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Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century. The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life?
发行日期: 3月24日
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Update v1.6

9月10日

New Features:

  • Two new languages added thanks to some generous help from the community. A very special thanks goes to Julien Pons (Qwib-Qwib) for the French translation and Zsolt Brechler (lostprophet) for the Hungarian translation.

Fixes:
  • Key binding interface no longer jumps to the top of the list after selecting a key to change.

14 条评论 了解更多

Update v1.5

7月18日

Note that there are some very minor spoilers below.

Fixes:

  • Fixed a potential progression blocker when players die while reading a note.
  • Fix for the bell in Fort Hope not working properly at the end of the game in certain situations.
  • Fixed a message timing problem that could potentially cause a destination in Deep Forest not to count toward the Pathfinder achievement.
  • The key binding now shows on the Close button and functions as expected in all menus and screens.
  • Map rollovers now work correctly with a gamepad.
  • Numerous improvements in the menus and journal screens related to gamepad focus and selection highlighting.

8 条评论 了解更多

评测

“this is absolutely a project worth supporting if you appreciate atmospheric first-person games.”
PC Gamer

“PAX Prime 2013 Awards: Up and Comer Award. Now for the Up and Comer award, our rising star, I'm going to have to give it to a game that dazzled me.”
FPS Guru

关于游戏

Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.

The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?

Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Key Features

  • Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
  • Switch between two distinct worlds featuring different enemies, obstacles, and threats.
  • Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
  • Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
  • Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
  • Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.

About Blackpowder Games

Our ongoing mission is to create first person action experiences that are distinctive, compelling, and memorable regardless of scope or platform. Most of the founders began this quest together over 15 years ago at Monolith Productions and have continued to refine and improve our craft as a team ever since. We expect to continue on this righteous path for centuries to come now that the Singularity is just around the corner.

系统需求

    Minimum:
    • OS: Windows Vista 64-bit
    • Processor: 3.0 GHz dual core or better
    • Memory: 3 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 1GB video RAM or better (NVIDIA GeForce GTX 460/AMD Radeon HD 6850)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
    Recommended:
    • OS: Windows Vista 64-bit / Windows 7 64-bit/ Windows 8 64-bit
    • Processor: 2.4 GHz quad core or better (enhanced for multi-core processors)
    • Memory: 4 GB RAM
    • Graphics: Graphics: DirectX 9 compatible with 2GB video RAM or better (NVIDIA GeForce GTX 560 Ti/AMD Radeon HD 6870)
    • DirectX: Version 9.0c
    • Hard Drive: 4 GB available space
    • Sound Card: Windows compatible stereo sound card
有价值的用户评测
24 人中有 23 人(96%)觉得这篇评测有价值
2.3 小时(记录在案的)
黑白红是很具艺术感的颜色,强烈的视觉差,一开始黑白的画面有点不适应呢……难道主角是色盲?
游戏恐怖程度还算ok啦,感觉主要是搞的神秘兮兮的。音乐和音效做的不错,很好的承托出气氛。
冷兵器比热兵器好用……
有部分剧情做的还算不错,但是任务跑来跑去,会有点枯燥。

fps和act爱好者慎入,avg爱好者可以考虑考虑,这游戏倾向于解谜。

话说,地图标记功能是不是故意被忽略的?太不方便了……
发布于:7月2日
这篇评测是否有价值?
8 人中有 8 人(100%)觉得这篇评测有价值
3.9 小时(记录在案的)
这游戏从刚上early access就开始关注了,画面风格,游戏模式都很赞,难度不低,基本杀敌靠偷袭和放风筝(手抖射不死你基本就是死)。有一种“邪”“奇”的游戏体验,值得一入。优化还算不错。
发布于:6月22日
这篇评测是否有价值?
7 人中有 7 人(100%)觉得这篇评测有价值
0.5 小时(记录在案的)
刚刚体验了半小时说说第一印象

游戏世界完全黑白 只有一些关键道具 敌人 npc会用红色标记出来 完全黑白的世界里一点红会显得非常醒目

没有一句对白 没有bgm 只有风声 npc和玩家的互动全是通过纸条完成的

总之游戏营造的孤独感非常到位
发布于:6月23日
这篇评测是否有价值?
7 人中有 7 人(100%)觉得这篇评测有价值
5.3 小时(记录在案的)
《背叛者》(betrayer)是一款 表现平平 的游戏。

优点:
+ 恐怖气氛满分
+ 画面的冲击力极强
+

缺点:
- 场景和任务过程重复而单调
- 敌人种类太少
-

我自认为不是一个胆大的人,恐怖类游戏一直鲜有触及。然而《Betrayer》却是在发布伊始就轻易地抓住了我的眼球。采用黑白配色的画面相当大胆,猩红颜色的敌人更是冲击感十足。这种压抑而紧张的气氛光是在宣传片里便呼之欲出。可惜随着游戏的深入,能值得称赞的似乎就此而已了。

游戏采用第一人称设定,玩家作为17世纪刚来到新大陆的殖民者,要在表里世界之间切换,通过在表世界的各处探索,与在里世界和幽灵互动,逐步发掘出在这空无一人的殖民地上到底发生了什么诡异的事情。战斗过程的压迫感非常强烈,一方面是游戏古怪的气氛,一方面是攻击力超高的敌人与少得可怜的血药,而最坑爹的方面则是主角的武器。。。配合游戏的背景,主角能用的武器相当古朴。弓弩不论,枪械方面是当时流行的燧发枪,装填过程冗长到令人发指(开火,倒火药,从枪口填充弹丸,拿木棍捅弹入腔)。面对三下就能灭你的敌人,这样浪费时间无异于自杀行为。好在游戏广阔的地图里敌人稀少且分散,勉强放放风筝。但更多时候,玩家需要依赖原始的弓与弩。然而,箭的弹药量升到顶级也只有二三十支。射中敌人的好歹还可以回收,万一射偏就几乎找不到了。(不过,在中后期会获得类如装填迅速的高伤害火枪之流的高级武器,勉强能解决这一问题)

谈谈敌人的设定,种类不多,表世界是西班牙征服者和灰烬人,里世界是骷髅和幽灵。他们精通近战远战,攻击力超高,还自带索敌技能MAX。老远的地方,只要玩家不是蹲着躲在掩体后面,他们都会不顾一切向玩家冲来。而想要接近他们,只能趁着刮风从他们背面接近。压迫感之强可想而知。同时,玩家最多只能携带两袋水,共计恢复可怜的100点生命值。想要站撸肛正面或是1v3,只能说该吃药了。不过在习惯之后,会发现其实他们带来不了多少威胁。射击的精准度堪比电影反派。并且公平的是,他们也要享受那种装填过程-_-///。而最强的那种会扔石头的敌人,也能用骗AI来无伤杀掉。于是我们失望地看到,在游戏后期用来增加难度的手段,除了剧情杀,就是放漫山遍野的敌人来阻击玩家了。

尽管是号称由《F.E.A.R》和《无人永生》的原班人马合作开发,但游戏拿出来却像是个半成品(我甚至一度以为是绿光出品)。游戏里敌人和武器的种类少得可怜,场景雷同毫无存在感,地图广袤却几乎毫无探索意义,任务也只有那么两种方式。无非是在里世界满地图寻找需要净化的图腾,然后杀掉图腾周围的几只怪;抑或是一个幽灵委托玩家找个什么东西,却又只提示寥寥数语,于是你只能在地图上瞎晃然,然后RP爆发偶然撞见。尽管通过做任务了解到的剧情还算不错,但除此之外真没什么可供玩味的了。玩到最后,这种单调的重复对我的耐心产生极大的考验。

总之这个游戏确实体现出制作者们想做出点什么的雄心,但不成熟的设计最终毁了它,许多潜力元素也都没有得到挖掘。希望在二代中。。。还是但愿它不出2代吧,因为光是那少有的优点:画面,都把我眼睛折腾得疼痛不已。


-------------------------------------------------------------------
P.S 后来才了解到,该游戏源于一个真实的故事:

1587年,由沃尔特.罗利爵士资助的116名包含妇女和儿童在内的殖民者从英国来到新大陆,在罗阿诺克(Roanoke)岛上建立了一座殖民地。殖民地领袖约翰.怀特为了购买物资,在殖民者安顿好之后起航返回英格兰。而此时的英国和西班牙刚陷入连年大战,几乎所有的英国船舶都被征用加入这场战争。而当约翰.怀特终于在1590年带着补给物资回到罗阿诺克岛时,他和他的船员们惊愕的发现,整个殖民地的所有居民全都人间蒸发般的消失了。

没有任何战斗的痕迹,仿佛一艘陆地上的幽灵船,船员们发现每家的房屋都门户洞开,其中一些的餐桌上还燃着蜡烛,炉子上还在热着饭菜。唯一的线索是神父家附近的一棵树上刻着的神秘的字符“Croatoan”。英国当局对这一神秘事件进行了前后四次的搜索行动,不过却连一点线索也没有取得。随着调查的深入,关于印第安人的袭击和海盗入侵等说法纷纷被推翻,罗阿诺克岛事件(或者称“失落的殖民地”事件)也因此成为了英国和美国历史上最著名也最恐怖的神秘事件之一。

维基→http://en.wikipedia.org/wiki/Roanoke_Colony(该词条没有中文)
发布于:9月12日
这篇评测是否有价值?
168 人中有 142 人(85%)觉得这篇评测有价值
9.9 小时(记录在案的)
Betrayer is a fun game.
What you want more to this review?
Reviews are meant to be longer? Fine.

You end up shipwrecked on a beach in Virginia in 1604, as you get up and proceed to work your way to the colonies and small settlements you realized everyone is ♥♥♥♥ing gone except for a girl with a red hood, and Spaniards. And form there you must unravel what happened to the colony and everyone in it, that's the story right there.

The game is classified as horror, and this appears as you unravel the story, the history, and even in the enemies. I'm telling you right now that when you think you've seen it all, the game pulls another punch that catches you offguard. You'll also find that the game is split between two worlds.

Gameplay.

Gameplay is fantastic, it's a mix between Dark Souls and STALKER. Everything virtually takes away 50% of your health, you drink water to restore your health and can carry two charges of water with you to use, and it gets tougher as the game goes along. If you die you drop all your loot in that area, it disappears if you die before picking it up. You can change it to easy mode though but why would you do that?
Moving around the map is also pretty damn nice, as you can run for as long as you want, no sprint bar or anything, and fast travel is an option, making traversing a breeze. Combatwise you don't get anything, you only get a knife for melee and that's it, you can stealth kill with it and you can upgrade the damage it does. Weaponry includes musket's (pistol and rifle), bows (short and long), and a crossbow, there are unique versions of it which overhaul how you fight, and the bows are silent for stealth killing, you also get a tomahawk, which you throw, also silent, it oneshots nearly everything.

As you go through the game you will find pages which explain more of the history, and areas that are buried, these hold clues for your investigation jobs, and items. Speaking of which, your investigations play a vital role in the game, seeing as how no one cane be talked to in the light world, they happen dynamically, as you find items or otherwise. They really help toward the end game as well as open up the history more.

Moving on from that, we move to various tidbits, you can buy and sell, and you don't need to be at a merchant station to sell, you can sell from your inventory, pretty convenient. You also can retrieve arrows, ammo, and tomahawks off of killed enemies, as well as various loot items. And speaking of loot items, there are chests everywhere, and some hold upgrades to items, these include and extra tomahawk, and charms.

And charms are the next part, charms are those items you apply for various additions to what you have. These include the ability to be harder to see, faster reload, and more health. The charms and weapons all come in various qualities, from crude to exceptional, there's also unique weaponry, which upgrades on a different scale. You can carry three charms, and three weapons, and all weapons are tied to hotkeys and of course, the scroll wheel. Oh, and I forgot to mention, you do get set amounts of ammo, such as 10 arrows, but your ammo count is also upgradable, ♥♥♥♥in' A!

There are also bells in every section of the map, that lead to the Otherworld/Bell World/Purgatory. This is also a major area in where the horror manifests, as well as a whole different map to explore for loot, enemies, and the story of course! It's shrouded in fog and everything else you saw in the video on the store page. It's fun! You can also hit X for help, no waymarkers are used, despite having a compass, and hitting X will give you some creepy audio which leads you to clues and objectives, it can't be used constantly though, mashing X won't give you a stream of the audio; it "recharges" after use which takes a few seconds.

There is a toggle button which does give you a subtle waymarker on the compass to help you.

Stealth.

Stealth is one of the biggest aspects of this game, occassionally in the overworld the grass rustles, this lets you run through it for the duration without alerting anyone, and running will bring attention, as will firing any gun. You can crouch, which hides you, and get close to enemies to shank them, or hit them with a tomahawk. An important note to take is that wind does not affect arrows or bullets, so feel free not to worry if you are aiming and the wind suddenly blows.

Enemies.

Oh boy this is fun!

I'm only gonna reveal two, because I can and the enemies are really something to see.

Spaniards: One thing you'll notice fast is that the Spaniards dotted around the map are not quite humanly, these are your standard enemy, and they stop at nothing to kill you, they come in numbers, and force. They will be armed with bows, muskets of both kinds, and they tend to run up and stab/punch you in your face. Remember! You can't take too many hits, so even four of them will require some kind of planning. Worry not though, as the game does not penalize you for choosing one combat type over the other, but running in guns blazing is still a risky move.

Skeletons: The common everyday grunt of fantasy games returns and wants you dead! The skeletons are not push overs, every bit as strong as the Spaniards, but at least five different kinds of lethal. Unlike the Spaniards they are mostly melee oriented, but a good number of them will attack at range, and seeing as how they don't have guns or bows, they fire energy blasts at you at a rapid rate, did I mention they also have good aiming? Also unlike the Spaniards, they pop up at random around the Otherworld, some may pop up no more than a few feet from you. Spooked solid? You ♥♥♥♥in' bet.

Non-enemies.

Wraiths, Shadows, The Red Hooded Maiden.

Wraiths and Shadows are there to tell a story, don't expect too much from them. They are the people to talk to do everything investigation related, don't expect them to be fully fleshed out, however their own histories are pretty interesting. Shadows however are there to tell a story like the Wraithes and give you sidequests and rewards. Both Wraithes and Shadows really really add to the horror factor, and the Wraithes especially make it seem like it's some kind of purgatory where they are. The Red Hooded Maiden is the person you'll be in constant contact with, she's the only person to talk to in the light world, not much more to say but to experience it for yourself, sorry for ♥♥♥♥♥♥♥♥ting my way out!

Tid-bits.

The game is in an entirely black an white color scheme, punctuated with shades of red. This adds to the horror, and the red shows you something is not right with the world. You can change the color contrast, but why would you do that also? I do recommend playing through it the first time on black and white, it was the dev's artistic vision and it really makes the game. There's also no music, relying on ambient and various sounds, some superb audio if I ever heard any.

The game also throws punches in terms of difficulty, as you do progress your weapons do let you deal with the enemies more smoothly, but as you get better so do they, as new enemies appear and as they get more agressive in numbers and to ane extent, power. Did I mention arrows have a chance of deflecting off armor?

There is one problem, and that is a bug that makes you crash to the desktop. This is the only bug and it happens by accessing the menu and just rapidly moving through things. It's not the worst, but it does break the immersion when it happens; tread carefully around that. The game also saves often, so no worries if it does crash.

Overall, Betrayer is an unsettling game, that gets better as you progress, it doesn't get over complicated or lost in telling the story, the combat remains challenging and grows as you go along. The total game time is at least 8-10 hours, not bad for an indie game.

I give this game 4 out of 5 Axes!
发布于:3月26日
这篇评测是否有价值?

奖项

FPS Guru: "PAX Prime 2013 Awards: Up and Comer"