Ruthless bird versus bird action. Wild animals and the artefacts of a mysterious ancient culture. A game full of challenge and discovery – unlike anything you've played before.
用户评测:
总体:
褒贬不一 (321 篇评测) - 321 篇用户的游戏评测中有 69% 为好评。
发行日期: 2014年1月7日

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购买 Secrets of Raetikon Soundtrack Edition

包含 2 件物品: Secrets of Rætikon, Secrets of Rætikon - Soundtrack

夏日特卖!7月4日 截止

 

评测

“While playing Secrets of Rætikon ..., I was on cloud nine.”
Joystiq

“I can't wait to dig into the full game ...”
Destructoid

“Broken Rules have created a title of masterful mystique, beauty, and playfulness ...”
81 – Killscreen

Features of Secrets of Rætikon

  • Single player campaign
  • An emergent ecosystem influenced by your actions
  • A living, breathing world where everything is physical
  • Many different kinds of animals
  • An epic story told in Raetic runes
  • Huge animal kings and ancient contraptions
  • Achievements and Stats
  • Play creatively and solve puzzles the way you want
  • Full game editable via the built-in level editor
  • Easily share your self-designed levels via Steam Workshop

关于这款游戏

Ruthless bird versus bird action. Wild animals and the artefacts of a mysterious ancient culture. A game full of challenge and discovery – unlike anything you've played before.

Secrets of Raetikon


You find yourself alone in the mountains of the Alps. Discover strange contraptions, wild animals and the mysteries of an ancient culture. Uncover the Secrets of Rætikon in an atmospheric, open-world 2D game in which you fly like a bird and explore an uncharted world.

Secrets of Rætikon is an action-focussed exploration game with an open world. Fly through the savage mountains of the Alps and collect parts of ancient machines. The world is rich in interactivity. Trees, rocks, plants and animals – everything is physics based and can be grabbed and dragged around.

Hostile animals protect their habitats and interact with you as well as each other. Use this ecosystem to your advantage: drag a bird of prey to another predator and they attack each other; grab a robin and feed it to a buzzard – it will attack the poor bird instead of you; defend yourself by wielding spiked plants or by pushing foes into thornbushes.

Steam Workshop integration


Secrets of Rætikon sports a full-featured level editor. You can edit every level that comes with the game or create all new levels. Levels can be shared over Steam Workshop. There is a physics sandbox that allows you to build toys or even new games. This is the same editor we use to build the game itself. It will be continuously developed for as long as we work on the game.

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows XP / Vista / 7 / 8
    • 处理器: 2 GHz
    • 内存: 1024 MB RAM
    • 图形: Intel HD 4000
    • 存储空间: 需要 200 MB 可用空间
    最低配置:
    • 操作系统: 10.6
    • 处理器: 2 GHz
    • 内存: 1024 MB RAM
    • 图形: Intel HD 4000
    • 存储空间: 需要 200 MB 可用空间
    最低配置:
    • 操作系统: Ubuntu 12.04
    • 处理器: 2 GHz
    • 内存: 1024 MB RAM
    • 图形: Intel HD 4000
    • 存储空间: 需要 200 MB 可用空间
消费者评测
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总体:
褒贬不一 (321 篇评测)
最近发布
pupsnup
( 3.4 小时(记录在案的) )
发布于:6月24日
good game, unique, pretty, the ending was quite unexpected though.
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Sompom
( 1.5 小时(记录在案的) )
发布于:6月14日
One of the reviews I read before starting this game mentioned annoyance at the lack of a world map. This is a fair complaint. Although the world is basically linear, it is still somewhat confusing and possible to get lost. Nevertheless, if you can find your way around the grocery store, you'll probably be okay here. I also find it important to mention to not take this game too seriously. It is what it is, and exploring and getting lost are part of the package. Tell yourself you'll enjoy it, and you probably will!
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Traxadel
( 1.1 小时(记录在案的) )
发布于:6月11日
Hard and beautiful game that I couldn't beat.
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Psychotic
( 4.3 小时(记录在案的) )
发布于:6月1日
This game has its somewhat highs and low lows. It looks great and is accompanied by great music but the fact the lore and its few gameplay features hit the game really hard. All your doing is just repeating the same things over and over again, just in different places. Beautiful different places. The game really died with as the story was basically non-existent and was really hard to follow the parts they force fed to you. I think it's a ok game, borderline bad. You definetely don't want to pick this up at $11, do it when it's on a 70% sale. That's the only condition I'll say it's ok (just barely ok) to buy the game.
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Bonesinger
( 1.5 小时(记录在案的) )
发布于:5月10日
A very interesting game with a distinct and pleasing aesthetics. You control a birdlike creature and need to find golden triangles to open up more areas.
The bad thing is if you leave the game for some time and, when you come back, you don't really remember where was what. The lack of a map really hampers progress.
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I'm Not Sue
( 2.6 小时(记录在案的) )
发布于:5月10日
Secrets of Rætikon is a somewhat visually interesting game without much lore or depth of gameplay to it. Or rather, it might be better to say that the lore is hard to keep in mind when it is there (and is confusing anyway) and the gameplay is just a tad bit wonky enough to be offputting.

The gameplay loop is more or less: As a bird, explore > find shards > use shards to get crystal > carry crystal back to the start of the game. This can be a little frustrating due to a lack of map, and the game often has aircurrents and 'invisible' ceilings (just max elevation for your bird to fly) so you cant always expect to be able to take straightforward paths. Exploration can reward you with an anagram cypher so you can read various runes around the game world on obelisks, but its not really easy to do so because its not automatically translated for you, hence why I said the lore is hard to keep in mind. Its a lot of mental effort to try to guess out letters without the whole codex.

Finding shards is more or less easy, but the crystal carrying can be a different matter. The other animals in the world will attack you or steal the crystal from you as you try to carry it back and make you have to chase them down to get it back. This just feels frustrating and like your time is being wasted, it isn't fun. The controls are passable, but I never felt like they were amazing and executing the needed moves to chase down elusive enemies or avoid attacks can be a pain. Gameplay just never felt good. I only kept playing because I had started playing and presumably was progressing towards finishing.

Lore wise? Was hard to keep in mind when I played the game, but I really can't say I remembered any of it. I got all but one or two of the needed crystals to roll the credits then just gave up on the game. I looked up the ending on youtube and it feels like a bit of a rediculous jab by the way of the developer. Sure it can be interesting to have a joke on the expense of the player but if the other party can't figure out the joke and you dont explain it to them then its not funny or 'deep.' I just sort of shrug my shoulders at this part, there wasn't enough of a story to be meaningful.

I wouldn't recommend it.
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ran24
( 3.0 小时(记录在案的) )
发布于:4月24日
This game is pretty at times, but the ending is just incredibly dumb - so dumb that it ruins the entire experience of playing the game.

The creators thought they were being clever, but it's just a cop out.
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peppage
( 5.5 小时(记录在案的) )
发布于:4月17日
The art and sound on this game are extremely well done. The bird AI though is brutal and unforgiving. Sometimes you're stuck in an area with birds and they're trying to ruin your day. I think this is one of the most frustrating games I've played in a long time.

The puzzles are pretty good and the secrets are well hidden It's interesting the developer chose not to give a map and it makes the game much more difficult. I ended up memorizing the map because it's not that big bit I personally would have enjoyed a map.

It's very short so if you stick with it you'll make it as I did. I think they could have left the weird part of the ending out and it would have been fine. Were the developers trying to make a really hard game or did they run out of time and now it is a hard game? I don't recommend this game unless you're looking for something very difficult with no help.
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MythicalRedFox
( 0.7 小时(记录在案的) )
发布于:3月31日
Surreal, peaceful, fun puzzle game with fascinating lore.
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Evolinux
( 2.4 小时(记录在案的) )
发布于:3月30日
SHORT VERSION:

Short and beautiful game, but everything else is a pain in the ♥♥♥.
You must have STRONG NERVERS to play it, that's pretty much it.


SPOILERS FURTHER DOWN



Some key points:

* The game spend no time for the basis.
Exagerated version: they tell you: "A" to flap, "Rb" to grab, "Lb" to dive and have fun!
You don't know what to do, why you do it, who/what thing you are ? spirit? forest savior? assh*le of the forest? thief? random flappy guy?
Just to be clearer, I don't mind the missing explaination why/where/what/who in the begining, but even at the end of the game, you just don't know. The game leaves you without any key of comprehension.

* The flight is special at least.
You play a bird. You can flap your wings with the action button.
What I was expecting: You keep your current speed before the action, and get a boost after the action.
What the game does: You stopped in air before the action, and restart flying at after, slightly faster than before.
Every. single. time.
And to keep the optimum speed, you press that buttons at least 3 times in a second. Result: you move forward, you stop, you move, you stop, you move, you stop. That's stupid and really annoying. When you have to fly a long distance, the camera is like shaking because of those to two actions.

* The enemy in this game are freeking ninjas.
They can reach you from far and but you can't.
Lynx often hide themselves, as you just fly by the area, you are taken down by them, even if they were outside of the screen.

* So crucial feedbacks are missing.
You can dive in the water in the game. My reaction: ok, that's cool.
You can almost dive/swim in it for quite a long time. My reaction: ok, that's something I wasn't expecting, but cool.
Suddenly, as you are swimming/diving, you get hurt, but your health bar doesn't shrink/reduce.
Possibilities:
- You are attacked by something you don't know and don't see.
- You are sinking.
The fact is you are indeed sinking somehow, but there's no air/breath bar, neither another user feedback.
At this point, you should think that I'm stupid, that's obvious.
I tell you: no. Because I'm swimming for one minute long, nothing shows me I'm doing something wrong or something bad will append.

* The best adjective about the end of the game is "random".
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最有价值的评测  在过去的 30 天内
3 人中有 3 人(100%)觉得这篇评测有价值
推荐
1.5 小时(记录在案的)
发布于:6月14日
One of the reviews I read before starting this game mentioned annoyance at the lack of a world map. This is a fair complaint. Although the world is basically linear, it is still somewhat confusing and possible to get lost. Nevertheless, if you can find your way around the grocery store, you'll probably be okay here. I also find it important to mention to not take this game too seriously. It is what it is, and exploring and getting lost are part of the package. Tell yourself you'll enjoy it, and you probably will!
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2 人中有 1 人(50%)觉得这篇评测有价值
不推荐
4.3 小时(记录在案的)
发布于:6月1日
This game has its somewhat highs and low lows. It looks great and is accompanied by great music but the fact the lore and its few gameplay features hit the game really hard. All your doing is just repeating the same things over and over again, just in different places. Beautiful different places. The game really died with as the story was basically non-existent and was really hard to follow the parts they force fed to you. I think it's a ok game, borderline bad. You definetely don't want to pick this up at $11, do it when it's on a 70% sale. That's the only condition I'll say it's ok (just barely ok) to buy the game.
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最有价值的评测  总体
8 人中有 8 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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4.5 小时(记录在案的)
发布于:2014年8月24日
游戏为冒险解谜类,
玩家操纵一只鸟来启动机关躲避敌人收集神器。

游戏里面没有任何圆形,如果你习惯这种有棱有角的画风,画面还是非常赞的,很精美。

就是地图大成狗了

============些许剧透的分割线=============
我打完一周目了!!!!
特喵的作者你给我出来!!我要和你谈谈人参!!!

卧槽本以为自己是作为一只救世鸟的!!
卧槽在森里里面躲避敌人解开机关那叫一个困难!!!
看着周围友善的动物被追逐我的坏家伙们误伤,我的心在流血啊!!!
我搬石头的时候砸到了花花草草小兔子什么的,我的心在流血啊!!!

最后的最后,
最后集齐了所有的神器,本以为笼子里面关押的小动物们可以被放出来了,
结果特喵的!!!特喵的小动物们都死了!!!
特喵的最后机关一起动笼子压下来所有的动物都压死了!!
压死了!!压死了!!死了!!了!!

我以为我是救世鸟会把他们都放出来的!!!
特喵的结果我才是坏人!!!
我是反派啊!!!

一周目通关之后打完乒乓球(没错乒乓球)在森林里面继续转悠,
特喵的都死了!!!
所有的动物都死了!!!
所有的!!!动物!!都死了!!!

包括水里的鱼天上的乌鸦地上的狐狸都特喵的死了啊!!特喵的森林变成死林了啊!!
特喵的我玩这个游戏的意义何在啊!!

作者你出来我要和你唠唠!!
我保证不打死你!!!

PS.
游戏并非收集完所有的金三角就结束了。
http://steamcommunity.com/app/246680/discussions/0/45350791920056199/

可能会有不杀害生灵的通关方法,但我已经不想再玩二周目了……
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2 人中有 2 人(100%)觉得这篇评测有价值
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4.4 小时(记录在案的)
发布于:2014年10月18日
这游戏很难说推荐不推荐……我个人有打不下去的倾向,不过能通关的反映都还可以,所以见仁见智吧。

整体来说有点沙盒解谜的感觉,中间穿插着一些动作元素。我个人觉得作为解谜游戏动作元素太难,作为动作游戏解谜部分太贱……额-________-''

美术:仿佛剪纸拼贴画一样的风格,个人觉得很不错,而且相当精致。地图相当大,能玩好一阵子。
音乐:和环境很贴,气氛塑造的很好。
剧情:据说结尾很卧草,不过从毁坏花草生物能补血的角度来看……算是有伏笔吧。
操作:称不上反人类,但相当不好操作,尤其是战斗的时候很想砸键盘。。。尤其是战斗的时候,这游戏打怪不能正面打,全都要用环境杀;但是恶心的操作又会弄得一个失手就活活被打死……
设计:我个人觉得就是谜题不够战斗凑的节奏,虽然能看出制作者花了很多心思但总是有种差一点的感觉。

感觉制作组想把这个游戏做成解谜版老滚,从某些方面来说还是很成功的。但就我个人而言,这游戏的很大一部分时间都是各种被怪虐+收集银三角+和各种中立小动物周旋;有时候为了拿个东西or成就必须滥杀无辜(这已经很难忍了),但宰人必须用石头砸或者环境杀加上不太好使的操作真是噩梦一样的体验;而且从点评来看辛辛苦苦打了半天还是一个很卧草的结局……即使你每一个截图都能拿来当桌面这个也不能忍好么!

要是对操作有自信的玩家可以试一下,想轻松休闲的还是不建议入这个游戏。

这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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0.4 小时(记录在案的)
发布于:2月14日
优点:
画风很有特色(彩色多边形)
加密的文字(FEZ、Hack n Slash也有)
有哲理(还没能通关,具体未知)
素材开放

缺点:
操作不顺手,对玩家不友好
游戏比较枯燥,对心情不友好
拔树、打动物,对环境不友好
有时会出bug卡地形,无法移动,不禁想问候作者

当游戏开头教我拔树给自己加血时我就已经惊呆了
然后玩了一会被卡bug在大树的树干里,怎么扑棱翅膀也飞不出来,不禁感叹苍天饶过谁
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有 4 人觉得这篇评测很欢乐
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0.5 小时(记录在案的)
预发行版本评测
发布于:2014年1月8日
Upon wings of gold,
Upon air so cold,
Through the sky so blue,
I graciously flew

To foxes I spoke,
Great machines I woke,
Ancient runes I read,
From great predators I fled,

A story unearthed,
In languages lost and cursed,
And yet my adventures have just begun,
Studying the Secrets of Rætikon
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151 人中有 124 人(82%)觉得这篇评测有价值
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1.8 小时(记录在案的)
预发行版本评测
发布于:2014年1月7日
A beautiful game as it is.. can't wait for it to be finished!
I did a quick review/ overview of the basics here:
https://www.youtube.com/watch?v=OSqL-60S81U
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98 人中有 84 人(86%)觉得这篇评测有价值
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2.8 小时(记录在案的)
发布于:2014年4月24日
Secrets Of Rætikon is a beautifully rendered game, it's all very colorful. It's hard to explain it gameplay wise. But you're a bird and you have to find artifacts that are scattered all over the world. You might say that it's a Metroidvania game but it's not. You won't gain any skills or abilities and all places are freely accessible. The goal is mainly to survive, while finding these artifacts. There are several types of 'enemies' and not all of them will attack you on the spot. Some of them will try to grab you or your artifact and others will just leave you alone because they're lower on the food chain. You can go faster by flapping your wings and you can even dive to increase your speed. The controls are unusual but work very good.

There's no map system in the game so you have to find everything by scouting the areas carefully. This can be hard, but fortunately the game is only a few hours (3-4) long so the world isn't that big.

I really enjoyed playing the game, but one thing that bothered me was the fact that you can't continue the game once you finish it. So make sure you do everything before dropping that last artifact, unless you want to play through it again, of course.

There's always room for improvement and Secrets Of Rætikon is no different. But despite its shortcomings I had a great time playing in this magical and very stylish world.

[Rating: 84/100]
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2.1 小时(记录在案的)
发布于:2014年8月30日
Secrets of Rætikon is as gorgeous and ethereal as it is tedious and poorly designed.

It’s a game about exploration and discovery, hampered by convoluted level designs and the inexcusable absence of any sort of map. It’s a game of peaceful puzzle solving and nonlinear exploration disrupted by annoyingly persistent enemies, and no means of attack to ward them off. More than anything though it’s a game of false allegations of an overarching mystery, that in the end is nothing more than a horrendously incomprehensible and random moment, preceded by an unnecessarily grotesque event that quite frankly made me sick.

At it’s core, Rætikon is constructed like a large fetch quest collectathon, requiring you to explore levels in order to collect scattered shards which can then be used to power up ancient machinery. These machines exist both in opening new pathways for you, and in presenting you with larger shards which must then be brought back to a sort of hub and deposited into the sockets of yet another large machine.

Though it had the potential to be an enjoyably open experience, allowing you to freely traverse the world as you hunt for these shards and machines, Rætikon idiotically forces you to spend an aggravating amount of time back tracking through levels in order to return to the hub. This could have been avoided with a better connected world, but with only two paths into the hub, you’re required to haul your luggage through numerous screens over and over again. This is made even more frustrating do to the inevitable games of keep away you get into with other animals, which can sometimes make the simple act of getting from one side of the screen to the other almost painful in how aggressive the other creatures are.

This all adds up to make Secrets of Rætikon an absolute chore to get through. It’s a gorgeous game, with some incredible origami-like artwork, a fantastically ambient soundtrack and great sense of atmosphere, but it’s all brought down by some horrible design decisions that sour the entire experience. When you finally get to the end it only makes matters worse, with a disturbing and baffling turn of events that sells home the point that the designers seemed to have little idea where they were going with their game, nor a clue how to get there.

You can read more of my writing on Kritiqal.
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2.5 小时(记录在案的)
发布于:2014年1月7日
I just played 2006 seconds of SECRETS of RÆTIKON and felt the urge to share this review.
I just bought the game mainly because I like the aestethics and because the devs are from the town I live, but other than that I had no expectations, especially since the game is still early access. I also haven´t read previews so far, so I was relativley unbiased.

This first hour was a real joy!
The controls are very intuitive and after a few minutes you get what the game is about without much explaination.
But very soon I came in contact with the first few highlights in form of the curious animal life.

I don´t want to spoil too much but there was this particular situation where I, a bird, cleared the entrance of a cave in a wood while being chased by some wildcat and after being rewarded with an artifact that sat on top of a deers antlers, I had to chase the deer while still being harrassed by the cat. It resulted in tricking the cat away for a moment so I could grab onto the deers ♥♥♥, pulling it to a dead end so I could wrestle away the artifact.

Shortly after this I experienced one of the best situations in a 2D game I experienced so far, when I had to get away with another artifact but the trees just wouldn´t let me ( I don´t want to spoil it for anybody, but it is awesome)

Long story short, I can already fully recommend the game, because only one hour into it, it was somehow already worth its money. I am very much looking forward to continue tomorrow and have a look at that editor some day.

Go for it, it will make you feel good :D

And yes, there is a stat for how many seconds you already played (besides the stats how many other animals I ACCIDENTALLY! killed)
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