Draw a stickman, then guide him through a fantastic world of adventure! Using an assortment of pencils, draw elements, tools, and weapons to solve puzzles and overcome obstacles.
Análises de utilizadores:
No geral:
Praticamente positivas (1,015 análises) - 77% das 1,015 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 3 Dez, 2013

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Atualizações recentes Ver todas (6)

29 de Março

Draw a Stickman: Epic - Friends' Journey DLC now available!

Your Friend was kidnapped by Zarp while you went on an Epic adventure! But what happened to him?? Now it’s time to find out, because the mystery has been unlocked! Enter the Friend’s Journey and embark on ten all new levels of your Friend’s quest on the other side! Set off on another dangerous adventure while taking on familiar creatures such as dragons, zombies, and trolls. But watch out for new villains in new lands! Pirates might be lurking about on a haunted island, and you may find yourself up, up, and away among the clouds! Beware of hot lava along your trek! Survive the challenge, locate the hidden map pieces, and you will finally be reunited with Stickman! Maneuver your Friend along his own path, and use your imagination to implement strategies and animate solutions to puzzles and obstacles!

FEATURES
Explore ten new levels, filled with villains, puzzles & challenges!
Obtain all new achievements!
Find all 9 Map Pieces to unlock the final Boss Level!
Immerse yourself in this magical drawing experience that takes you on another amazing journey of epic proportions.

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Análises

“A fun, thought provoking, and unique game.”
9/10 – AppStorm

“Puzzles are well designed, and the drawing element really makes for a very unique and personalized game.”
AppAdvice

Acerca deste jogo

Desenhe um stickman, depois o guie por um fantástico mundo de aventura! Usando uma variedade de lápis, desenhe elementos, ferramentas e armas para resolver os quebra-cabeças e obstáculos a frente.

Desenhar um Épico Stickman poderia ser o mesmo que comparado com um jogo de aventura, RPG ou jogos de quebra-cabeças, mas a mecânica de desenhar única é diferente de qualquer jogo que você já tenha jogados antes! Desde desenhar uma nuvem de chuva para criar plantas até desenhar um machado para derrubar um portão, você controla todos os aspectos de seu ambiente.

Explore diversos ambientes e encontre criaturas esquisitas ao desenhar seu caminho por 14 níveis (mais um nível de bônus escondido)! Com o jogo não-linear, dependendo de como você passar um nível, determinará qual nível será o próximo nível a ser destravado. Cada nível é cheio de segredos escondidos e tarefas, oferecendo horas e horas de jogo.

Segure o lápis e mergulhe no mundo de "Epic"!

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: XP/Vista/Windows 7/Windows 8
    • Processador: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memória: 1.5 GB de RAM
    • Placa gráfica: DirectX 9.0c compatible
    • Espaço no disco: Requer 300 MB de espaço livre
    • Placa de som: DirectX 9.0c compatible sound cards
Análises de clientes
Sistema de análises de utilizadores atualizado! Fica a saber mais
No geral:
Praticamente positivas (1,015 análises)
Publicadas recentemente
TheMikirog
( 3.0 hrs em registo )
Publicada: 22 de Junho
I played the flash game and I thought it was a great idea.
Playing a game that contains some bits of you was fantastic.
This game changes that concept to deliver a story. What kind of story?
...
A bad one!

Don't get me wrong. Simple formulas are things that most games rely on. But this time it gets too simple.
First of all, I completed this game in under 4 hours and I unlocked most secrets.
Second, the game isn't worth replaying. If you played a single stage, you probably know the solution. There is only one way to complete the stage.
Third, the game really didn't appeal to me. I like drawing and I expected really creative environments, monsters and completing each stage with different weapons. While I played this game I felt kinda violated. Everything was dull and uninspired.
Fourth, everything was tedious. You cut trees, you fire them, you create rain clouds, keys and axes. I played this game a year ago, but I already counted almost every tool available to you. The appearance doesn't affect ANYTHING.
I can't really describe this game event more. But if I had to choose three words, I would choose dull, short and boring.

I bought this game on sale for about 0,50 euros. If I had to buy its actual price for about 4 euros, that would be unacceptable. Now its collecting dust in my Library.
Sarkoth
( 16.0 hrs em registo )
Publicada: 11 de Junho
11/10 would attempt to rescue a self drawn godzilla again from the evil clutches of stickman enemies.
thexblades
( 1.9 hrs em registo )
Publicada: 2 de Junho
Produto recebido gratuitamente
Draw a Stickman: EPIC is an adventure game where you need the main objective of the game is: that you need to find your friend who has been abducted by someone who has a magic pencil like you. In the game you need to draw tools, weapons and elements to clarify puzzles and to affect obstacles.

At the beginning of the game, you need to draw a character which you play and your friend. But your friend gets abducted when you’ve finished drawing your friend. At the beginning you can use the element: fire. With this element you need to burn an wooden fence and to set fire on bombs which are somehow on the ground waiting for you to explode.

My impressions of the game.
The game isn’t really exciting as you think it would be, because the game gets boring when you play like four minutes.

The Pros and Cons of the game.
Pros:
- The game has creativity (not much, but I can live with it)
- The game has trading cards
- The game has an interesting beginning

Cons:
- The game gets most of the times boring

I don’t recommend this game, except if it is in a sale for a great price.

Received a free copy for testing/reviewing purposes. This review is part of the Steamified Community Review program. For similar reviews and fantastic giveaways please visit http://www.steamified.com/.
Stamos
( 1.2 hrs em registo )
Publicada: 15 de Maio
Crayon physics meets...an...adventure game? I guess? Draw a stickman is really far less creative than it sells itself as. The objects you draw aren't actually related to their shapes, but rather the function you choose to draw them with. The game offers you a pathetic attempt at a story, tosses you some hand-drawn 5-year old levels and then asks you to "puzzle solve" your way through them by combining the functions of different colors with the few objects that those functions are actually capable of interacting with in the level.
So, realistically, this game isn't actually about solving puzzles or even progressing through anything so much as it is an interactive hide and seek between your functions and the objects those functions affect.

...I'll pass.
Valdrique
( 0.4 hrs em registo )
Publicada: 7 de Maio
This game is okayy. But it makes me bored really quick. 3/10
sleepy
( 2.2 hrs em registo )
Publicada: 2 de Maio
I drew a ♥♥♥♥♥ as my friend and the balls were actually used as the legs, this game is amazing.

Definitely doesn't resember my real friend(s) or anything.
Flixs
( 0.5 hrs em registo )
Publicada: 21 de Abril
Drew a D-I-C-K and played with it 9/11! Would C O C K again.
greek salad
( 0.1 hrs em registo )
Publicada: 12 de Abril
I don't even own this game and I can somehow review it

10/10
Reptilian
( 1.4 hrs em registo )
Publicada: 4 de Abril
IT'S PRETTY ♥♥♥♥ING COOL, I'D RECOMMEND IT, ITS PRETTY CHEAP, BUT FUN IF YOUR BORED YE KNOW? COOL PUZZLES N ♥♥♥♥, ♥♥♥♥ING GREAT, DRAW YOUR OWN CHARACTER, MAKE IT A ♥♥♥♥♥, THE BALLS ARE LEGS, WUT NOW MATE.
Salarn
( 1.5 hrs em registo )
Publicada: 14 de Março
https://youtu.be/Ql5XN1kXERY

This 2D adventure game puts the player's creativity into the game by drawing characters and actions with magic art supplies. Charged with saving a friend captured by an evil villain explore and puzzle your way after them.

The game goes for a general feel of whimsy with it's art style but much of this is lost with the weak interface. Many of the drawn actions have an unclear area of effect the same with the player hitbox. Players can take damage but their is no feedback on how much health they have and due to having no checkpoints if the player dies they have to start over.
Análises mais úteis  Nos últimos 30 dias
4 de 5 pessoas (80%) acharam esta análise útil
Não recomendado
1.9 hrs em registo
Publicada: 2 de Junho
Produto recebido gratuitamente
Draw a Stickman: EPIC is an adventure game where you need the main objective of the game is: that you need to find your friend who has been abducted by someone who has a magic pencil like you. In the game you need to draw tools, weapons and elements to clarify puzzles and to affect obstacles.

At the beginning of the game, you need to draw a character which you play and your friend. But your friend gets abducted when you’ve finished drawing your friend. At the beginning you can use the element: fire. With this element you need to burn an wooden fence and to set fire on bombs which are somehow on the ground waiting for you to explode.

My impressions of the game.
The game isn’t really exciting as you think it would be, because the game gets boring when you play like four minutes.

The Pros and Cons of the game.
Pros:
- The game has creativity (not much, but I can live with it)
- The game has trading cards
- The game has an interesting beginning

Cons:
- The game gets most of the times boring

I don’t recommend this game, except if it is in a sale for a great price.

Received a free copy for testing/reviewing purposes. This review is part of the Steamified Community Review program. For similar reviews and fantastic giveaways please visit http://www.steamified.com/.
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Análises mais úteis  No geral
2 de 2 pessoas (100%) acharam esta análise útil
Recomendado
5.6 hrs em registo
Publicada: 6 de Dezembro de 2013
Jogo de puzzle, muito bom e bem divertido. Recomendo (:
♥♥♥: TheGustavoBr
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1 de 1 pessoas (100%) acharam esta análise útil
Recomendado
5.5 hrs em registo
Publicada: 5 de Julho de 2015
Draw a Stickman: EPIC is the one of the most creative games I've ever played. I love that I can draw a dinosaur and watch him come to life. I think the developers spent a lot of time making this the BEST version of Stickman available! I'm so happy that i can add it to my Steam Library.
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1 de 1 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
5.9 hrs em registo
Publicada: 1 de Janeiro de 2014
Love it!, Such a Creative game, purchase the game before the promotion ends!

10/10
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0 de 2 pessoas (0%) acharam esta análise útil
Recomendado
0.9 hrs em registo
Publicada: 16 de Setembro de 2014
♥♥♥♥AAAAA
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136 de 161 pessoas (84%) acharam esta análise útil
Recomendado
2.9 hrs em registo
Publicada: 3 de Dezembro de 2013
The game is great, the gameplay is great, the story is so fun, there is many hidden stuff to find, you have the oportunity to make your own character almost as you want and to edit it when you want.

Also the support team is very nice.

If you are unsure I guess there is a demo version in their website.
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137 de 175 pessoas (78%) acharam esta análise útil
9 pessoas acharam esta análise engraçada
Não recomendado
15.3 hrs em registo
Publicada: 14 de Junho de 2014
There are games created to simply make money, there are games created simply to go viral on Youtube. There are also games that are created, with the most innocent of intentions, to just be a game. Draw a Stickman EPIC is certainly the latter, and for that I give them credit as it’s becoming harder and harder to find a game you can just buy once and play all the way through. Unfortunately, this is where the positive points about the game end.

The game will start you off drawing a rudimentary stickman which you will then guide around a series of levels in a top-down view, looking for the exit to unlock the next one. The levels can branch in different directions, meaning that you could end up unlocking a different level depending on which exit you took during your time playing the last one. Each level has various environmental puzzles that can be solved by drawing a specific object to use such as drawing an axe will let you chop down trees.

The premise seems solid, but the final product will put you to sleep. Now that you’re vaguely familiar with the gameplay, let’s discuss what’s wrong with it. For starters, the drawing mechanic is kiddy-pool shallow. There are roughly 5 different things you can draw, in addition to the axe you can also draw fires, rain clouds, thunder clouds and keys. If you thought it would be a game like Okami where you draw bridges to progress, or Scribblenauts huge selection of drawings, you’re out of luck.

Drawing keys is completely redundant, it’s not a puzzle to put a key in a lock, it just wastes time to keep having to draw them and they simply aren’t necessary. Additionally, each thing you can draw has its own pencil. The game isn’t smart enough to know what you’re actually drawing, so it determines what object you’ve drawn based on the pencil you’ve chosen which brings up the question, why do you have to draw the object at all? You can draw anything from a straight line, to a Salvador Dali replica but if you did it with the “axe” pencil, it will only ever see it as an axe.

The next thing wrong with the gameplay is how monotonous it gets. One stage in particular stood out with this, where you had to use a key operated robot to plough through a wall. No clues were given on this, but there were a huge number of chests, barrels and boxes around, and yes you had to just keep breaking them all open one at a time until you found the right one (by drawing an axe, which breaks after 3 swings and needs to be drawn again). Once found, along with finding the control box in a similar way, you needed to use keys to turn the robot in 90 degree increments until it was facing the right direction (keys, again, get 3 uses before you need to draw a new one). Additionally, you needed keys to operate the control box to make the robot move forward, then turn it yet again after it moves to re-align it with the target. Dull as a butter knife, because it’s obvious what you have to do, it just takes so long to do it because of having to redraw all your tools, but then why couldn’t you have just made it so the robot can be turned around without keys at all?

This is the main issue the game has, in fact. Everything is so straightforward, but it’s made difficult and more time-consuming from having to stop every couple of steps to “draw” something. You can’t move while drawing, so it’s essentially little more than padding so that the game will last longer than 30 minutes.

Poor level design ensures that tedium is never far away, with most puzzles boiling down to destroying everything you can, looking for clues in the environment (such as using a lightning cloud over a gravestone with a lightning symbol on it) then clicking on any interactive objects until you find the exit. The best way to describe the gameplay is like a point-and-click adventure with no plot… or colour.

The graphics are abysmal and I don’t buy the “it’s the style” argument. If you set out to design a game that looks like this from the start, then you probably should have changed the concept before you began working on it. Justifying bad art does not make it any less bad.

Each level is a static, flat image completely devoid of colour or artistic talent. Everything that moves does so with animation tweening of a single frame in the same way bad Flash animations do. This would be excusable if any of these actually looked like some effort had been put into drawing them, but no. The style dictates that everything has to look like it was drawn by a 5-year old, but it’s not even doing that right, it looks like a game drawn by a grown man to LOOK like the drawings of a 5-year old.

Draw a Stickman EPIC barely qualifies as a game, being the digital equivalent of those baby toys with shapes that fit into specific holes. And just like those toys, I cannot possibly recommend this to anyone over the age of 3 due to choking hazards.

Pros:
~Doesn’t crash very often

Cons:
~Grotesque graphics and animation
~Painfully repetitive gameplay
~No replay value
~More time spent in the pencil UI than solving puzzles
~Drawing mechanics have the depth of a pancake
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83 de 117 pessoas (71%) acharam esta análise útil
Não recomendado
1.8 hrs em registo
Publicada: 22 de Dezembro de 2013
Draw a Stickman attempts to occupy an area between Scribblenauts and Drawn to Life, but by subsidizing its biggest selling point with a plethora of terrible design decisions it completely misses the mark. This is not a game for those looking to flex their creativity as there is little needed or allowed, and it is not a game for fans of point-and-click adventures as the puzzles are anything but and the story non existent. So who exactly is this intended for? Well, I would have to say nobody as it is just not fun and far more trouble than it is worth.

For a game seemingly based around drawing there is a shockingly low amount of it here. You begin the game by creating your own stickfigure, a task which somehow evolved from a mundane diversion on restaurant napkins into a frustratingly imprecise procedure, as the pencil takes on a mind of its own and places itself at random several points from where you intended. Considering MS Paint did it better more than a decade ago, I have no idea how the developers managed to screw up such a basic and integral part of the game.

Once you have your character you are placed into a sketched out world and given a handful of different markers with which to get past obstacles and enemies. The problem is that while you are encouraged to draw something resembling the item that will come out of your chosen marker (for example a raincloud or key) the game makes no qualms about what shape you actually end up with. This was disappointing as I was hoping for something a little more involving, but when you have to draw the same four items dozens of times it becomes trivial to actually flesh them out when a simple straight line acts much the same way. Worsening this is the speed at which you must draw to stay alive, as you can withstand but two hits from the numerous enemies, and a death means restarting the level from the very beginning.

This in itself would be annoying and the terrible controls only escalate the problem. I frequently got stuck on the environment and has animations break, as well as often getting hit by my own creations. Despite the backgrounds being drawn with an illusion of depth the markers don't adhere to it, acting more like stickers placed on a glass pane than something being drawn into the picture. It makes drawing even more of a chore than it already was, forcing you to frame the screen at awkward angles, and adding an unfair challenge to the challenges which are never explained in the first place. A repeated task involves making yourself bait to lure enemies toward certain areas, which is neither fun nor often works correctly and usually ends up with you getting killed and repeating the process several dozen more times.

Whatever I expected out of Draw a Stickman it didn't deliver on any front. The controls and gameplay butchered any potential it could have had and left me with a sour taste in my mouth when I beat it in about two hours. Not because of the short length, but for how quickly I grew tired of it and wanted out. There are hidden levels and collectibles to find which may extend your playtime, but I can in no way recommend it in the first place.

As yet another example of what happens when a good idea doesn't get off the ground, Draw a Stickman in no way lives up to its exaggerated subtitle which given the quality of the game, almost writes the joke itself.
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62 de 83 pessoas (75%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
2.4 hrs em registo
Publicada: 4 de Dezembro de 2013
I think this game is fun. It has a lot of negative reviews already. If you played Crayon physics you'd probably like it. Of course its kind of silly but thats the point... did you not read the description or look at the screenshots? try it..
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42 de 52 pessoas (81%) acharam esta análise útil
Recomendado
1.2 hrs em registo
Publicada: 5 de Dezembro de 2013
Cute little game. You don't really have to draw anything. A mere line can be a key or fire or even your guy. But it is fun to draw your stuff. The puzzles are not too challenging for somebody used to gaming, but it is a little too punishing and difficult for a kid or ultra casual audience, which I would assume to be the main market for this. Its the kind of game I'd have my girlfriend or parents play (who never play games) but I think they'd get too frustrated with it. There should be an easy mode for that. It should also autosave more than just at the start of each level. I found that if I nearly completed a level, but died at the end of it, I didn't want to bother replaying the whole level.
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