King's Bounty: The Legend ist ein Abenteuer mit taktischen, rundenbasierten Schlachten und Rollenspielelementen.
Nutzerreviews: Sehr positiv (638 Reviews) - 93% der 638 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 23. Sep. 2008

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King's Bounty: The Legend kaufen

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Pakete, die dieses Spiel enthalten

King's Bounty: Platinum Edition kaufen

Enthält 3 Artikel: King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: The Legend

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1C Strategy Collection kaufen

Enthält 6 Artikel: Fantasy Wars, King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: The Legend, Reign: Conflict of Nations, XIII Century – Gold Edition

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King's Bounty: Collector's Pack kaufen

Enthält 5 Artikel: King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: The Legend, King's Bounty: Warriors of the North, King's Bounty: Warriors of the North - Ice and Fire

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King's Bounty: Ultimate Edition kaufen

Enthält 7 Artikel: King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: Dark Side, King's Bounty: Dark Side Premium Edition Upgrade, King's Bounty: The Legend, King's Bounty: Warriors of the North, King's Bounty: Warriors of the North - Ice and Fire

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Von Kuratoren empfohlen

"This strategy game with CRPG elements is pure fun. Tactical fights and a well written story will keep you playing for many hours!"
Lesen Sie hier das vollständige Review.

Über dieses Spiel

King's Bounty: The Legend ist ein Adventurespiel mit rundenbasierten taktischen Kämpfen und Rollenspiel-Elementen. In einer märchenhaften Fantasiewelt, bestehend aus furchtlosen Rittern, bösen Magiern, weisen Königen und bildhübschen Prinzessinnen, nimmt sich der Spieler einem Helden an. Ihren Charakter durch die Spielwelt zu führen, sie zu entdecken, Armeen in der Schlacht zu kommandieren und diverse Aufgaben zu meistern, kann zu großartigen Belohnungen oder massiven Niederlagen führen.

Das Gameplay teilt sich in zwei grundlegende Modi: Der Adventure-Modus und der Battle-Modus. Im Adventure-Modus steuert der Spieler seinen Charakter in Echtzeit. Mit einer der zahlreichen Klassen, welche zu Anfang eines neuen Spieles verfügbar sind, bewegt sich der Spieler durch die Abenteuerkarte auf der Suche nach verschiedensten Schätzen, besiegt Ungeheuer und bewältigt Aufgaben, welche ihm vom örtlichen Verwalter aufgetragen werden. Einmal im Battle-Modus, nimmt sich der Spieler der Rolle eines Kriegsherren an, um seine Truppen im rundenbasierten taktischen Kampf anzuführen. Die Schlachten finden auf Land oder zur See, in Katakomben und Burgen oder sogar in einigen Gegenständen statt! Der Held nimmt selbst nicht an der Schlacht teil, hilft seinen Truppen jedoch mit Zaubersprüchen oder der Beschwörung von verschiedenen Kreaturen.

  • Echtzeit (Abenteuer) trifft rundenbasiertes (Schlachten) Gameplay
  • Reichhaltiges Fantasy-Setting und eine Storyline mit einer Vielzahl an Wendungen und unerwarteten Auflösungen
  • Auswahl aus drei verschiedenen Charakteren


Mac OS X
    • Betriebssystem: Windows® XP/Vista™ 32-bit
    • Prozessor: Intel Pentium® 4 2.6 GHz oder Athlon 64 +2800 (Intel Pentium 4 3.0 GHz oder Athlon 64 +3200 empfohlen)
    • Speicher: 1 GB RAM bei XP und 2 GB RAM bei Vista (2GB empfohlen)
    • Grafik: NVIDIA GeForce 6800 256MB oder ATI Radeon X800 256MB oder besser (NVIDIA GeForce 7900 512MB oder ATI Radeon X1900 512MB oder besser empfohlen)
    • Sound: DirectX version 9.0c-kompatible Soundkarte
    • Festplatte: 5.5 GB
    • DirectX®: DirectX Version 9.0c (inklusive) oder höher
    • Eingabegeräte: OS-Unterstützte Tastatur und Maus
    • Betriebssystem: Mac OSX 10.6 oder höher
    • Prozessor: Intel Core Duo Prozessor (2 GHz oder besser)
    • Speicher: 1 GB
    • Festplatte: 2,54 GB
    • Grafikkarte: ATI- oder NVIDIA-Grafikkarte mit mindestens 256 MB VRAM
    • Zusätzlich: Bildschirmdiagonale von 15 Zoll oder mehr empfohlen
Hilfreiche Kundenreviews
15 von 18 Personen (83%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
107.3 Std. insgesamt
Verfasst: 21. Juni
One of the best games I've ever played!

King's Bounty: The Legend is a RPG with tactical battles. The battle system is reminiscent of Heroes of Might and Magic, but King's Bounty is not a strategy game, like Heroes. Instead, you explore the (huge) game world at your own pace, without having to worry about some opponent getting stronger if you take your time.

You explore the maps (in real time) to gather resources and troops, then defeat monsters that are roaming the map, or guarding some chest... or even just waiting for you to try to kill them. The game doesn't have many mandatory battles, each enemy you defeat gives you experience, so you need to kill them to get enough XP to level up your hero. When you get close to some enemy, the game changes to a hexagonal grid, and places your troops vs the enemy troops in a turn-based strategic combat. There's LOTS of strategy involved here, BTW. You can't just move your troops casually in the battlefield, this WILL get you killed quite fast! Instead, you have to think before moving each troop, even ONE badly placed unit can mean your defeat.

Just like the first 3 Heroes games, you don't use your hero directly in battles. Instead, you control your troops, but can use magics and skills of your hero once per turn. The hero is VERY important, since a well placed magic can turn the tide of a battle in your favor.

The game is very extensive. The map is huge, there are LOTS of optional battles, a big variety of troops for you to acquire, a robust skill tree for your hero (that includes some passive skills to make your troops better), a simple marriage system and tons of side-quests scattered around. The game is HUGE. While you can beat it in 50 or so hours, you can play it for 100 hours and still have something to do and some enemy to kill. Not only that, but the game has a random placement of enemies, and 3 different heroes to choose, so there's a nice replay value.

Lastly, the technical aspects aren't bad. The graphics are beautiful (with a big variety of textures in most environments), your units are very detailed and the game has some very good looking special effects (spells, detailed shadows, bloom). The sounds are very good too, and each unit has its own grunts and taunts. Also, the game has some AMAZING musics by Lind Erebros. Each map has its own playlist of songs, and they usually mix well with the environments of the map you are in.

Anyway, King's Bounty is amazing. It has some minor flaws, like a cruel difficulty spike and lots of backtracking (specially to replenish troops), its not a friendly game towards newbies (good troop units aren't finite, you can't reset your skill trees allocation without restarting the game, etc). Also, the story is very forgettable, and the dialogs are usually very stupid. But the flaws don't hurt the game. Its a huge game, with LOTS of things to do and huge maps to explore. Its also slow paced, so you don't have to rush, like in the Heroes series.

I QUITE recommend this game. Just don't expect to have a casual stroll in here. ^^
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2 von 2 Personen (100%) fanden dieses Review hilfreich
90.9 Std. insgesamt
Verfasst: 7. September
This game reminded me a lot of FInal Fantasy Tactis in the way battles unfold, however, this time each unit is not alone, they are armies of troops. It takes a bit of learning at the start, getting used to the battle system, but once you get the hang of it, fighting becomes more tactical and strategic. You can't just all out fight the enemies in this game or you will lose fairly quickly.

This is one of the few games though that can actually punish you if you are losing a fight. The fewer troops you have to deal damage, the less damage the enemies will incur. One thing I would have liked to see however is some way of retreating from a fight without losing all your troops. Maybe if it was just a % rather than all of them.

You have to manage your money or you could find yourself like I did many hours into the game and out of funds to hire more troops. This can be a bad thing but it forces you to think before you act a lot more.

Towards the end of the game I did find it got pretty repetitive, but overall a very enjoyable experience. I recommend this to any strategy RPG vet.
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4 von 6 Personen (67%) fanden dieses Review hilfreich
4 Personen fanden dieses Review lustig
108.0 Std. insgesamt
Verfasst: 29. Juni
help me i cant stop playing this game.

annd friendly advice: dont get children after marriage, they take item slot and cant get rid of them o.o
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4 von 7 Personen (57%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
50.9 Std. insgesamt
Verfasst: 16. Juni
Like HOMM, only not's everything I've ever wanted :D

(the combat is turn-based, moving around the map - isn't.)

Addicting and fun, almost makes me wish I had bought it for the full price instead of waiting for an 80% discount xD

The beginning may seem a bit dull to some people, but it only gets more thrilling as it progresses further.

PS: the protagonist isn't as boring as he looks in the picture.

PPS: Just when I thought things couldn't get any better, my wife gave birth to a magician named "Gandalf"!
Funny coincidence - that also happened to me in the game.
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4 von 7 Personen (57%) fanden dieses Review hilfreich
8.8 Std. insgesamt
Verfasst: 14. Juni
Fun and very approachable. Decent storyline, and a very good characterization of all the people you meet. Very playable in its own right. The RPG elements are easy to grasp, and battles are within the control of the player to both initiate, evade, and fight through. Intel regarding potential engagements are very helpful to gauge whether a battle can be committed to, but there seems to be a very fine line between battles that are too easy, and just too hard. Graphics are simple, but wonderful to play with - simple and eyepopping.

However, if you are looking for a very deep tactical experience, best look elsewhere. The tactical decisions only delve down to the third or fourth level of sophistication. Each tactical battlefied is the same size, with only a few obstacles and chests (or third party threats) to navigate. Each "army" (it's on a scale of army, not individual) has a few options beyond the basic of move, attack, use item, and cast spell.

Great game, but I'm just looking for more turn-based goodness in a deeper tactical environment. Recommended.
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