rymdkapsel is a game where you take command of a space station and its minions. You will have to plan your expansion and manage your resources to explore the galaxy.
ユーザーレビュー: 非常に肯定的 (102 件のレビュー)
リリース日: 2014年1月30日

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キュレーターによりおすすめされています

"This leftfield strategy game is lovely and clever, and a real pleasure simply to have running on your screen and through your speakers."
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レビュー

“Some games nearly make me miss my subway stop. Some games tempt me to keep on playing them while I'm walking down the street. This is one of them.”
Kotaku

“Rymdkapsel makes its more ornate competitors feel needlessly garnished.”
New York Times

“The game punishes the greedy, and rewards the prudent. If you’re attentive, you’ll notice that there’s actually a happy medium between the two: optimal efficiency.”
WIRED

このゲームについて

rymdkapsel is a game where you take command of a space station and its minions. You will have to plan your expansion and manage your resources to explore the galaxy.

システム要件

Win
Mac
Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Hard Drive: 100 MB available space
    Minimum:
    • OS: OSX Mountain Lion (10.8)
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Hard Drive: 100 MB available space
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Hard Drive: 100 MB available space
参考になったカスタマーレビュー
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.7 時間
シンプルデザインの厳しいストラテジーゲーム。
茶色の道を広げて、リアクターでエネルギーを集め、採掘場で資材を採掘し・畑とキッチンで食料を確保しつつ目標であるモノリスの研究を進めていきます。資材には限りがあり、考えずに建築を行っているとすぐに足りなくなってしまいます。
また、防衛施設を作り一定時間ごと飛来してくる敵から身を守らなければいけません。
敵の攻撃はWAVEが進むごとに激しくなっていきます。

施設や道のかたちは様々あり、毎回組み方が変わってくるので何回でも楽しめます。
モノリスの研究を完了した後も何WAVEまで耐えられるか挑戦してみるのもいいかもしれません。


投稿日: 8月25日
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16 人中 15 人 (94%) がこのレビューが参考になったと投票しました
記録時間: 2.0 時間
Rydmkapsel is like an isometric Tetris where you have to lay down blocks. But the twist here is that these blocks are populated by... well, I'm not sure what they are, but they look like rectangles. Each block has a function, so you have a block for defense, for harvesting, for gardens, for cooking and a few more. You have to combine all of these blocks together to create a living world where the main goal is to explore and survive. You can't build a straight road unless you're lucky because each time you construct something a random shape is generated so you have to work with what you get.

At the bottom of the screen you'll see a bar filling up. Once it's full enemies will attack. It starts with 2 enemies that can easily be defeated, but once the wave is over, the bar will refill and new enemies will arrive. The longer you survive the faster the bar fills up and the more enemies will appear. It can get very hectic, especially if your workers can't get to their battle station in time or if you have too few people left to defend it all.

And that's where the exploration part kicks in. There are monoliths to be discovered that can positively alter stuff. Like, for example, making your workers move faster. These seem essential the further you get and it's recommended that you discover and analyze them as soon as possible. There are also multiple objectives to complete, but at the moment for me it's not entirely clear why they're exactly there. Maybe to give you a goal, I don't know.

Graphically the game has a very minimalistic look. There are no bells and whistles, just the essential stuff. The music is also very soothing... until you get that battle alert at least.
So nothing fancy here but it does look sharp and colorful and has a style of its own which I can absolutely appreciate.

The game also feels very relaxing... until, well, things are about to fall apart. Just like how the real Tetris feels.
Anyway, I like Rymdkapsel. I like it a lot. You should too.

[Rating: 79/100]
投稿日: 8月3日
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8 人中 8 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 8.3 時間
The game looks simple, and that's because it is. Some may find it's options limited, but what it does, it does well. The AI does a lot of the work, you have no direct control over your blocky minions. Rest assured the AI does it's job pretty well, I rarely got annoyed by the AI doing things inefficiently.

If you're looking for a challenge you can up the difficulty by going for the harder modes or attempting some of the more difficult achivements. All of a sudden efficient placement of your tetrislike rooms becomes a lot more crucial!

In short, definitely recommended for anyone who is into this kind of strategy/management games. If you're looking for a game with a lot of different options or want control over your "troops", then Rymdkapsel might be too niche for you.
投稿日: 6月27日
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14 人中 9 人 (64%) がこのレビューが参考になったと投票しました
記録時間: 2.7 時間
I really want to recommend this; it's got a neat 'space minimalism' theme going for it, the tetris-RTS gameplay is kind of its own thing, and it is really fun ... for the first playthrough or two.

Unfortunately, this is the sort of strategy game where the first time you play, you realize all your mistakes five minutes after you make them. The second time, you realize what's pretty much an optimal strategy for the game. From there, all you can do is tweak that strategy a little bit. Also, there's a pretty obvious and easy way to futz the tetris-block-placement part of the gameplay and once you start doing that, the game is more about how OCD you want to be with the building placement than anything else.

Fun for a couple of hours, but then the overall fun-to-work ratio gets much worse. A pity, because like I said, there are some legitimately neat things about this game.
投稿日: 7月3日
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2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 0.6 時間
The mix of resource management, tower defense and "city builder" makes an interesting genre combination. That is all rymdkapsel is: an interesting idea lacking any substance. It is like a good puzzle game, but rymdkapsel does not give you a variety of challenges you would expect to get in a puzzle game ("it is too short").

If you don't mind me oversimplifying - you choose rooms to construct which are randomly tetris-shaped - then your job is to assign tasks to your minions (to construct or defend). But you do not control your minions directly, you only assign tasks, and if lucky the AI will do exactly what you want. Periodically waves of enemies will invade randomly destroying your minions and resources. You need to be challenged but the way the enemy work feels like your success is more based on luck.

The graphics are simple pleasing geometric shapes. The soundtrack adds to the casual atmosphere and you never feel too threatened - until you suffer a major collapse of your minions and die the next wave.

If you are interested in playing a time sensitive puzzle game, then rymdkapsel is a worthy purchase if it is on sale.
投稿日: 8月8日
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7 人中 7 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 3.5 時間
グラフィックを非常にシンプルにしたスペースストラテジーです。
 通路(茶色)を伸ばしていき、建設用の資源(ピンク色)を採取し、電力(水色)を生産し、畑(緑色)で収穫したものをキッチン(黄色)で食料に変換、これら三つの資源をもとに防衛施設(青色)を建設し、一定周期ごとに飛来するエイリアンを撃退して生き残りを図ります。人工を増やすには居住区(オレンジ色)が必要です。

 少し変わっているのが、建設できるタイルの形状がテ○リス風の4タイル分の図形に強制されることです。これにより、限られた資源(ピンク色)によってできるだけ効率よく配置するために頭を使うことになります。
 また、開始位置の四方の先にはモノリスが設置された浮島があり、このモノリスに到達(してから一定時間だけ人口を割り当て続けると)様々な特殊ボーナスを得ることができ、全体の効率が大幅に上昇します。
 人?の移動速度はそれほど早くないですが、この遅さにストレスを感じる間もなく、じきに操作の方が追いつかなくなります。

 シンプルですが雰囲気は十分あり、そのうち人?のシンボルである白いブロックが可愛く思えてくるはずです。
 当初は動作が不安定でしたが、現在(3.0.1)では改善されています。オンボードでも十分プレイ可能です。
投稿日: 3月2日
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