Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century. The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life?
Análises de usuários: Muito positivas (1,672 análises) - 83% das 1,672 análises de usuários deste jogo são positivas.
Data de lançamento: 24/mar/2014

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Análises

“My 7 Favorite Shooters of 2014: Betrayer is a special game, one I believe everyone should play, given the chance.”
Kotaku

“this is absolutely a project worth supporting if you appreciate atmospheric first-person games.”
PC Gamer

“PAX Prime 2013 Awards: Up and Comer Award. Now for the Up and Comer award, our rising star, I'm going to have to give it to a game that dazzled me.”
FPS Guru

Sobre este jogo

Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.

The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?

Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.

Key Features

  • Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
  • Switch between two distinct worlds featuring different enemies, obstacles, and threats.
  • Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
  • Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
  • Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
  • Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.

About Blackpowder Games

Our ongoing mission is to create first person action experiences that are distinctive, compelling, and memorable regardless of scope or platform. Most of the founders began this quest together over 15 years ago at Monolith Productions and have continued to refine and improve our craft as a team ever since. We expect to continue on this righteous path for centuries to come now that the Singularity is just around the corner.

Requisitos de sistema

    Mínimos:
    • SO: Windows Vista 64-bit
    • Processador: 3.0 GHz dual core or better
    • Memória: 3 GB de RAM
    • Placa de vídeo: Graphics: DirectX 9 compatible with 1GB video RAM or better (NVIDIA GeForce GTX 460/AMD Radeon HD 6850)
    • DirectX: Versão 9.0c
    • Armazenamento: 4 GB de espaço disponível
    • Placa de som: Windows compatible stereo sound card
    Recomendados:
    • SO: Windows Vista 64-bit / Windows 7 64-bit/ Windows 8 64-bit
    • Processador: 2.4 GHz quad core or better (enhanced for multi-core processors)
    • Memória: 4 GB de RAM
    • Placa de vídeo: Graphics: DirectX 9 compatible with 2GB video RAM or better (NVIDIA GeForce GTX 560 Ti/AMD Radeon HD 6870)
    • DirectX: Versão 9.0c
    • Armazenamento: 4 GB de espaço disponível
    • Placa de som: Windows compatible stereo sound card
Análises úteis de usuários
41 de 41 pessoas (100%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
17.5 hrs registradas
Publicada: 23 de setembro de 2015
Betrayer é interessante de definir. Ele é basicamente um FPS (tiro em primeira pessoa), mas poderia dizer também que é um suspense investigativo sobrenatural de mundo aberto com características de sobrevivência e um clima que arrisca alguns sustos, mas, que não chega necessariamente a ser classificado como terror.

Aparentemente, se passa pouco tempo depois que os colonizadores chegaram ao Novo Mundo (América). O jogo é formado por um conjunto de mapas, que cria a ideia de mundo aberto, começando em uma praia desolada, onde obviamente você desembarcou e terminando nas entranhas da Floresta Profunda.

Acontece que algo está muito errado no Novo Mundo. As pessoas não são exatamente pessoas. A terra foi manchada pelo sangue inocente e a corrupção consumiu aqueles que restaram. Você provavelmente não encontrará rostos amigáveis. A grande maioria das criaturas que aparecem são inimigos, e inimigos 'mortalmente mortais'. Primeiro, porque eles conseguem te enxergar a distâncias absurdas e por entre a vegetação, e segundo, eles causam um dano duplamente absurdo e raramente erram. Se você quer sobreviver, precisa está preparado para emboscadas (que acontecem com bastante frequência) e acima de tudo, se movimentar com furtividade.

A furtividade vai ajudar muito na hora da exploração, mas para que a furtividade funcione, você precisa do fator sonoro (Cara, o sistema de localização de áudio deste jogo está perfeito). Todos os inimigos produzem determinado som a certa distância. Pelo som você consegue identificar onde aproximadamente o inimigo está, quantos são e que tipo de inimigo é (É importante saber que inimigo você vai encontrar, para que você possa planejar uma boa defesa, caso seja descoberto). Isso quer dizer que você não precisa passar todo o tempo agachado, basta atentar para o som do mundo. As árvores, água, ambiente, pássaros, vento... e certamente, em algum momento, você vai experimentar (ouvir) o que acabei de dizer.

O Mundo Sombrio (como chamo) é algo que vocês descobrirão, mas que não darei muitos detalhes para não estragar a surpresa. Aparentemente o Novo Mundo está corrompido pela escuridão, devido às atrocidades cometidas pelos colonizadores. Para completar uma área, você precisa libertar as almas amaldiçoadas (investigando). E para encontrar essas almas você precisa ir para o Mundo Sombrio. No Mundo Sombrio a furtividade nem sempre vai funcionar, então é bom organizar bem suas armas para um combate rápido e brutal. E outra coisa, algo que achei (Fo.da!!!) interessante. Diferente de outros jogos, que colocam duzentas setas mostrando para onde ir, neste você usará um sentido diferente, mas que já comentei antes. O Som. "Listen, listen, listen..."

Resumindo, ótimo jogo para quem curte exploração, com uma história que tem um conteúdo adulto e bem crítico. Muitas armas, porém, poucos inimigos. Combates intensos e brutais. Furtividade realista. Visual muito bem feito e bastante imersivo. Falta de trilha sonora (talvez pelo fato da necessidade absoluta do som ambiente). E por ultimo, final de arrepiar!!!

https://www.youtube.com/watch?v=cRQdnfoiIxU

Skyrim + Dark Souls + Stalker = Betrayer
E não esqueça... ouça.

Betrayer - 9\10
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1 de 1 pessoas (100%) acharam esta análise útil
5.1 hrs registradas
Publicada: 10 de dezembro de 2015
Betrayer é um jogo em primeira pessoa, um jogo de ação e aventura dos mesmos criadores de F.E.A.R e No One Lives Forever, que leva você para um Novo Mundo, na virada do século 17.
O ano é 1604. O jogo se passa na Inglaterra, em uma colônia na costa da Virgínia. Lá o jogador encontra acontecimentos estranhos que envolvem fantasmas e mistérios.
O jogador percebe então que uma catástrofe toma conta do lugar e encontra uma misteriosa mulher de vermelho que ajuda o protagonista de alguma forma a descobrir o que aconteceu neste local.
Sendo assim, você será caçado por conquistadores corrompidos e deverá explorar um deserto expansivo, a fim de traçar a breve e trágica história da colônia e procurar por sobreviventes.

Uau que historia so que o jogo e um tanto quanto parado vc vai precisar de paciencia para andar no mapa e explora lo e investigar os acontecimentos pegar itens e tal para quem curte jogo assim ok eu no caso nao curto entao to positivando pq o jogo ta bem feito mas so compre quem curte o estilo investigativo e com uma pitada de atmosferico (meio sinistro e tal ) nota 7.0/10
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36 de 42 pessoas (86%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
21.2 hrs registradas
Publicada: 18 de outubro de 2015
Betrayer is a First Person Action game set in colonial Virginia. The gameplay feels very similar to Elder Scrolls, with the ability to fast travel from one location to another via the game map. Unlike other First Person games out there, Betrayer uses a monochrome art style, which is a little disorienting at first. It looks cool, and definitely stands out from other games of the same genre, but I think this particular game could have looked amazing with colored graphics, just my opinion. The tutorial area consists of a beach where you are trying to find out what is going on. You learn how to sprint, melee etc. In this game you also collect clues, loot treasure chests, bust open crates for loot, and of course fight conquistadors. One ofthe first weapons you can get is the bow, so using stealth you learn to take out enemies from a distance. When you die you can try to retrieve your belongings but if you don't get to them in time, you will lose them.

I am curious to see where the story takes me as it seems interesting, a deserted colony, Conquistadores and Natives who seem to have gone insane and a mysterous stranger who has amnesia and can't see the enemies you see. Worth a playthrough, for the story, as well as to check out a game that actually uses monochrome in 2015.
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21 de 21 pessoas (100%) acharam esta análise útil
17.8 hrs registradas
Publicada: 6 de dezembro de 2015
I loved Betrayer from start to finish. It was a breath of fresh air from the usual mundane FPS games out there.

The atmosphere, gameplay, and narrative, were all spot on. You can tell this was made by a passionate group of developers who wanted to make a game different from the rest.

Mystery and suspense are the key areas of focus when it comes to the story. You're continuously driven to explore and uncover more about the events that unfolded in one of the first New World colonies. It's a very interesting time period/setting, and the feeling of isolation and terror are captured very well.

Gameplay evolves as you progress through the game. Stealth takes a bit of practice to master and becomes more necessary as the enemies become more difficult to fight. Each area has "crime scenes" that let you piece together what happened to figure out what to do next. It's deeply satisfying to find all the clues and work out where to go next. The game doesn't try to do too much too quickly, but rather presents itself gradually and expects you to keep up. Very nice stuff.

I couldn't recommend Betrayer more. It's everything I personally look for in a game, but still managed to surprise me. I can't wait for the next game from Blackpowder Games!
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7 de 7 pessoas (100%) acharam esta análise útil
17.8 hrs registradas
Publicada: 7 de janeiro
Betrayer
Atmosphere, Horror, Exploration, Stealth, Investigation, Open-World, Historical, FPS
a spoiler-free review

Rating: Highly Recommended


I have never been so scared of loons in my entire life. Crouched down in the tall grass, I listened for the cry of the water bird to come again for what seemed like whole minutes. I heard it suddenly, only a few yards behind me. I turned around slowly, but couldn’t see it against the pitch black shadow of the trees above. Holding my breath, my heart slamming against my ribcage, I took a step forward. Too late I realized I should have waited for the cover of the wind to muffle my footsteps. Four angered loon calls startled me from all directions as arrows flew towards me…

The above passage is an account of what could have happened in Betrayer. The initial starting scene of waking up on a beach next to a shipwreck seems a little bland at first, but the game soon after departs from stereotype.

- Visuals -
Betrayer starts in greyscale, making the woods and trees around you dark and mysterious. The color red is still visible, though. Enemies dressed in red are immediately visible even from a hundred yards away. Red markers over health, shops, and ammo drops help discern them from the grey background. Some enemies do not have red, making them near impossible to see against shadow and therefore much deadlier.

- Sound -
First and foremost this game forces you to listen. Some enemies cannot be seen easily and can only be detected through their special call. The most unique feature of this game by far is the fact that the human enemies use animal calls: bears, loons, etc. This serves to makes the player feel isolated – the only sounds one ever hears are the noises of the wild. Audial clues to the next objective in each area force players to use their ears over their eyes. Headphones are a must.

- Story - (no spoilers)
The player wakes up on a beach in 1604, Colonial America. As you travel, you discover deserted settlements, find weapons, and defend yourself from hostiles. You meet one person from the abandoned colony, a mysterious maiden in red who cannot remember her name. As you set out to discover her identity, you notice a bell has been removed from its post. You replace it and ring it out of curiosity. Strangely, you are transported into a shadow world with its own set of enemies and the spirits of deceased colonists. By collecting clues from the area around you and interviewing the spirits, you are able to piece together what happened to the settlements and discover who the maiden really is.

- My Thoughts -
I was immediately hooked when I started this game. I love atmospheric games that throw you into the world with set objectives but no set order to complete them in.
If you are an impatient sort, this might not be the best game for you. Especially at first when you have low quality weapons and low health, stealth and patience are essential to survival. There is nothing more satisfying, though, than stalking one enemy for ten minutes or so and successfully getting a stealth kill on them (not a typical case).
There are a few difficulty settings that you can change. I personally enjoyed the easiest difficulty level, but if you like punishment go ahead and try hard. There’s also a map system that shows you where just about everything is. If you enjoy a challenge, try turning the map waypoints off and using the audial clues to find stuff.

- Cons -
- Enemies’ pathfinding led to some interesting fights with lots of sudden 90° turns
- Some enemies are actually impossible to see against a shaded background. Try flanking them to get a better vantage point.
- Very little explanation of bullet/arrow drop leads to a high learning curve for trying to snipe far-off enemies
- UI graphics aren’t too impressive
- Last area is loaded with bugs – the devs really should release a patch or something
- Each area feels quite repetitive in terms of tasks – devs should have provided a little more variety of quests

- Wrap-up -
For all you TL;DR readers out there, I think this game was probably one of my all-time indie favorites. There are a lot of genre tags for this game because it takes influences from all of them. Bugs and annoyances are there but don’t really impact game satisfaction. I’d highly recommend this game to anyone who can wait five minutes for anything; you’ll be glad you did!

Not Recommended
Recommended With Caution
Recommended
- Highly Recommended
Recommended as Essential
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