Draw a stickman, then guide him through a fantastic world of adventure! Using an assortment of pencils, draw elements, tools, and weapons to solve puzzles and overcome obstacles.
사용자 평가:
Recent:
긍정적 (평가 22 개) - 81% of the 22 user reviews in the last 30 days are positive.
Overall:
대체로 긍정적 (평가 1,011 개) - 이 게임에 대한 사용자 평가 1,011개 중 77% 가 긍정적입니다.
출시 날짜: 2013년 12월 3일

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나, 관심 없음으로 표시하세요.

Draw A Stickman: EPIC 구매

Draw a Stickman: EPIC 3-Pack 구매

이 게임의 다운로드할 수 있는 콘텐츠

 

최신 업데이트 모두 보기 (6)

2016년 3월 29일

Draw a Stickman: Epic - Friends' Journey DLC now available!

Your Friend was kidnapped by Zarp while you went on an Epic adventure! But what happened to him?? Now it’s time to find out, because the mystery has been unlocked! Enter the Friend’s Journey and embark on ten all new levels of your Friend’s quest on the other side! Set off on another dangerous adventure while taking on familiar creatures such as dragons, zombies, and trolls. But watch out for new villains in new lands! Pirates might be lurking about on a haunted island, and you may find yourself up, up, and away among the clouds! Beware of hot lava along your trek! Survive the challenge, locate the hidden map pieces, and you will finally be reunited with Stickman! Maneuver your Friend along his own path, and use your imagination to implement strategies and animate solutions to puzzles and obstacles!

FEATURES
Explore ten new levels, filled with villains, puzzles & challenges!
Obtain all new achievements!
Find all 9 Map Pieces to unlock the final Boss Level!
Immerse yourself in this magical drawing experience that takes you on another amazing journey of epic proportions.

댓글 4 개 더 읽어보기

평가

“A fun, thought provoking, and unique game.”
9/10 – AppStorm

“Puzzles are well designed, and the drawing element really makes for a very unique and personalized game.”
AppAdvice

게임에 대해

연필맨을 그려서 환상적인 모험을 떠나세요! 여러가지 연필로 원소와 도구, 무기를 그려서 퍼즐을 풀고 시련을 극복하세요.

연필맨 모험편은 다른 어드벤처 게임이나 RPG, 퍼즐 게임과 비슷할지도 모릅니다. 하지만 독특한 그림만은 여태까지 해본 어떤 게임과도 다릅니다! 비구름을 그려서 식물을 키우고, 도끼를 그려서 문을 부수세요. 주변의 모든 사물을 다룰 수 있습니다.

14개 레벨에 숨겨진 보너스 레벨을 통해 모험을 그리며 다양한 땅을 탐험하고 기이한 생물들을 만나세요! 일직선 진행이 아니므로, 어떻게 길을 만드느냐에 따라 다음에 열릴 레벨이 결정됩니다. 레벨마다 숨겨진 비밀과 업적이 가득 차 있어서 몇 시간이고 다시 할 수 있는 재미를 줍니다.

연필을 잡고 모험의 세계로 뛰어드세요!

시스템 요구 사항

    최소:
    • 운영체제: XP/Vista/Windows 7/Windows 8
    • 프로세서: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • 메모리: 1.5 GB RAM
    • 그래픽: DirectX 9.0c compatible
    • 저장공간: 300 MB 사용 가능 공간
    • 사운드카드: DirectX 9.0c compatible sound cards
Customer reviews
Customer Review system updated! Learn more
Recent:
긍정적 (평가 22 개)
Overall:
대체로 긍정적 (평가 1,011 개)
Recently Posted
shiny @concert
( 2.2 시간 기록 )
게시 일시: 2016년 5월 2일
I drew a ♥♥♥♥♥ as my friend and the balls were actually used as the legs, this game is amazing.

Definitely doesn't resember my real friend(s) or anything.
Flixs
( 0.5 시간 기록 )
게시 일시: 2016년 4월 21일
Drew a D-I-C-K and played with it 9/11! Would C O C K again.
gains goblin
( 0.1 시간 기록 )
게시 일시: 2016년 4월 12일
I don't even own this game and I can somehow review it

10/10
Reptilian
( 1.4 시간 기록 )
게시 일시: 2016년 4월 4일
IT'S PRETTY ♥♥♥♥ING COOL, I'D RECOMMEND IT, ITS PRETTY CHEAP, BUT FUN IF YOUR BORED YE KNOW? COOL PUZZLES N ♥♥♥♥, ♥♥♥♥ING GREAT, DRAW YOUR OWN CHARACTER, MAKE IT A ♥♥♥♥♥, THE BALLS ARE LEGS, WUT NOW MATE.
Salarn
( 1.5 시간 기록 )
게시 일시: 2016년 3월 14일
https://youtu.be/Ql5XN1kXERY

This 2D adventure game puts the player's creativity into the game by drawing characters and actions with magic art supplies. Charged with saving a friend captured by an evil villain explore and puzzle your way after them.

The game goes for a general feel of whimsy with it's art style but much of this is lost with the weak interface. Many of the drawn actions have an unclear area of effect the same with the player hitbox. Players can take damage but their is no feedback on how much health they have and due to having no checkpoints if the player dies they have to start over.
cricker-evil
( 37.3 시간 기록 )
게시 일시: 2016년 3월 13일
goood
Ballin like Stalin
( 1.4 시간 기록 )
게시 일시: 2016년 3월 6일
I can not say I enjoyed this game, but it did have it's moments. The reason I am recomending it is because it is very cheap and is fun if you just play it from time to time. The puzzles can be dowright unfair sometimes, but what do I know.
NuikopeaDemon
( 2.7 시간 기록 )
게시 일시: 2016년 3월 5일
Just made my friend
TheCatQueen
( 14.5 시간 기록 )
게시 일시: 2016년 2월 28일
Nah, It's cool.

8/10.
The illuminati
( 7.5 시간 기록 )
게시 일시: 2016년 2월 17일
Really Awesome game just what i was looking forward for anyways im stuck on Zarps fortress at defeating him and how do i distract the dragons? on Zarps fortress and i do like PewDiePies drawing in this game keep up the good work
Darkskull
( 0.2 시간 기록 )
게시 일시: 2016년 2월 16일
♥♥♥♥ing ♥♥♥♥♥♥♥♥
Messiy
( 1.2 시간 기록 )
게시 일시: 2016년 2월 13일
It was ok.
stephekank
( 1.0 시간 기록 )
게시 일시: 2016년 2월 10일
It's a fun creative game to play where you have some say in the characters and how they appear to look. You don't have to be an artist for this adventure. It's fun regardless of how well you draw.
n e s c i e n t
( 0.4 시간 기록 )
게시 일시: 2016년 2월 9일
Drawn to Life if Drawn to Life was $2 and the devs didnt try
kazerniel
( 3.8 시간 기록 )
게시 일시: 2016년 2월 3일
Played the mobile version for a few hours (my Steam playtime is only from idling), but got stuck on one of the early maps because of the steep difficulty curve. The game has many timed puzzles and other action elements, not an enjoyable specimen of the puzzle adventure genre.
aidanj2025
( 0.1 시간 기록 )
게시 일시: 2016년 1월 31일
i can not write enthing
snowballninja
( 0.1 시간 기록 )
게시 일시: 2016년 1월 26일
It's weird to see many reviews with less than 2 hours recommending this game being featured on the front page, since you need more than 2 hours to beat this game. I've played this game for more than 8 hours to get 100% achievements. I wanted to recommend this game, but I really can't.

This game is based on the novel idea of drawing your own character and your own tools to progress the game. The idea is good, the artwork is decent, there is a plot, and even there are additional puzzles and Easter eggs.

But, there are quite a couple flaws in either the design or implementation of this game, that makes playing this game very frustrating quite oftenly:

What you draw is irrelevant in most cases -- you actually click to choose a pencil from a couple to indicate what you are trying to draw, and for most of those you can just draw a straight line for axe, key, cloud, and fire. This makes the entire "drawing" concept meaningless. Plus, most of the things can only be used for once or three times, so if you are trying to draw perfectly every time, it may take you a few extra hours to beat game.
It's actually 3D-in-2D game, but this game deals with collision quite bad -- sometimes it looks like there is no obstacle but you just can't move.
There is no pathing implemented, if you want to go to point B from point A, even if they are connected by some path, but as long as there is some obstacle lying in the connecting straight line, clicking on point B will just lead you to the obstacle -- you need to bypass it yourself.
There is no saving inside a level, and if you take damage twice within a short time period, you will die and have to start over again. And it's really easy to die without even knowing why due to the two issues above, and some levels take ~10 mins to complete.
There is the Paul Bunyan achievement which requires you to chop down 500 trees, but at the time I got all the other achievements , I have only chopped down 40 trees. Seeing that woodcutting isn't an important part to win this game, I think this achievement is quite obnoxious. I basically did nothing but to chop 460 trees for 40 minutes.
Ocaz
( 0.3 시간 기록 )
게시 일시: 2016년 1월 18일
this game was unbearably boring, bad, stupid and had horrible level layouts. Glad steam lets you permanently remove games from your account. This game was in an indie bundle and was an eyesore to my library.
Nebula
( 2.1 시간 기록 )
게시 일시: 2016년 1월 3일
Absolutely complete and utter garbage, it was a waste of the money I spent on it and a waste of my time.
Most Helpful Reviews  In the past 30 days
1명 중 1명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
1.4 시간 기록
게시 일시: 2016년 4월 4일
IT'S PRETTY ♥♥♥♥ING COOL, I'D RECOMMEND IT, ITS PRETTY CHEAP, BUT FUN IF YOUR BORED YE KNOW? COOL PUZZLES N ♥♥♥♥, ♥♥♥♥ING GREAT, DRAW YOUR OWN CHARACTER, MAKE IT A ♥♥♥♥♥, THE BALLS ARE LEGS, WUT NOW MATE.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
추천
0.5 시간 기록
게시 일시: 2016년 4월 21일
Drew a D-I-C-K and played with it 9/11! Would C O C K again.
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  In the past 90 days
9명 중 6명(67%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
14.5 시간 기록
게시 일시: 2016년 2월 28일
Nah, It's cool.

8/10.
이 평가가 유용한가요? 아니요 재미있음
5명 중 3명(60%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
추천
2.7 시간 기록
게시 일시: 2016년 3월 5일
Just made my friend
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  In the past 180 days
12명 중 10명(83%)이 이 평가가 유용하다고 함
추천
19.6 시간 기록
게시 일시: 2015년 12월 11일
The good: This is a fun little logic puzzle game, and you can experiment and have some creativity with your character and your tools. The art style is cute. It's not a long game (there is one achievement in particular that requires a lot of grinding, and I think this accounts for the number of hours a lot of people have in this). Some of the puzzles are challenging, and all have extra collectibles to find or things to do.

The bad: Poor damage & combat mechanics make the game somewhat more difficult than it needs to be. You can kill yourself quite easily with lightning or fire, and if any monster gets ahold of you it is generally lights out quite quickly, and with no checkpoints or saves in levels, this can mean some frustrating restarts.

General info: You play a little stick person trying to rescue your friend (coincidentally, another stick person) and questing through a sketched world. The actual artistic skill required to play this game is zero (all your "tools" can be straight lines if you wish), but it's definitely more fun if you take the time to sketch and enjoy. Replay value is low, once you've figured out the puzzles.

Overall: I don't know that I'd purchase it at full price, but if you pick it up during the Steam sales, I would recommend it!

System Specs Used: Intel Core i7-3610QM, Nvidia GeForce GTX 670M / 3GB GDDR5, DDRIII 12GB RAM, Windows 7
이 평가가 유용한가요? 아니요 재미있음
5명 중 5명(100%)이 이 평가가 유용하다고 함
추천
0.6 시간 기록
게시 일시: 2015년 11월 17일
This game is great and it can be funny if you make silly stickmen.
이 평가가 유용한가요? 아니요 재미있음
4명 중 3명(75%)이 이 평가가 유용하다고 함
비추천
0.1 시간 기록
게시 일시: 2016년 1월 26일
It's weird to see many reviews with less than 2 hours recommending this game being featured on the front page, since you need more than 2 hours to beat this game. I've played this game for more than 8 hours to get 100% achievements. I wanted to recommend this game, but I really can't.

This game is based on the novel idea of drawing your own character and your own tools to progress the game. The idea is good, the artwork is decent, there is a plot, and even there are additional puzzles and Easter eggs.

But, there are quite a couple flaws in either the design or implementation of this game, that makes playing this game very frustrating quite oftenly:

What you draw is irrelevant in most cases -- you actually click to choose a pencil from a couple to indicate what you are trying to draw, and for most of those you can just draw a straight line for axe, key, cloud, and fire. This makes the entire "drawing" concept meaningless. Plus, most of the things can only be used for once or three times, so if you are trying to draw perfectly every time, it may take you a few extra hours to beat game.
It's actually 3D-in-2D game, but this game deals with collision quite bad -- sometimes it looks like there is no obstacle but you just can't move.
There is no pathing implemented, if you want to go to point B from point A, even if they are connected by some path, but as long as there is some obstacle lying in the connecting straight line, clicking on point B will just lead you to the obstacle -- you need to bypass it yourself.
There is no saving inside a level, and if you take damage twice within a short time period, you will die and have to start over again. And it's really easy to die without even knowing why due to the two issues above, and some levels take ~10 mins to complete.
There is the Paul Bunyan achievement which requires you to chop down 500 trees, but at the time I got all the other achievements , I have only chopped down 40 trees. Seeing that woodcutting isn't an important part to win this game, I think this achievement is quite obnoxious. I basically did nothing but to chop 460 trees for 40 minutes.
이 평가가 유용한가요? 아니요 재미있음
7명 중 4명(57%)이 이 평가가 유용하다고 함
비추천
3.8 시간 기록
게시 일시: 2016년 2월 3일
Played the mobile version for a few hours (my Steam playtime is only from idling), but got stuck on one of the early maps because of the steep difficulty curve. The game has many timed puzzles and other action elements, not an enjoyable specimen of the puzzle adventure genre.
이 평가가 유용한가요? 아니요 재미있음
Most Helpful Reviews  Overall
14명 중 14명(100%)이 이 평가가 유용하다고 함
추천
1.5 시간 기록
게시 일시: 2014년 11월 1일
동심으로 돌아가 하면 나름 재밌습니다.
이 평가가 유용한가요? 아니요 재미있음
10명 중 9명(90%)이 이 평가가 유용하다고 함
추천
1.6 시간 기록
게시 일시: 2013년 12월 4일
엔딩
적절한 난이도 짧은 플레이타임 그리는게 귀찮아져서 나중엔 대충 선만그음.
세일할때 아니면 돈아깝다고 느낄수도 있음
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
추천
0.9 시간 기록
게시 일시: 2014년 7월 2일
명절 때 온 사촌들에게 시켜주기 좋은 게임.
이 평가가 유용한가요? 아니요 재미있음
1명 중 1명(100%)이 이 평가가 유용하다고 함
비추천
2.4 시간 기록
게시 일시: 2014년 8월 12일
웃기게 그림을 그려도 재미가 없는 게임. 모바일에서 멈췄어야 했다.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
추천
7.8 시간 기록
게시 일시: 2014년 10월 23일
진짜 유아용 게임.

자기가 직접 그린 주인공으로 게임을 진행해나간다는 점부터, 전부가 색연필로 그려진 세상에서 게임상에서 필요한 것들을 색연필로 그려서 진행한다. 아마 누구나가 한번쯤은 생각해봤을만한 컨셉을 실제로 옮긴듯한 게임. 아쉬운 부분이 아주 없진 않지만, 그래도 나름 컨셉을 잘 지키는 범위 내에서 나름의 재미를 선사해준다.

게임을 풀어나가는 방법이 별로 어렵지 않다. 누구나 쉽게 생각해서 풀어낼 수 있는 수준이며, 유아들에게도 그닥 어렵지 않은 수준이다. 숨겨진 색깔 친구나, 다른 친구들, 그리고 퍼즐 조각 찾는게 조금 힘들 수 있겠지만, 사실 이것도 조금만 생각하고 아주 조금만 고생하면 아주 쉽게 먹을 수준이다. 거짓말 조금 보태면 공략 전혀 참조하지 않아도 될 정도.

유아용 게임으로써는 상당히 합격점을 줄 만한 게임. 왠지 교육용으로도 괜찮은 게임이 될 것 같다. 반대로, 어른들이 재미있게 하기엔 조금 거시기한게 사실이긴 하다. 그래도 "그려서 진행한다"라는 요소 덕분에 경우에 따라서는 재미있게 즐길 여지가 많이 남아있는 게임이기도 하다. 약간 약빤 컨셉 잘 잡는 사람이 이 게임으로 방송하면 많이 흥할 것 같다.
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
추천
10.7 시간 기록
게시 일시: 2014년 4월 15일
막 엄청 재밌지도 막 엄청 재미없지도 않은 무난한 게임입니다. 공략을 알면 난이도가 쉬운편이지만 모를 경우(제작자의 의도와는 다르게 할 때)에는 급상승 했던 것 같네요. 적당히 세일 했을 때의 값어치는 충분히 합니다. 다만 도전과제 100% 달성이 목표시라면 노가다를 동반해야해서 그게 좀 힘들어요.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
추천
2.8 시간 기록
게시 일시: 2014년 5월 31일
그림실력에 따라서 아기자기 한 캐릭터나 울룩불룩 한 근육캐,자기가 좋아하는 캐릭터 등등 탄생이 가능!
거기다 공략 모르고 하면 난이도가 조금 있어서 풀어나가는 맛이 재미있다! 물론 가끔 안 풀려서 공략 보기도 하지만..ㅋㅋ
이 게임을 동생,어머니에게도 시켜드렸는데 재미있게 즐기는 듯 ㅋㅋ

아무튼 추천추천~
이 평가가 유용한가요? 아니요 재미있음
161명 중 136명(84%)이 이 평가가 유용하다고 함
추천
2.9 시간 기록
게시 일시: 2013년 12월 3일
The game is great, the gameplay is great, the story is so fun, there is many hidden stuff to find, you have the oportunity to make your own character almost as you want and to edit it when you want.

Also the support team is very nice.

If you are unsure I guess there is a demo version in their website.
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174명 중 136명(78%)이 이 평가가 유용하다고 함
9명이 이 평가가 재미있다고 함
비추천
15.3 시간 기록
게시 일시: 2014년 6월 14일
There are games created to simply make money, there are games created simply to go viral on Youtube. There are also games that are created, with the most innocent of intentions, to just be a game. Draw a Stickman EPIC is certainly the latter, and for that I give them credit as it’s becoming harder and harder to find a game you can just buy once and play all the way through. Unfortunately, this is where the positive points about the game end.

The game will start you off drawing a rudimentary stickman which you will then guide around a series of levels in a top-down view, looking for the exit to unlock the next one. The levels can branch in different directions, meaning that you could end up unlocking a different level depending on which exit you took during your time playing the last one. Each level has various environmental puzzles that can be solved by drawing a specific object to use such as drawing an axe will let you chop down trees.

The premise seems solid, but the final product will put you to sleep. Now that you’re vaguely familiar with the gameplay, let’s discuss what’s wrong with it. For starters, the drawing mechanic is kiddy-pool shallow. There are roughly 5 different things you can draw, in addition to the axe you can also draw fires, rain clouds, thunder clouds and keys. If you thought it would be a game like Okami where you draw bridges to progress, or Scribblenauts huge selection of drawings, you’re out of luck.

Drawing keys is completely redundant, it’s not a puzzle to put a key in a lock, it just wastes time to keep having to draw them and they simply aren’t necessary. Additionally, each thing you can draw has its own pencil. The game isn’t smart enough to know what you’re actually drawing, so it determines what object you’ve drawn based on the pencil you’ve chosen which brings up the question, why do you have to draw the object at all? You can draw anything from a straight line, to a Salvador Dali replica but if you did it with the “axe” pencil, it will only ever see it as an axe.

The next thing wrong with the gameplay is how monotonous it gets. One stage in particular stood out with this, where you had to use a key operated robot to plough through a wall. No clues were given on this, but there were a huge number of chests, barrels and boxes around, and yes you had to just keep breaking them all open one at a time until you found the right one (by drawing an axe, which breaks after 3 swings and needs to be drawn again). Once found, along with finding the control box in a similar way, you needed to use keys to turn the robot in 90 degree increments until it was facing the right direction (keys, again, get 3 uses before you need to draw a new one). Additionally, you needed keys to operate the control box to make the robot move forward, then turn it yet again after it moves to re-align it with the target. Dull as a butter knife, because it’s obvious what you have to do, it just takes so long to do it because of having to redraw all your tools, but then why couldn’t you have just made it so the robot can be turned around without keys at all?

This is the main issue the game has, in fact. Everything is so straightforward, but it’s made difficult and more time-consuming from having to stop every couple of steps to “draw” something. You can’t move while drawing, so it’s essentially little more than padding so that the game will last longer than 30 minutes.

Poor level design ensures that tedium is never far away, with most puzzles boiling down to destroying everything you can, looking for clues in the environment (such as using a lightning cloud over a gravestone with a lightning symbol on it) then clicking on any interactive objects until you find the exit. The best way to describe the gameplay is like a point-and-click adventure with no plot… or colour.

The graphics are abysmal and I don’t buy the “it’s the style” argument. If you set out to design a game that looks like this from the start, then you probably should have changed the concept before you began working on it. Justifying bad art does not make it any less bad.

Each level is a static, flat image completely devoid of colour or artistic talent. Everything that moves does so with animation tweening of a single frame in the same way bad Flash animations do. This would be excusable if any of these actually looked like some effort had been put into drawing them, but no. The style dictates that everything has to look like it was drawn by a 5-year old, but it’s not even doing that right, it looks like a game drawn by a grown man to LOOK like the drawings of a 5-year old.

Draw a Stickman EPIC barely qualifies as a game, being the digital equivalent of those baby toys with shapes that fit into specific holes. And just like those toys, I cannot possibly recommend this to anyone over the age of 3 due to choking hazards.

Pros:
~Doesn’t crash very often

Cons:
~Grotesque graphics and animation
~Painfully repetitive gameplay
~No replay value
~More time spent in the pencil UI than solving puzzles
~Drawing mechanics have the depth of a pancake
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83명 중 62명(75%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
추천
2.4 시간 기록
게시 일시: 2013년 12월 4일
I think this game is fun. It has a lot of negative reviews already. If you played Crayon physics you'd probably like it. Of course its kind of silly but thats the point... did you not read the description or look at the screenshots? try it..
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116명 중 82명(71%)이 이 평가가 유용하다고 함
비추천
1.8 시간 기록
게시 일시: 2013년 12월 22일
Draw a Stickman attempts to occupy an area between Scribblenauts and Drawn to Life, but by subsidizing its biggest selling point with a plethora of terrible design decisions it completely misses the mark. This is not a game for those looking to flex their creativity as there is little needed or allowed, and it is not a game for fans of point-and-click adventures as the puzzles are anything but and the story non existent. So who exactly is this intended for? Well, I would have to say nobody as it is just not fun and far more trouble than it is worth.

For a game seemingly based around drawing there is a shockingly low amount of it here. You begin the game by creating your own stickfigure, a task which somehow evolved from a mundane diversion on restaurant napkins into a frustratingly imprecise procedure, as the pencil takes on a mind of its own and places itself at random several points from where you intended. Considering MS Paint did it better more than a decade ago, I have no idea how the developers managed to screw up such a basic and integral part of the game.

Once you have your character you are placed into a sketched out world and given a handful of different markers with which to get past obstacles and enemies. The problem is that while you are encouraged to draw something resembling the item that will come out of your chosen marker (for example a raincloud or key) the game makes no qualms about what shape you actually end up with. This was disappointing as I was hoping for something a little more involving, but when you have to draw the same four items dozens of times it becomes trivial to actually flesh them out when a simple straight line acts much the same way. Worsening this is the speed at which you must draw to stay alive, as you can withstand but two hits from the numerous enemies, and a death means restarting the level from the very beginning.

This in itself would be annoying and the terrible controls only escalate the problem. I frequently got stuck on the environment and has animations break, as well as often getting hit by my own creations. Despite the backgrounds being drawn with an illusion of depth the markers don't adhere to it, acting more like stickers placed on a glass pane than something being drawn into the picture. It makes drawing even more of a chore than it already was, forcing you to frame the screen at awkward angles, and adding an unfair challenge to the challenges which are never explained in the first place. A repeated task involves making yourself bait to lure enemies toward certain areas, which is neither fun nor often works correctly and usually ends up with you getting killed and repeating the process several dozen more times.

Whatever I expected out of Draw a Stickman it didn't deliver on any front. The controls and gameplay butchered any potential it could have had and left me with a sour taste in my mouth when I beat it in about two hours. Not because of the short length, but for how quickly I grew tired of it and wanted out. There are hidden levels and collectibles to find which may extend your playtime, but I can in no way recommend it in the first place.

As yet another example of what happens when a good idea doesn't get off the ground, Draw a Stickman in no way lives up to its exaggerated subtitle which given the quality of the game, almost writes the joke itself.
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52명 중 42명(81%)이 이 평가가 유용하다고 함
추천
1.2 시간 기록
게시 일시: 2013년 12월 5일
Cute little game. You don't really have to draw anything. A mere line can be a key or fire or even your guy. But it is fun to draw your stuff. The puzzles are not too challenging for somebody used to gaming, but it is a little too punishing and difficult for a kid or ultra casual audience, which I would assume to be the main market for this. Its the kind of game I'd have my girlfriend or parents play (who never play games) but I think they'd get too frustrated with it. There should be an easy mode for that. It should also autosave more than just at the start of each level. I found that if I nearly completed a level, but died at the end of it, I didn't want to bother replaying the whole level.
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