rymdkapsel is a game where you take command of a space station and its minions. You will have to plan your expansion and manage your resources to explore the galaxy.
Brukeranmeldelser: Veldig positive (151 anmeldelser) - 82% av 151 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 30. jan, 2014

Logg inn for å legge til denne gjenstanden i ønskelisten din, følge eller markere som ikke interessant

Kjøp rymdkapsel


Anbefalt av kuratorer

"This leftfield strategy game is lovely and clever, and a real pleasure simply to have running on your screen and through your speakers."
Read the full review here.


“Some games nearly make me miss my subway stop. Some games tempt me to keep on playing them while I'm walking down the street. This is one of them.”

“Rymdkapsel makes its more ornate competitors feel needlessly garnished.”
New York Times

“The game punishes the greedy, and rewards the prudent. If you’re attentive, you’ll notice that there’s actually a happy medium between the two: optimal efficiency.”

Om dette spillet

rymdkapsel is a game where you take command of a space station and its minions. You will have to plan your expansion and manage your resources to explore the galaxy.


Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Hard Drive: 100 MB available space
    • OS: OSX Mountain Lion (10.8)
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Hard Drive: 100 MB available space
    • OS: Ubuntu 12.04
    • Processor: 1.5 GHz Core2Duo
    • Memory: 2 GB RAM
    • Graphics: OpenGL 1.4 or better
    • Hard Drive: 100 MB available space
Hjelpsomme kundeanmeldelser
4 av 4 personer (100%) syntes denne anmeldelsen var hjelpsom
14.1 timer registrert
Publisert: 2. juni
What you've got here is Dungeon Keeper with minimalist neon graphics, and achievement hunting instead of a campaign. There are only two levels (which are nearly identical), and if you unlock the four core achievements for a level, you get that level's ending. I'm a big Dungeon Keeper fan and I enjoy achievement hunting, so I really liked Rymdkapsel.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
8.1 timer registrert
Publisert: 26. juni
rymdkapsel is, dare I even make this comparison, like a good piece of IKEA furniture: Swedish names and manufacturers aside, both boast functional, elegant, and intelligent design, aim for broad appeal, and will require some work on the part of the buyer in order to dissect and construct the product into something beautiful.

It's a simple game, echoed in its minimalistic graphics and intuitive control scheme, but it's surprisingly deceptive. Complexities are handled with exceptional grace; in many ways it's evocative of Tetris, that king of the casual digital pastime, not just in its mechanics but in its accessibility and gripping power. rymdkapsel deftly balances pensive downtime (building your station, managing resources and units) with punctuated bursts of frenzy (enemy attacks), and the difficulty gradually ramps up as your area expands and proper resource management becomes increasingly tricky. Every element is of critical importance to each other, and the agency provided means that no two games should play the same way.

You can play to relax or to pursue a number of larger goals that provide replay value and foster a sense of ongoing improvement. These tasks may seem few, but you likely won't achieve them all in a game or two, nor does the game expect you will. You must work for these milestones, and before you know it you'll find the hours flying by as you drive the push out to the next monolith or fight off just one more wave of enemies.

Some might be turned off by the game's slow pace, especially in the early-going, but those that stick with it will find reward, even if it outwardly seems short-lived. Once you’ve picked apart the game’s elaborate system and discovered the path to completing every task, there’s nothing else to see aside from a harder variation in Plus mode and a Zen mode that feels incomplete without periodic enemy invasions.

Still, if you like puzzle games or real-time strategy, this meditative space odyssey is a killer time-killer.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
1 av 2 personer (50%) syntes denne anmeldelsen var hjelpsom
28.5 timer registrert
Publisert: 17. september
For me personally this was the 2nd best game on Steam 2014 (after Ziggurat).
Var denne anmeldelsen til hjelp? Ja Nei Morsom
29 av 29 personer (100%) syntes denne anmeldelsen var hjelpsom
1.1 timer registrert
Publisert: 17. januar
On the face of it rymdkapsel looks like an isometric type tetris clone, but in reality it's a surprisingly good minimalistic space RTS come Tower Defense game where you have to build corridor like capsules (that look like colored tetris pieces) such as weapon rooms, living quarters, kitchens, gardens, reactors and resource extractors. The aim of the game is to complete several tasks such as researching monoliths that once unlocked gain you extra attributes such as speedier minions, slower enemies, increases the range of your weapons or makes for faster resource production. Other aims are to complete all four monoliths within 45 minutes and to survive the 28 waves of enemies that get steadily harder as you progress. You race against time between enemy attacks to build your various modules. The sensible thing is to concentrate on aiming for one monolith at a time and building one each of the modules in turn till the cycle begins again. The sortest route to each monolith is the optimum so use the pieces that appear at the top left of the game field to decide when to build a new corridor. As your work force increases you can manage them via the task bar at the bottom of the game field, swapping minions between tasks as and when needed.

The game gets progressivley harder as your corridor like space capsule spead out like a spiders web, reaching for the four monoliths. Once you connect with one of these you have to research it using a minimum of one minion or a maximum of three. The faster you complete the research, the sooner you can use it's attributes. To ensure the survival of your minions you need to place weapons capsules strategically throughout your maze of corridors as each module only covers a small area no more than a couple of modules in any direction. Enemies attack minions which can only take a few hits so you're constantly having to create new minions at the end of each attack via the habitat module (but you need resources from the kitchen to create new minions). Before an attack is imminent you get a brief red flashing warning. At this point you should swap all minions tasks to weapons to ensure that all of your weapon stations are manned by minions. This is the safest location for a miniom during an attack. Once the attack is over you should then retask your minions to return to their previous tasks ASAP. This is done by dragging them via a task bar at the bottom of the game field to where you want them to be. There's an alternative method of returning to previous tasks, which you're informed of in the tutorial, and which I didn't really take note of it at the time, as I found using the task bar easier; I think its done by clicking on the appropriate modules that were being worked on previous to the attack but not 100% sure..

When you first start the game there is a short tutotial that holds your hand through the first few module builds until the first attack is imminent. I failed miserably at my first few attempts trying to send out corridors to each of the monoliths without building the support services and because I ignored the tutorial. You have to ensure you have a constant supply of living quarters and food to be able to increase the size of your colony and to sustain it as well as build extractors, and reactors to ensure you have energy and resources to build.

If you are into strategic games and tower defense games coupled loosely with a space theme you'll love this game. It looks minimalistic, but it sure gave me a buzz playing it. It's one of those games where you don't relaize where the time has gone after looking away from the monitor. I'll surely be playing this for a long time to come, or at least until i've managed to complete a few rounds.

The games name rymdkapsel is derived from the Swedish name for space capsule.
Var denne anmeldelsen til hjelp? Ja Nei Morsom
28 av 30 personer (93%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
2.0 timer registrert
Publisert: 3. august, 2014
Rydmkapsel is like an isometric Tetris where you have to lay down blocks. But the twist here is that these blocks are populated by... well, I'm not sure what they are, but they look like rectangles. Each block has a function, so you have a block for defense, for harvesting, for gardens, for cooking and a few more. You have to combine all of these blocks together to create a living world where the main goal is to explore and survive. You can't build a straight road unless you're lucky because each time you construct something a random shape is generated so you have to work with what you get.

At the bottom of the screen you'll see a bar filling up. Once it's full enemies will attack. It starts with 2 enemies that can easily be defeated, but once the wave is over, the bar will refill and new enemies will arrive. The longer you survive the faster the bar fills up and the more enemies will appear. It can get very hectic, especially if your workers can't get to their battle station in time or if you have too few people left to defend it all.

And that's where the exploration part kicks in. There are monoliths to be discovered that can positively alter stuff. Like, for example, making your workers move faster. These seem essential the further you get and it's recommended that you discover and analyze them as soon as possible. There are also multiple objectives to complete, but at the moment for me it's not entirely clear why they're exactly there. Maybe to give you a goal, I don't know.

Graphically the game has a very minimalistic look. There are no bells and whistles, just the essential stuff. The music is also very soothing... until you get that battle alert at least.
So nothing fancy here but it does look sharp and colorful and has a style of its own which I can absolutely appreciate.

The game also feels very relaxing... until, well, things are about to fall apart. Just like how the real Tetris feels.
Anyway, I like Rymdkapsel. I like it a lot. You should too.

[Rating: 79/100]
Var denne anmeldelsen til hjelp? Ja Nei Morsom