From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! You can use your own music to create custom KickBeat tracks, allowing you ultimate replayability!
使用者評論: 大多好評 (429 篇評論)
發售日: 2014 年 01 月 20 日


購買 KickBeat Steam Edition



"Kroz dvadeset četiri pesme zastupljeni su drum’n’bass, nu metal i hip-hop, sa licenciranim pesmama od Pendulum, Rob Zombie, Marilyn Manson, Celldweller."

Includes songs from Electronic Super Joy

Six exclusive tracks from the Electronic Super Joy OST, by indie electronic artist enV, have been added to the single player campaign. If you enjoyed the Kickbeat soundtrack, be sure to check out Electronic Super Joy, by Michael Todd Games.


From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! You can use your own music to create custom KickBeat tracks, allowing you ultimate replayability!

New Additions for KickBeat Steam Edition:

  • Six exclusive tracks from the Electronic Super Joy OST by indie electronic artist enV have been added to the single player campaign. There are now 24 tracks in the campaign!
  • Advanced difficulty is now available in Free Play
  • Beat Your Music mode is available much earlier in the campaign, allowing you to create your own custom tracks without having to complete the single player campaign
  • Adjustments have been made to the difficulty progression, helping players adjust to higher levels of play on a better curve
  • Enhanced graphics
  • Customizable keyboard controls + full X input controller support.
  • 42 Steam Achievements
  • Stream Trading Cards
  • Steam Cloud Support

The KickBeat Steam Edition Soundtrack features tracks from a diverse lineup of artists from well known bands such as Pendulum and Marilyn Manson, to indie musicians Celldweller and Blue Stahli, to hidden talents like electronic music producer Voicians and Taiwanese rapper Shen Yi.

KickBeat Steam Edition Soundtrack
Pendulum - Self vs. Self, Propane Nightmares (Celldweller Remix)
Celldweller – Switchback, I Can’t Wait
Marilyn Manson – The Beautiful People
Shen Yi – War Dance
POD – Boom
Papa Roach – Last Resort
Blue Stahli – Takedown, Scrape, Ultranumb
Southpaw Swagger – It’s Showtime
Pre-Fight Hype – It’s Goin Down
Voicians – Fighters, The Construct
Rob Zombie – Scum of the Earth
Styles Beyond – Nine Thou (Grant Mohrman “Superstar’ Remix)
Pre-Fight Hype & Southpaw Swagger – Tug-O-War
enV – Destination
enV – RPM
enV – Vee
enV – Shakestopper
enV – OCP
enV - Bloom

Beat Your Music mode features a set of tools allowing players to use their own music to create custom KickBeat tracks. Experiment with different types of music to create different types of fights!

We got rid of the bars, arrows, button icons, etc. that other music games rely on as action cues and replaced them with fully 3D animated characters. Instead of just seeing characters in the background moving to a preset script as eye candy while the actual gameplay takes place in an abstract 2D interface, you actually control and react to those 3D characters. That means you actually get to focus your attention on what those characters are doing! As you play the game, you're creating your own fight sequence with your button presses. We also let you get rid of all the other interface parts (such as score) if you like, so that there are no distractions from the action.

KickBeat features a full length single player campaign with beautifully hand drawn animations and a unique art style.

Media Quotes

  • “KickBeat succeeds as both a rhythm game and a fighting one” – JoyStiq
  • “Combining slick combat with finely tuned rhythm-action fare, KickBeat was so frenetic it even managed to stir me from my early-morning half-awake sate.” – Pocket Gamer
  • “The hand-drawn animation really stands out in this regard and I found myself getting absorbed by the hypnotic flow of the figures moving in and out of the combat area.” – Destructoid


    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Dual Core CPU @ 2 GHz
    • Memory: 1 GB RAM
    • Graphics: ]Geforce 8600 GT (GDDR2, 512MB) / Radeon HD 2600 Pro (512 MB) category, DirectX® 10 compatible video card
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible sound card
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Dual Core CPU @ 2.40 GHz
    • Memory: 2 GB RAM
    • Graphics: Geforce 8600 GT (GDDR3, 512 MB) / Radeon HD 3670 (512 MB) category, DirectX® 10 compatible video card
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible sound card
1 人之中有 1 人(100%)認為這篇評論有參考價值
6.1 記錄時數
張貼於:11 月 6 日
奈死!!!!! 超讚音楽節拍遊戲! 竟然還有中文歌!!!!! 而我也為了那首中文歌 練到神乎其技!!!!!!!! 你看到我就怕! 頭皮發麻!!!!!!!
10 人之中有 10 人(100%)認為這篇評論有參考價值
2.8 記錄時數
張貼於:11 月 9 日
this game reminds me of the Keep the beat like games like Parapa the rappa back on the PS1 ah good times any way this game ROCKS the story is decent with nice art work the gameplay is solid with flashy graphics and simple and easy to understand controls and the Music just so Awesome

HOWEVER this game has a rather high difficulty curve and the turtoral won't really help out much as this game has very fast pace gameplay

and sadly it has some rather nasty Bugs one being and this is also a Recomendation to players DISABLE the Steam Overlay for this game unless you like the frame rate to drop every time you get an achevment

and i also like to say something about the mode not fetured in other versions of this game the game mode where you can make your own stages up to me this is what i would call an expiermental add on simply due to the fact it would never ever reach the same qauality as the games main playlist

but all in all if you like to kick some minion butt to the sounds of music this game is SO for you

plus it has Massive Replay value


replay value rewards


leader board
expiremental game mode


steam overlay bug
no multi player game mode
rather high difficulti curve

final verdict

an awsome keep the beat Kung-Fu game
if you like Gitar Hero or some other kind of keep the beat play style games this is on i highly recomdend for you

i give this game

9 人之中有 8 人(89%)認為這篇評論有參考價值
1.2 記錄時數
張貼於:11 月 19 日
Wow I really don't get the naysayers... maybe some people have sync issues? It seems perfectly synced to me, once I got into it I got lots of perfects. Yes, it's not all on the beat but it even tells you this during the tutorial/training, it's not exclusively using the drumbeats, it's more about the feel of the song I'd say.
I got it in the humble bundle as well and didn't expect too much of it, but I have to say it's really fun. It seems really hard at first, but I got the hang of it in my first hour of playing and it feels awesome when you do get it and start pummeling strings of baddies in a row.
I can't play it too long at once though, playing on a keyboard works fine but after a little over an hour my hand starts aching. It's a great game for a few quick rounds though, and the advantage over something like guitar hero seems to be that the action continues very quickly, 10 seconds or so after a song ends a new one can be starting if you want.
13 人之中有 10 人(77%)認為這篇評論有參考價值
2.3 記錄時數
張貼於:11 月 21 日
KickBeat is a rhythm game that's almost good, but doesn't quite hit the mark.

For starters there are only 24 tracks, and they're pretty much all either what wikipedia defines as 'Industrial Rock'/'NuMetal' or the 6 electronica/dance tracks by Electronic Super Joy. This ultimately leads to a pretty low amount of genres. There is an option to make custom tracks out of your own songs, and while you can set the BPM, you cannot add true custom tracking as far as I can tell, leading to a sub-par experience there.

As many other reviews have noted, the notes don't really match up with the rhythm that much, so you will primarily be relying on the visuals to know when to press buttons. This leads into another large flaw of the game - the visuals are incredibly noisy, often making it a strain to know when the 'enemies' are coming.

Another mechanical quirk of the game are the 'power up' orbs. These primarily just give you bonus points or multipliers. There's also a shockwave (clears nearby enemies) and a shield, but using those actually grants less points than not using them. The quirk is that you have to doubletap the button in order to pickup the orb. On the higher difficulties, missing an orb counts as getting hit. This is problematic because it can quickly grow incredibly tiresome to doubletap orb wielding enemies in succession.

The game was initially designed for consoles - as such I used a controller for it, but that brought its own slew of problems. On expert/master difficulty, there are often enemies coming from three directions. As almost anyone who plays on a controller is aware of, pressing an opposing pair of buttons (example: A+Y or X+B) on a controller is incredibly awkward. Combine this with needing to doubletap, and getting punished for hitting extra buttons, leads to a frustrating setup. I imagine this is much easier with a keyboard, but it does raise the question of why the game was designed this way to begin with since it initially launched on console.

Finally, I just wanted to point out the silly unlock system the game uses. You're stuck with playing as the male character until you complete the game's story as him - then you can use the female. Despite being given seperate 'stories' they both play the exact same songs, and have the same gameplay.

Oh - right, this game actually has a story. It's, as to be expected, absurdly terrible. This isn't a problem in itself, except for the fact that there are a couple brief unskippable cutscene parts associated with the 'boss battles' which are painful to sit through.

Anyway, despite all my whining, I did finish the game - which is saying something in itself. There is potential here, and if you picked this up in a bundle, it's worth giving a whirl. Ultimately however, I cannot recommend actually buying this game by itself.
53 人之中有 31 人(58%)認為這篇評論有參考價值
1.0 記錄時數
張貼於:11 月 18 日
It's a rhythm based game that doesn't follow the rhythm very well. Sometimes it will do the drum beat, sometimes it will do the guitar beat. Sometimes it will throw the enemies faster, sometimes slower(during the same sequence).

Combine this with changing enemy positions meaning the same beat/riff/whatever changes required keys to press, add horrible camera placement, and you've got a recipe for a game that you will play for 40 minutes and get frustrated with it
34 人之中有 20 人(59%)認為這篇評論有參考價值
0.4 記錄時數
張貼於:11 月 18 日
The rythm of the gameplay rarely match rythm of the music.
It's a rythm game in which having any sense of rythm is actually a handicap.
3 人之中有 3 人(100%)認為這篇評論有參考價值
10.3 記錄時數
張貼於:11 月 20 日
This is just a ton of fun, and I don't know how I had never heard of it. KickBeat is a DDR-style rhythm game with a holistic sensibility about the beat, jumping among drums, guitar, and vocals as they become prominent in the song. It doesn't feel like you're playing the drums with your keyboard; it feels like you're conducting the whole song. The mapping of the built-in songs is precise and joyful. The songs themselves are way more industrial-metal than I usually prefer, but in this game they work perfectly, and you'll agree with me even if it's not your genre.

Apart from gameplay, one thing that really stands out is the unexpectedly hilarious writing of the cutscenes. Honest belly laughs. It's baffling how writers with such good instincts could name their game KickBeat, possibly the most forgettable name for a video game I can think of, right up there with the equally underappreciated Defender's Quest.

The upper difficulty levels sometimes require three simultaneous button presses, and some keyboards -- including both of mine -- have an issue with "ghosting" that prevents them from registering all three. This is not a game bug, it's a hardware bug, but it's still something to be aware of before you buy. The lower difficulty levels are still plenty satisfying and offer lots of replayability.

Full-throated recommendation. This game deserved press and didn't get it.
2 人之中有 2 人(100%)認為這篇評論有參考價值
6.7 記錄時數
張貼於:11 月 24 日
Its show time ... !
Kick Them & Beat you're heart

Cons : - only have 24 beatmap (track) with
- not userfriendly when you making a custom beatmap
4 人之中有 3 人(75%)認為這篇評論有參考價值
1.5 記錄時數
張貼於:11 月 23 日
Got this game in a Bundle and it seemed pretty nice so I downloaded it straight away... would be a nice rhythm/music game... If it followed the beat... Beat is all over the place, not good for a rhythm game (and yes, I tried adjusting the latency in the menu), beat is erratic, sometimes cleary off, enemies don't follow the music at all... you could play this game without music and it would be easier...
1 人之中有 1 人(100%)認為這篇評論有參考價值
2.4 記錄時數
張貼於:11 月 19 日
This game has quickly become one of my favourite games, easy to learn and enjoy, can be a tad tricky but that comes with what a should do is to pose a challenge, and it does just that, and the integration of your own music just adds to that enjoyment I must say.
1 人之中有 1 人(100%)認為這篇評論有參考價值
1.1 記錄時數
張貼於:11 月 20 日
This game is both visually pleasing and challenging. I love the gameplay and concept.
For all the people who can't stop crying about their game not being in sync with music, please consider going to the Options and adjusting the Lag Settings in Audio Settings.
3 人之中有 2 人(67%)認為這篇評論有參考價值
0.7 記錄時數
張貼於:11 月 18 日
I'd play it more if the button presses weren't so god damn strict. I was enjoying the tracks and I got to the first boss and heard Marylin Manson. The feel of the game was alright but the game seemed corny. If it didn't have a good track, it'd be just Kung fu music and it'd be boring. Someone said something about it being like darksouls with the strictness and I have to agree. This game was uninstalled due to rage because of this issue with my player skill.

Would I play the game again? Probably not I'll stick to guitar hero. Should you buy this game for 10 bucks? If you have the money laying around and you want a hard ddr with good music then yes.
3 人之中有 2 人(67%)認為這篇評論有參考價值
0.8 記錄時數
張貼於:11 月 21 日
Ever wanted to play a rhythm game where the playing field is constantly shaking, the beat and button timing are off, there's almost no graphics options, game modes like free play/play your own music are locked until you play far enough through the story mode, and your character options are male Asian stereotype or a female Asian stereotype who is locked until you beat male Asian stereotype's story mode? If you answered yes then...what the hell is up with you? Just go buy Rock Band like a normal person. Or, better yet, go play Audiosurf.
3 人之中有 2 人(67%)認為這篇評論有參考價值
0.3 記錄時數
張貼於:11 月 22 日
The game seems fun, but is pretty much broken. Constant crashes make it unplayable. This problem is affecting many players, so buying the game might get you a broken product.
5 人之中有 3 人(60%)認為這篇評論有參考價值
0.3 記錄時數
張貼於:11 月 18 日
Not your standard rhythym game, but its fun so far. Good soundtrack too.
29 人之中有 15 人(52%)認為這篇評論有參考價值
0.5 記錄時數
張貼於:11 月 19 日
It's just not a fun game. Plus the timing is all messed up. There are very few graphics options. The female character is locked at the start. I got it as part of a bundle so thats the only reason I even tried it. I wont even bother playing it again.
16 人之中有 8 人(50%)認為這篇評論有參考價值
0.1 記錄時數
張貼於:11 月 19 日
horrible, you can't see what the ♥♥♥♥ is going on.
2 人之中有 1 人(50%)認為這篇評論有參考價值
3.8 記錄時數
張貼於:11 月 19 日
A fun twist to Rhythm games.
4 人之中有 2 人(50%)認為這篇評論有參考價值
2.5 記錄時數
張貼於:11 月 23 日
So, I tried playing the "Solo Mode" training sequences... the first one, the program crashed after I finished the sequence, while the program crashed mid-sequence on the second one. A pity... looks pretty, and there could have been fun to be had. Now to see if I can keep the program running at the title screen long enough to pick up some Steam cards...

EDIT: Nope, this game crashes after about 6 minutes on the title screen... but, apparently, sitting there with the "Close Program" dialog from Windows open is good enough for Steam's play-time tracking code. So... yay?
17 人之中有 8 人(47%)認為這篇評論有參考價值
0.4 記錄時數
張貼於:11 月 18 日
This game is unplayable and the video options dont help. This game lacks a frame limiter or lower end limiter or even lower graphics settings. My computer way exceeds the recomended and I still get random slowdowns and speed ups of frame rate, something which makes rythme games unplayable.