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Che cosa accade quando la sola speranza di un mondo minacciato dal male non è riposta in eroi dalla scintillante armatura, ma nelle mani di una banda di balordi e criminali? Blackguards, il nuovo RPG strategico a turni, va a fondo di questa domanda.
Data di rilascio: 22 Gen 2014
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Acquista Blackguards - Standard Edition

Pacchetti che includono questo gioco

Acquista The Dark Eye Universe Bundle

Include 4 oggetti: The Dark Eye: Chains of Satinav, Memoria, Blackguards, Blackguards: Untold Legends

Acquista Blackguards - Deluxe Edition

Includes Blackguards, PLUS Artbook with ~150 pages, Soundtrack, digital World Map, Developer Interview Videos and 6 Exclusive Wallpapers

Contenuti scaricabili per questo gioco

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Localization Update – 3 new language packages now available

25 Giugno 2014




Hi guys,

we’re happy that today we are finally releasing our big localization update for our Blackguards. The update contains the reworked Russian localization as well as the brand new Japanese and Korean language packages.

Have fun playing and don’t get lost in Aventuria!

PS: The patch will available in about 2 or 3 hours from now, so please don’t worry if it’s not starting immediately.

Best,
Your Daedalic-Team

30 commenti Ulteriori informazioni

New localization patch upcoming, featuring 3 new language packages!

16 Giugno 2014

Hi guys,

there are three new loca kits upcoming for Blackguards. First there is the reworked Russian localization, and second we are proud to announce that there will be a Japanese and Korean localization, too!

The patch including the new localizations will be available by the end of June 2014.

Best,
Your Daedalic Team

51 commenti Ulteriori informazioni

Recensioni

“Blackguards is a real gem.”
4/5 – The Guardian

“A thrilling story, mixed with a deep, tactical and engaging gameplay.”
8/10 – http://www.everyeye.it/pc/articoli/blackguards_recensione_21543

“Blackguards feels like the gift that keeps on giving. At the heart of its brilliance is an enormously engaging story.”
8.7/10 – Hooked Gamers

Blackguards Deluxe Edition Content

Informazioni sul gioco

Che cosa accade quando la sola speranza di un mondo minacciato dal male non è riposta in eroi dalla scintillante armatura, ma nelle mani di una banda di balordi e criminali? Blackguards, il nuovo RPG strategico a turni, va a fondo di questa domanda. Scoprirai oltre 180 campi di battaglia unici a caselle esagonali, all’interno di una storia oscura dalle tematiche mature fatta di crimini, droghe e omicidi.

Gioca nei panni di un guerriero, un mago o un cacciatore e personalizza le abilità del tuo personaggio come meglio credi. L’impegnativa campagna racconta una storia fatta di dubbi, tradimenti e perdite. Sarai tu a decidere come andrà avanti la storia ad ogni bivio e a determinare il suo esito.

CARATTERISTICHE PRINCIPALI

  • Più di 180 mappe di battaglia uniche offrono sfide originali e in continua evoluzione.
  • Assicurati di avere una buona scorta di snack, poiché quest’avventura dai toni dark fantasy offre più di 40 emozionanti ore di gioco.
  • Conduci fino a cinque personaggi del tuo party a una gloriosa vittoria o ad una rovinosa sconfitta.
  • Ammira gli incantevoli fondali disegnati a mano: sono sempre belli, anche quando i membri del tuo party vengono picchiati brutalmente.
  • La tua scelta di incantesimi, talenti e abilità determinerà la tua strategia sul campo di battaglia. Sceglierai un approccio più aggressivo? Più difensivo? O più tattico? A te la scelta su come affrontare ciascuno degli scontri impegnativi presenti nel gioco!
  • Sfrutta a tuo vantaggio in combattimento oggetti interattivi come alveari e barili, oppure fatti saltare in aria accendendo una torcia in mezzo al gas infiammabile delle paludi.
  • Causa danni seri ai nemici grazie a 40 abilità speciali e a più di 90 incantesimi… oppure mettiti nei loro panni e lascia che ti facciano a pezzi.

Requisiti di sistema (PC)

    Minimum:
    • OS: Windows XP 32 Bit
    • Processor: 2 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 8600 GT, ATI Radeon HD 2600 XT
    • DirectX: Version 9.0c
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
    Recommended:
    • OS: Windows Vista SP2, Windows 7 SP1, Windows 8 (32/64 bits versions)
    • Processor: 2.4 GHz Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 275, ATI Radeon 4770 Series or higher
    • DirectX: Version 9.0c
    • Hard Drive: 20 GB available space
    • Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers

Requisiti di sistema (MAC)

    Minimum:
    • OS: Mac OS X Version 10.7 or higher
    • Processor: MacBook, MacBook Air, MacBook Pro, Mac Mini, iMac oder Mac Pro release year 2010 or newer
    • Memory: 4 GB RAM
    • Graphics: Intel HD4000, nVidia or AMD graphic card
    • Hard Drive: 20 GB available space
Recensioni utili dai clienti
2 di 6 persone (33%) hanno trovato questa recensione utile
273 prodotti nell'account
8 recensioni
1.1 ore in totale
Per il team tedesco Daedalic Entertainment la lunga maratona di rilasci riguardanti avventure punta e clicca si è interrotta a fine gennaio quando, dopo mesi di attesa e di prove generali nella versione Early Access rilasciata su Steam, Blackguards è giunto ufficialmente nei negozi tradizionali in Germania ed in quelli digitali di tutto il mondo.

Col videogioco in questione non si è soltanto interrotta la routine suddetta, ma ci si è aperti ad un nuovo genere, quindi ad un nuovo mercato; di fatto, Blackguards è il primo gdr sviluppato da questo team che grazie ai tanti consigli della community Steam nei mesi scorsi ha potuto limare imperfezioni ed imprecisioni cogliendo al volo l’occasione per un rilascio più tranquillo e meno stressante, proprio per i riscontri più che positivi ottenuti dagli acquirenti della versione Early Access, tra l’altro notevolmente scontata rispetto a quello che attualmente è il prezzo ufficiale.
Dopo aver passato un importante numero di ore sul videogioco, siamo pronti a dirvi la nostra.

http://www.ilvideogioco.com/2014/02/22/blackguards-recensione-pc/
Pubblicata: 23 Febbraio 2014
Questa recensione ti è stata utile? No
1 di 6 persone (17%) hanno trovato questa recensione utile
96 prodotti nell'account
1 recensione
46.2 ore in totale
Elaboratissimo sistema di combattimento, ottimi personaggi, atmosfera azzeccata...peccato per la grafica e le animazioni non sempre all'altezza. in definitiva gran gioco per gli appassionati del genere.
Pubblicata: 5 Febbraio 2014
Questa recensione ti è stata utile? No
237 di 329 persone (72%) hanno trovato questa recensione utile
43 prodotti nell'account
1 recensione
29.3 ore in totale
I was intrigued when I saw the game. So much so that I plunked down my cash for early access. But I realized very quickly that youre basically expected to run the game once completely blindfolded before you will ever know how to build the party or what theyre capable of. Mistakes will dog your every step during your first run. Its very tedious and frustrating. But the killer for me, the straw that breaks the camels back, is the ridiculous spike in difficulty from one fight to another. It would be one thing if there was some sort of difficulty precursor before a fight. But there isnt . You step from one fairly mild fight to, suddenly, be faced with a large force led by a high level mage and youre expected to kill everything on the map. IN SEVEN TURNS. Did I mention all the mobs have healing potions? And the leader is on the other side of the hex map? And there are spike traps and tripwires everywhere. So you need to kill 6 mobs, in 7 turns, while they use heal pots, while missing on roughly 30-40% of your attacks. This game is dead to me. I would say it isnt worth the 22 bucks i plunked down for early access. Its a ridiculous waste of cash at the durrent $35 price tag.
Pubblicata: 25 Gennaio 2014
Questa recensione ti è stata utile? No
83 di 106 persone (78%) hanno trovato questa recensione utile
1,614 prodotti nell'account
35 recensioni
16.3 ore in totale
I reserve words for certain games. Words which define the game itself and help encapsulate what I'm trying to get across. This game merits one such word, and that word is :

"Chewy"

Here's the deal. Blackguards is a strategy game which has been dipped, liberally, in the world of The Dark Eye, think Dungeons and Dragons germanic cousin and you'll be in the right area. It's got a wonderful, thick, rich backstory, with a lot of history, gods, cults, personalities, politics and intrigue. This is a world that over the course of several games (Check out Drakensang when you get the chance if you find yourself a fan of Blackguards, it's worth the time invested) has become every bit as nuanced and subtle as the more accessible DnD counterpart. The operative word though is accessible.

The Dark Eye is to Pen and Paper roleplay what Dark Souls is to videogames. A stern, rock faced, cold hearted, unyielding dominatrix who seems impenetrable and who demands your complete and total servitude, and at the slightest folly will beat you bloody and raw and tell you to start over again. You will, multiple times, due to a flaw in your build that down the line results in your character ending up stunted and a fight proving a little beyond your reach or poor choices when you level your character.

But each time, you will learn, through the beatings and the whippings, much like Dark Souls, you will learn, and you will improve. Eventually once you get past the gatekeeper and once you've survived the rite of passage that is the near vertical learning curve of the games mechanics, you'll find a world that richly rewards, and deserves every minute you spend within it.

The graphics finally have shaken off a lot of the shoddiness and rough edges that have pervaded a lot of the TDE games, Blackguards is slick, smooth, and carries a glossy sheen with it, it's not QUITE melt your eyes gorgeous, but it's certainly pleasing to look at, and the spell effects certainly carry with them a definite sense of satisfaction as they connect and fly about the battlefield. So too has the voice acting and musical score improved, as presentation goes, Blackguards has matured TDE into a strong, and at last truly sellable product.

But it's not for novices. Noooooooo sir. This is not a new player friendly game. So far to date no actual "Roleplaying game" set in the TDE universe has managed to be even -remotely- new player friendly, this is not about to buck that trend, not when your character sheet runs to five seperate tabbed pages with more numbers to make sense of than the US Federal Budget. Not when the wheel that surrounds your character can offer dozens of possible options as to what action you might wish to take during a turn. Not when a conversation option can turn a story down a route that results in a fight you may not have been prepared for. This game does not go lenient on people who are not careful, not methodical, or not thoughtful.

The main story arc I'm going to leave spoiler free and focus on the mechanical side, the game follows a two-beat system, the world map, being a parchment map overworld that you zip around and visit static settlements to partake in various pleasantly rendered towns and villages, which offer side quests, conversation dialogs, healing and merchants. Then there's the meat of the game, a mix of single encounter and multi-encounter dungeons.

These take place on hex based maps which are closer to things like Kings Bounty : The Legend, however in this case, we're dealing with -single units-, and in this case the strategic rendering is done with TDE levels of detail. Characters are solid, so you can't shoot or cast spells through them, ditto for static objects and moveable objects. This means positioning becomes a factor, you can't just layer your melee in front of your casters, you need to play smart and ensure people are in the right place. Equipment too has significant impacts overall on the fight, with bows having minimum and maximum ranges before major penalties are applied. Spells have granular levels of "to hit" based on the casters skill... you get the idea. We're talking pen and paper levels of detail, rendered lovingly in the game.

Once you set up hotbars for your most frequently used abilities, fights run pretty smooth and fast, and the strategy element is as the word I used to begin with implies - "Chewy" - you'll be constantly thinking and rethinking your moves, and the AI puts up a respectable fight even at default difficulty. Environmental hazards too present a real and significant problem, and throw in an extra layer, thankfully there's no time constraint, so feel free to get a coffee as you ponder each move.

Do I recommend it? Yes. With the caveat. This is not a game that will appeal to everyone. It's a niche game. I celebrate it's existence. It's a strategy game for strategy gamers. If hexes, math, and stats excite you, get stuck in.
Pubblicata: 6 Febbraio 2014
Questa recensione ti è stata utile? No
33 di 38 persone (87%) hanno trovato questa recensione utile
66 prodotti nell'account
1 recensione
68.9 ore in totale
For Blackguards, the whole is less than the sum of its parts.

I wanted to wait until I beat the game to review it. I felt obligated to do this. If you’re like me you bought in to all the good reviews this game had on Steam. A mature, turn-based rpg, starring anti-heroes? How could it be bad?

Well, for starters, the “Key Features” that Blackguards lauds itself on are deeply flawed. Character choice and combat tactics are undermined by balancing issues - certain abilities and spells are clearly better than others to the point where your characters will be at a severe disadvantage if specced the wrong way and beating some of the harder fights will be near impossible if you don’t have one or two specific spells.

Additionally, the game suffers from sudden spikes in difficulty that leave the game almost unplayable. Battles go from challenging and needing strategy to just plain unfair and needing luck to win out.

Outside of combat, Blackguards doesn’t fair much better. The story is piecemeal and uneven - with the whole second chapter being nothing but a combat-only reenactment of “Gladiator” that only seems to be put in place to fill time. The rest of the main quest is further hampered by a multitude of random side quests that hold no weight in the game world and only serve to distract you from your objective. Narrative elements and choices are frequently brought up only to never be talked about again. And finally, when the story actually manages to come together, it’s a rushed case of too little too late - leaving you with an ending that is worse than Mass Effect 3. Because despite what the game says, you don’t decide the course of the story at key points - nothing you do matters.

Characters are also largely underdeveloped and remain that way. Although, the voice acting, for the most part, is passable aside from one annoying companion. However, the male protagonist is the clear winner between the two gender choices (think the opposite of Mass Effect).

When the game asks, “What happens when the only hope of a threatened world lies not with heroes in shining armor, but in the hands of a band of misfits and criminals?”. It turns out the exact same thing that would happen if it were heroes in shining armor - because for a game starring “criminals”, you spend most of your time helping people and doing the right thing.

Blackguards has so much potential. It’s just like that really cool looking kid that has tattoos and fashionable clothes but when they open their mouth you realize that looking cool doesn’t mean you have substance. And as much as I wanted to like Blackguards, I can only recommend it to someone if it were deeply on sale.
Pubblicata: 12 Febbraio 2014
Questa recensione ti è stata utile? No
20 di 23 persone (87%) hanno trovato questa recensione utile
126 prodotti nell'account
6 recensioni
47.8 ore in totale
Un buon rpg con un ottimo sistema di combattimento per chi ama i turni.
Lati postivi: Combattimento a turni ben fatto e molto tattico, tante armi e skill dei personaggi, trama intrigante, molto difficile.
Lati negativi: Gestione delle skill e dell inventario piuttosto caotica, non ci si puo' creare il proprio party dall inizio, molto difficile.
Pubblicata: 22 Gennaio 2014
Questa recensione ti è stata utile? No

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