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The Cat Lady follows Susan Ashworth, a lonely 40-year old on the verge of suicide. She has no family, no friends and no hope for a better future. One day she discovers that five strangers will come along and change everything...
Utgivelsesdato: 1 Des 2012
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“Amazing story that maturely delves into raw human emotion”
4.5/5 – Adventure Gamers

“The Cat Lady is the finest horror adventure I've ever played. In fact, it's one of the finest adventure games I've ever played, period.”
A+ – Just Adventure

“The Cat Lady is a refreshing, intelligent and intriguing game and one of the best I have played this year”
9/10 – Bloody Disgusting

Om spillet

The Cat Lady follows Susan Ashworth, a lonely 40-year old on the verge of suicide. She has no family, no friends and no hope for a better future. One day she discovers that five strangers will come along and change everything...

By author Remigiusz Michalski (Harvester Games) this suspenseful psychological horror game features stylized artwork, a simple keyboard control method and English voice acting, plus a compelling, atmospheric 70 minute soundtrack by micAmic and featured artists Warmer, 5iah and Tears Of Mars.

The Cat Lady contains strong adult themes and is recommended only for players over 18.

Systemkrav (PC)

    • OS: XP, Vista, 7
    • Memory: 500 MB RAM
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space
    • OS: XP, Vista, 7
    • Memory: 1 GB RAM
    • DirectX: Version 9.0
    • Hard Drive: 2 GB available space

Systemkrav (Linux)

    • OS: Debian 7
    • Memory: 500 MB RAM
    • Hard Drive: 2 GB available space
    • OS: Debian 7
    • Memory: 1 GB RAM
    • Hard Drive: 2 GB available space
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1 av 1 personer (100%) syntes denne anmeldelsen var hjelpsom
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Fantastisk godt gammeldags pek og klikk eventyrspill (uten pek og klikk biten) om depresjon og andre grusomme opplevelser. Er du voksen og vil ha en annerledes opplevelse anbefalles Cat Lady på det varmeste. Fram med kredittkortet og kjøp!
Publisert: 18 Juni 2014
Var denne anmeldelsen til hjelp? Ja Nei
89 av 100 personer (89%) syntes denne anmeldelsen var hjelpsom
1,570 produkter på kontoen
37 anmeldelser
12.2 timer registrert

While The Walking Dead may be the first game to roll of of players tongues when asking about dark point and click adventure games it's hardly the only title in the genre. Frankly, depending on what tickles your fancy, it may not even be the best choice for those looking for a gruesome, horror tinged experience. The Cat Lady is Harvester Game's entry into the genre boasting a distinct aesthetic and a narrative that handles heavy psychological themes and obsesses with some of the more morbid aspects of existence. With such a benign sounding title, The Cat Lady may come as a surprise to unassuming players but the question remains, is The Cat Lady the pinnacle of recent horror themed adventure games or should it be buried at the bottom of the litter box?

The Cat Lady opens with eponymous Susan Ashworth succumbing to her loneliness and the ghosts of her past by gorging herself on a last supper of sleeping pills. Instead of stepping into the black void that she assumed would be her end, Susan finds herself in Limbo where she encounters a mysterious old woman who offers her a chance at life and happiness. The phlegmatic Susan doesn't exactly jump at the woman's offer but reluctantly takes it upon herself to seek out people that the old lady refers to as parasites in exchange for happiness. In order to help Susan with her new burden, the lady renders Susan immortal before sending her back to the world of the living. Throughout the course of the game Susan encounters the aforementioned parasites who happen to be serial killers who employ some of the most perverse methods and rituals when taking the lives of others.

Themes of depression, suicide and hopelessness pervade The Cat Lady but thankfully Susan's sardonic tone keeps her from become too overbearing and irritating. Such subject matter could easily devolve into the whining melancholic drivel that characterizes a Hot Topic playlist. The focus on Susan's psyche and the focus on her road to depression makes The Cat Lady feel more like Silent Hill than the past several entries in Konami's acclaimed survival horror franchise. Like the critically extolled Silent Hill 2, the Parasites that Susan faces are often allegorical. Unfortunately, much of the voice acting can be flat, and in the case of the wife of one of the parasites that Susan must dispatch, it can be rather silly, disrupting the tone of the game. Some characters sound like their dialogue was recorded with a webcam and these inconsistencies can irritate. Despite the underwhelming vocal production the soundtrack is great. With a mix of industrial music, jazzy compositions, string arrangements and piano pieces it easily shifts the tone of the game from tense and unnerving to melancholy and lonely. Some tracks with lyrics interject in key moments and give this simple indie release an almost cinematic quality.

While The Cat Lady employs a unique aesthetic it isn't exactly cohesive or pretty. Characters are rendered like early 90's digitized graphics and move like marionettes. Backgrounds appear to be composed of still photos that are desaturated. Much of the game is monochrome with splashes of color which does a great job of communicating Susan's mental state. Some of the colorized elements are of some significance while others are just random highlights. Some areas are fully colored. With so many different varying elements and shifts in style the visuals are a bit of a mess but the imagery employed by The Cat Lady is effective, channeling a mix of slasher film gore, industrial props, grime and decay.

While many more recent popular adventure games don't really have much in the gameplay department aside from dialogue choices and a few quicktime events, The Cat Lady contains traditional puzzles. These puzzles commendably balance logic and a sense of reward, meaning that not much time is spent guessing what combination of items will allow players to progress. Using cloths to unscrew hot light bulbs, finding a knife to losen a brick which is later used to smash a window and finding ways to coax hostile NPCs from important items are some of the ways in which your gray matter is tested. Also your actions and interactions with others can affect the outcome of the game. It's immensely satisfying in a way that Tell Tale's immensely popular games are not.

Despite its course edges, The Cat Lady is a tremendously engaging adventure game. It fills the hole left by Silent Hill when it comes to psychological horror and provides a glimpse of hat sever depression can look like. The narrative is engaging and slowly uncovering Susan's past is engrossing and the dark imagery is unnerving. It would take more than the flat, low production voice work and a cluster♥♥♥♥ of a visual style to make The Cat Lady unplayable because it gets the things that matter the most right. The puzzles are rewarding while not bogging down the experience with obtuse and inane gags that pretentiously preoccupy themselves with stumping players than making progression meaningful. Adventure game fans and horror game fans take note, The Cat Lady is a worthwhile experience that should be on your radar.
Publisert: 10 Februar 2014
Var denne anmeldelsen til hjelp? Ja Nei
53 av 57 personer (93%) syntes denne anmeldelsen var hjelpsom
382 produkter på kontoen
38 anmeldelser
40.9 timer registrert
What a masterpiece of a game. Wow.

Art, original music, and writing are all superb. Graphics could have been more detailed, but the art style makes the graphical detail (resolution) not as important, and even more fitting in a way for the darker and granier feel to the game. Voice acting is some of the best I've heard in a game making all the characters believable and worthy of your investment in them. Especially the main female protagonist, who is very unique for the gaming world and isn't constrained by the typical gaming tropes.

The writing and character dialogue is by far the most mature and believable for any game I have played. You are getting adult level dialogue and script writing here with very few, if any instances of the kind of cheesy video game writing we have grown to expect from video game writers.

This story will present some very dark themes. Depression, suicide, murder, and any other dark thoughts you could have. It's not technically a horror game, but it is psychologically creepy enough to feel like it at times. Something that most of us who no longer feel any fear from the "horror" genre are more likely to find unnerving in parts due to it being much more about the emotional level of the characters and their mental state rather than just seeing a ton of gore. This game does have several strange and gorey scenes in it, but that isn't really what makes it great. The depth of the characters' thoughts and emotional upheaval is what makes it shine in the end.

The atmosphere of the game as well as all the set designs capture the mood of the story and the characters perfectly. The grainy sadness of the entire game keeps you in a perfect mood to enjoy the tale you are presented with.

For anyone that has experienced sadness, or depression on a deep level, this game will be relateable to you in many ways I'm sure. Living with the inability to properly address negative emotions that keep you in a state of sadness is perfectly presented here. Living with depression has never been shown better in a video game that I have played. You feel like you really know the main character, and you feel like the writer has a deep understanding of why she is the way she is.

There are well designed puzzles along the way that adventure fans expect. It is definitely possible to get a bit stuck and not be able to figure out a puzzle as some are a bit unorthodox, but if you look hard enough and think about all the interactible items in every stage eventually you can figure it out. Nothing too difficult, however.

This game deserves far more recognition than it gets. It is a truly great work of art, and it is quite apparent that the developer put a lot of deep thought into making this game. It absolutely had to have come from personal experience with the things presented. I don't think you could make a game like this unless you understand, or have studied many of these themes in depth.


EDIT: All this below is for completionists/replays and Achievement hunters. NO SPOILERS are here other than very minor ones about early game decisions in the first few minutes.

I completed all the Achievements in this game now so I can give a bit more description on how much choices you can make change the game.

If you want to make sure you get the "Best" ending you have to pay really close attention to what you do from the very first choice in th egame as any mistake will give you one of the normal endings instead. You should look at the achievements guide to be sure and follow the 'A Flower That Bends Towards the Sun' description to get you this ending.

HERE is the Guide to use:


WARNING: the engine this game uses doesn't allow you to overwrite saves, and the save limit is 50. That may seem like a lot, but I DID hit it, so you may need to cut some of your saves and put them into another folder for later if you need more room. The save folder for this game is located in:

C:\Users\<yourPCName>\Saved Games\Cat Lady

As far as I can tell there are 5 endings, but there are many choices along the way that can change dialogue for the section that it is in. Ch. 2 for example has several different pieces of artwork based on the answers you give to questions asked of you. This section probably has the most alternative story element in it so saving here is worth doing to allow you a pk at as many as you can see. These aren't things that will impact the ending necessarily, but worthwhile for small little flashback scenes that are quite good. Achievement, or not. Th eCh. 1 decsion I wonder about for the ending as one side (perfect ending) does require it, but not sure if the other does.

EDIT #2: I have played with the Ch. 1 decision taking the side that doesn't get the perfect ending all the way through to the en, and I can confirm that taking this choice does not change teh ending other than making it impossible to get theerfect nding. All the normal endings will basically the same if you take the choice that gives you the other Achievement for Ch. 1.
Publisert: 21 Juni 2014
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33 av 37 personer (89%) syntes denne anmeldelsen var hjelpsom
281 produkter på kontoen
15 anmeldelser
10.0 timer registrert
The Cat Lady doesn't make the best first impression. It's a low-res adventure game, made in AGS, it's almost entirely B&W and the animations are really strange. In fact, the whole graphical style is an acquired taste. It took me some time to get accustomed to it, at least.

So what is it about? You're a lonely, very depressed woman, called Susan Ashworth, and on one especially difficult day, you decided to end it all and swallow a bunch of sleeping pills. But you don't end up in heaven. Instead, you're sent back with the mission to rid the world of "parasites", bad people that delight in the pain of others. The game is divided into 7 chapters. The narrative consists in part of Susan dealing with the parasites, but it also tells of recovery from depression, finding new meanings in things and the importance of social relationships.

But The Cat Lady is not just an emotional trip. It's also a boldly horrific one, mixing "realistic" horrors (serial killers and such) and surreally gruesome scenes. It's more disturbing than frightening so it probably won't keep you up at night, shivering with the lights on, but the creepy imagery will stay with you.

As far as mechanisms are concerned, the most particular feature is that the game is played entirely with the keyboard. It works, but it takes some time to get used to. Items of interest are highlighted when you pass them by, so no pixel hunting is ever necessary. The puzzles are logical and I never really stayed stuck or needed a walkthrough, but they're still real puzzles: it's more of an "actual" game than, say, recent TellTale efforts. Speaking of which, there are many occasions where choices have to be made, but aside from two of them in the end, and another in the middle of the game, I don't think any of them had any impact on the story, not even shallowly. They're mostly there to fill a bit of background in the way you choose.

The first half of the game is reasonably good, but I found the narrative achieved its best rhythm in the second half, with less endless ramblings (or maybe I got more interested into the characters and I was less bothered by slow passages). The puzzles in the second half are definitely better too. So if after a couple of hours, you're still hesitant to continue, I'd advise against quitting the game.

I have to mention the music which is stunning, both the few songs that punctuate important moments and the instrumental pieces. There were some relatively frequent audio glitches, something I've seen mentioned in other reviews, so it's not just me. The voice acting was competently handled, with a few odd exceptions that thankfully don't concern the main characters.

Overall, The Cat Lady offers a very good story supported by nice adventure mechanisms. If you can get past its look (which is OK but takes time getting used to) and the few moments it drags for too long, you'll be rewarded with a memorable experience, one with a satisfying ending..
Publisert: 8 Juni 2014
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32 av 37 personer (86%) syntes denne anmeldelsen var hjelpsom
101 produkter på kontoen
2 anmeldelser
14.1 timer registrert
Have you ever been through depression, had suicidal thoughts? then this game is for you~

This game is a hidden gem indeed.

I see myself in Mrs. A, seriously whoever went through those tough times this game brings back memories, not really the bad ones but I guess you can say the good ish ones, if you're currently depressed or feel weak don't play it or maybe do? it could help~ it's beautiful, emotional and heart warming.

can I hug Mrs. A and Mitzi now?
Publisert: 19 Mars 2014
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2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
129 produkter på kontoen
1 anmeldelse
15.3 timer registrert
Dark, but gripping story! Highly recommended
Publisert: 24 Desember 2013
Var denne anmeldelsen til hjelp? Ja Nei


Winner "Best Story" - Adventure Gamers 2012
Winner "Innovation" - Adventure Treff 2012
Winner "Best Game World" - Adventure Treff 2012
Winner "Surprise" - Adventure Treff 2012
Winner "Indie-Adventure" - Adventure Treff 2012