Draw a stickman, then guide him through a fantastic world of adventure! Using an assortment of pencils, draw elements, tools, and weapons to solve puzzles and overcome obstacles.
Gebruikersrecensies: Grotendeels positief (907 recensies)
Releasedatum: 3 dec 2013
Populaire tags van gebruikers voor dit product:

Log in om dit item aan je verlanglijst toe te voegen of om deze als niet interessant te markeren

Draw A Stickman: EPIC kopen

Draw a Stickman: EPIC 3-Pack kopen



“A fun, thought provoking, and unique game.”
9/10 – AppStorm

“Puzzles are well designed, and the drawing element really makes for a very unique and personalized game.”

Over dit spel

Teken een stokmannetje en leidt hem/haar vervolgens door een fantastiche wereld van avontuur! Gebruik een assortiment aan potloden om elementen, gereedschap en wapens te tekenen om puzzels op te lossen en obstakels te overkomen.

"Draw a Stickman Epic" kan vergeleken worden met Adventure games, RPGs, of puzzelspellen, maar het unieke tekensysteem is compleet anders dan wat je ooit eerder gespeeld hebt! Teken een regenwolk om planten te laten groeien, of teken een bijl om poorten neer te hakken. Alle aspecten van de omgeving liggen in jouw handen!

Verken diverse omgevingen en ontmoet ongewoonlijke wezens terwijl je je een weg door 14 levels (plus een verborgen bonuslevel) tekent! Dankzij de non-lineaire gameplay bepaalt hoe je een omgeving overkomt welk level je als volgende ontgrendelt. Elk level is gevuld met verborgen geheimen en achievements, voor uren en uren speelplezier.

Pak een potlood en duik in de wereld van "Epic"!


    • OS: XP/Vista/Windows 7/Windows 8
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory: 1.5 GB RAM
    • Graphics: DirectX 9.0c compatible
    • Hard Drive: 300 MB available space
    • Sound Card: DirectX 9.0c compatible sound cards
Nuttige klantrecensies
22 van de 29 mensen (76%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.9 uur in totaal
Geplaatst: 10 november 2014
This is actually quite an entertaining game so long as you're creative and a solid artist. I was really entertained playing this up until I accidentally saved a charactr that looked awful and was agitated seeing this abomination constantly on screen.
Was deze recensie nuttig? Ja Nee Grappig
14 van de 19 mensen (74%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
8.4 uur in totaal
Geplaatst: 21 februari
It's weird to see many reviews with less than 2 hours recommending this game being featured on the front page, since you need more than 2 hours to beat this game. I've played this game for more than 8 hours to get 100% achievements. I wanted to recommend this game, but I really can't.

This game is based on the novel idea of drawing your own character and your own tools to progress the game. The idea is good, the artwork is decent, there is a plot, and even there are additional puzzles and Easter eggs.

But, there are quite a couple flaws in either the design or implementation of this game, that makes playing this game very frustrating quite oftenly:

  • What you draw is irrelevant in most cases -- you actually click to choose a pencil from a couple to indicate what you are trying to draw, and for most of those you can just draw a straight line for axe, key, cloud, and fire. This makes the entire "drawing" concept meaningless. Plus, most of the things can only be used for once or three times, so if you are trying to draw perfectly every time, it may take you a few extra hours to beat game.
  • It's actually 3D-in-2D game, but this game deals with collision quite bad -- sometimes it looks like there is no obstacle but you just can't move.
  • There is no pathing implemented, if you want to go to point B from point A, even if they are connected by some path, but as long as there is some obstacle lying in the connecting straight line, clicking on point B will just lead you to the obstacle -- you need to bypass it yourself.
  • There is no saving inside a level, and if you take damage twice within a short time period, you will die and have to start over again. And it's really easy to die without even knowing why due to the two issues above, and some levels take ~10 mins to complete.
  • There is the Paul Bunyan achievement which requires you to chop down 500 trees, but at the time I got all the other achievements , I have only chopped down 40 trees. Seeing that woodcutting isn't an important part to win this game, I think this achievement is quite obnoxious. I basically did nothing but to chop 460 trees for 40 minutes.
Was deze recensie nuttig? Ja Nee Grappig
7 van de 9 mensen (78%) vonden deze recensie nuttig
2.7 uur in totaal
Geplaatst: 3 januari
A fresh concept in many respects, and an attention grabber to be sure.
A point and click minimalistic 2D basic puzzler.

This borders on being only interesting as a joke game. Draw your protagonist, draw some minor tools along the way to help you. It works - it can be funny. You will have to put in a token amount of effort to navigate through the levels. The challenges are scripted however and it does not matter what you draw just what you draw it on or use it on.

Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
11.9 uur in totaal
Geplaatst: 1 december 2014
A fun game. Not a deep story, but it doesn't claim to be. Most definitely casual, and easy to get 100% achievements on.
Was deze recensie nuttig? Ja Nee Grappig
4 van de 5 mensen (80%) vonden deze recensie nuttig
16.0 uur in totaal
Geplaatst: 21 december 2014
The game advertises that you’ll be able to draw things in order to help your little stickman along the adventure. The truth is, the game can’t tell what you’re drawing so it gives you magical pencils, each one catered to drawing a certain item. Some of the levels are quite simple while others will require a bit more thought. There are also pages and puzzle pieces scattered around for you to collect that are generally more difficult than getting to the end of the level.

Game: 6.5/10
Graphic: 6.5/10

100% Achievement : Easy | Medium | Hard | Very Hard
Was deze recensie nuttig? Ja Nee Grappig
7 van de 11 mensen (64%) vonden deze recensie nuttig
4.0 uur in totaal
Geplaatst: 1 november 2014
Great adventure where you draw yourself, draw the person you're going to save, then the tools need to do so. Simple fun gameplay that keeps you wanting more. Drawing the initial characters was one of the highlights of the game and I would have liked to see more of that in some form. Not sure of many other games where you can go on an epic adventure to save Alyson Hannigan (The person I drew to save).

Full Review
Was deze recensie nuttig? Ja Nee Grappig
2 van de 2 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
5.9 uur in totaal
Geplaatst: 3 februari
This game is a real gem. The art and sound are very well done and work together really well to create a fun, creative world that is a joy to explore. The level design is spot on too. Every level has a unique feel, and solving puzzles and uncovering secrets is legitimately satisfying.

And I have to say that they got puzzle solving right. The solutions are always logical. None of this weird point and click logic where you put an onion in a shoe and TA-DA a secret passage way opens. No, every puzzle made sense. Even when I was stuck, I just had to ponder it a bit longer to figure it out.

Also, the game is solid, technically speaking. Everything worked perfectly, and no bugs in sight. My one gripe is that it's a bit short, but hey, it's only five bucks.

One aspect of the game that really stuck out to me was how it let me create my own story. I didn't think much of it at first, but when I saved that ugly, hunchback mutant I had drawn hours before, it genuinely brought a smile to my face. I cared more about him than I have for characters in plenty of AAA games. Something about the fact that I made him got me invested into the story more than I usually am. There's something to be said for that, and I'd like to see more games explore this idea.

To wrap things up, get the game. It's a fun experience and worth every bit of five dollars. It'll get your creative juices flowing, make you think a bit, and bring out your inner child. Just buy it already.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
3.7 uur in totaal
Geplaatst: 21 december 2014
This is a really fun game.

You can draw your own character, You can draw your own tools and This game is very friendly for kids.

This game may not be that epic but at least it's fun to play with.

Kinda sad that it's not multiplayer though.
Was deze recensie nuttig? Ja Nee Grappig
1 van de 1 mensen (100%) vonden deze recensie nuttig
1.1 uur in totaal
Geplaatst: 4 januari
I didn't draw a stick figure as my character, I drew a ♥♥♥♥♥.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 3 mensen (67%) vonden deze recensie nuttig
0.3 uur in totaal
Geplaatst: 17 november 2014
This is a pretty fun game just for casual play. I haven't beaten the whole thing yet but it's fun enough to goof around on for a little while. Nothing too special about it, I would recommend picking it up in a bundle or on sale.
Was deze recensie nuttig? Ja Nee Grappig
2 van de 3 mensen (67%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.2 uur in totaal
Geplaatst: 16 maart
I draw a llama. He saved the day.

Was deze recensie nuttig? Ja Nee Grappig
3 van de 5 mensen (60%) vonden deze recensie nuttig
0.6 uur in totaal
Geplaatst: 16 februari
I kinda', like, drew a weiner, with little legs, that was pissing all over the place, which was great. Then I also had to draw him a friend, so I drew a pile steaming ♥♥♥♥, and named it, "♥♥♥♥♥♥♥♥", and then this book, like, you know, ate ♥♥♥♥♥♥♥♥, which was crazy man. Then the game was all like, "The Quest to find ♥♥♥♥♥♥♥♥!!!" So I was all determined, y'know? Yeah, 'course. And then I could draw fire, which was great, so I started drawing Illuminati pyrimads shooting rays of fire, then I got an even better idea... "What if I...?" Guess what you can do??? Yeah, Man, you can draw lines of ♥♥♥♥, and make your weiner ♥♥♥♥ freakin' fire!!! WHOOOOO!!!! But sadly, the defecation hit the oscillation, when I figured out weiners best not play with fire. Burnt my hotdog to a crisp, and died. Sad... Sad.... I Whhhat's left, ♥♥♥♥♥♥♥♥s...? What remains???.... Hotdog has failed us all...... I cried my eyes out, so yeah. 11/10 IGN GAME OF THE YEAR DORITO EDITION #DOTHEDEW
Was deze recensie nuttig? Ja Nee Grappig
14 van de 27 mensen (52%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
2.7 uur in totaal
Geplaatst: 28 december 2014
I made my friend called ♥♥♥♥♥♥ and now the screen says "The Search for ♥♥♥♥♥♥"

Just like my life.

Was deze recensie nuttig? Ja Nee Grappig
3 van de 6 mensen (50%) vonden deze recensie nuttig
2.9 uur in totaal
Geplaatst: 28 november 2014
This game was amazing.
Made my friend a giant rock.... Cause why not.
Named him Wert.

Went on an adventure where I slayed Zarp.

And hopefully there are more levels

Overall 8.9/10
Was deze recensie nuttig? Ja Nee Grappig
3 van de 6 mensen (50%) vonden deze recensie nuttig
2.8 uur in totaal
Geplaatst: 2 december 2014
I got a Lenny searching for a dong named Dickens
12/10 best game ever
Was deze recensie nuttig? Ja Nee Grappig
5 van de 10 mensen (50%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
0.3 uur in totaal
Geplaatst: 5 januari
Was deze recensie nuttig? Ja Nee Grappig
1 van de 2 mensen (50%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
21.8 uur in totaal
Geplaatst: 29 januari
fini casse tête ce jeu
Was deze recensie nuttig? Ja Nee Grappig
129 van de 147 mensen (88%) vonden deze recensie nuttig
2.1 uur in totaal
Geplaatst: 3 december 2013
The game is great, the gameplay is great, the story is so fun, there is many hidden stuff to find, you have the oportunity to make your own character almost as you want and to edit it when you want.

Also the support team is very nice.

If you are unsure I guess there is a demo version in their website.
Was deze recensie nuttig? Ja Nee Grappig
109 van de 139 mensen (78%) vonden deze recensie nuttig
15.3 uur in totaal
Geplaatst: 14 juni 2014
There are games created to simply make money, there are games created simply to go viral on Youtube. There are also games that are created, with the most innocent of intentions, to just be a game. Draw a Stickman EPIC is certainly the latter, and for that I give them credit as it’s becoming harder and harder to find a game you can just buy once and play all the way through. Unfortunately, this is where the positive points about the game end.

The game will start you off drawing a rudimentary stickman which you will then guide around a series of levels in a top-down view, looking for the exit to unlock the next one. The levels can branch in different directions, meaning that you could end up unlocking a different level depending on which exit you took during your time playing the last one. Each level has various environmental puzzles that can be solved by drawing a specific object to use such as drawing an axe will let you chop down trees.

The premise seems solid, but the final product will put you to sleep. Now that you’re vaguely familiar with the gameplay, let’s discuss what’s wrong with it. For starters, the drawing mechanic is kiddy-pool shallow. There are roughly 5 different things you can draw, in addition to the axe you can also draw fires, rain clouds, thunder clouds and keys. If you thought it would be a game like Okami where you draw bridges to progress, or Scribblenauts huge selection of drawings, you’re out of luck.

Drawing keys is completely redundant, it’s not a puzzle to put a key in a lock, it just wastes time to keep having to draw them and they simply aren’t necessary. Additionally, each thing you can draw has its own pencil. The game isn’t smart enough to know what you’re actually drawing, so it determines what object you’ve drawn based on the pencil you’ve chosen which brings up the question, why do you have to draw the object at all? You can draw anything from a straight line, to a Salvador Dali replica but if you did it with the “axe” pencil, it will only ever see it as an axe.

The next thing wrong with the gameplay is how monotonous it gets. One stage in particular stood out with this, where you had to use a key operated robot to plough through a wall. No clues were given on this, but there were a huge number of chests, barrels and boxes around, and yes you had to just keep breaking them all open one at a time until you found the right one (by drawing an axe, which breaks after 3 swings and needs to be drawn again). Once found, along with finding the control box in a similar way, you needed to use keys to turn the robot in 90 degree increments until it was facing the right direction (keys, again, get 3 uses before you need to draw a new one). Additionally, you needed keys to operate the control box to make the robot move forward, then turn it yet again after it moves to re-align it with the target. Dull as a butter knife, because it’s obvious what you have to do, it just takes so long to do it because of having to redraw all your tools, but then why couldn’t you have just made it so the robot can be turned around without keys at all?

This is the main issue the game has, in fact. Everything is so straightforward, but it’s made difficult and more time-consuming from having to stop every couple of steps to “draw” something. You can’t move while drawing, so it’s essentially little more than padding so that the game will last longer than 30 minutes.

Poor level design ensures that tedium is never far away, with most puzzles boiling down to destroying everything you can, looking for clues in the environment (such as using a lightning cloud over a gravestone with a lightning symbol on it) then clicking on any interactive objects until you find the exit. The best way to describe the gameplay is like a point-and-click adventure with no plot… or colour.

The graphics are abysmal and I don’t buy the “it’s the style” argument. If you set out to design a game that looks like this from the start, then you probably should have changed the concept before you began working on it. Justifying bad art does not make it any less bad.

Each level is a static, flat image completely devoid of colour or artistic talent. Everything that moves does so with animation tweening of a single frame in the same way bad Flash animations do. This would be excusable if any of these actually looked like some effort had been put into drawing them, but no. The style dictates that everything has to look like it was drawn by a 5-year old, but it’s not even doing that right, it looks like a game drawn by a grown man to LOOK like the drawings of a 5-year old.

Draw a Stickman EPIC barely qualifies as a game, being the digital equivalent of those baby toys with shapes that fit into specific holes. And just like those toys, I cannot possibly recommend this to anyone over the age of 3 due to choking hazards.

~Doesn’t crash very often

~Grotesque graphics and animation
~Painfully repetitive gameplay
~No replay value
~More time spent in the pencil UI than solving puzzles
~Drawing mechanics have the depth of a pancake
Was deze recensie nuttig? Ja Nee Grappig
61 van de 78 mensen (78%) vonden deze recensie nuttig
2.4 uur in totaal
Geplaatst: 4 december 2013
I think this game is fun. It has a lot of negative reviews already. If you played Crayon physics you'd probably like it. Of course its kind of silly but thats the point... did you not read the description or look at the screenshots? try it..
Was deze recensie nuttig? Ja Nee Grappig