In Viscera Cleanup Detail, you step into the boots of a space-station janitor tasked with cleaning up after various horrific sci-fi horror events. Instead of machineguns and plasma-rifles, your tools are a mop and bucket. That hero left a mess, and it's up to you to deal with the aftermath.
Gebruikersrecensies: Erg positief (3,175 recensies) - 93% van de 3,175 gebruikersrecensies voor deze game is positief.
Releasedatum: 23 okt 2015

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"Amazing Graphics and Gameplay!"

Recente updates Alles weergeven (56)

6 november

Patch update v1.03


So, we're continuing to work on bits and pieces that need it as we head towards the end of the year. The merger of the spin-off versions should be happening soon and we'll report on progress with that as we go. With luck it won't take more than a couple weeks. Along with the merger, the stand-alone titles will be updated.
Also, the Mac build continues it's testing and with luck(and depending on test results) we should be able to have something more concrete on that next week.

Oh! I'm also planning an extra map or two for VCD for the end of the year. They'll be free updates to the main game, fear not. I have two ideas specifically I'd like to create :)

Anyway! Here is the changelog:

  • Fixed a stuck intestine in the Unearthly Excavation cave.
  • Added P.I.Ds for the skinned bodies in Overgrowth.

  • Expanded the Big Banger radio song "Darkwash".
  • Improved Worker bodies being too heavy to hold in a reasonable manner.
  • Improved Body Bags being too heavy to hold in a reasonable manner.
  • Improved Cryogenesis alien bodies being too heavy to hold in a reasonable manner.
  • Improved Paintenance tentacles being too heavy to hold in a reasonable manner.
  • Improved Suit Worker bodies being too heavy to hold in a reasonable manner.
  • Changed the lifespan of chat messages displayed on-screen from 3 seconds to 10.
  • Separated the "Activate" and "Rotate" behaviours of held objects. You can now rotate an object without activating it; ie: Dynamite, Lanterns, Flares, etc.

    Horror DLC:
  • Fixed "Head Hunter" achievement not being affected by the human heads found in the House of Horror DLC.
  • Improved the Cheerleader and Jock bodies being too heavy to hold in a reasonable manner.
  • Fixed Horror collectible achievements not working when entering the office from anywhere other than the House of Horror level.
  • Added reverb sound processing to House of Horror level.
  • Improved semi-stuck book and note on the "Altar".

  • Added "Use All Songs" setting to Audio menu, allowing the "Big Banger" to play all songs and not just the ones relevent to the currently selected spin-off/DLC.
  • Fixed the "Switch Game" dialog not having proper key-navigation.

  • Fixed "Save Game System" kismet event not working.
  • Fixed "Set Global Stat" and "Get Global Stat" kismet events not working properly.

  • Added 'Darkwash' to the Soundtrack.
  • Used appropriate cover art for Santa and Horror songs.

Have a good weekend everyone!

23 opmerkingen Meer informatie

30 oktober

Halloween Hot-Fix; v1.02

Greetings all!

Just a quick hot fix here for the Halloween DLC and an improvement to the main game.

We've done several things to optimize the Horror level, including removing several boxes and candles.
I can't guarantee that save files for your level will not be corrupted as a result, but hopefully they won't be.

We've added a new setting to the options menu: "Light Complexity"
If you're experiencing severe slow down in the Horror level, then that should be the first thing you turn down, it greatly improves the frame rate drop caused by candles and lanterns!

Here is the changelog for v1.02:

    Horror DLC:
  • Removed several boxes from attic and basement.
  • Optimized the draw distances of objects in the house.
  • Removed several lit candles.

  • Added "Light Complexity" setting to options menu, allowing you to adjust the lighting and shadow complexity of dynamic light sources. They are a major drain...

Also we've included the 6 new Horror themed radio songs in the free Soundtrack DLC, so you should have those even if you don't buy the House of Horror DLC.

They are:

H01: Bloated Corpse - Grave of Maggots
H02: Undead & Unfed - Zombie Horde
H03: Crusher - Bonesong
H04: Thunderbird - The Final Destination
H05: The Scream Team - It Came From the Pumpkin Patch
H06: Ed Gallows - Hells Bells


4 opmerkingen Meer informatie


“You know what I really love about violence? Dealing with the consequences! That’s why I’m so excited to see that Viscera Cleanup Detail, the space station janitor simulation, is now available on Steam Early Access.”

“By setting its mundane stall in the days after events that would be taken oh-so-seriously in another game, Viscera Cleanup Detail manages to be morbidly hilarious without ever telling a single joke.”

Over dit spel

Disaster! An alien invasion and subsequent infestation have decimated this facility. Many lives were lost, the facility was ruined and the aliens were unstoppable. All hope was lost until one survivor found the courage to fight back and put the aliens in their place!
It was a long and horrific battle as the survivor dueled with all manner of terrifying life-forms and alien mutations, but our hero won out in the end and destroyed the alien menace! Humanity was saved!

Unfortunately, the alien infestation and the heroic efforts of the courageous survivors have left rather a mess throughout the facility. As the janitor, it is your duty to get this place cleaned up.
So grab your mop and roll up your sleeves, this is gonna be one messy job.
Today, you're on Viscera Cleanup Detail!

Key Features

  • Janitorial Simulation - Step into the boots of a space-station sanitation technician and deal with the horrific aftermath of a sci-fi horror event. Blood, viscera, spent cartridges, worker bodies and other messes litter the facilities.
  • Clean - It's your job to clean up the mess, so clean it up you shall! Use your trusty mop, gloves, dispenser machines, plasma laser and sniffer tool to help you get all that blood out of the floor and off the ceiling! You can even try and punch-out if you think you've done your job.
  • Sandbox Gameplay - Don't want to clean? Just want to make more of a mess and play around with the physics? Go ahead! You can save your game as well; that's kind of us!
  • Multiplayer - You can even enlist some friends/coworkers to come and help you clean up (or make even more mess). Split-screen co-op is available too!


Buying Viscera Cleanup Detail also gets you our spin-off titles, 'VCD: Shadow Warrior' and 'Santa's Rampage' free!


    • Besturingssysteem: Win XP SP3, Win 7
    • Processor: 2.4GHz Dual core CPU
    • Geheugen: 2 GB RAM
    • Grafische kaart: 512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870
    • DirectX: Versie 9.0c
    • Opslagruimte: 3 GB beschikbare ruimte
    • Besturingssysteem: Win XP SP3, Win 7
    • Processor: 2.6GHz Quad core CPU
    • Geheugen: 4 GB RAM
    • Grafische kaart: GB Nvidia GeForce GTX 560 or AMD Radeon HD 5850
    • DirectX: Versie 9.0c
    • Opslagruimte: 3 GB beschikbare ruimte
Nuttige klantrecensies
99 van de 101 mensen (98%) vonden deze recensie nuttig
12 mensen vonden deze recensie grappig
7.8 uur in totaal
Geplaatst: 28 oktober
This is not an easy game to review. So I'm just going to wing it.

It's long, it's boring, it's dull; and that's explicitly why I love it.

This is not a game about shooting, bleeding, goring, slashing, looting, any of that; this is a game about cleaning after all the aforementioned has been said and done..
You're not a space marine, you're a space janitor.

There are multiple tools, water buckets (which will dirty as you clean off your mop in it, don't spill it either or it'll make a bigger mess), brooms (only efficient for sweeping tiny things), sniffers (to find missed messes though these can be turned off), stationary incinerators (how you get rid of garbage), wastebaskets (to put the garbage in to carry it) and maybe one or two other things I'm forgetting at the moment.

There's something cathartic, something calming about this game and others like it that completely break the status-quo because they try to simulate what is ultimately mundane and boring, but in a game format.
You're not getting shot at, you're not getting killed, there's no real threat (as far as I'm aware) on any of the levels; just you, your mop, and whatever level of determination you have to actually get the job done.

The maps will tell you an estimated time they take to complete, and boy can they actually take HOURS to get done, which is why it's nifty there's a co-op feature so you can call in your friends to expediate the process.

Graphics wise, it looks very nice and is very well optimized.

So, if you want a good looking, boring game about cleaning up bloody messes, then this is definitely the game for you!
Was deze recensie nuttig? Ja Nee Grappig
60 van de 66 mensen (91%) vonden deze recensie nuttig
62 mensen vonden deze recensie grappig
8.5 uur in totaal
Geplaatst: 2 november
Was deze recensie nuttig? Ja Nee Grappig
26 van de 27 mensen (96%) vonden deze recensie nuttig
7 mensen vonden deze recensie grappig
54.0 uur in totaal
Geplaatst: 29 oktober
This is a game to zone out to, listen to some music, or put on a podcast and chill. Starting some of the maps feel like you've been dropped into the middle of a pacific oil spill with a pack of tissues and a bucket of good intentions, but that just makes it all the more pleasing to see the level be transformed as you work away at it like the gameplay equivalent of trying to get a gobstopper to fit in your mouth comfortably by licking away at it until your tongue bleeds.

The graphics are surprisingly great, and there's more to it than just mopping up messes and carting out bodies. You get bonuses for repairing level specific objects and stacking things in the right loading areas, or by using a welding gun to melt an eldritch tentacle into a single cauterized blob for easy transport. (That is a real tactic)
You can really be very tactical/logical about the whole thing, and for some people - myself included - many hours of slow methodical not-quite-work is a wonderful way of spending the time.

The levels are all interesting and distinct; from the enemies to the colours used in the lighting. There's a bunch of references and homages to horror and scifi throughout the game, and plenty of easter eggs, some you can even take with you to your office to start a trophy room. You're absolutely as much a traveller as a Janitor, it pays to be observant!

Music is...interesting. Apparently Polka really takes off in the future.
Workshop support is icing on the corpse. They even give you a copy of UDK to do your own things, no messing around with loading packages, it all works right from the menu.

Only problem I can see with it is multiplayer isn't especially user-friendly - I've never been on a multiplayer server since the browser doesn't work too good. That or there are no internet servers. LAN probably works fine though!
Was deze recensie nuttig? Ja Nee Grappig
25 van de 27 mensen (93%) vonden deze recensie nuttig
16 mensen vonden deze recensie grappig
12.5 uur in totaal
Geplaatst: 2 november
It's fun as hell to pass time with, but it's better with friends.
except when someone decides to mess with buckets.
then it's war.
Was deze recensie nuttig? Ja Nee Grappig
15 van de 15 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
10.8 uur in totaal
Geplaatst: 7 november
This is one of those games that really shouldn't be fun, but somehow is. Take one bloody mess, add some barely functioning machinery and a lot of darkly amusing little bits of janitor "lore", throw in an uncontrollable boombox that vibrates its way around the room when you turn it on (with funky electronica that can be entertaining and utterly irritating at the same time) and stir it all together to make a super-gory, toingue-in-cheek Janitor Sim.

Kick back, turn off your brain, and get cleaning. Or make an even bigger mess, possibly with the help of some friends, maybe even get fired (there's an achievement so it must be possible). Whatever floats your boat. Don't forget to steal the identity chips for all the poor dead souls and pop them in your janitor's supply chest. They don't need them, right?
Was deze recensie nuttig? Ja Nee Grappig