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From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! You can use your own music to create custom KickBeat tracks, allowing you ultimate replayability!
Releasedatum: 20 jan 2014
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KickBeat Steam Edition kopen

Includes songs from Electronic Super Joy

Six exclusive tracks from the Electronic Super Joy OST, by indie electronic artist enV, have been added to the single player campaign. If you enjoyed the Kickbeat soundtrack, be sure to check out Electronic Super Joy, by Michael Todd Games.

Info over het spel

From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! You can use your own music to create custom KickBeat tracks, allowing you ultimate replayability!

New Additions for KickBeat Steam Edition:

  • Six exclusive tracks from the Electronic Super Joy OST by indie electronic artist enV have been added to the single player campaign. There are now 24 tracks in the campaign!
  • Advanced difficulty is now available in Free Play
  • Beat Your Music mode is available much earlier in the campaign, allowing you to create your own custom tracks without having to complete the single player campaign
  • Adjustments have been made to the difficulty progression, helping players adjust to higher levels of play on a better curve
  • Enhanced graphics
  • Customizable keyboard controls + full X input controller support.
  • 42 Steam Achievements
  • Stream Trading Cards
  • Steam Cloud Support

The KickBeat Steam Edition Soundtrack features tracks from a diverse lineup of artists from well known bands such as Pendulum and Marilyn Manson, to indie musicians Celldweller and Blue Stahli, to hidden talents like electronic music producer Voicians and Taiwanese rapper Shen Yi.

KickBeat Steam Edition Soundtrack
Pendulum - Self vs. Self, Propane Nightmares (Celldweller Remix)
Celldweller – Switchback, I Can’t Wait
Marilyn Manson – The Beautiful People
Shen Yi – War Dance
POD – Boom
Papa Roach – Last Resort
Blue Stahli – Takedown, Scrape, Ultranumb
Southpaw Swagger – It’s Showtime
Pre-Fight Hype – It’s Goin Down
Voicians – Fighters, The Construct
Rob Zombie – Scum of the Earth
Styles Beyond – Nine Thou (Grant Mohrman “Superstar’ Remix)
Pre-Fight Hype & Southpaw Swagger – Tug-O-War
enV – Destination
enV – RPM
enV – Vee
enV – Shakestopper
enV – OCP
enV - Bloom

Beat Your Music mode features a set of tools allowing players to use their own music to create custom KickBeat tracks. Experiment with different types of music to create different types of fights!

We got rid of the bars, arrows, button icons, etc. that other music games rely on as action cues and replaced them with fully 3D animated characters. Instead of just seeing characters in the background moving to a preset script as eye candy while the actual gameplay takes place in an abstract 2D interface, you actually control and react to those 3D characters. That means you actually get to focus your attention on what those characters are doing! As you play the game, you're creating your own fight sequence with your button presses. We also let you get rid of all the other interface parts (such as score) if you like, so that there are no distractions from the action.

KickBeat features a full length single player campaign with beautifully hand drawn animations and a unique art style.

Media Quotes

  • “KickBeat succeeds as both a rhythm game and a fighting one” – JoyStiq
  • “Combining slick combat with finely tuned rhythm-action fare, KickBeat was so frenetic it even managed to stir me from my early-morning half-awake sate.” – Pocket Gamer
  • “The hand-drawn animation really stands out in this regard and I found myself getting absorbed by the hypnotic flow of the figures moving in and out of the combat area.” – Destructoid

Systeemeisen

    Minimum:
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Dual Core CPU @ 2 GHz
    • Memory: 1 GB RAM
    • Graphics: ]Geforce 8600 GT (GDDR2, 512MB) / Radeon HD 2600 Pro (512 MB) category, DirectX® 10 compatible video card
    • DirectX: Version 11
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible sound card
    Recommended:
    • OS: Windows Vista/Windows 7/Windows 8
    • Processor: Dual Core CPU @ 2.40 GHz
    • Memory: 2 GB RAM
    • Graphics: Geforce 8600 GT (GDDR3, 512 MB) / Radeon HD 3670 (512 MB) category, DirectX® 10 compatible video card
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible sound card
Nuttige klantrecensies
24 van de 37 mensen (65%) vonden deze recensie nuttig
518 producten op account
39 recensies
1.9 uur in totaal
if you've ever played with a hand-held game of Simon by milton bradley (and didn't rage afterwards), this game's for you.

i like the concept of adding rhythm to the old MB idea but its required REACTION time to press buttons is TOO rigid.

the slider on that built-in metronome doesn't allow you slack for syncopation either.

remember, we're human beings, not machine... our timing is NOT digital --- this game should allow for a bit of syncopation like most modern karaoke console does for singers.

i like it but I'm a bit torn.

for now, as it is --- it's not worth $9... maybe $5.
Geplaatst: 4 mei 2014
Was deze recensie nuttig? Ja Nee
13 van de 17 mensen (76%) vonden deze recensie nuttig
375 producten op account
17 recensies
0.5 uur in totaal
This game had so much potential. The concept is good, the art is trippy, the music selection is cool, but is unplayable, and in multiple ways.

Just minutes after purchasing was suffering of random crashes in the middle of a cutscene or song while playing and had to do multiple restarts of the app. Not to mention, the game has a really off timing. Yeah, sure, you can get "used to it" but it doesn't feel fair and no other quality rhythm game out there forces you to play like that, hell, I'd be better playing without any audio!

As a seasoned veteran in all things DDR, PIU, beatmania, Guitar Hero and stuff, this was really a dissapointment, most of all coming from cool guys like Zen Studios, who I love for they pinball games. Next time, better put a sync button on the options or something, don't force people to play your way, make the game fluid, like it should. For now, it's an unplayable disaster and you would have much more fun playing Stepmania for free on your PC.

Enjoy the money Zen, you don't deserve it.
Geplaatst: 26 mei 2014
Was deze recensie nuttig? Ja Nee
18 van de 27 mensen (67%) vonden deze recensie nuttig
1,124 producten op account
66 recensies
4.1 uur in totaal
I do like rhythm games but havent played any in quite a while (GUITAR HERO ah such found memories) and just liked the look of this game "kung fu meets rhythm game sounds cool" (still cant get the image of JAKIE CHAN doing his moves to heavy meatl and rock out of my head HAHAHAHAHAHA).
And in my play time so far i havent been dissapointed,the graphics are good in game and are your standard hand drawn affair in between the levels and the track list is actually really good with diversity that this sort of game needs.The tracks range from music from the PC game Electronic Super Joy to tracks from rock and metal stars (ROB ZOMBIE thats what sold it to me this man is a GOD or DEMON depending on your view point,oh and the classic MARILYN MANSON track helped suck me in to),to indie musician CELL DWELLER and Taiwanese rapper SHEN YI (now that really is a diversity in music for a game like this).
The script is actually rather funny (JUSTIN BEIBER joke anyone HAHAHAHAHAHAHAHA) and so far i have found it different enough that i actually want to keep playing to see were the story goes and then when i finish the game as the male charcter LEE will probablly instantly play it as the female character MEI.
So should you buy this game yet,well yes if you love rhythm games do so NOW if not well thats ok we dont all like the same thing,and if your sat on the fence about it wait for a sale or bundle deal.
But in my humble opinion this is a well written and produced game that should and hopefully will get a sequel as it is the sort of game that certainly deserves one.
Geplaatst: 26 juni 2014
Was deze recensie nuttig? Ja Nee
6 van de 8 mensen (75%) vonden deze recensie nuttig
113 producten op account
2 recensies
3.9 uur in totaal
I wouldn't recommend this game to people who like to play rhythm games. Firstly the soundtrack that the game comes with is ok, it's not bad but it certainly isn't that great either, but this will most likely depend on your music tastes. The tracks tend to be a mix of techno, electronic with some rock/metal elements to them. It would seem that the ability to play your own music is a great asset of this game however this particular feature falls very short. This is due to the fact that when selecting a song to add to the game you have to go through a beat calulator process by which you manually tap spacebar to the rhythm of 3 different sections of the song. The beats per minute are capped at a certain level so you can't just go crazy with the system. Equally probably the most annoying thing is that you can add any track you like however if the track is longer than 6 minutes anything past the 6 minute mark will be cut off entirely. These 2 flaws don't really make the add your own music feature appealing and the system for calculating beats doesn't work all that well in fitting enemy timing with the song rhythm and comes of rather clunky.

If you are looking for a good rhythm game I would recommend avoiding this title particularly if you wish to play your own music.
Geplaatst: 11 juni 2014
Was deze recensie nuttig? Ja Nee
2 van de 2 mensen (100%) vonden deze recensie nuttig
301 producten op account
16 recensies
6.4 uur in totaal
The gameplay is just not gripping. I don't enjoy the music. It was an interesting idea to combine fighting and rhythm games, but the result isn't as fun as games like Guitar Hero, Audiosurf or One Finger Death Punch.

It has bugs. For me, I can't see a large number of graphics such as HUD elements, splash screen art and FMVs. The devs have not responded to my requests for support. I actually considered asking for a Steam refund, but I don't think that would be valid since I've idled it to get cards! :)

Another thing that irked me, minor though it is, you don't get to play as the female character until you've beaten the game as the male. :(
Geplaatst: 24 augustus 2014
Was deze recensie nuttig? Ja Nee
207 van de 317 mensen (65%) vonden deze recensie nuttig
177 producten op account
6 recensies
5.8 uur in totaal
It's an interesting idea that feels incomplete. This is a standard push the buttons with the music rhythm game. instead of the note highway or scrolling indicators this title uses a radial format combined with a fighting game aesthetic. Fighters enter the combat zone and rotate around you until moving to strike from one of the four cardinal directions and you press the corisponding button to stop them. There are 3 enemy types, denoted by color, which indicate on or off beat and multi button attacks. That's all there is though, just press buttons with the beat. It can get quite challenging at the higher settings, but not in a enjoyable way, the complexity never evolves. You are able to import your own music into the game allowing for some customizable fun. The core soundtrack is a bit 10 years ago, and the story is a bit of goofy fun. For the asking price of $10 I feel like it's not a bad deal if you are looking for a simple rhythm game with a fun aesthetic. It does not stack up to the greats in this genre, so buyer beware.
Geplaatst: 20 januari 2014
Was deze recensie nuttig? Ja Nee

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