits...but then halfway through, like a Marvel film, the game cuts to a sequel hook; one of the surviving characters watches on as America joins World War I, with the narration stating that war's hunger is insatiable. A sequel hook for a game about finality and the tragedy of war. That's Ubisoft!

When the game was announced, I was surprised--it seemed so far out of Ubisoft's wheelhouse, it didn't seem like something they could do. After playing it...I guess I was right, unfortunately. Playing the game was a complicated emotional roller coaster and I felt like I was being split in two--ultimately I realized it was because while I was feeling very sad emotions contemplating the actual reality of World War I, I was simultaneously off-put by the game's tone, its inherent goofiness that in spite of appearances to the contrary, it seems to revel in.

I'm putting "no" for if I recommend the game or not, but it still feels harsh. Ultimately I didn't like it, but my feelings were more neutral. If they added a "I'm confused about how I feel about this game" button between "yes" and "no" I'd be ticking that one off. For as discomfortingly unaware the game's overall vibe was, I think there was merit to it.

Also, the dog is really good, and he doesn't die.
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7 of 7 people (100%) found this review helpful
12.9 hrs on record
Posted: October 16
An incredibly moving game about four people (and an adorable dog) brought together on the battlefields of World War I. This game has a variety of puzzle, stealth, and arcade-like play mechanics but none are especially difficult. It's main focus is story, which it tells with heart and sorrow. There are all kinds of collectible objects you can find scattered throughout the game's four chapters that will unlock informative articles about the war and it's impact on those who suffered and died and lived through it.

Rating: 10/10
If you love historical fiction about one of the most tragic periods in modern human history, this game is for you.
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3 of 3 people (100%) found this review helpful
6.4 hrs on record
Posted: October 15
I'm not one for coming up with a good description nor compelling reasons why you should play this game but I guarantee that if the steam trailers and such and the other reviewers make you somewhat interested in this game, get it. This was a phenomenal game and even tho I bought it a long time ago and only played some of it before today where I decided I was going to finish the second half and not only was it fun but the story was actually one I got immersed in which doesn't happen too often with me if rarely ever.

10/10 - Absolutely Phenomenal
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3 of 3 people (100%) found this review helpful
10.7 hrs on record
Posted: October 22
An overall excellent games with strong characters, interesting story line and impressive animation. A diamond from Montpellier that will keep your mind and heart busy for a few hours.
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3 of 3 people (100%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: October 22
I would LOVE to leave a positive review of this game, but it seems that UPLAY won't allow me to play it, as it doesn't believe I bought the game, even though I bought it on STEAM.
My 0.6 hours (38 MINUTES) of "Playing" this game, consisted of trying to get my login and password to UPLAY, so I could PLAY A GAME I BOUGHT.

Apparently STEAM isn't a good enough DRM for Ubisoft, so I'm locked out of playing a game I legitimately bought on STEAM.

Seriously, when is this Draconian DRM ♥♥♥♥♥♥♥t going to end?


This shows you how dense Game Developers are.
I will tell you this though, this is THE LAST GAME I Buy from UBISOFT, and the LAST GAME THAT REQUIRES UPLAY, because they really need to rename it to U-CAN'T-PLAY
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Recently Posted
1.4 hrs
Posted: October 23
Helpful? Yes No Funny
6.9 hrs
Posted: October 23
I've never cried while playing a game before even when people say its sad. This game though. This game takes the cake. Don't even try to act tough. This game will ♥♥♥♥ your feels up. This game is the definition of feels. This game is a chugging feels train that will slam into your balls and make you cry like a baby. You think you have balls of steel? You obviously haven't played this game. 10/10
Helpful? Yes No Funny
8.8 hrs
Posted: October 23
Oh my god, this game is so beautiful. The music, the characters, the story, just oh my god. The ending- I have to admit -held me in tears. My favorite character was Emile, the main character, I just loved him from the beginning with his kitchen soup spoon and rusty shovel. No spoilers, but oh man, this game is an emotional rollercoaster. 10/10.
Helpful? Yes No Funny
8.6 hrs
Posted: October 23
A much better and more realtistic representation of WW1 than that travesty, BF1.
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7.2 hrs
Posted: October 23
This game reminds me of some Disney films, like Hunchback and Hercules. The similarities are drawn most frequently in terms of tone. The tone yo-yos back-n-forth between deadly serious and playful comedy constantly (think Hellfire vs singing gay-for-goats gargoyles). Dead bodies litter the screen, but there is little blood, the characters speak in cartoonish mumbles, a change of clothes hides a German accent and outlandish coincidences that rival Les Mis. Sure, suspension of disbelief, but this is a game about history and real lives that were lost, yet we’re supposed to believe that these soldiers are so nice that they wouldn’t shoot a dog? Dogs were used in warfare and often to carry messages, so were likely shot at just as carrier pigeons were. Even the divide between historical facts that the game provides the player and what was happening in the game itself seemed to be on opposite ends on the office, refusing to speak to each other. The villain was again a lot like Disney; he was given a dumb name (Baron von Dorf – a fictional figure made up for the game. Real life tragedy, death and finality not good enough, clearly) and traits that didn't make him appear threatening, but rather weak and cowardly (e.g. Scar from the Lion King). So, I didn't feel anything when we defeated him. I don't see how this game's story is so highly praised. This is a topic that could have been handled much, much better. Like if Hunchback didn't have those damn gargoyles or the Lion King without the comedic relief jumping in not 5 minutes after Mufasa’s death. The story writer’s and dev didn’t need to treat their audience like Disney-going children. However, Disney is successful for a reason and this is the same reason that this game has done so well, I imagine.

It was difficult to get past how "gamey" the experience was. The puzzles were ok, but sometimes unclear, didn’t fit the tone or were made more difficult to just pad them out (e.g. solution off-screen, very narrow margin of error). They’re not too bad though and I didn’t use the in-game hints very often. These hints are time-locked and are delivered after a set amount of time, so the game doesn’t hold your hand in terms of the puzzles. However, you can’t really fail Anna’s medical QTEs, so the game still reminds you that it’s for a casual audience. Just like Disney pandering to the lowest common denominator. As an aside, I also found the pigeons super cute. Pigeons > Dog.

Additionally, the game has a few technical issues. Most notably with Anna’s taxi driving sections were the sound would cut out or stutter or loop. Indeed, the main reason I’m writing this review is due to a technical fault with the game in one of Anna’s sections. In Chp 3 there is a known game-breaking bug that, from looking up solutions, has been known about since at least 2014 and yet has not been solved. The solution given online is to play in 800x600 windowed with all in-game sound/music off. Why has this not been patched? Why do I have to modify the way I play my game to get past this? In fact, playing in windowed 800x600 with no sound did not solve this for me, neither did updating drivers. And I honestly don’t care. This game is ok at best. I’m glad it was a birthday gift and I did not pay money for it. I’ll watch an LP on YouTube to see how it ends.
Helpful? Yes No Funny
6.4 hrs
Posted: October 23
Beautiful music
Great story
Nice art style
Challenging puzzles
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9.0 hrs
Posted: October 23
Amazing 9 hours of game that walks you through the 1rs World War. Really entertaining and beautiful. It also teaches you so many historical things. 100% recommended!!!
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7.0 hrs
Posted: October 23
where i can find another game like this? about history, rich story... :(
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8.6 hrs
Posted: October 23
Fun history lesson.

Helpful? Yes No Funny
5.2 hrs
Posted: October 23
Christ that ending

WW1 has broken out and you play through the game as a collection of characters on both sides of the war. The most important concept to know here is that they’re just focused on surviving the war and wanting it to be over. Rather than glorifying the war or making it seem like it’s a fun shooter, it takes time to setup character motivations and desires so you can get some closure for their arcs at the end of the game. The most striking part of the entire game really revolves around the fact that the war is shown as a never ending grind and in the end, the characters just want to go home. It shows war as being ♥♥♥♥ed up and chaotic and the characters change to show that. Most importantly, this is a game about characters going through war not a war game with characters it in. The people are the focus and they are what you care about.

I’m being vague about the game because the story is really good and you should experience it for yourself.

And oh my god that ♥♥♥♥ing ending gets me everytime because I care about the character.

It’s a mix between an adventure game and general move to the right? There are portions where you need to find the thing to use it on another thing to complete the objective. But that is often broken up with quick time events and timing sequences. The gameplay is there and doesn’t get in the way too much really. The puzzles are simple and solvable (looking at you Broken Age) and the quicktime events aren’t too horrible either. Overall, passable for sure.

Graphics/Performance: (with a 970, 4790K, 16GB of RAM, SSD)
The game is locked at 60. I would prefer it be unlocked but it’s not strictly speaking necessary. The art style is really good being a blend of pixar/hand drawn/paper mario combination. It looks good and near the end where it steps up in terms of violence, it makes you feel it. No performance hitches and no issues at all.

Final Thoughts:
I felt sad at the end of the game. Not because the dog does (it doesn’t) but because I cared for the characters. In my eyes, if you can do that by the end, then you’ve been presented a story that is worth experiencing. Is it a gameplay masterpiece? No. Does it deliver a convincing story that war is super ♥♥♥♥ed up? Yes.

Play it when you can.
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