Ruthless bird versus bird action. Wild animals and the artefacts of a mysterious ancient culture. A game full of challenge and discovery – unlike anything you've played before.
Recenziile utilizatorilor:
Generale:
Echilibrate (321 recenzii) - 69% din cele 321 recenzii ale utilizatorilor pentru acest joc sunt pozitive.
Data lansării: 7 ian., 2014

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Cumpără Secrets of Raetikon

OFERTĂ DE VARĂ! Expiră pe 4 iulie

-50%
$9.99
$4.99

Pachete care includ acest joc

Cumpără Secrets of Raetikon Soundtrack Edition

Include 2 produse: Secrets of Rætikon, Secrets of Rætikon - Soundtrack

OFERTĂ DE VARĂ! Expiră pe 4 iulie

 

Recenzii

“While playing Secrets of Rætikon ..., I was on cloud nine.”
Joystiq

“I can't wait to dig into the full game ...”
Destructoid

“Broken Rules have created a title of masterful mystique, beauty, and playfulness ...”
81 – Killscreen

Features of Secrets of Rætikon

  • Single player campaign
  • An emergent ecosystem influenced by your actions
  • A living, breathing world where everything is physical
  • Many different kinds of animals
  • An epic story told in Raetic runes
  • Huge animal kings and ancient contraptions
  • Achievements and Stats
  • Play creatively and solve puzzles the way you want
  • Full game editable via the built-in level editor
  • Easily share your self-designed levels via Steam Workshop

Despre acest joc

Ruthless bird versus bird action. Wild animals and the artefacts of a mysterious ancient culture. A game full of challenge and discovery – unlike anything you've played before.

Secrets of Raetikon


You find yourself alone in the mountains of the Alps. Discover strange contraptions, wild animals and the mysteries of an ancient culture. Uncover the Secrets of Rætikon in an atmospheric, open-world 2D game in which you fly like a bird and explore an uncharted world.

Secrets of Rætikon is an action-focussed exploration game with an open world. Fly through the savage mountains of the Alps and collect parts of ancient machines. The world is rich in interactivity. Trees, rocks, plants and animals – everything is physics based and can be grabbed and dragged around.

Hostile animals protect their habitats and interact with you as well as each other. Use this ecosystem to your advantage: drag a bird of prey to another predator and they attack each other; grab a robin and feed it to a buzzard – it will attack the poor bird instead of you; defend yourself by wielding spiked plants or by pushing foes into thornbushes.

Steam Workshop integration


Secrets of Rætikon sports a full-featured level editor. You can edit every level that comes with the game or create all new levels. Levels can be shared over Steam Workshop. There is a physics sandbox that allows you to build toys or even new games. This is the same editor we use to build the game itself. It will be continuously developed for as long as we work on the game.

Cerinţe de sistem

Windows
Mac OS X
SteamOS + Linux
    Minim:
    • SO: Windows XP / Vista / 7 / 8
    • Procesor: 2 GHz
    • Memorie: 1024 MB RAM
    • Grafică: Intel HD 4000
    • Stocare: 200 MB spațiu disponibil
    Minim:
    • SO: 10.6
    • Procesor: 2 GHz
    • Memorie: 1024 MB RAM
    • Grafică: Intel HD 4000
    • Stocare: 200 MB spațiu disponibil
    Minim:
    • SO: Ubuntu 12.04
    • Procesor: 2 GHz
    • Memorie: 1024 MB RAM
    • Grafică: Intel HD 4000
    • Stocare: 200 MB spațiu disponibil
Recenziile clienților
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Generale:
Echilibrate (321 recenzii)
Postate recent
pupsnup
( 3.4 ore înregistrate )
Postat: 24 iunie
good game, unique, pretty, the ending was quite unexpected though.
Sompom
( 1.5 ore înregistrate )
Postat: 14 iunie
One of the reviews I read before starting this game mentioned annoyance at the lack of a world map. This is a fair complaint. Although the world is basically linear, it is still somewhat confusing and possible to get lost. Nevertheless, if you can find your way around the grocery store, you'll probably be okay here. I also find it important to mention to not take this game too seriously. It is what it is, and exploring and getting lost are part of the package. Tell yourself you'll enjoy it, and you probably will!
Traxadel
( 1.1 ore înregistrate )
Postat: 11 iunie
Hard and beautiful game that I couldn't beat.
Psychotic
( 4.3 ore înregistrate )
Postat: 1 iunie
This game has its somewhat highs and low lows. It looks great and is accompanied by great music but the fact the lore and its few gameplay features hit the game really hard. All your doing is just repeating the same things over and over again, just in different places. Beautiful different places. The game really died with as the story was basically non-existent and was really hard to follow the parts they force fed to you. I think it's a ok game, borderline bad. You definetely don't want to pick this up at $11, do it when it's on a 70% sale. That's the only condition I'll say it's ok (just barely ok) to buy the game.
Bonesinger
( 1.5 ore înregistrate )
Postat: 10 mai
A very interesting game with a distinct and pleasing aesthetics. You control a birdlike creature and need to find golden triangles to open up more areas.
The bad thing is if you leave the game for some time and, when you come back, you don't really remember where was what. The lack of a map really hampers progress.
I'm Not Sue
( 2.6 ore înregistrate )
Postat: 10 mai
Secrets of Rætikon is a somewhat visually interesting game without much lore or depth of gameplay to it. Or rather, it might be better to say that the lore is hard to keep in mind when it is there (and is confusing anyway) and the gameplay is just a tad bit wonky enough to be offputting.

The gameplay loop is more or less: As a bird, explore > find shards > use shards to get crystal > carry crystal back to the start of the game. This can be a little frustrating due to a lack of map, and the game often has aircurrents and 'invisible' ceilings (just max elevation for your bird to fly) so you cant always expect to be able to take straightforward paths. Exploration can reward you with an anagram cypher so you can read various runes around the game world on obelisks, but its not really easy to do so because its not automatically translated for you, hence why I said the lore is hard to keep in mind. Its a lot of mental effort to try to guess out letters without the whole codex.

Finding shards is more or less easy, but the crystal carrying can be a different matter. The other animals in the world will attack you or steal the crystal from you as you try to carry it back and make you have to chase them down to get it back. This just feels frustrating and like your time is being wasted, it isn't fun. The controls are passable, but I never felt like they were amazing and executing the needed moves to chase down elusive enemies or avoid attacks can be a pain. Gameplay just never felt good. I only kept playing because I had started playing and presumably was progressing towards finishing.

Lore wise? Was hard to keep in mind when I played the game, but I really can't say I remembered any of it. I got all but one or two of the needed crystals to roll the credits then just gave up on the game. I looked up the ending on youtube and it feels like a bit of a rediculous jab by the way of the developer. Sure it can be interesting to have a joke on the expense of the player but if the other party can't figure out the joke and you dont explain it to them then its not funny or 'deep.' I just sort of shrug my shoulders at this part, there wasn't enough of a story to be meaningful.

I wouldn't recommend it.
ran24
( 3.0 ore înregistrate )
Postat: 24 aprilie
This game is pretty at times, but the ending is just incredibly dumb - so dumb that it ruins the entire experience of playing the game.

The creators thought they were being clever, but it's just a cop out.
peppage
( 5.5 ore înregistrate )
Postat: 17 aprilie
The art and sound on this game are extremely well done. The bird AI though is brutal and unforgiving. Sometimes you're stuck in an area with birds and they're trying to ruin your day. I think this is one of the most frustrating games I've played in a long time.

The puzzles are pretty good and the secrets are well hidden It's interesting the developer chose not to give a map and it makes the game much more difficult. I ended up memorizing the map because it's not that big bit I personally would have enjoyed a map.

It's very short so if you stick with it you'll make it as I did. I think they could have left the weird part of the ending out and it would have been fine. Were the developers trying to make a really hard game or did they run out of time and now it is a hard game? I don't recommend this game unless you're looking for something very difficult with no help.
MythicalRedFox
( 0.7 ore înregistrate )
Postat: 31 martie
Surreal, peaceful, fun puzzle game with fascinating lore.
Evolinux
( 2.4 ore înregistrate )
Postat: 30 martie
SHORT VERSION:

Short and beautiful game, but everything else is a pain in the ♥♥♥.
You must have STRONG NERVERS to play it, that's pretty much it.


SPOILERS FURTHER DOWN



Some key points:

* The game spend no time for the basis.
Exagerated version: they tell you: "A" to flap, "Rb" to grab, "Lb" to dive and have fun!
You don't know what to do, why you do it, who/what thing you are ? spirit? forest savior? assh*le of the forest? thief? random flappy guy?
Just to be clearer, I don't mind the missing explaination why/where/what/who in the begining, but even at the end of the game, you just don't know. The game leaves you without any key of comprehension.

* The flight is special at least.
You play a bird. You can flap your wings with the action button.
What I was expecting: You keep your current speed before the action, and get a boost after the action.
What the game does: You stopped in air before the action, and restart flying at after, slightly faster than before.
Every. single. time.
And to keep the optimum speed, you press that buttons at least 3 times in a second. Result: you move forward, you stop, you move, you stop, you move, you stop. That's stupid and really annoying. When you have to fly a long distance, the camera is like shaking because of those to two actions.

* The enemy in this game are freeking ninjas.
They can reach you from far and but you can't.
Lynx often hide themselves, as you just fly by the area, you are taken down by them, even if they were outside of the screen.

* So crucial feedbacks are missing.
You can dive in the water in the game. My reaction: ok, that's cool.
You can almost dive/swim in it for quite a long time. My reaction: ok, that's something I wasn't expecting, but cool.
Suddenly, as you are swimming/diving, you get hurt, but your health bar doesn't shrink/reduce.
Possibilities:
- You are attacked by something you don't know and don't see.
- You are sinking.
The fact is you are indeed sinking somehow, but there's no air/breath bar, neither another user feedback.
At this point, you should think that I'm stupid, that's obvious.
I tell you: no. Because I'm swimming for one minute long, nothing shows me I'm doing something wrong or something bad will append.

* The best adjective about the end of the game is "random".
Cele mai utile recenzii  În ultimele 30 zile
3 din 3 oameni (100%) au considerat această recenzie utilă
Recomandat
1.5 ore înregistrate
Postat: 14 iunie
One of the reviews I read before starting this game mentioned annoyance at the lack of a world map. This is a fair complaint. Although the world is basically linear, it is still somewhat confusing and possible to get lost. Nevertheless, if you can find your way around the grocery store, you'll probably be okay here. I also find it important to mention to not take this game too seriously. It is what it is, and exploring and getting lost are part of the package. Tell yourself you'll enjoy it, and you probably will!
A fost această recenzie utilă? Da Nu Amuzantă
1 din 2 oameni (50%) au considerat această recenzie utilă
Nerecomandat
4.3 ore înregistrate
Postat: 1 iunie
This game has its somewhat highs and low lows. It looks great and is accompanied by great music but the fact the lore and its few gameplay features hit the game really hard. All your doing is just repeating the same things over and over again, just in different places. Beautiful different places. The game really died with as the story was basically non-existent and was really hard to follow the parts they force fed to you. I think it's a ok game, borderline bad. You definetely don't want to pick this up at $11, do it when it's on a 70% sale. That's the only condition I'll say it's ok (just barely ok) to buy the game.
A fost această recenzie utilă? Da Nu Amuzantă
Cele mai utile recenzii  Overall
427 din 563 oameni (76%) au considerat această recenzie utilă
4 oameni au considerat această recenzie amuzantă
Recomandat
0.5 ore înregistrate
Recenzie pre-lansare
Postat: 8 ianuarie, 2014
Upon wings of gold,
Upon air so cold,
Through the sky so blue,
I graciously flew

To foxes I spoke,
Great machines I woke,
Ancient runes I read,
From great predators I fled,

A story unearthed,
In languages lost and cursed,
And yet my adventures have just begun,
Studying the Secrets of Rætikon
A fost această recenzie utilă? Da Nu Amuzantă
124 din 151 oameni (82%) au considerat această recenzie utilă
Recomandat
1.8 ore înregistrate
Recenzie pre-lansare
Postat: 7 ianuarie, 2014
A beautiful game as it is.. can't wait for it to be finished!
I did a quick review/ overview of the basics here:
https://www.youtube.com/watch?v=OSqL-60S81U
A fost această recenzie utilă? Da Nu Amuzantă
84 din 98 oameni (86%) au considerat această recenzie utilă
Recomandat
2.8 ore înregistrate
Postat: 24 aprilie, 2014
Secrets Of Rætikon is a beautifully rendered game, it's all very colorful. It's hard to explain it gameplay wise. But you're a bird and you have to find artifacts that are scattered all over the world. You might say that it's a Metroidvania game but it's not. You won't gain any skills or abilities and all places are freely accessible. The goal is mainly to survive, while finding these artifacts. There are several types of 'enemies' and not all of them will attack you on the spot. Some of them will try to grab you or your artifact and others will just leave you alone because they're lower on the food chain. You can go faster by flapping your wings and you can even dive to increase your speed. The controls are unusual but work very good.

There's no map system in the game so you have to find everything by scouting the areas carefully. This can be hard, but fortunately the game is only a few hours (3-4) long so the world isn't that big.

I really enjoyed playing the game, but one thing that bothered me was the fact that you can't continue the game once you finish it. So make sure you do everything before dropping that last artifact, unless you want to play through it again, of course.

There's always room for improvement and Secrets Of Rætikon is no different. But despite its shortcomings I had a great time playing in this magical and very stylish world.

[Rating: 84/100]
A fost această recenzie utilă? Da Nu Amuzantă
99 din 122 oameni (81%) au considerat această recenzie utilă
O persoană a considerat această recenzie amuzantă
Nerecomandat
2.1 ore înregistrate
Postat: 30 august, 2014
Secrets of Rætikon is as gorgeous and ethereal as it is tedious and poorly designed.

It’s a game about exploration and discovery, hampered by convoluted level designs and the inexcusable absence of any sort of map. It’s a game of peaceful puzzle solving and nonlinear exploration disrupted by annoyingly persistent enemies, and no means of attack to ward them off. More than anything though it’s a game of false allegations of an overarching mystery, that in the end is nothing more than a horrendously incomprehensible and random moment, preceded by an unnecessarily grotesque event that quite frankly made me sick.

At it’s core, Rætikon is constructed like a large fetch quest collectathon, requiring you to explore levels in order to collect scattered shards which can then be used to power up ancient machinery. These machines exist both in opening new pathways for you, and in presenting you with larger shards which must then be brought back to a sort of hub and deposited into the sockets of yet another large machine.

Though it had the potential to be an enjoyably open experience, allowing you to freely traverse the world as you hunt for these shards and machines, Rætikon idiotically forces you to spend an aggravating amount of time back tracking through levels in order to return to the hub. This could have been avoided with a better connected world, but with only two paths into the hub, you’re required to haul your luggage through numerous screens over and over again. This is made even more frustrating do to the inevitable games of keep away you get into with other animals, which can sometimes make the simple act of getting from one side of the screen to the other almost painful in how aggressive the other creatures are.

This all adds up to make Secrets of Rætikon an absolute chore to get through. It’s a gorgeous game, with some incredible origami-like artwork, a fantastically ambient soundtrack and great sense of atmosphere, but it’s all brought down by some horrible design decisions that sour the entire experience. When you finally get to the end it only makes matters worse, with a disturbing and baffling turn of events that sells home the point that the designers seemed to have little idea where they were going with their game, nor a clue how to get there.

You can read more of my writing on Kritiqal.
A fost această recenzie utilă? Da Nu Amuzantă
65 din 77 oameni (84%) au considerat această recenzie utilă
Recomandat
2.5 ore înregistrate
Postat: 7 ianuarie, 2014
I just played 2006 seconds of SECRETS of RÆTIKON and felt the urge to share this review.
I just bought the game mainly because I like the aestethics and because the devs are from the town I live, but other than that I had no expectations, especially since the game is still early access. I also haven´t read previews so far, so I was relativley unbiased.

This first hour was a real joy!
The controls are very intuitive and after a few minutes you get what the game is about without much explaination.
But very soon I came in contact with the first few highlights in form of the curious animal life.

I don´t want to spoil too much but there was this particular situation where I, a bird, cleared the entrance of a cave in a wood while being chased by some wildcat and after being rewarded with an artifact that sat on top of a deers antlers, I had to chase the deer while still being harrassed by the cat. It resulted in tricking the cat away for a moment so I could grab onto the deers ♥♥♥, pulling it to a dead end so I could wrestle away the artifact.

Shortly after this I experienced one of the best situations in a 2D game I experienced so far, when I had to get away with another artifact but the trees just wouldn´t let me ( I don´t want to spoil it for anybody, but it is awesome)

Long story short, I can already fully recommend the game, because only one hour into it, it was somehow already worth its money. I am very much looking forward to continue tomorrow and have a look at that editor some day.

Go for it, it will make you feel good :D

And yes, there is a stat for how many seconds you already played (besides the stats how many other animals I ACCIDENTALLY! killed)
A fost această recenzie utilă? Da Nu Amuzantă
49 din 61 oameni (80%) au considerat această recenzie utilă
2 oameni au considerat această recenzie amuzantă
Nerecomandat
14.6 ore înregistrate
Postat: 31 ianuarie, 2015
Story Review

Plummeting down at sonic speeds towards the ground and saving myself from becoming a splattering heap of blood, my first moments of this new and strange world were quite horrifying. It was strange that despite my near death experience I couldn’t help but feel that these lands felt promising in being a tranquil place to live the rest of my life. Unsure of what was to become of me…

The world looked incredibly strange, full of triangle shaped forms, from the trees,caves and sculptures down to the animals themselves. Unsure of my surroundings I had to familiarize myself with what would be useful. Finding red triangles I noticed made me healthier while the blue triangles when gathered enough saved my life. Funny how these items were of similar shape and resemblance to my environment. Forming together a sort of harmony.

Further traversing the lands I noticed that inserting the triangles I found, into the towers would make them activate. I noticed how they would shine - like they were calling for me to pull the levers. What I found interesting the most was the golden triangles that seemed important though I was somewhat awestruck and confused of their purpose of being held within these contraptions. I realized later that I could insert these gold triangles into a machine that revealed a prison of animals. I was determined to free them from their cages once I have found the rest.

Before I knew it I was altering the land by lifting rocks out of passages and solving puzzles to unlock paths. The place became more and more dynamic the more time I spent on interacting with the environment, shaping the terrain to a degree sort of speak though albeit a small degree.

The journey seemed difficult but I learned some new tricks as I explored, though there were some issues in actually using these tricks…Calling out to find objects hidden within the world elluded me If i was carrying anything of significant importance.

One time for example the black triangle I was carrying around was being indicated when I called out to objects, I didn’t notice this at first and was wondering why my senses seemed to freak out and rotate so much. Making me somewhat - dumbfounded at my own foolishness. I had to abandon the object in order to properly search around for the treasures of the world.

Going around and around was pretty tiring, having to see the same environments several times again since the point of interest was in the middle of the forest. Especially when enemies got in the way and stole my triangles it was rather annoying having to fight them for it - I tried my best not to kill them though. I progressed slowly closer and closer to my goal of collecting all the gold triangles to activate whatever the giant machine did until there was only one left.

Finding the last gold triangle - quite frankly has given me far more trouble than I bargained for. I looked around the world several times backtracking here and there, in order to find whatever I missed that could lead me to it. Constantly trying to avoid danger while looking for news ones I couldn’t help feel that what I was doing was a fruitless labor.

The statues I rebuilt to their former glory might have helped me navigate through the forests - however being able to find that last piece was still a pipe dream. I was simply losing my mind at this point and picking fights with the local birds that have long annoyed me since the beginning, slaughtering them left and right to never see them again.

Eventually what would happen is a land of lifelessness and void of any creatures, my madness for created by the lust of the last gold triangle got the better of me. Now barren in this world where I live I looked up at the sun and attempted to suicide, being thrown down by the strong winds I decided to take a dive into the water latched onto a rock and allow myself to suffocate - until my very being was taken from this world.

Conclusion

The world looked pleasing, unique and interesting to explore. Outside of the eye candy though laid a series of bad game design choices concerning navigation. The restrictions put on you from really ascending to great heights - to the frustration of having to backtrack constantly back to the hub. There is a lot of potential this game had if it were to erase the backtracking by making the activation of the mechanisms trigger the cages instead of the triangles but the over-focus on this element lead to the game’s downfall of making it into a tedious chore.
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55 din 73 oameni (75%) au considerat această recenzie utilă
Recomandat
5.9 ore înregistrate
Postat: 27 aprilie, 2014
To be honest I was quite unsure about Secrets of Rætikon, whether or not it's a good game (I'm not a big fan of 2D games). But after playing through it, All I really can say is...This Game Is Frikin' Awesome!
-A Single Player Campaign where you get to fly like a bird and explore the Amazing world.
-Fun game play!
-Great 2D Adventure, Fully interactive physical world.
-Beautiful Art style.
-Puzzles are intuitive and unique.
-Solid Controls.

It's a great game. 8.5/10
A fost această recenzie utilă? Da Nu Amuzantă
37 din 46 oameni (80%) au considerat această recenzie utilă
Recomandat
13.6 ore înregistrate
Postat: 8 ianuarie, 2014
This game has very satisfying flying and controls and the puzzles are intuitive, and unique. There is also something to be said about the emotions this game sparked in me, which range from laughing obnoxiously loud to feeling super depressed because I accidentally killed a little critter. I think it has somthing to do with the animals and the minimalistic approach to the graphics (which are absolutely beautiful). It really is a thinking mans game. It task you with collecting silver pieces for the "machines". It's simple yet enthralling. Simply getting past an opposing animal can be done in various ways. If you want to fight grab a spiked branch and hit him with it. Want to set up a secenario in which another poor creature gets caught up in a battle to the death so you can continue untouched? So many options and functions are in play. The games physics are so very real and fun.

There is so much mystery about the story and the Runes and what is actually going on in the Alps. I am very ready to find out what that is. For an Alpha that I bought For 7 or so bucks I'd have to say I am in love with this game. I cannot wait to see what the Steam community has to bring to this game as well. The game also comes with all the developers tools to make this game. So if you feel the need to rework things or submit your own idea's you can. What an awesome and refreshing approach from an indiDev.

Keep your eye on this game closely. Throw down the 10$ (or less if it's on sell) and thank me later.
-Casey
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