After reading bad reviews i decided to take a closer look at this game. now after less than two hours and 40%+ complete i must say it's time to say a few words about the game.
Game works well technically. It has not crashed yet and game pad works just fine.
Game character rolls around very loosely but i dont see that as a bug. i think it's designed this way to force the player to balance your gravi all the time near edges. See those curved slopes with spikes at either the top and maybe a flame at the bottom? Coincidence for sure.
Menus look goofy with their cartoonish looks but i dont see any more need to spill more ink about that. They work and thats it.
Not much backstory. Who or what is this anti-gravi seen in the pics?
Biggest problem i see with this game is that it has painted itself into a game genre niche corner of a sorts: the only people i can recommend this are people who have beaten Super Meat Boy and are looking for a challenge. If you are new to this genre then this game is not a very good starting point. Not as polished as SMB and not as fun as Escape Goat.
It is pointless to bash this game for what it represents. it is quite simple with limited content, maschocistic as hell and you need good pain tolerance and good nerves to proceed in the levels. But so are the much better known SMB and others.
I had some fun with this - but now i must probably rest as the game pad will probably be smashed into the wall soon next to the pulp formerly known as Meat Boy. I'll give this a careful thumbs up since the game is just fine and the buyer really needs to understand that this game is not casual in any way. It is just as hardcore as it's predecessors in the genre. Game is also often found in bundles and sales so it's unlikely that you will pay too much for this.
edit: collectable count stopped working after awhile so there really is no point going forward until they fix this. After all this IS a game where you progress and try to achieve hard to get items/achievements.